This website requires JavaScript.
Explore
Help
Register
Sign In
griefith
/
test2
Watch
1
Star
0
Fork
0
You've already forked test2
Code
Issues
Pull Requests
Actions
1
Packages
Projects
Releases
Wiki
Activity
Files
e8b2d0d21192d45a3c3f4ea307a8aef4fe815e7d
test2
/
source
/
gameengine
/
Physics
/
Bullet
History
Erwin Coumans
904a0792f7
Bullet physics: fixed some accuracy problem (square length should be compared to square epsilons), and more collision sensor work + deactivation issues
2006-04-17 06:27:57 +00:00
..
CcdPhysicsController.cpp
Bullet physics: fixed some accuracy problem (square length should be compared to square epsilons), and more collision sensor work + deactivation issues
2006-04-17 06:27:57 +00:00
CcdPhysicsController.h
added support for 'Ghost' object and collision sensor (preliminary)
2006-04-17 01:33:10 +00:00
CcdPhysicsEnvironment.cpp
Bullet physics: fixed some accuracy problem (square length should be compared to square epsilons), and more collision sensor work + deactivation issues
2006-04-17 06:27:57 +00:00
CcdPhysicsEnvironment.h
added support for 'Ghost' object and collision sensor (preliminary)
2006-04-17 01:33:10 +00:00
Makefile
Support for 'Bullet' in the Makefiles. Enable with:
2005-08-18 06:07:02 +00:00
SConscript
==SCons==
2006-02-07 21:24:36 +00:00