Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
44 lines
1.0 KiB
C
44 lines
1.0 KiB
C
/* SPDX-FileCopyrightText: 2013 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#include <stdlib.h>
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#include "BLI_utildefines.h"
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#include "IMB_imbuf.h"
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struct ColorSpace;
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struct ImBuf;
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void IMB_freeImBuf(struct ImBuf *UNUSED(ibuf)) {}
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void IMB_colormanagement_display_to_scene_linear_v3(float UNUSED(pixel[3]),
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struct ColorManagedDisplay *UNUSED(display))
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{
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}
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bool IMB_colormanagement_space_is_scene_linear(struct ColorSpace *colorspace)
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{
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return false;
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}
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bool IMB_colormanagement_space_is_data(struct ColorSpace *colorspace)
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{
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return false;
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}
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void BKE_material_defaults_free_gpu(void) {}
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/* Variables. */
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int G;
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/* Functions which aren't called. */
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void *BKE_image_free_buffers = NULL;
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void *BKE_image_get_tile = NULL;
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void *BKE_image_get_tile_from_iuser = NULL;
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void *BKE_tempdir_session = NULL;
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void *DRW_deferred_shader_remove = NULL;
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void *datatoc_common_view_lib_glsl = NULL;
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void *ntreeFreeLocalTree = NULL;
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void *ntreeGPUMaterialNodes = NULL;
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void *ntreeLocalize = NULL;
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