Files
test2/source/blender/editors/space_node/space_node.cc
Omar Emara e53ac805af Compositor: Avoid redundant output computations
This patch allows the compositor context to specify exactly which
outputs it needs, selecting from: Composite, Viewer, File Output, and
Previews. Previously, the compositor fully executed if any of those were
needed, without granular control on which outputs are needed exactly.

For the viewport compositor engine, it requests Composite and Viewer,
with no Previews or File Outputs.

For the render pipeline, it requests Composite and File Output, with
node Viewer or Previews.

For the interactive compositor, it requests Viewer if the backdrop is
visible or an image editor with the viewer image is visible, it requests
Compositor if an image editor with the render result is visible, it
requests Previews if a node editor has previews overlay enabled. File
outputs are never requested.

Pull Request: https://projects.blender.org/blender/blender/pulls/133960
2025-02-04 08:34:48 +01:00

1455 lines
44 KiB
C++

/* SPDX-FileCopyrightText: 2008 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup spnode
*/
#include "AS_asset_representation.hh"
#include "BLI_listbase.h"
#include "BLI_math_vector.h"
#include "BLI_string.h"
#include "DNA_ID.h"
#include "DNA_gpencil_legacy_types.h"
#include "DNA_image_types.h"
#include "DNA_material_types.h"
#include "DNA_modifier_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_windowmanager_types.h"
#include "MEM_guardedalloc.h"
#include "BKE_asset.hh"
#include "BKE_compute_contexts.hh"
#include "BKE_context.hh"
#include "BKE_gpencil_legacy.h"
#include "BKE_idprop.hh"
#include "BKE_lib_id.hh"
#include "BKE_lib_query.hh"
#include "BKE_lib_remap.hh"
#include "BKE_node_legacy_types.hh"
#include "BKE_node_runtime.hh"
#include "BKE_node_tree_zones.hh"
#include "BKE_screen.hh"
#include "ED_image.hh"
#include "ED_node.hh"
#include "ED_node_preview.hh"
#include "ED_screen.hh"
#include "ED_space_api.hh"
#include "UI_view2d.hh"
#include "DEG_depsgraph.hh"
#include "BLO_read_write.hh"
#include "RNA_access.hh"
#include "RNA_define.hh"
#include "RNA_enum_types.hh"
#include "RNA_prototypes.hh"
#include "WM_api.hh"
#include "WM_types.hh"
#include "node_intern.hh" /* own include */
using blender::float2;
/* ******************** tree path ********************* */
void ED_node_tree_start(SpaceNode *snode, bNodeTree *ntree, ID *id, ID *from)
{
LISTBASE_FOREACH_MUTABLE (bNodeTreePath *, path, &snode->treepath) {
MEM_freeN(path);
}
BLI_listbase_clear(&snode->treepath);
if (ntree) {
bNodeTreePath *path = MEM_cnew<bNodeTreePath>("node tree path");
path->nodetree = ntree;
path->parent_key = blender::bke::NODE_INSTANCE_KEY_BASE;
/* copy initial offset from bNodeTree */
copy_v2_v2(path->view_center, ntree->view_center);
if (id) {
STRNCPY(path->display_name, id->name + 2);
}
BLI_addtail(&snode->treepath, path);
if (ntree->type != NTREE_GEOMETRY) {
/* This can probably be removed for all node tree types. It mainly exists because it was not
* possible to store id references in custom properties. Also see #36024. I don't want to
* remove it for all tree types in bcon3 though. */
id_us_ensure_real(&ntree->id);
}
}
/* update current tree */
snode->nodetree = snode->edittree = ntree;
snode->id = id;
snode->from = from;
ED_node_set_active_viewer_key(snode);
WM_main_add_notifier(NC_SCENE | ND_NODES, nullptr);
}
void ED_node_tree_push(SpaceNode *snode, bNodeTree *ntree, bNode *gnode)
{
bNodeTreePath *path = MEM_cnew<bNodeTreePath>("node tree path");
bNodeTreePath *prev_path = (bNodeTreePath *)snode->treepath.last;
path->nodetree = ntree;
if (gnode) {
if (prev_path) {
path->parent_key = blender::bke::node_instance_key(
prev_path->parent_key, prev_path->nodetree, gnode);
}
else {
path->parent_key = blender::bke::NODE_INSTANCE_KEY_BASE;
}
STRNCPY(path->node_name, gnode->name);
STRNCPY(path->display_name, gnode->name);
}
else {
path->parent_key = blender::bke::NODE_INSTANCE_KEY_BASE;
}
/* copy initial offset from bNodeTree */
copy_v2_v2(path->view_center, ntree->view_center);
BLI_addtail(&snode->treepath, path);
id_us_ensure_real(&ntree->id);
/* update current tree */
snode->edittree = ntree;
ED_node_set_active_viewer_key(snode);
WM_main_add_notifier(NC_SCENE | ND_NODES, nullptr);
}
void ED_node_tree_pop(SpaceNode *snode)
{
bNodeTreePath *path = (bNodeTreePath *)snode->treepath.last;
/* don't remove root */
if (path == snode->treepath.first) {
return;
}
BLI_remlink(&snode->treepath, path);
MEM_freeN(path);
/* update current tree */
path = (bNodeTreePath *)snode->treepath.last;
snode->edittree = path->nodetree;
ED_node_set_active_viewer_key(snode);
/* listener updates the View2D center from edittree */
WM_main_add_notifier(NC_SCENE | ND_NODES, nullptr);
}
int ED_node_tree_depth(SpaceNode *snode)
{
return BLI_listbase_count(&snode->treepath);
}
bNodeTree *ED_node_tree_get(SpaceNode *snode, int level)
{
bNodeTreePath *path;
int i;
for (path = (bNodeTreePath *)snode->treepath.last, i = 0; path; path = path->prev, i++) {
if (i == level) {
return path->nodetree;
}
}
return nullptr;
}
int ED_node_tree_path_length(SpaceNode *snode)
{
int length = 0;
int i = 0;
LISTBASE_FOREACH_INDEX (bNodeTreePath *, path, &snode->treepath, i) {
length += strlen(path->display_name);
if (i > 0) {
length += 1; /* for separator char */
}
}
return length;
}
void ED_node_tree_path_get(SpaceNode *snode, char *value)
{
int i = 0;
#ifndef NDEBUG
const char *value_orig = value;
#endif
/* Note that the caller ensures there is enough space available. */
LISTBASE_FOREACH_INDEX (bNodeTreePath *, path, &snode->treepath, i) {
const int len = strlen(path->display_name);
if (i != 0) {
*value++ = '/';
}
memcpy(value, path->display_name, len);
value += len;
}
*value = '\0';
BLI_assert(ptrdiff_t(ED_node_tree_path_length(snode)) == ptrdiff_t(value - value_orig));
}
void ED_node_set_active_viewer_key(SpaceNode *snode)
{
bNodeTreePath *path = (bNodeTreePath *)snode->treepath.last;
if (snode->nodetree && path) {
/* A change in active viewer may result in the change of the output node used by the
* compositor, so we need to get notified about such changes. */
if (snode->nodetree->active_viewer_key.value != path->parent_key.value &&
snode->nodetree->type == NTREE_COMPOSIT)
{
DEG_id_tag_update(&snode->nodetree->id, ID_RECALC_NTREE_OUTPUT);
WM_main_add_notifier(NC_NODE, nullptr);
}
snode->nodetree->active_viewer_key = path->parent_key;
}
}
void ED_node_cursor_location_get(const SpaceNode *snode, float value[2])
{
copy_v2_v2(value, snode->runtime->cursor);
}
void ED_node_cursor_location_set(SpaceNode *snode, const float value[2])
{
copy_v2_v2(snode->runtime->cursor, value);
}
namespace blender::ed::space_node {
float2 space_node_group_offset(const SpaceNode &snode)
{
const bNodeTreePath *path = (bNodeTreePath *)snode.treepath.last;
if (path && path->prev) {
return float2(path->view_center) - float2(path->prev->view_center);
}
return float2(0);
}
static const bNode *group_node_by_name(const bNodeTree &ntree, StringRef name)
{
for (const bNode *node : ntree.group_nodes()) {
if (node->name == name) {
return node;
}
}
return nullptr;
}
std::optional<int32_t> find_nested_node_id_in_root(const SpaceNode &snode, const bNode &query_node)
{
BLI_assert(snode.edittree->runtime->nodes_by_id.contains(const_cast<bNode *>(&query_node)));
std::optional<int32_t> id_in_node;
const char *group_node_name = nullptr;
const bNode *node = &query_node;
LISTBASE_FOREACH_BACKWARD (const bNodeTreePath *, path, &snode.treepath) {
const bNodeTree *ntree = path->nodetree;
ntree->ensure_topology_cache();
if (group_node_name) {
node = group_node_by_name(*ntree, group_node_name);
}
bool found = false;
for (const bNestedNodeRef &ref : ntree->nested_node_refs_span()) {
if (node->is_group()) {
if (ref.path.node_id == node->identifier && ref.path.id_in_node == id_in_node) {
group_node_name = path->node_name;
id_in_node = ref.id;
found = true;
break;
}
}
else if (ref.path.node_id == node->identifier) {
group_node_name = path->node_name;
id_in_node = ref.id;
found = true;
break;
}
}
if (!found) {
return std::nullopt;
}
}
return id_in_node;
}
std::optional<ObjectAndModifier> get_modifier_for_node_editor(const SpaceNode &snode)
{
if (snode.id == nullptr) {
return std::nullopt;
}
if (GS(snode.id->name) != ID_OB) {
return std::nullopt;
}
const Object *object = reinterpret_cast<Object *>(snode.id);
const NodesModifierData *used_modifier = nullptr;
if (snode.flag & SNODE_PIN) {
LISTBASE_FOREACH (const ModifierData *, md, &object->modifiers) {
if (md->type == eModifierType_Nodes) {
const NodesModifierData *nmd = reinterpret_cast<const NodesModifierData *>(md);
/* Would be good to store the name of the pinned modifier in the node editor. */
if (nmd->node_group == snode.nodetree) {
used_modifier = nmd;
break;
}
}
}
}
else {
LISTBASE_FOREACH (const ModifierData *, md, &object->modifiers) {
if (md->type == eModifierType_Nodes) {
const NodesModifierData *nmd = reinterpret_cast<const NodesModifierData *>(md);
if (nmd->node_group == snode.nodetree) {
if (md->flag & eModifierFlag_Active) {
used_modifier = nmd;
break;
}
}
}
}
}
if (used_modifier == nullptr) {
return std::nullopt;
}
return ObjectAndModifier{object, used_modifier};
}
bool push_compute_context_for_tree_path(const SpaceNode &snode,
ComputeContextBuilder &compute_context_builder)
{
Vector<const bNodeTreePath *> tree_path;
LISTBASE_FOREACH (const bNodeTreePath *, item, &snode.treepath) {
tree_path.append(item);
}
if (tree_path.is_empty()) {
return true;
}
for (const int i : tree_path.index_range().drop_back(1)) {
bNodeTree *tree = tree_path[i]->nodetree;
const char *group_node_name = tree_path[i + 1]->node_name;
const bNode *group_node = blender::bke::node_find_node_by_name(tree, group_node_name);
if (group_node == nullptr) {
return false;
}
const blender::bke::bNodeTreeZones *tree_zones = tree->zones();
if (tree_zones == nullptr) {
return false;
}
const Vector<const blender::bke::bNodeTreeZone *> zone_stack =
tree_zones->get_zone_stack_for_node(group_node->identifier);
for (const blender::bke::bNodeTreeZone *zone : zone_stack) {
switch (zone->output_node->type_legacy) {
case GEO_NODE_SIMULATION_OUTPUT: {
compute_context_builder.push<bke::SimulationZoneComputeContext>(*zone->output_node);
break;
}
case GEO_NODE_REPEAT_OUTPUT: {
const auto &storage = *static_cast<const NodeGeometryRepeatOutput *>(
zone->output_node->storage);
compute_context_builder.push<bke::RepeatZoneComputeContext>(*zone->output_node,
storage.inspection_index);
break;
}
case GEO_NODE_FOREACH_GEOMETRY_ELEMENT_OUTPUT: {
const auto &storage = *static_cast<const NodeGeometryForeachGeometryElementOutput *>(
zone->output_node->storage);
compute_context_builder.push<bke::ForeachGeometryElementZoneComputeContext>(
*zone->output_node, storage.inspection_index);
break;
}
}
}
compute_context_builder.push<bke::GroupNodeComputeContext>(*group_node, *tree);
}
return true;
}
/* ******************** default callbacks for node space ***************** */
static SpaceLink *node_create(const ScrArea * /*area*/, const Scene * /*scene*/)
{
SpaceNode *snode = MEM_cnew<SpaceNode>(__func__);
snode->spacetype = SPACE_NODE;
snode->flag = SNODE_SHOW_GPENCIL | SNODE_USE_ALPHA;
snode->overlay.flag = (SN_OVERLAY_SHOW_OVERLAYS | SN_OVERLAY_SHOW_WIRE_COLORS |
SN_OVERLAY_SHOW_PATH | SN_OVERLAY_SHOW_PREVIEWS);
/* backdrop */
snode->zoom = 1.0f;
/* select the first tree type for valid type */
for (const bke::bNodeTreeType *treetype : bke::node_tree_types_get()) {
STRNCPY(snode->tree_idname, treetype->idname.c_str());
break;
}
/* header */
ARegion *region = BKE_area_region_new();
BLI_addtail(&snode->regionbase, region);
region->regiontype = RGN_TYPE_HEADER;
region->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP;
/* buttons/list view */
region = BKE_area_region_new();
BLI_addtail(&snode->regionbase, region);
region->regiontype = RGN_TYPE_UI;
region->alignment = RGN_ALIGN_RIGHT;
/* toolbar */
region = BKE_area_region_new();
BLI_addtail(&snode->regionbase, region);
region->regiontype = RGN_TYPE_TOOLS;
region->alignment = RGN_ALIGN_LEFT;
region->flag = RGN_FLAG_HIDDEN;
/* main region */
region = BKE_area_region_new();
BLI_addtail(&snode->regionbase, region);
region->regiontype = RGN_TYPE_WINDOW;
region->v2d.tot.xmin = -12.8f * U.widget_unit;
region->v2d.tot.ymin = -12.8f * U.widget_unit;
region->v2d.tot.xmax = 38.4f * U.widget_unit;
region->v2d.tot.ymax = 38.4f * U.widget_unit;
region->v2d.cur = region->v2d.tot;
region->v2d.min[0] = 1.0f;
region->v2d.min[1] = 1.0f;
region->v2d.max[0] = 32000.0f;
region->v2d.max[1] = 32000.0f;
region->v2d.minzoom = 0.05f;
region->v2d.maxzoom = 2.31f;
region->v2d.scroll = (V2D_SCROLL_RIGHT | V2D_SCROLL_BOTTOM);
region->v2d.keepzoom = V2D_LIMITZOOM | V2D_KEEPASPECT;
region->v2d.keeptot = 0;
return (SpaceLink *)snode;
}
static void node_free(SpaceLink *sl)
{
SpaceNode *snode = (SpaceNode *)sl;
BLI_freelistN(&snode->treepath);
MEM_delete(snode->runtime);
}
/* spacetype; init callback */
static void node_init(wmWindowManager * /*wm*/, ScrArea *area)
{
SpaceNode *snode = static_cast<SpaceNode *>(area->spacedata.first);
if (snode->runtime == nullptr) {
snode->runtime = MEM_new<SpaceNode_Runtime>(__func__);
}
}
static void node_exit(wmWindowManager *wm, ScrArea *area)
{
SpaceNode *snode = static_cast<SpaceNode *>(area->spacedata.first);
if (snode->runtime) {
free_previews(*wm, *snode);
}
}
static bool any_node_uses_id(const bNodeTree *ntree, const ID *id)
{
if (ELEM(nullptr, ntree, id)) {
return false;
}
for (const bNode *node : ntree->all_nodes()) {
if (node->id == id) {
return true;
}
}
return false;
}
/**
* Tag the space to recalculate the current tree.
*
* For all node trees this will do `snode_set_context()` which takes care of setting an active
* tree. This will be done in the area refresh callback.
*
* For compositor tree this will additionally start of the compositor job.
*/
static void node_area_tag_tree_recalc(SpaceNode *snode, ScrArea *area)
{
if (ED_node_is_compositor(snode)) {
snode->runtime->recalc_regular_compositing = true;
}
ED_area_tag_refresh(area);
}
static void node_area_listener(const wmSpaceTypeListenerParams *params)
{
ScrArea *area = params->area;
const wmNotifier *wmn = params->notifier;
/* NOTE: #ED_area_tag_refresh will re-execute compositor. */
SpaceNode *snode = static_cast<SpaceNode *>(area->spacedata.first);
/* shaderfrom is only used for new shading nodes, otherwise all shaders are from objects */
short shader_type = snode->shaderfrom;
/* preview renders */
switch (wmn->category) {
case NC_SCENE:
switch (wmn->data) {
case ND_NODES: {
ARegion *region = BKE_area_find_region_type(area, RGN_TYPE_WINDOW);
bNodeTreePath *path = (bNodeTreePath *)snode->treepath.last;
/* shift view to node tree center */
if (region && path) {
UI_view2d_center_set(&region->v2d, path->view_center[0], path->view_center[1]);
}
node_area_tag_tree_recalc(snode, area);
break;
}
case ND_FRAME:
node_area_tag_tree_recalc(snode, area);
break;
case ND_COMPO_RESULT: {
ED_area_tag_redraw(area);
/* Backdrop image offset is calculated during compositing so gizmos need to be updated
* afterwards. */
const ARegion *region = BKE_area_find_region_type(area, RGN_TYPE_WINDOW);
WM_gizmomap_tag_refresh(region->runtime->gizmo_map);
break;
}
}
break;
/* future: add ID checks? */
case NC_MATERIAL:
if (ED_node_is_shader(snode)) {
if (wmn->data == ND_SHADING) {
node_area_tag_tree_recalc(snode, area);
}
else if (wmn->data == ND_SHADING_DRAW) {
node_area_tag_tree_recalc(snode, area);
}
else if (wmn->data == ND_SHADING_LINKS) {
node_area_tag_tree_recalc(snode, area);
}
}
break;
case NC_TEXTURE:
if (ED_node_is_shader(snode) || ED_node_is_texture(snode)) {
if (wmn->data == ND_NODES) {
node_area_tag_tree_recalc(snode, area);
}
}
break;
case NC_WORLD:
if (ED_node_is_shader(snode) && shader_type == SNODE_SHADER_WORLD) {
node_area_tag_tree_recalc(snode, area);
}
break;
case NC_OBJECT:
if (ED_node_is_shader(snode)) {
if (wmn->data == ND_OB_SHADING) {
node_area_tag_tree_recalc(snode, area);
}
}
else if (ED_node_is_geometry(snode)) {
/* Rather strict check: only redraw when the reference matches the current editor's ID. */
if (wmn->data == ND_MODIFIER) {
if (wmn->reference == snode->id || snode->id == nullptr) {
node_area_tag_tree_recalc(snode, area);
}
}
}
break;
case NC_SPACE:
if (wmn->data == ND_SPACE_NODE) {
node_area_tag_tree_recalc(snode, area);
}
else if (wmn->data == ND_SPACE_NODE_VIEW) {
ED_area_tag_redraw(area);
}
break;
case NC_NODE:
if (wmn->action == NA_EDITED) {
if (ELEM(wmn->reference, snode->nodetree, snode->id, nullptr) || snode->id == nullptr) {
node_area_tag_tree_recalc(snode, area);
}
}
else if (wmn->action == NA_SELECTED) {
ED_area_tag_redraw(area);
}
break;
case NC_SCREEN:
switch (wmn->data) {
case ND_ANIMPLAY:
node_area_tag_tree_recalc(snode, area);
break;
}
break;
case NC_MASK:
if (wmn->action == NA_EDITED) {
if (snode->nodetree && snode->nodetree->type == NTREE_COMPOSIT) {
node_area_tag_tree_recalc(snode, area);
}
}
break;
case NC_IMAGE:
if (wmn->action == NA_EDITED) {
if (ED_node_is_compositor(snode)) {
/* Without this check drawing on an image could become very slow when the compositor is
* open. */
if (any_node_uses_id(snode->nodetree, (ID *)wmn->reference)) {
node_area_tag_tree_recalc(snode, area);
}
}
}
break;
case NC_MOVIECLIP:
if (wmn->action == NA_EDITED) {
if (ED_node_is_compositor(snode)) {
if (any_node_uses_id(snode->nodetree, (ID *)wmn->reference)) {
node_area_tag_tree_recalc(snode, area);
}
}
}
break;
case NC_LINESTYLE:
if (ED_node_is_shader(snode) && shader_type == SNODE_SHADER_LINESTYLE) {
node_area_tag_tree_recalc(snode, area);
}
break;
case NC_WM:
if (wmn->data == ND_UNDO) {
node_area_tag_tree_recalc(snode, area);
}
break;
case NC_GPENCIL:
if (ELEM(wmn->action, NA_EDITED, NA_SELECTED)) {
ED_area_tag_redraw(area);
}
break;
}
}
static void node_area_refresh(const bContext *C, ScrArea *area)
{
/* default now: refresh node is starting preview */
SpaceNode *snode = static_cast<SpaceNode *>(area->spacedata.first);
snode_set_context(*C);
if (snode->nodetree) {
if (snode->nodetree->type == NTREE_COMPOSIT) {
Scene *scene = (Scene *)snode->id;
if (scene->use_nodes) {
if (snode->runtime->recalc_regular_compositing) {
snode->runtime->recalc_regular_compositing = false;
ED_node_composite_job(C, snode->nodetree, scene);
}
}
}
}
}
static SpaceLink *node_duplicate(SpaceLink *sl)
{
SpaceNode *snode = (SpaceNode *)sl;
SpaceNode *snoden = (SpaceNode *)MEM_dupallocN(snode);
BLI_duplicatelist(&snoden->treepath, &snode->treepath);
snoden->runtime = MEM_new<SpaceNode_Runtime>(__func__);
/* NOTE: no need to set node tree user counts,
* the editor only keeps at least 1 (id_us_ensure_real),
* which is already done by the original SpaceNode.
*/
return (SpaceLink *)snoden;
}
/* add handlers, stuff you only do once or on area/region changes */
static void node_buttons_region_init(wmWindowManager *wm, ARegion *region)
{
wmKeyMap *keymap;
ED_region_panels_init(wm, region);
keymap = WM_keymap_ensure(wm->defaultconf, "Node Generic", SPACE_NODE, RGN_TYPE_WINDOW);
WM_event_add_keymap_handler(&region->runtime->handlers, keymap);
}
static void node_buttons_region_draw(const bContext *C, ARegion *region)
{
ED_region_panels(C, region);
}
/* add handlers, stuff you only do once or on area/region changes */
static void node_toolbar_region_init(wmWindowManager *wm, ARegion *region)
{
wmKeyMap *keymap;
ED_region_panels_init(wm, region);
keymap = WM_keymap_ensure(wm->defaultconf, "Node Generic", SPACE_NODE, RGN_TYPE_WINDOW);
WM_event_add_keymap_handler(&region->runtime->handlers, keymap);
}
static void node_toolbar_region_draw(const bContext *C, ARegion *region)
{
ED_region_panels(C, region);
}
static void node_cursor(wmWindow *win, ScrArea *area, ARegion *region)
{
SpaceNode *snode = static_cast<SpaceNode *>(area->spacedata.first);
/* convert mouse coordinates to v2d space */
UI_view2d_region_to_view(&region->v2d,
win->eventstate->xy[0] - region->winrct.xmin,
win->eventstate->xy[1] - region->winrct.ymin,
&snode->runtime->cursor[0],
&snode->runtime->cursor[1]);
/* here snode->runtime->cursor is used to detect the node edge for sizing */
node_set_cursor(*win, *region, *snode, snode->runtime->cursor);
/* XXX snode->runtime->cursor is in placing new nodes space */
snode->runtime->cursor[0] /= UI_SCALE_FAC;
snode->runtime->cursor[1] /= UI_SCALE_FAC;
}
/* Initialize main region, setting handlers. */
static void node_main_region_init(wmWindowManager *wm, ARegion *region)
{
wmKeyMap *keymap;
ListBase *lb;
UI_view2d_region_reinit(&region->v2d, V2D_COMMONVIEW_CUSTOM, region->winx, region->winy);
/* own keymaps */
keymap = WM_keymap_ensure(wm->defaultconf, "Node Generic", SPACE_NODE, RGN_TYPE_WINDOW);
WM_event_add_keymap_handler(&region->runtime->handlers, keymap);
keymap = WM_keymap_ensure(wm->defaultconf, "Node Editor", SPACE_NODE, RGN_TYPE_WINDOW);
WM_event_add_keymap_handler_v2d_mask(&region->runtime->handlers, keymap);
/* add drop boxes */
lb = WM_dropboxmap_find("Node Editor", SPACE_NODE, RGN_TYPE_WINDOW);
WM_event_add_dropbox_handler(&region->runtime->handlers, lb);
/* The backdrop image gizmo needs to change together with the view. So always refresh gizmos on
* region size changes. */
WM_gizmomap_tag_refresh(region->runtime->gizmo_map);
}
static void node_main_region_draw(const bContext *C, ARegion *region)
{
node_draw_space(*C, *region);
}
/* ************* dropboxes ************* */
static bool node_group_drop_poll(bContext *C, wmDrag *drag, const wmEvent * /*event*/)
{
SpaceNode *snode = CTX_wm_space_node(C);
if (snode->edittree == nullptr) {
return false;
}
if (!WM_drag_is_ID_type(drag, ID_NT)) {
return false;
}
if (drag->type == WM_DRAG_ID) {
const bNodeTree *node_tree = reinterpret_cast<const bNodeTree *>(
WM_drag_get_local_ID(drag, ID_NT));
if (!node_tree) {
return false;
}
return node_tree->type == snode->edittree->type;
}
if (drag->type == WM_DRAG_ASSET) {
const wmDragAsset *asset_data = WM_drag_get_asset_data(drag, ID_NT);
if (!asset_data) {
return false;
}
const AssetMetaData *metadata = &asset_data->asset->get_metadata();
const IDProperty *tree_type = BKE_asset_metadata_idprop_find(metadata, "type");
if (!tree_type || IDP_Int(tree_type) != snode->edittree->type) {
return false;
}
}
return true;
}
static bool node_object_drop_poll(bContext *C, wmDrag *drag, const wmEvent * /*event*/)
{
return WM_drag_is_ID_type(drag, ID_OB) && !UI_but_active_drop_name(C);
}
static bool node_collection_drop_poll(bContext *C, wmDrag *drag, const wmEvent * /*event*/)
{
return WM_drag_is_ID_type(drag, ID_GR) && !UI_but_active_drop_name(C);
}
static bool node_id_im_drop_poll(bContext * /*C*/, wmDrag *drag, const wmEvent * /*event*/)
{
return WM_drag_is_ID_type(drag, ID_IM);
}
static bool node_mask_drop_poll(bContext * /*C*/, wmDrag *drag, const wmEvent * /*event*/)
{
return WM_drag_is_ID_type(drag, ID_MSK);
}
static bool node_material_drop_poll(bContext *C, wmDrag *drag, const wmEvent * /*event*/)
{
return WM_drag_is_ID_type(drag, ID_MA) && !UI_but_active_drop_name(C);
}
static bool node_color_drop_poll(bContext *C, wmDrag *drag, const wmEvent * /*event*/)
{
return (drag->type == WM_DRAG_COLOR) && !UI_but_active_drop_color(C);
}
static void node_group_drop_copy(bContext *C, wmDrag *drag, wmDropBox *drop)
{
ID *id = WM_drag_get_local_ID_or_import_from_asset(C, drag, 0);
RNA_int_set(drop->ptr, "session_uid", int(id->session_uid));
RNA_boolean_set(drop->ptr, "show_datablock_in_node", (drag->type != WM_DRAG_ASSET));
}
static void node_id_drop_copy(bContext *C, wmDrag *drag, wmDropBox *drop)
{
ID *id = WM_drag_get_local_ID_or_import_from_asset(C, drag, 0);
RNA_int_set(drop->ptr, "session_uid", int(id->session_uid));
}
static void node_id_im_drop_copy(bContext *C, wmDrag *drag, wmDropBox *drop)
{
ID *id = WM_drag_get_local_ID_or_import_from_asset(C, drag, 0);
if (id) {
RNA_int_set(drop->ptr, "session_uid", int(id->session_uid));
RNA_struct_property_unset(drop->ptr, "filepath");
return;
}
}
/* this region dropbox definition */
static void node_dropboxes()
{
ListBase *lb = WM_dropboxmap_find("Node Editor", SPACE_NODE, RGN_TYPE_WINDOW);
WM_dropbox_add(lb,
"NODE_OT_add_object",
node_object_drop_poll,
node_id_drop_copy,
WM_drag_free_imported_drag_ID,
nullptr);
WM_dropbox_add(lb,
"NODE_OT_add_collection",
node_collection_drop_poll,
node_id_drop_copy,
WM_drag_free_imported_drag_ID,
nullptr);
WM_dropbox_add(lb,
"NODE_OT_add_group",
node_group_drop_poll,
node_group_drop_copy,
WM_drag_free_imported_drag_ID,
nullptr);
WM_dropbox_add(lb,
"NODE_OT_add_file",
node_id_im_drop_poll,
node_id_im_drop_copy,
WM_drag_free_imported_drag_ID,
nullptr);
WM_dropbox_add(lb,
"NODE_OT_add_mask",
node_mask_drop_poll,
node_id_drop_copy,
WM_drag_free_imported_drag_ID,
nullptr);
WM_dropbox_add(lb,
"NODE_OT_add_material",
node_material_drop_poll,
node_id_drop_copy,
WM_drag_free_imported_drag_ID,
nullptr);
WM_dropbox_add(
lb, "NODE_OT_add_color", node_color_drop_poll, UI_drop_color_copy, nullptr, nullptr);
}
/* ************* end drop *********** */
/* add handlers, stuff you only do once or on area/region changes */
static void node_header_region_init(wmWindowManager * /*wm*/, ARegion *region)
{
ED_region_header_init(region);
}
static void node_header_region_draw(const bContext *C, ARegion *region)
{
/* find and set the context */
snode_set_context(*C);
ED_region_header(C, region);
}
/* used for header + main region */
static void node_region_listener(const wmRegionListenerParams *params)
{
ARegion *region = params->region;
const wmNotifier *wmn = params->notifier;
wmGizmoMap *gzmap = region->runtime->gizmo_map;
/* context changes */
switch (wmn->category) {
case NC_SPACE:
switch (wmn->data) {
case ND_SPACE_NODE:
ED_region_tag_redraw(region);
break;
case ND_SPACE_NODE_VIEW:
WM_gizmomap_tag_refresh(gzmap);
break;
}
break;
case NC_SCREEN:
if (wmn->data == ND_LAYOUTSET || wmn->action == NA_EDITED) {
WM_gizmomap_tag_refresh(gzmap);
}
switch (wmn->data) {
case ND_ANIMPLAY:
case ND_LAYER:
ED_region_tag_redraw(region);
break;
}
break;
case NC_WM:
if (wmn->data == ND_JOB) {
ED_region_tag_redraw(region);
}
break;
case NC_SCENE:
ED_region_tag_redraw(region);
if (wmn->data == ND_RENDER_RESULT) {
WM_gizmomap_tag_refresh(gzmap);
}
break;
case NC_NODE:
ED_region_tag_redraw(region);
if (ELEM(wmn->action, NA_EDITED, NA_SELECTED)) {
WM_gizmomap_tag_refresh(gzmap);
}
break;
case NC_MATERIAL:
case NC_TEXTURE:
case NC_WORLD:
case NC_LINESTYLE:
ED_region_tag_redraw(region);
break;
case NC_OBJECT:
if (wmn->data == ND_OB_SHADING) {
ED_region_tag_redraw(region);
}
break;
case NC_ID:
if (ELEM(wmn->action, NA_RENAME, NA_EDITED)) {
ED_region_tag_redraw(region);
}
break;
case NC_GPENCIL:
if (wmn->action == NA_EDITED) {
ED_region_tag_redraw(region);
}
else if (wmn->data & ND_GPENCIL_EDITMODE) {
ED_region_tag_redraw(region);
}
break;
case NC_VIEWER_PATH:
ED_region_tag_redraw(region);
break;
}
}
} // namespace blender::ed::space_node
/* Outside of blender namespace to avoid Python documentation build error with `ctypes`. */
extern "C" {
const char *node_context_dir[] = {
"selected_nodes", "active_node", "light", "material", "world", nullptr};
};
namespace blender::ed::space_node {
static int /*eContextResult*/ node_context(const bContext *C,
const char *member,
bContextDataResult *result)
{
SpaceNode *snode = CTX_wm_space_node(C);
if (CTX_data_dir(member)) {
CTX_data_dir_set(result, node_context_dir);
return CTX_RESULT_OK;
}
if (CTX_data_equals(member, "selected_nodes")) {
if (snode->edittree) {
for (bNode *node : snode->edittree->all_nodes()) {
if (node->flag & NODE_SELECT) {
CTX_data_list_add(result, &snode->edittree->id, &RNA_Node, node);
}
}
}
CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION);
return CTX_RESULT_OK;
}
if (CTX_data_equals(member, "active_node")) {
if (snode->edittree) {
bNode *node = bke::node_get_active(snode->edittree);
CTX_data_pointer_set(result, &snode->edittree->id, &RNA_Node, node);
}
CTX_data_type_set(result, CTX_DATA_TYPE_POINTER);
return CTX_RESULT_OK;
}
if (CTX_data_equals(member, "node_previews")) {
if (snode->nodetree) {
CTX_data_pointer_set(
result, &snode->nodetree->id, &RNA_NodeInstanceHash, snode->nodetree->previews);
}
CTX_data_type_set(result, CTX_DATA_TYPE_POINTER);
return CTX_RESULT_OK;
}
if (CTX_data_equals(member, "material")) {
if (snode->id && GS(snode->id->name) == ID_MA) {
CTX_data_id_pointer_set(result, snode->id);
}
return CTX_RESULT_OK;
}
if (CTX_data_equals(member, "light")) {
if (snode->id && GS(snode->id->name) == ID_LA) {
CTX_data_id_pointer_set(result, snode->id);
}
return CTX_RESULT_OK;
}
if (CTX_data_equals(member, "world")) {
if (snode->id && GS(snode->id->name) == ID_WO) {
CTX_data_id_pointer_set(result, snode->id);
}
return CTX_RESULT_OK;
}
return CTX_RESULT_MEMBER_NOT_FOUND;
}
static void node_widgets()
{
/* Create the widget-map for the area here. */
wmGizmoMapType_Params params{SPACE_NODE, RGN_TYPE_WINDOW};
wmGizmoMapType *gzmap_type = WM_gizmomaptype_ensure(&params);
WM_gizmogrouptype_append_and_link(gzmap_type, NODE_GGT_backdrop_transform);
WM_gizmogrouptype_append_and_link(gzmap_type, NODE_GGT_backdrop_crop);
WM_gizmogrouptype_append_and_link(gzmap_type, NODE_GGT_backdrop_sun_beams);
WM_gizmogrouptype_append_and_link(gzmap_type, NODE_GGT_backdrop_corner_pin);
}
static void node_id_remap(ID *old_id, ID *new_id, SpaceNode *snode)
{
if (snode->id == old_id) {
/* nasty DNA logic for SpaceNode:
* ideally should be handled by editor code, but would be bad level call
*/
BLI_freelistN(&snode->treepath);
/* XXX Untested in case new_id != nullptr... */
snode->id = new_id;
snode->from = nullptr;
snode->nodetree = nullptr;
snode->edittree = nullptr;
}
else if (GS(old_id->name) == ID_OB) {
if (snode->from == old_id) {
if (new_id == nullptr) {
snode->flag &= ~SNODE_PIN;
}
snode->from = new_id;
}
}
else if (GS(old_id->name) == ID_GD_LEGACY) {
if ((ID *)snode->gpd == old_id) {
snode->gpd = (bGPdata *)new_id;
id_us_min(old_id);
id_us_plus(new_id);
}
}
else if (GS(old_id->name) == ID_NT) {
if (snode->geometry_nodes_tool_tree) {
if (&snode->geometry_nodes_tool_tree->id == old_id) {
snode->geometry_nodes_tool_tree = reinterpret_cast<bNodeTree *>(new_id);
}
}
bNodeTreePath *path, *path_next;
for (path = (bNodeTreePath *)snode->treepath.first; path; path = path->next) {
if ((ID *)path->nodetree == old_id) {
path->nodetree = (bNodeTree *)new_id;
id_us_ensure_real(new_id);
}
if (path == snode->treepath.first) {
/* first nodetree in path is same as snode->nodetree */
snode->nodetree = path->nodetree;
}
if (path->nodetree == nullptr) {
break;
}
}
/* remaining path entries are invalid, remove */
for (; path; path = path_next) {
path_next = path->next;
BLI_remlink(&snode->treepath, path);
MEM_freeN(path);
}
/* edittree is just the last in the path,
* set this directly since the path may have been shortened above */
if (snode->treepath.last) {
path = (bNodeTreePath *)snode->treepath.last;
snode->edittree = path->nodetree;
}
else {
snode->edittree = nullptr;
}
}
}
static void node_id_remap(ScrArea * /*area*/,
SpaceLink *slink,
const blender::bke::id::IDRemapper &mappings)
{
/* Although we should be able to perform all the mappings in a single go this lead to issues when
* running the python test cases. Somehow the nodetree/edittree weren't updated to the new
* pointers that generated a SEGFAULT.
*
* To move forward we should perhaps remove snode->edittree and snode->nodetree as they are just
* copies of pointers. All usages should be calling a function that will receive the appropriate
* instance.
*
* We could also move a remap address at a time to use the IDRemapper as that should get closer
* to cleaner code. See {D13615} for more information about this topic.
*/
mappings.iter([&](ID *old_id, ID *new_id) {
node_id_remap(old_id, new_id, reinterpret_cast<SpaceNode *>(slink));
});
}
static void node_foreach_id(SpaceLink *space_link, LibraryForeachIDData *data)
{
SpaceNode *snode = reinterpret_cast<SpaceNode *>(space_link);
const int data_flags = BKE_lib_query_foreachid_process_flags_get(data);
const bool is_readonly = (data_flags & IDWALK_READONLY) != 0;
const bool allow_pointer_access = (data_flags & IDWALK_NO_ORIG_POINTERS_ACCESS) == 0;
bool is_embedded_nodetree = snode->id != nullptr && allow_pointer_access &&
bke::node_tree_from_id(snode->id) == snode->nodetree;
BKE_LIB_FOREACHID_PROCESS_ID(data, snode->id, IDWALK_CB_DIRECT_WEAK_LINK);
BKE_LIB_FOREACHID_PROCESS_ID(data, snode->from, IDWALK_CB_DIRECT_WEAK_LINK);
bNodeTreePath *path = static_cast<bNodeTreePath *>(snode->treepath.first);
BLI_assert(path == nullptr || path->nodetree == snode->nodetree);
if (is_embedded_nodetree) {
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, snode->nodetree, IDWALK_CB_EMBEDDED_NOT_OWNING);
if (path != nullptr) {
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, path->nodetree, IDWALK_CB_EMBEDDED_NOT_OWNING);
}
/* Embedded ID pointers are not remapped (besides exceptions), ensure it still matches
* actual data. Note that `snode->id` was already processed (and therefore potentially
* remapped) above. */
if (!is_readonly) {
snode->nodetree = (snode->id == nullptr) ? nullptr : bke::node_tree_from_id(snode->id);
if (path != nullptr) {
path->nodetree = snode->nodetree;
}
}
}
else {
BKE_LIB_FOREACHID_PROCESS_IDSUPER(
data, snode->nodetree, IDWALK_CB_USER_ONE | IDWALK_CB_DIRECT_WEAK_LINK);
if (path != nullptr) {
BKE_LIB_FOREACHID_PROCESS_IDSUPER(
data, path->nodetree, IDWALK_CB_USER_ONE | IDWALK_CB_DIRECT_WEAK_LINK);
}
}
BKE_LIB_FOREACHID_PROCESS_IDSUPER(
data, snode->geometry_nodes_tool_tree, IDWALK_CB_USER_ONE | IDWALK_CB_DIRECT_WEAK_LINK);
/* Both `snode->id` and `snode->nodetree` have been remapped now, so their data can be
* accessed. */
BLI_assert(snode->id == nullptr || snode->nodetree == nullptr ||
(snode->nodetree->id.flag & ID_FLAG_EMBEDDED_DATA) == 0 ||
snode->nodetree == bke::node_tree_from_id(snode->id));
/* This is mainly here for readfile case ('lib_link' process), as in such case there is no access
* to original data allowed, so no way to know whether the SpaceNode nodetree pointer is an
* embedded one or not. */
if (!is_readonly && snode->id && !snode->nodetree) {
is_embedded_nodetree = true;
snode->nodetree = bke::node_tree_from_id(snode->id);
if (path != nullptr) {
path->nodetree = snode->nodetree;
}
}
if (path != nullptr) {
for (path = path->next; path != nullptr; path = path->next) {
BLI_assert(path->nodetree != nullptr);
if (allow_pointer_access) {
BLI_assert((path->nodetree->id.flag & ID_FLAG_EMBEDDED_DATA) == 0);
}
BKE_LIB_FOREACHID_PROCESS_IDSUPER(
data, path->nodetree, IDWALK_CB_USER_ONE | IDWALK_CB_DIRECT_WEAK_LINK);
if (path->nodetree == nullptr) {
BLI_assert(!is_readonly);
/* Remaining path entries are invalid, remove them. */
for (bNodeTreePath *path_next; path; path = path_next) {
path_next = path->next;
BLI_remlink(&snode->treepath, path);
MEM_freeN(path);
}
break;
}
}
}
BLI_assert(path == nullptr);
if (!is_readonly) {
/* `edittree` is just the last in the path, set this directly since the path may have
* been shortened above. */
if (snode->treepath.last != nullptr) {
path = static_cast<bNodeTreePath *>(snode->treepath.last);
snode->edittree = path->nodetree;
}
else {
snode->edittree = nullptr;
}
}
else {
/* Only process this pointer in readonly case, otherwise could lead to a bad
* double-remapping e.g. */
if (is_embedded_nodetree && snode->edittree == snode->nodetree) {
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, snode->edittree, IDWALK_CB_EMBEDDED_NOT_OWNING);
}
else {
BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, snode->edittree, IDWALK_CB_DIRECT_WEAK_LINK);
}
}
}
static int node_space_subtype_get(ScrArea *area)
{
SpaceNode *snode = static_cast<SpaceNode *>(area->spacedata.first);
return rna_node_tree_idname_to_enum(snode->tree_idname);
}
static void node_space_subtype_set(ScrArea *area, int value)
{
SpaceNode *snode = static_cast<SpaceNode *>(area->spacedata.first);
ED_node_set_tree_type(snode, rna_node_tree_type_from_enum(value));
}
static void node_space_subtype_item_extend(bContext *C, EnumPropertyItem **item, int *totitem)
{
bool free;
const EnumPropertyItem *item_src = RNA_enum_node_tree_types_itemf_impl(C, &free);
RNA_enum_items_add(item, totitem, item_src);
if (free) {
MEM_freeN((void *)item_src);
}
}
static blender::StringRefNull node_space_name_get(const ScrArea *area)
{
SpaceNode *snode = static_cast<SpaceNode *>(area->spacedata.first);
bke::bNodeTreeType *tree_type = bke::node_tree_type_find(snode->tree_idname);
return tree_type->ui_name;
}
static int node_space_icon_get(const ScrArea *area)
{
SpaceNode *snode = static_cast<SpaceNode *>(area->spacedata.first);
bke::bNodeTreeType *tree_type = bke::node_tree_type_find(snode->tree_idname);
return tree_type->ui_icon;
}
static void node_space_blend_read_data(BlendDataReader *reader, SpaceLink *sl)
{
SpaceNode *snode = (SpaceNode *)sl;
if (snode->gpd) {
BLO_read_struct(reader, bGPdata, &snode->gpd);
BKE_gpencil_blend_read_data(reader, snode->gpd);
}
BLO_read_struct_list(reader, bNodeTreePath, &snode->treepath);
snode->edittree = nullptr;
snode->runtime = nullptr;
}
static void node_space_blend_write(BlendWriter *writer, SpaceLink *sl)
{
SpaceNode *snode = (SpaceNode *)sl;
BLO_write_struct(writer, SpaceNode, snode);
LISTBASE_FOREACH (bNodeTreePath *, path, &snode->treepath) {
BLO_write_struct(writer, bNodeTreePath, path);
}
}
} // namespace blender::ed::space_node
void ED_spacetype_node()
{
using namespace blender::ed::space_node;
std::unique_ptr<SpaceType> st = std::make_unique<SpaceType>();
ARegionType *art;
st->spaceid = SPACE_NODE;
STRNCPY(st->name, "Node");
st->create = node_create;
st->free = node_free;
st->init = node_init;
st->exit = node_exit;
st->duplicate = node_duplicate;
st->operatortypes = node_operatortypes;
st->keymap = node_keymap;
st->listener = node_area_listener;
st->refresh = node_area_refresh;
st->context = node_context;
st->dropboxes = node_dropboxes;
st->gizmos = node_widgets;
st->id_remap = node_id_remap;
st->foreach_id = node_foreach_id;
st->space_subtype_item_extend = node_space_subtype_item_extend;
st->space_subtype_get = node_space_subtype_get;
st->space_subtype_set = node_space_subtype_set;
st->space_name_get = node_space_name_get;
st->space_icon_get = node_space_icon_get;
st->blend_read_data = node_space_blend_read_data;
st->blend_read_after_liblink = nullptr;
st->blend_write = node_space_blend_write;
/* regions: main window */
art = MEM_cnew<ARegionType>("spacetype node region");
art->regionid = RGN_TYPE_WINDOW;
art->init = node_main_region_init;
art->draw = node_main_region_draw;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_GIZMO | ED_KEYMAP_TOOL | ED_KEYMAP_VIEW2D |
ED_KEYMAP_FRAMES | ED_KEYMAP_GPENCIL;
art->listener = node_region_listener;
art->cursor = node_cursor;
art->event_cursor = true;
art->clip_gizmo_events_by_ui = true;
art->lock = 1;
BLI_addhead(&st->regiontypes, art);
/* regions: header */
art = MEM_cnew<ARegionType>("spacetype node region");
art->regionid = RGN_TYPE_HEADER;
art->prefsizey = HEADERY;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER;
art->listener = node_region_listener;
art->init = node_header_region_init;
art->draw = node_header_region_draw;
BLI_addhead(&st->regiontypes, art);
/* regions: list-view/buttons */
art = MEM_cnew<ARegionType>("spacetype node region");
art->regionid = RGN_TYPE_UI;
art->prefsizex = UI_SIDEBAR_PANEL_WIDTH;
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES;
art->listener = node_region_listener;
art->message_subscribe = ED_area_do_mgs_subscribe_for_tool_ui;
art->init = node_buttons_region_init;
art->draw = node_buttons_region_draw;
BLI_addhead(&st->regiontypes, art);
/* regions: toolbar */
art = MEM_cnew<ARegionType>("spacetype view3d tools region");
art->regionid = RGN_TYPE_TOOLS;
art->prefsizex = int(UI_TOOLBAR_WIDTH);
art->prefsizey = 50; /* XXX */
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_FRAMES;
art->listener = node_region_listener;
art->message_subscribe = ED_region_generic_tools_region_message_subscribe;
art->snap_size = ED_region_generic_tools_region_snap_size;
art->init = node_toolbar_region_init;
art->draw = node_toolbar_region_draw;
BLI_addhead(&st->regiontypes, art);
WM_menutype_add(MEM_cnew<MenuType>(__func__, add_catalog_assets_menu_type()));
WM_menutype_add(MEM_cnew<MenuType>(__func__, add_unassigned_assets_menu_type()));
WM_menutype_add(MEM_cnew<MenuType>(__func__, add_root_catalogs_menu_type()));
BKE_spacetype_register(std::move(st));
}