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e0fc591697b5948aed097e7527b8adce4e280abb
test2/source/gameengine/Physics/Bullet
History
Benoit Bolsee d725e5f78e BGE bug fix (for 2.47): setParent() fix, third part: set mass to 0 when parenting. Allow loc/scale/orientation change on child object with physic controller.
2008-07-20 15:40:03 +00:00
..
CcdPhysicsController.cpp
Fix BGE bug: dynamic-but-not-rigid objects are added as rigid body during the game.
2008-05-01 16:00:59 +00:00
CcdPhysicsController.h
BGE bug fix (for 2.47): setParent() fix, third part: set mass to 0 when parenting. Allow loc/scale/orientation change on child object with physic controller.
2008-07-20 15:40:03 +00:00
CcdPhysicsEnvironment.cpp
BGE bug fix (for 2.47): setParent() fix, third part: set mass to 0 when parenting. Allow loc/scale/orientation change on child object with physic controller.
2008-07-20 15:40:03 +00:00
CcdPhysicsEnvironment.h
BGE bug fix (for 2.47): setParent() fix, third part: set mass to 0 when parenting. Allow loc/scale/orientation change on child object with physic controller.
2008-07-20 15:40:03 +00:00
CMakeLists.txt
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
Makefile
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SConscript
==SCons==
2006-02-07 21:24:36 +00:00
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