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test2/source
Clément Foucault e71ca93031 Fix: EEVEE: Missing barrier in light sorting compute shader
At high light count, this missing barriers would
produce invalid, non-unique `prefix_sum` indices.
This then resulted in some slots inside `out_light_buf`
never written to, leaving undefined data inside them.

If the buffer was cleared to zero, these undefined light
slots would be interpreted as sun lights and the
shadow setup compute pass would critically fail because
of out of bound memory.

Fix #123195
2024-06-18 12:39:27 +02:00
..
2024-06-17 19:35:51 +02:00