This adds a new `Bake` node which allows saving and loading intermediate geometries. Typical use cases we want address with this currently are: * Bake some data for use with a render engine. * Bake parts of the node tree explicitly for better performance. For now, the format that is written to disk is not considered to be an import/export format. It's not guaranteed that data written with one Blender version can be read by another Blender version. For that it's better to use proper interchange formats. Better support for those will be added eventually as well. We also plan an `Import Bake` node that allows reading the blender-specific baked data independent of the Bake node and at different frames. The baking works very similar to the baking in the simulation zone (UI and implementation wise). Major differences are: * The Bake node has a `Bake Still` and `Bake Animation` mode. * The Bake node doesn't do automatic caching. Implementation details: * Refactored how we create the Python operators for moving socket items so that it also makes sense for non-zones. * The `ModifierCache` stores an independent map of `SimulationNodeCache` and `BakeNodeCache`, but both share a common data structure for the actually baked data. * For baking, the `Bake` node is added as a side-effect-node in the modifier. This will make sure that the node is baked even if it's currently not connected to the output. * Had to add a new `DEG_id_tag_update_for_side_effect_request` function that is used during baking. It's necessary because I want to evaluate the object again even though none of its inputs changed. The reevaluation is necessary to create the baked data. Using `DEG_id_tag_update` technically works as well, but has the problem that it also uses the `DEG_UPDATE_SOURCE_USER_EDIT` flag which (rightly) invalidates simulation caches which shouldn't happen here. * Slightly refactored the timeline drawing so that it can also show the baked ranges of Bake nodes. It does not show anything for baked nodes with a in Still mode though. * The bake operator is refactored to bake a list of `NodeBakeRequest` which makes the code easier to follow compared to the previous nested `ObjectBakeData > ModifierBakeData > NodeBakeData` data structure. * The bake operators are disabled when the .blend file is not yet saved. This is technically only necessary when the bake path depends on the .blend file path but seems ok to force the user anyway (otherwise the bake path may be lost as well if it's set explicitly). * The same operators are used to bake and delete single bakes in `Bake` nodes and `Simulation Zones`. On top of that, there are separate operators of baking and deleting all simulation bakes (those ignore bake nodes). * The `Bake` node remembers which inputs have been fields and thus may be baked as attributes. For that it uses an `Is Attribute` flag on the socket item. This is needed because the baked data may still contain attribute data, even if the inputs to the bake node are disconnected. * Similar to simulation zones, the behavior of `Bake` nodes is passed into the geometry nodes evaluation from the outside (from the modifier only currently). This is done by providing the new `GeoNodesBakeParams` in `GeoNodesCallData` when executing geometry nodes. Next Steps (mostly because they also involve simulations): * Visualize nodes that have not been evaluated in the last evaluation. * Fix issue with seemingly loosing baked data after undo. * Improve error handling when baked data is not found. * Show bake node in link drag search. * Higher level tools for managing bakes. Pull Request: https://projects.blender.org/blender/blender/pulls/115466
573 lines
20 KiB
Python
573 lines
20 KiB
Python
# SPDX-FileCopyrightText: 2020-2023 Blender Authors
|
|
#
|
|
# SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
import bpy
|
|
from bpy.types import Operator
|
|
from bpy.props import IntProperty
|
|
|
|
from bpy.app.translations import pgettext_data as data_
|
|
|
|
from bpy.props import (
|
|
EnumProperty,
|
|
)
|
|
|
|
|
|
def add_empty_geometry_node_group(name):
|
|
group = bpy.data.node_groups.new(name, 'GeometryNodeTree')
|
|
|
|
group.interface.new_socket(data_("Geometry"), in_out='INPUT', socket_type='NodeSocketGeometry')
|
|
input_node = group.nodes.new('NodeGroupInput')
|
|
input_node.select = False
|
|
input_node.location.x = -200 - input_node.width
|
|
|
|
group.interface.new_socket(data_("Geometry"), in_out='OUTPUT', socket_type='NodeSocketGeometry')
|
|
output_node = group.nodes.new('NodeGroupOutput')
|
|
output_node.is_active_output = True
|
|
output_node.select = False
|
|
output_node.location.x = 200
|
|
|
|
return group
|
|
|
|
|
|
def geometry_node_group_empty_new(name):
|
|
group = add_empty_geometry_node_group(name)
|
|
group.links.new(group.nodes[data_("Group Input")].outputs[0], group.nodes[data_("Group Output")].inputs[0])
|
|
return group
|
|
|
|
|
|
def geometry_node_group_empty_modifier_new(name):
|
|
group = geometry_node_group_empty_new(data_("Geometry Nodes"))
|
|
group.is_modifier = True
|
|
return group
|
|
|
|
|
|
def geometry_node_group_empty_tool_new(context):
|
|
group = geometry_node_group_empty_new(data_("Tool"))
|
|
# Node tools have fake users by default, otherwise Blender will delete them since they have no users.
|
|
group.use_fake_user = True
|
|
group.is_tool = True
|
|
|
|
ob_type = context.object.type if context.object else 'MESH'
|
|
if ob_type == 'CURVES':
|
|
group.is_type_curve = True
|
|
elif ob_type == 'POINTCLOUD':
|
|
group.is_type_point_cloud = True
|
|
else:
|
|
group.is_type_mesh = True
|
|
|
|
mode = context.object.mode if context.object else 'OBJECT'
|
|
if mode in {'SCULPT', 'SCULPT_CURVES'}:
|
|
group.is_mode_sculpt = True
|
|
elif mode == 'EDIT':
|
|
group.is_mode_edit = True
|
|
else:
|
|
group.is_mode_object = True
|
|
|
|
return group
|
|
|
|
|
|
def geometry_modifier_poll(context):
|
|
ob = context.object
|
|
|
|
# Test object support for geometry node modifier
|
|
if not ob or ob.type not in {'MESH', 'POINTCLOUD', 'VOLUME', 'CURVE', 'FONT', 'CURVES', 'GREASEPENCIL'}:
|
|
return False
|
|
|
|
return True
|
|
|
|
|
|
def get_context_modifier(context):
|
|
# Context only has a "modifier" attribute in the modifier extra operators drop-down.
|
|
modifier = getattr(context, "modifier", ...)
|
|
if modifier is ...:
|
|
ob = context.object
|
|
if ob is None:
|
|
return False
|
|
modifier = ob.modifiers.active
|
|
if modifier is None or modifier.type != 'NODES':
|
|
return None
|
|
return modifier
|
|
|
|
|
|
def edit_geometry_nodes_modifier_poll(context):
|
|
return get_context_modifier(context) is not None
|
|
|
|
|
|
def socket_idname_to_attribute_type(idname):
|
|
if idname.startswith("NodeSocketInt"):
|
|
return 'INT'
|
|
elif idname.startswith("NodeSocketColor"):
|
|
return 'FLOAT_COLOR'
|
|
elif idname.startswith("NodeSocketVector"):
|
|
return 'FLOAT_VECTOR'
|
|
elif idname.startswith("NodeSocketBool"):
|
|
return 'BOOLEAN'
|
|
elif idname.startswith("NodeSocketFloat"):
|
|
return 'FLOAT'
|
|
raise ValueError("Unsupported socket type")
|
|
|
|
|
|
def modifier_attribute_name_get(modifier, identifier):
|
|
try:
|
|
return modifier[identifier + "_attribute_name"]
|
|
except KeyError:
|
|
return None
|
|
|
|
|
|
def modifier_input_use_attribute(modifier, identifier):
|
|
try:
|
|
return modifier[identifier + "_use_attribute"] != 0
|
|
except KeyError:
|
|
return False
|
|
|
|
|
|
def get_socket_with_identifier(sockets, identifier):
|
|
for socket in sockets:
|
|
if socket.identifier == identifier:
|
|
return socket
|
|
return None
|
|
|
|
|
|
def get_enabled_socket_with_name(sockets, name):
|
|
for socket in sockets:
|
|
if socket.name == name and socket.enabled:
|
|
return socket
|
|
return None
|
|
|
|
|
|
class MoveModifierToNodes(Operator):
|
|
"""Move inputs and outputs from in the modifier to a new node group"""
|
|
|
|
bl_idname = "object.geometry_nodes_move_to_nodes"
|
|
bl_label = "Move to Nodes"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return edit_geometry_nodes_modifier_poll(context)
|
|
|
|
def execute(self, context):
|
|
modifier = get_context_modifier(context)
|
|
if not modifier:
|
|
return {'CANCELLED'}
|
|
old_group = modifier.node_group
|
|
if not old_group:
|
|
return {'CANCELLED'}
|
|
|
|
wrapper_name = old_group.name + ".wrapper"
|
|
group = bpy.data.node_groups.new(wrapper_name, 'GeometryNodeTree')
|
|
group.interface.new_socket(data_("Geometry"), in_out='OUTPUT', socket_type='NodeSocketGeometry')
|
|
group.is_modifier = True
|
|
|
|
first_geometry_input = next((item for item in old_group.interface.items_tree if item.item_type == 'SOCKET' and
|
|
item.in_out == 'INPUT' and
|
|
item.bl_socket_idname == 'NodeSocketGeometry'), None)
|
|
if first_geometry_input:
|
|
group.interface.new_socket(data_("Geometry"), in_out='INPUT', socket_type='NodeSocketGeometry')
|
|
group_input_node = group.nodes.new('NodeGroupInput')
|
|
group_input_node.location.x = -200 - group_input_node.width
|
|
group_input_node.select = False
|
|
|
|
group_output_node = group.nodes.new('NodeGroupOutput')
|
|
group_output_node.is_active_output = True
|
|
group_output_node.location.x = 200
|
|
group_output_node.select = False
|
|
|
|
group_node = group.nodes.new("GeometryNodeGroup")
|
|
group_node.node_tree = old_group
|
|
group_node.update()
|
|
|
|
# Copy default values for inputs and create named attribute input nodes.
|
|
input_nodes = []
|
|
for input_socket in old_group.interface.items_tree:
|
|
if input_socket.item_type != 'SOCKET' or (input_socket.in_out not in {'INPUT', 'BOTH'}):
|
|
continue
|
|
identifier = input_socket.identifier
|
|
group_node_input = get_socket_with_identifier(group_node.inputs, identifier)
|
|
if modifier_input_use_attribute(modifier, identifier):
|
|
input_node = group.nodes.new("GeometryNodeInputNamedAttribute")
|
|
input_nodes.append(input_node)
|
|
input_node.data_type = socket_idname_to_attribute_type(input_socket.bl_socket_idname)
|
|
attribute_name = modifier_attribute_name_get(modifier, identifier)
|
|
input_node.inputs["Name"].default_value = attribute_name
|
|
output_socket = get_enabled_socket_with_name(input_node.outputs, "Attribute")
|
|
group.links.new(output_socket, group_node_input)
|
|
elif hasattr(input_socket, "default_value"):
|
|
group_node_input.default_value = modifier[identifier]
|
|
|
|
if first_geometry_input:
|
|
group.links.new(group_input_node.outputs[0],
|
|
get_socket_with_identifier(group_node.inputs, first_geometry_input.identifier))
|
|
|
|
# Adjust locations of named attribute input nodes and group input node to make some space.
|
|
if input_nodes:
|
|
for i, node in enumerate(input_nodes):
|
|
node.location.x = -175
|
|
node.location.y = i * -50
|
|
group_input_node.location.x = -350
|
|
|
|
# Connect outputs to store named attribute nodes to replace modifier attribute outputs.
|
|
store_nodes = []
|
|
first_geometry_output = None
|
|
for output_socket in old_group.interface.items_tree:
|
|
if output_socket.item_type != 'SOCKET' or (output_socket.in_out not in {'OUTPUT', 'BOTH'}):
|
|
continue
|
|
identifier = output_socket.identifier
|
|
group_node_output = get_socket_with_identifier(group_node.outputs, identifier)
|
|
attribute_name = modifier_attribute_name_get(modifier, identifier)
|
|
if attribute_name:
|
|
store_node = group.nodes.new("GeometryNodeStoreNamedAttribute")
|
|
store_nodes.append(store_node)
|
|
store_node.data_type = socket_idname_to_attribute_type(output_socket.bl_socket_idname)
|
|
store_node.domain = output_socket.attribute_domain
|
|
store_node.inputs["Name"].default_value = attribute_name
|
|
input_socket = get_enabled_socket_with_name(store_node.inputs, "Value")
|
|
group.links.new(group_node_output, input_socket)
|
|
elif output_socket.bl_socket_idname == 'NodeSocketGeometry':
|
|
if not first_geometry_output:
|
|
first_geometry_output = group_node_output
|
|
|
|
# Adjust locations of store named attribute nodes and move group output.
|
|
# Note that the node group has its sockets names translated, while the built-in nodes don't.
|
|
if store_nodes:
|
|
for i, node in enumerate(store_nodes):
|
|
node.location.x = (i + 1) * 175
|
|
node.location.y = 0
|
|
group_output_node.location.x = (len(store_nodes) + 1) * 175
|
|
|
|
group.links.new(first_geometry_output, store_nodes[0].inputs["Geometry"])
|
|
for i in range(len(store_nodes) - 1):
|
|
group.links.new(store_nodes[i].outputs["Geometry"], store_nodes[i + 1].inputs["Geometry"])
|
|
|
|
group.links.new(store_nodes[-1].outputs["Geometry"], group_output_node.inputs[data_("Geometry")])
|
|
else:
|
|
if not first_geometry_output:
|
|
self.report({'WARNING'}, "Node group must have a geometry output")
|
|
return {'CANCELLED'}
|
|
group.links.new(first_geometry_output, group_output_node.inputs[data_("Geometry")])
|
|
|
|
modifier.node_group = group
|
|
|
|
return {'FINISHED'}
|
|
|
|
|
|
class NewGeometryNodesModifier(Operator):
|
|
"""Create a new modifier with a new geometry node group"""
|
|
|
|
bl_idname = "node.new_geometry_nodes_modifier"
|
|
bl_label = "New Geometry Node Modifier"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return geometry_modifier_poll(context)
|
|
|
|
def execute(self, context):
|
|
ob = context.object
|
|
modifier = ob.modifiers.new(data_("GeometryNodes"), 'NODES')
|
|
if not modifier:
|
|
return {'CANCELLED'}
|
|
|
|
group = geometry_node_group_empty_modifier_new(data_("Geometry Nodes"))
|
|
modifier.node_group = group
|
|
|
|
return {'FINISHED'}
|
|
|
|
|
|
class NewGeometryNodeTreeAssign(Operator):
|
|
"""Create a new geometry node group and assign it to the active modifier"""
|
|
|
|
bl_idname = "node.new_geometry_node_group_assign"
|
|
bl_label = "Assign New Geometry Node Group"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return geometry_modifier_poll(context)
|
|
|
|
def execute(self, context):
|
|
modifier = get_context_modifier(context)
|
|
if not modifier:
|
|
return {'CANCELLED'}
|
|
group = geometry_node_group_empty_modifier_new(data_("Geometry Nodes"))
|
|
modifier.node_group = group
|
|
|
|
return {'FINISHED'}
|
|
|
|
|
|
class NewGeometryNodeGroupTool(Operator):
|
|
"""Create a new geometry node group for a tool"""
|
|
bl_idname = "node.new_geometry_node_group_tool"
|
|
bl_label = "New Geometry Node Tool Group"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
space = context.space_data
|
|
return space and space.type == 'NODE_EDITOR' and space.geometry_nodes_type == 'TOOL'
|
|
|
|
def execute(self, context):
|
|
group = geometry_node_group_empty_tool_new(context)
|
|
context.space_data.geometry_nodes_tool_tree = group
|
|
return {'FINISHED'}
|
|
|
|
|
|
class ZoneOperator:
|
|
@classmethod
|
|
def get_node(cls, context):
|
|
node = context.active_node
|
|
if node.bl_idname == cls.output_node_type:
|
|
return node
|
|
if node.bl_idname == cls.input_node_type:
|
|
return node.paired_output
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
space = context.space_data
|
|
# Needs active node editor and a tree.
|
|
if not space or space.type != 'NODE_EDITOR' or not space.edit_tree or space.edit_tree.library:
|
|
return False
|
|
if cls.get_node(context) is None:
|
|
return False
|
|
return True
|
|
|
|
|
|
class NodeOperator:
|
|
@classmethod
|
|
def get_node(cls, context):
|
|
node = context.active_node
|
|
if node.bl_idname == cls.node_type:
|
|
return node
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
space = context.space_data
|
|
# Needs active node editor and a tree.
|
|
if not space or space.type != 'NODE_EDITOR' or not space.edit_tree or space.edit_tree.library:
|
|
return False
|
|
node = cls.get_node(context)
|
|
if node is None:
|
|
return False
|
|
return True
|
|
|
|
|
|
class SocketItemAddOperator:
|
|
items_name = None
|
|
active_index_name = None
|
|
default_socket_type = 'GEOMETRY'
|
|
|
|
def execute(self, context):
|
|
node = self.get_node(context)
|
|
items = getattr(node, self.items_name)
|
|
# Remember index to move the item.
|
|
old_active_index = getattr(node, self.active_index_name)
|
|
if 0 <= old_active_index < len(items):
|
|
old_active_item = items[old_active_index]
|
|
dst_index = old_active_index + 1
|
|
dst_type = old_active_item.socket_type
|
|
dst_name = old_active_item.name
|
|
else:
|
|
dst_index = len(items)
|
|
dst_type = self.default_socket_type
|
|
# Empty name so it is based on the type.
|
|
dst_name = ""
|
|
items.new(dst_type, dst_name)
|
|
items.move(len(items) - 1, dst_index)
|
|
setattr(node, self.active_index_name, dst_index)
|
|
return {'FINISHED'}
|
|
|
|
|
|
class SocketItemRemoveOperator:
|
|
items_name = None
|
|
active_index_name = None
|
|
|
|
def execute(self, context):
|
|
node = self.get_node(context)
|
|
items = getattr(node, self.items_name)
|
|
old_active_index = getattr(node, self.active_index_name)
|
|
|
|
if 0 <= old_active_index < len(items):
|
|
items.remove(items[old_active_index])
|
|
|
|
return {'FINISHED'}
|
|
|
|
|
|
class SocketMoveItemOperator:
|
|
items_name = None
|
|
active_index_name = None
|
|
|
|
direction: EnumProperty(
|
|
name="Direction",
|
|
items=[('UP', "Up", ""), ('DOWN', "Down", "")],
|
|
default='UP',
|
|
)
|
|
|
|
def execute(self, context):
|
|
node = self.get_node(context)
|
|
items = getattr(node, self.items_name)
|
|
old_active_index = getattr(node, self.active_index_name)
|
|
|
|
if self.direction == 'UP' and old_active_index > 0:
|
|
items.move(old_active_index, old_active_index - 1)
|
|
setattr(node, self.active_index_name, old_active_index - 1)
|
|
elif self.direction == 'DOWN' and old_active_index < len(items) - 1:
|
|
items.move(old_active_index, old_active_index + 1)
|
|
setattr(node, self.active_index_name, old_active_index + 1)
|
|
|
|
return {'FINISHED'}
|
|
|
|
|
|
class SimulationZoneOperator(ZoneOperator):
|
|
input_node_type = 'GeometryNodeSimulationInput'
|
|
output_node_type = 'GeometryNodeSimulationOutput'
|
|
|
|
items_name = "state_items"
|
|
active_index_name = "active_index"
|
|
|
|
|
|
class SimulationZoneItemAddOperator(SimulationZoneOperator, SocketItemAddOperator, Operator):
|
|
"""Add a state item to the simulation zone"""
|
|
bl_idname = "node.simulation_zone_item_add"
|
|
bl_label = "Add State Item"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
|
|
class SimulationZoneItemRemoveOperator(SimulationZoneOperator, SocketItemRemoveOperator, Operator):
|
|
"""Remove a state item from the simulation zone"""
|
|
bl_idname = "node.simulation_zone_item_remove"
|
|
bl_label = "Remove State Item"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
|
|
class SimulationZoneItemMoveOperator(SimulationZoneOperator, SocketMoveItemOperator, Operator):
|
|
"""Move a simulation state item up or down in the list"""
|
|
bl_idname = "node.simulation_zone_item_move"
|
|
bl_label = "Move State Item"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
|
|
class RepeatZoneOperator(ZoneOperator):
|
|
input_node_type = 'GeometryNodeRepeatInput'
|
|
output_node_type = 'GeometryNodeRepeatOutput'
|
|
|
|
items_name = "repeat_items"
|
|
active_index_name = "active_index"
|
|
|
|
|
|
class RepeatZoneItemAddOperator(RepeatZoneOperator, SocketItemAddOperator, Operator):
|
|
"""Add a repeat item to the repeat zone"""
|
|
bl_idname = "node.repeat_zone_item_add"
|
|
bl_label = "Add Repeat Item"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
|
|
class RepeatZoneItemRemoveOperator(RepeatZoneOperator, SocketItemRemoveOperator, Operator):
|
|
"""Remove a repeat item from the repeat zone"""
|
|
bl_idname = "node.repeat_zone_item_remove"
|
|
bl_label = "Remove Repeat Item"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
|
|
class RepeatZoneItemMoveOperator(RepeatZoneOperator, SocketMoveItemOperator, Operator):
|
|
"""Move a repeat item up or down in the list"""
|
|
bl_idname = "node.repeat_zone_item_move"
|
|
bl_label = "Move Repeat Item"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
|
|
class BakeNodeOperator(NodeOperator):
|
|
node_type = 'GeometryNodeBake'
|
|
|
|
items_name = "bake_items"
|
|
active_index_name = "active_index"
|
|
|
|
|
|
class BakeNodeItemAddOperator(BakeNodeOperator, SocketItemAddOperator, Operator):
|
|
"""Add a bake item to the bake node"""
|
|
bl_idname = "node.bake_node_item_add"
|
|
bl_label = "Add Bake Item"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
|
|
class BakeNodeItemRemoveOperator(BakeNodeOperator, SocketItemRemoveOperator, Operator):
|
|
"""Remove a bake item from the bake node"""
|
|
bl_idname = "node.bake_node_item_remove"
|
|
bl_label = "Remove Bake Item"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
|
|
class BakeNodeItemMoveOperator(BakeNodeOperator, SocketMoveItemOperator, Operator):
|
|
"""Move a bake item up or down in the list"""
|
|
bl_idname = "node.bake_node_item_move"
|
|
bl_label = "Move Bake Item"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
|
|
def _editable_tree_with_active_node_type(context, node_type):
|
|
space = context.space_data
|
|
# Needs active node editor and a tree.
|
|
if not space or space.type != 'NODE_EDITOR' or not space.edit_tree or space.edit_tree.library:
|
|
return False
|
|
node = context.active_node
|
|
if node is None or node.bl_idname != node_type:
|
|
return False
|
|
return True
|
|
|
|
|
|
class IndexSwitchItemAddOperator(Operator):
|
|
"""Add an item to the index switch"""
|
|
bl_idname = "node.index_switch_item_add"
|
|
bl_label = "Add Item"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return _editable_tree_with_active_node_type(context, 'GeometryNodeIndexSwitch')
|
|
|
|
def execute(self, context):
|
|
node = context.active_node
|
|
node.index_switch_items.new()
|
|
return {'FINISHED'}
|
|
|
|
|
|
class IndexSwitchItemRemoveOperator(Operator):
|
|
"""Remove an item from the index switch"""
|
|
bl_idname = "node.index_switch_item_remove"
|
|
bl_label = "Remove Item"
|
|
bl_options = {'REGISTER', 'UNDO'}
|
|
|
|
index: IntProperty(
|
|
name="Index",
|
|
description="Index of item to remove",
|
|
)
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return _editable_tree_with_active_node_type(context, 'GeometryNodeIndexSwitch')
|
|
|
|
def execute(self, context):
|
|
node = context.active_node
|
|
items = node.index_switch_items
|
|
items.remove(items[self.index])
|
|
return {'FINISHED'}
|
|
|
|
|
|
classes = (
|
|
NewGeometryNodesModifier,
|
|
NewGeometryNodeTreeAssign,
|
|
NewGeometryNodeGroupTool,
|
|
MoveModifierToNodes,
|
|
SimulationZoneItemAddOperator,
|
|
SimulationZoneItemRemoveOperator,
|
|
SimulationZoneItemMoveOperator,
|
|
RepeatZoneItemAddOperator,
|
|
RepeatZoneItemRemoveOperator,
|
|
RepeatZoneItemMoveOperator,
|
|
BakeNodeItemAddOperator,
|
|
BakeNodeItemRemoveOperator,
|
|
BakeNodeItemMoveOperator,
|
|
IndexSwitchItemAddOperator,
|
|
IndexSwitchItemRemoveOperator,
|
|
)
|