Files
test2/intern/elbeem/SConscript
Jean-Luc Peurière e2d577de9e initial commit of the fluid simulator.
Ton reviewed and gave his blessing.
Zr, can you have a look ?

see :
http://projects.blender.org/tracker/?func=detail&atid=127&aid=3039&group_id=9

for initial comments.

N_T : the solver itself (elbeem) needs some works to get rid of
warnings
2005-09-18 13:27:12 +00:00

57 lines
1.6 KiB
Python

#!/usr/bin/python
Import ('library_env')
Import('user_options_dict');
print "Including El'Beem Fluid Simulation..."
elbeem_env = library_env.Copy();
elbeem_env.Append(CXXFLAGS= ' -DNOGUI -DELBEEM_BLENDER=1 ');
elbeem_env.Append(CCFLAGS= ' -DNOGUI -DELBEEM_BLENDER=1 ');
#elbeem_env.Append(CPPPATH= '../src');
#elbeem_env.Append(CCPATH= '../src');
elbeem_env.Append (CPPPATH = user_options_dict['PNG_INCLUDE'])
elbeem_env.Append (CPPPATH = user_options_dict['Z_INCLUDE'])
elbeem_env.Append (CPPPATH = user_options_dict['SDL_INCLUDE'])
elbeem_env.Append (CCPATH = user_options_dict['PNG_INCLUDE'])
elbeem_env.Append (CCPATH = user_options_dict['Z_INCLUDE'])
elbeem_env.Append (CCPATH = user_options_dict['SDL_INCLUDE'])
#Export('elbeem_env');
#SConscript(['src/SConscript'])
# main build----------------------------------------
#Import('elbeem_env');
#srcenv = elbeem_env.Copy();
Sources = [
"intern/cfgparser.cpp",
"intern/cfglexer.cpp",
"intern/attributes.cpp",
"intern/elbeem.cpp",
"intern/factory_fsgr.cpp",
"intern/isosurface.cpp",
"intern/lbminterface.cpp",
"intern/ntl_blenderdumper.cpp",
"intern/ntl_bsptree.cpp",
"intern/ntl_geometrybox.cpp",
"intern/ntl_geometrymodel.cpp",
"intern/ntl_geometryobject.cpp",
"intern/ntl_geometrysphere.cpp",
"intern/ntl_image.cpp",
"intern/ntl_lightobject.cpp",
"intern/ntl_ray.cpp",
"intern/ntl_raytracer.cpp",
"intern/ntl_scene.cpp",
"intern/parametrizer.cpp",
"intern/particletracer.cpp",
"intern/simulation_object.cpp",
"intern/utilities.cpp",
"intern/blendercall.cpp"
]; # sources
elbeem_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_elbeem', source=Sources)