Files
test2/source/blender/blenkernel/BKE_multires.h
Sergey Sharybin 8e8952b7e3 Multires: Initial work to get sculpting to work with OpenSubdiv
Allows to go to sculpt mode, do brush strokes, get out of sculpt mode
and have deformation preserved.

The issues currently is that the current implementation of CCG
storage is created from the limit surface, without displacement
taken into account. It is trivial to get displaced coordinates,
but it is more tricky to get displaced normals. This is something
to be solved next.

Another limitation is that this only works for sculpting at a maximal
multires level. There is code to be done to support propagation
of displacement onto a higher levels.
2018-09-14 14:43:56 +02:00

154 lines
5.9 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 by Nicholas Bishop
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BKE_MULTIRES_H__
#define __BKE_MULTIRES_H__
/** \file BKE_multires.h
* \ingroup bke
*/
enum MultiresModifiedFlags;
struct Depsgraph;
struct DerivedMesh;
struct MDisps;
struct Mesh;
struct ModifierData;
struct Multires;
struct MultiresModifierData;
struct Object;
struct Scene;
struct SubdivCCG;
struct MLoop;
struct MVert;
struct MPoly;
struct MLoopTri;
/* Delete mesh mdisps and grid paint masks */
void multires_customdata_delete(struct Mesh *me);
void multires_set_tot_level(struct Object *ob,
struct MultiresModifierData *mmd, int lvl);
void multires_mark_as_modified(struct Object *ob, enum MultiresModifiedFlags flags);
void multires_force_update(struct Object *ob);
void multires_force_render_update(struct Object *ob);
void multires_force_external_reload(struct Object *ob);
/* internal, only called in subsurf_ccg.c */
void multires_modifier_update_mdisps(struct DerivedMesh *dm, struct Scene *scene);
void multires_modifier_update_hidden(struct DerivedMesh *dm);
void multiresModifier_set_levels_from_disps(struct MultiresModifierData *mmd, struct Object *ob);
typedef enum {
MULTIRES_USE_LOCAL_MMD = 1,
MULTIRES_USE_RENDER_PARAMS = 2,
MULTIRES_ALLOC_PAINT_MASK = 4,
MULTIRES_IGNORE_SIMPLIFY = 8
} MultiresFlags;
struct DerivedMesh *multires_make_derived_from_derived(struct DerivedMesh *dm,
struct MultiresModifierData *mmd,
struct Scene *scene,
struct Object *ob,
MultiresFlags flags);
struct MultiresModifierData *find_multires_modifier_before(struct Scene *scene,
struct ModifierData *lastmd);
struct MultiresModifierData *get_multires_modifier(struct Scene *scene, struct Object *ob, bool use_first);
int multires_get_level(const struct Scene *scene, const struct Object *ob, const struct MultiresModifierData *mmd,
bool render, bool ignore_simplify);
struct DerivedMesh *get_multires_dm(struct Depsgraph *depsgraph, struct Scene *scene, struct MultiresModifierData *mmd,
struct Object *ob);
struct Mesh *get_multires_mesh(
struct Depsgraph *depsgraph, struct Scene *scene,
struct MultiresModifierData *mmd, struct Object *ob);
void multiresModifier_del_levels(struct MultiresModifierData *mmd, struct Scene *scene, struct Object *object, int direction);
void multiresModifier_base_apply(struct MultiresModifierData *mmd, struct Scene *scene, struct Object *ob);
void multiresModifier_subdivide(struct MultiresModifierData *mmd, struct Scene *scene, struct Object *ob, int updateblock, int simple);
void multiresModifier_sync_levels_ex(
struct Scene *scene, struct Object *ob_dst, struct MultiresModifierData *mmd_src, struct MultiresModifierData *mmd_dst);
void multires_stitch_grids(struct Object *);
/* Related to the old multires */
void multires_free(struct Multires *mr);
void multires_load_old(struct Object *ob, struct Mesh *me);
void multires_load_old_250(struct Mesh *);
void multiresModifier_scale_disp(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob);
void multiresModifier_prepare_join(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, struct Object *to_ob);
int multires_mdisp_corners(struct MDisps *s);
/* update multires data after topology changing */
void multires_topology_changed(struct Mesh *me);
/**** interpolation stuff ****/
void old_mdisps_bilinear(float out[3], float (*disps)[3], const int st, float u, float v);
int mdisp_rot_face_to_crn(struct MVert *mvert, struct MPoly *mpoly, struct MLoop *mloops, const struct MLoopTri *lt, const int face_side, const float u, const float v, float *x, float *y);
/* Reshaping, define in multires_reshape.c */
bool multiresModifier_reshapeFromObject(
struct Depsgraph *depsgraph,
struct MultiresModifierData *mmd,
struct Object *dst,
struct Object *src);
bool multiresModifier_reshapeFromDeformModifier(
struct Depsgraph *depsgraph,
struct MultiresModifierData *mmd,
struct Object *ob,
struct ModifierData *md);
bool multiresModifier_reshapeFromCCG(
struct Object *dst,
struct SubdivCCG *subdiv_ccg);
/* Subdivision integration, defined in multires_subdiv.c */
struct SubdivSettings;
struct SubdivToMeshSettings;
void BKE_multires_subdiv_settings_init(
struct SubdivSettings *settings,
const struct MultiresModifierData *mmd);
/* TODO(sergey): Replace this set of boolean flags with bitmask. */
void BKE_multires_subdiv_mesh_settings_init(
struct SubdivToMeshSettings *mesh_settings,
const struct Scene *scene,
const struct Object *object,
const struct MultiresModifierData *mmd,
const bool use_render_params,
const bool ignore_simplify);
#endif /* __BKE_MULTIRES_H__ */