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e1090eed41a7dae8a159cb04030a3c126f53dfd8
test2/source/gameengine/Physics/Bullet
History
Benoit Bolsee 31adad5b4d Fix BGE bug: dynamic-but-not-rigid objects are added as rigid body during the game.
2008-05-01 16:00:59 +00:00
..
CcdPhysicsController.cpp
Fix BGE bug: dynamic-but-not-rigid objects are added as rigid body during the game.
2008-05-01 16:00:59 +00:00
CcdPhysicsController.h
Fix BGE bug: dynamic-but-not-rigid objects are added as rigid body during the game.
2008-05-01 16:00:59 +00:00
CcdPhysicsEnvironment.cpp
BGE: Fix restitution: object will now bounce according to material restitution setting
2008-04-16 18:47:36 +00:00
CcdPhysicsEnvironment.h
* to be able to properly compile this, the friend needs 'class' too: friend class CcdOverlapFilterCallBack
2008-03-02 09:39:14 +00:00
CMakeLists.txt
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
Makefile
Patch from GSR that a) fixes a whole bunch of GPL/BL license
2008-04-16 22:40:48 +00:00
SConscript
==SCons==
2006-02-07 21:24:36 +00:00
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