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e8b2d0d21192d45a3c3f4ea307a8aef4fe815e7d
test2/source/gameengine/Physics/Bullet
History
Erwin Coumans 904a0792f7 Bullet physics: fixed some accuracy problem (square length should be compared to square epsilons), and more collision sensor work + deactivation issues
2006-04-17 06:27:57 +00:00
..
CcdPhysicsController.cpp
Bullet physics: fixed some accuracy problem (square length should be compared to square epsilons), and more collision sensor work + deactivation issues
2006-04-17 06:27:57 +00:00
CcdPhysicsController.h
added support for 'Ghost' object and collision sensor (preliminary)
2006-04-17 01:33:10 +00:00
CcdPhysicsEnvironment.cpp
Bullet physics: fixed some accuracy problem (square length should be compared to square epsilons), and more collision sensor work + deactivation issues
2006-04-17 06:27:57 +00:00
CcdPhysicsEnvironment.h
added support for 'Ghost' object and collision sensor (preliminary)
2006-04-17 01:33:10 +00:00
Makefile
Support for 'Bullet' in the Makefiles. Enable with:
2005-08-18 06:07:02 +00:00
SConscript
==SCons==
2006-02-07 21:24:36 +00:00
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