Files
test2/source/blender/render
Ton Roosendaal e4d428b539 Tweaked support for normalmaps to be OK.
http://www.blender3d.org/cms/Normal_Mapping.491.0.html

main changes:
- The "Map Input" in Blender for normals was negated
- Range for Z in normal map is Z (0-1) to Blue (0-255)
2004-12-06 18:05:42 +00:00
..
2004-01-05 00:06:11 +00:00