Files
test2/source/blender/modifiers/intern/MOD_mask.c
Joshua Leung 7985fd0d1f Part-Bugfix, Part-Feature Completion: 'Armature' Option for Mask Modifier
finally works

This commit finally hooks up the Mask Modifier's "Armature" option with the
relevant depsgraph updates on bone selection. Hence, this feature finally works
as it was originally intended - that is, bone selections can be used to control
which parts of the mesh that the mask modifier is applied to are displayed,
giving riggers more freedom to experiment with rigs that don't necessarily
feature overbearing/cluttering widgets.

Regarding the implementation ("has_viz_deps" flag):
This feature is just the "tip of the iceberg" of a number of related set of
rigging/visual animation tools I've had in mind for a while now (dating back to
the introduction of this modifier). Key considerations
- Not all rigs will use this, so we don't want an extra (depsgraph-flush +
search) recalc cost for those that don't use this.
- There are some planned features which will also use this
2012-06-03 07:49:54 +00:00

426 lines
13 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*
* Contributor(s): Daniel Dunbar
* Ton Roosendaal,
* Ben Batt,
* Brecht Van Lommel,
* Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*
*/
/** \file blender/modifiers/intern/MOD_mask.c
* \ingroup modifiers
*/
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BLI_ghash.h"
#include "DNA_armature_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "BKE_action.h" /* BKE_pose_channel_find_name */
#include "BKE_cdderivedmesh.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_deform.h"
#include "depsgraph_private.h"
#include "MOD_util.h"
static void copyData(ModifierData *md, ModifierData *target)
{
MaskModifierData *mmd = (MaskModifierData *) md;
MaskModifierData *tmmd = (MaskModifierData *) target;
BLI_strncpy(tmmd->vgroup, mmd->vgroup, sizeof(tmmd->vgroup));
tmmd->flag = mmd->flag;
}
static CustomDataMask requiredDataMask(Object *UNUSED(ob), ModifierData *UNUSED(md))
{
return CD_MASK_MDEFORMVERT;
}
static void foreachObjectLink(
ModifierData *md, Object *ob,
void (*walk)(void *userData, Object *ob, Object **obpoin),
void *userData)
{
MaskModifierData *mmd = (MaskModifierData *)md;
walk(userData, ob, &mmd->ob_arm);
}
static void updateDepgraph(ModifierData *md, DagForest *forest,
struct Scene *UNUSED(scene),
Object *UNUSED(ob),
DagNode *obNode)
{
MaskModifierData *mmd = (MaskModifierData *)md;
if (mmd->ob_arm) {
bArmature *arm = (bArmature *)mmd->ob_arm->data;
DagNode *armNode = dag_get_node(forest, mmd->ob_arm);
/* tag relationship in depsgraph, but also on the armature */
dag_add_relation(forest, armNode, obNode, DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Mask Modifier");
arm->flag |= ARM_HAS_VIZ_DEPS;
}
}
static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
DerivedMesh *derivedData,
ModifierApplyFlag UNUSED(flag))
{
MaskModifierData *mmd = (MaskModifierData *)md;
DerivedMesh *dm = derivedData, *result = NULL;
GHash *vertHash = NULL, *edgeHash, *polyHash;
GHashIterator *hashIter;
MDeformVert *dvert = NULL, *dv;
int numPolys = 0, numLoops = 0, numEdges = 0, numVerts = 0;
int maxVerts, maxEdges, maxPolys;
int i;
MPoly *mpoly;
MLoop *mloop;
MPoly *mpoly_new;
MLoop *mloop_new;
MEdge *medge_new;
MVert *mvert_new;
int *loop_mapping;
/* Overview of Method:
* 1. Get the vertices that are in the vertexgroup of interest
* 2. Filter out unwanted geometry (i.e. not in vertexgroup), by populating mappings with new vs old indices
* 3. Make a new mesh containing only the mapping data
*/
/* get original number of verts, edges, and faces */
maxVerts = dm->getNumVerts(dm);
maxEdges = dm->getNumEdges(dm);
maxPolys = dm->getNumPolys(dm);
/* check if we can just return the original mesh
* - must have verts and therefore verts assigned to vgroups to do anything useful
*/
if (!(ELEM(mmd->mode, MOD_MASK_MODE_ARM, MOD_MASK_MODE_VGROUP)) ||
(maxVerts == 0) || (ob->defbase.first == NULL) )
{
return derivedData;
}
/* if mode is to use selected armature bones, aggregate the bone groups */
if (mmd->mode == MOD_MASK_MODE_ARM) { /* --- using selected bones --- */
Object *oba = mmd->ob_arm;
bPoseChannel *pchan;
bDeformGroup *def;
char *bone_select_array;
int bone_select_tot = 0;
const int defbase_tot = BLI_countlist(&ob->defbase);
/* check that there is armature object with bones to use, otherwise return original mesh */
if (ELEM3(NULL, oba, oba->pose, ob->defbase.first))
return derivedData;
/* determine whether each vertexgroup is associated with a selected bone or not
* - each cell is a boolean saying whether bone corresponding to the ith group is selected
* - groups that don't match a bone are treated as not existing (along with the corresponding ungrouped verts)
*/
bone_select_array = MEM_mallocN(defbase_tot * sizeof(char), "mask array");
for (i = 0, def = ob->defbase.first; def; def = def->next, i++) {
pchan = BKE_pose_channel_find_name(oba->pose, def->name);
if (pchan && pchan->bone && (pchan->bone->flag & BONE_SELECTED)) {
bone_select_array[i] = TRUE;
bone_select_tot++;
}
else {
bone_select_array[i] = FALSE;
}
}
/* if no dverts (i.e. no data for vertex groups exists), we've got an
* inconsistent situation, so free hashes and return oirginal mesh
*/
dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
if (dvert == NULL) {
MEM_freeN(bone_select_array);
return derivedData;
}
/* verthash gives mapping from original vertex indicies to the new indices (including selected matches only)
* key=oldindex, value=newindex
*/
vertHash = BLI_ghash_int_new("mask vert gh");
/* add vertices which exist in vertexgroups into vertHash for filtering
* - dv = for each vertex, what vertexgroups does it belong to
* - dw = weight that vertex was assigned to a vertexgroup it belongs to
*/
for (i = 0, dv = dvert; i < maxVerts; i++, dv++) {
MDeformWeight *dw = dv->dw;
short found = 0;
int j;
/* check the groups that vertex is assigned to, and see if it was any use */
for (j = 0; j < dv->totweight; j++, dw++) {
if (dw->def_nr < defbase_tot) {
if (bone_select_array[dw->def_nr]) {
if (dw->weight != 0.0f) {
found = TRUE;
break;
}
}
}
}
/* check if include vert in vertHash */
if (mmd->flag & MOD_MASK_INV) {
/* if this vert is in the vgroup, don't include it in vertHash */
if (found) continue;
}
else {
/* if this vert isn't in the vgroup, don't include it in vertHash */
if (!found) continue;
}
/* add to ghash for verts (numVerts acts as counter for mapping) */
BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numVerts));
numVerts++;
}
/* free temp hashes */
MEM_freeN(bone_select_array);
}
else { /* --- Using Nominated VertexGroup only --- */
int defgrp_index = defgroup_name_index(ob, mmd->vgroup);
/* get dverts */
if (defgrp_index >= 0)
dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
/* if no vgroup (i.e. dverts) found, return the initial mesh */
if ((defgrp_index < 0) || (dvert == NULL))
return dm;
/* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */
vertHash = BLI_ghash_int_new("mask vert2 bh");
/* add vertices which exist in vertexgroup into ghash for filtering */
for (i = 0, dv = dvert; i < maxVerts; i++, dv++) {
const int weight_set = defvert_find_weight(dv, defgrp_index) != 0.0f;
/* check if include vert in vertHash */
if (mmd->flag & MOD_MASK_INV) {
/* if this vert is in the vgroup, don't include it in vertHash */
if (weight_set) continue;
}
else {
/* if this vert isn't in the vgroup, don't include it in vertHash */
if (!weight_set) continue;
}
/* add to ghash for verts (numVerts acts as counter for mapping) */
BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numVerts));
numVerts++;
}
}
/* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */
edgeHash = BLI_ghash_int_new("mask ed2 gh");
polyHash = BLI_ghash_int_new("mask fa2 gh");
mpoly = dm->getPolyArray(dm);
mloop = dm->getLoopArray(dm);
loop_mapping = MEM_callocN(sizeof(int) * maxPolys, "mask loopmap"); /* overalloc, assume all polys are seen */
/* loop over edges and faces, and do the same thing to
* ensure that they only reference existing verts
*/
for (i = 0; i < maxEdges; i++) {
MEdge me;
dm->getEdge(dm, i, &me);
/* only add if both verts will be in new mesh */
if (BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v1)) &&
BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v2)))
{
BLI_ghash_insert(edgeHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numEdges));
numEdges++;
}
}
for (i = 0; i < maxPolys; i++) {
MPoly *mp = &mpoly[i];
MLoop *ml = mloop + mp->loopstart;
int ok = TRUE;
int j;
for (j = 0; j < mp->totloop; j++, ml++) {
if (!BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(ml->v))) {
ok = FALSE;
break;
}
}
/* all verts must be available */
if (ok) {
BLI_ghash_insert(polyHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numPolys));
loop_mapping[numPolys] = numLoops;
numPolys++;
numLoops += mp->totloop;
}
}
/* now we know the number of verts, edges and faces,
* we can create the new (reduced) mesh
*/
result = CDDM_from_template(dm, numVerts, numEdges, 0, numLoops, numPolys);
mpoly_new = CDDM_get_polys(result);
mloop_new = CDDM_get_loops(result);
medge_new = CDDM_get_edges(result);
mvert_new = CDDM_get_verts(result);
/* using ghash-iterators, map data into new mesh */
/* vertices */
for (hashIter = BLI_ghashIterator_new(vertHash);
!BLI_ghashIterator_isDone(hashIter);
BLI_ghashIterator_step(hashIter) )
{
MVert source;
MVert *dest;
int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
dm->getVert(dm, oldIndex, &source);
dest = &mvert_new[newIndex];
DM_copy_vert_data(dm, result, oldIndex, newIndex, 1);
*dest = source;
}
BLI_ghashIterator_free(hashIter);
/* edges */
for (hashIter = BLI_ghashIterator_new(edgeHash);
!BLI_ghashIterator_isDone(hashIter);
BLI_ghashIterator_step(hashIter))
{
MEdge source;
MEdge *dest;
int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
dm->getEdge(dm, oldIndex, &source);
dest = &medge_new[newIndex];
source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1)));
source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2)));
DM_copy_edge_data(dm, result, oldIndex, newIndex, 1);
*dest = source;
}
BLI_ghashIterator_free(hashIter);
/* faces */
for (hashIter = BLI_ghashIterator_new(polyHash);
!BLI_ghashIterator_isDone(hashIter);
BLI_ghashIterator_step(hashIter) )
{
int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
MPoly *source = &mpoly[oldIndex];
MPoly *dest = &mpoly_new[newIndex];
int oldLoopIndex = source->loopstart;
int newLoopIndex = loop_mapping[newIndex];
MLoop *source_loop = &mloop[oldLoopIndex];
MLoop *dest_loop = &mloop_new[newLoopIndex];
DM_copy_poly_data(dm, result, oldIndex, newIndex, 1);
DM_copy_loop_data(dm, result, oldLoopIndex, newLoopIndex, source->totloop);
*dest = *source;
dest->loopstart = newLoopIndex;
for (i = 0; i < source->totloop; i++) {
dest_loop[i].v = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source_loop[i].v)));
dest_loop[i].e = GET_INT_FROM_POINTER(BLI_ghash_lookup(edgeHash, SET_INT_IN_POINTER(source_loop[i].e)));
}
}
BLI_ghashIterator_free(hashIter);
MEM_freeN(loop_mapping);
/* why is this needed? - campbell */
/* recalculate normals */
CDDM_calc_normals(result);
/* free hashes */
BLI_ghash_free(vertHash, NULL, NULL);
BLI_ghash_free(edgeHash, NULL, NULL);
BLI_ghash_free(polyHash, NULL, NULL);
/* return the new mesh */
return result;
}
ModifierTypeInfo modifierType_Mask = {
/* name */ "Mask",
/* structName */ "MaskModifierData",
/* structSize */ sizeof(MaskModifierData),
/* type */ eModifierTypeType_Nonconstructive,
/* flags */ eModifierTypeFlag_AcceptsMesh |
eModifierTypeFlag_SupportsMapping |
eModifierTypeFlag_SupportsEditmode,
/* copyData */ copyData,
/* deformVerts */ NULL,
/* deformMatrices */ NULL,
/* deformVertsEM */ NULL,
/* deformMatricesEM */ NULL,
/* applyModifier */ applyModifier,
/* applyModifierEM */ NULL,
/* initData */ NULL,
/* requiredDataMask */ requiredDataMask,
/* freeData */ NULL,
/* isDisabled */ NULL,
/* updateDepgraph */ updateDepgraph,
/* dependsOnTime */ NULL,
/* dependsOnNormals */ NULL,
/* foreachObjectLink */ foreachObjectLink,
/* foreachIDLink */ NULL,
/* foreachTexLink */ NULL,
};