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test2/source
Ton Roosendaal dffa667674 Raytrace now has option to change the resolution of the Octree used. It
appeared that the standard size (64x64x64) just works fine for small
scenes, like a single character in a small environment. Larger scenes and
larger environments became exponentional slower.

Disadvantage of larger octrees is longer build time, and overhead traver-
sing it though, so something to tweak based on some experimenting.
A table with test results + blender file will be in CMS soon.

New button is in F10 Render panel, in bottom. Last free spot there! O_o
Sizes supported now 64, 128, 256 or 512.
2004-04-23 21:02:58 +00:00
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2004-01-05 00:06:11 +00:00
2004-04-13 18:11:10 +00:00
2003-12-07 19:03:43 +00:00
2004-02-24 20:03:27 +00:00