http://www.blender3d.org/cms/Normal_Mapping.491.0.html main changes: - The "Map Input" in Blender for normals was negated - Range for Z in normal map is Z (0-1) to Blue (0-255)
http://www.blender3d.org/cms/Normal_Mapping.491.0.html main changes: - The "Map Input" in Blender for normals was negated - Range for Z in normal map is Z (0-1) to Blue (0-255)