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deac41506fbba6040f89e578f0f4b8ba5c506bf8
test2
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Daniel Stokes
deac41506f
Fix
#31511
: GLSL preview is much darker than F12 results
...
A problem caused by Harmony branch code. A value was being set improperly for the GLSL shader.
2012-05-20 21:19:55 +00:00
..
blender
Fix
#31511
: GLSL preview is much darker than F12 results
2012-05-20 21:19:55 +00:00
blenderplayer
code cleanup:
2012-05-20 19:49:27 +00:00
creator
style cleanup: whitespace/indentation
2012-05-19 13:55:54 +00:00
darwin
replace former applescript with an editable one
2011-10-19 19:15:35 +00:00
gameengine
code cleanup:
2012-05-20 19:49:27 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
rename Mesh.uv_loop_layers --> uv_layers
2012-04-22 23:51:50 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list:
http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with slight modifications.
2012-04-24 12:57:58 +00:00