The Mesh to Grease Pencil conversion would convert every edge into a stroke.
This was not the case prior to Blender 4.3. Edges with no branches would be
converted into a single stroke instead of mutliple ones.
This fix uses `geometry::mesh_to_curve_convert` from geometry nodes to
achieve more optimal result with edges connected into one stroke when
possible.
Pull Request: https://projects.blender.org/blender/blender/pulls/135557