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test2
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e91c8300a6a21a25c065e0c39ec7645e6800c610
test2
/
tests
/
files
/
render
/
integrator
History
Weizhen Huang
5646d9a5ca
Cycles: Add and update volume test files
2025-08-13 10:28:50 +02:00
..
cycles_renders
Cycles: Add and update volume test files
2025-08-13 10:28:50 +02:00
eevee_renders
Cleanup: Remove unused and outdated render test files
2025-08-01 16:02:48 +02:00
storm_hydra_renders
Cleanup: Remove unused and outdated render test files
2025-08-01 16:02:48 +02:00
storm_usd_renders
Cleanup: Remove unused and outdated render test files
2025-08-01 16:02:48 +02:00
workbench_renders
Cleanup: Remove unused and outdated render test files
2025-08-01 16:02:48 +02:00
ao_approximate.blend
…
clamp_both.blend
…
clamp_direct.blend
…
clamp_indirect.blend
…
complex_shadow_intersection.blend
…
light_path_diffuse_depth.blend
…
light_path_glossy_depth.blend
…
light_path_is_camera_ray.blend
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light_path_is_diffuse_ray.blend
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light_path_is_glossy_ray.blend
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light_path_is_reflection_ray.blend
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light_path_is_shadow_ray.blend
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light_path_is_singular_ray.blend
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light_path_is_transmission_ray.blend
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light_path_is_volume_scatter_ray.blend
…
light_path_portal_depth.blend
Cycles: Add Portal Depth light pass information
2025-07-25 18:09:38 +02:00
light_path_ray_depth.blend
…
light_path_ray_length.blend
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light_path_transmission_depth.blend
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light_path_transparent_depth.blend
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long_distance_precision.blend
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ray_offset.blend
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sample_subset.blend
…
shading_offset.blend
…
shadow_all_max_bounces.blend
…
transparent_shadow_limit_0.blend
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transparent_shadow_limit_1.blend
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transparent_shadow_limit_401.blend
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transparent_shadow_limit_1024.blend
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transparent_shadow.blend
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transparent_spatial_splits.blend
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underwater_caustics.blend
…