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ddbd9182d41b89f7bec11400a1949759dcfcf3fe
test2/source/gameengine/Physics/Bullet
History
Erwin Coumans 3792ae1560 bugfixes for generic (experimental) Bullet rigidbody constraint: use cone-twist instead (needs a few more minor fixes)
Note: Visual Studio projectfiles and other buildsystems need to add extern/bullet2/src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp to the project!
2007-07-16 05:56:51 +00:00
..
CcdPhysicsController.cpp
bugfix: adding static objects will 'replace' previously added static object in game engine. need to use new motion state.
2007-06-23 04:49:17 +00:00
CcdPhysicsController.h
Removed old Blender/extern/bullet, and upgraded game engine to use Bullet 2.x
2006-11-21 00:53:40 +00:00
CcdPhysicsEnvironment.cpp
bugfixes for generic (experimental) Bullet rigidbody constraint: use cone-twist instead (needs a few more minor fixes)
2007-07-16 05:56:51 +00:00
CcdPhysicsEnvironment.h
contribution from RCRuiz:
2006-12-16 05:50:38 +00:00
CMakeLists.txt
updated CMake files for game engine for Bullet 2.x upgrade
2006-11-21 06:37:01 +00:00
Makefile
Makefile support for bullet2 ... please test
2006-11-22 19:05:35 +00:00
SConscript
==SCons==
2006-02-07 21:24:36 +00:00
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