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test2/source/blender/editors
Sebastian Parborg c4def7992b Fix T73598: Pose options - Auto IK. Bones move on release
The issue was that the code tried to use the bones transformation matrix
as a rotation matrix. This works fine as long as the scale is 1.

Now we simply make sure that we only get a pure rotation matrix when
extracting it for the bone's transformation matrix.
2020-04-07 13:15:43 +02:00
..
2020-04-06 21:05:53 -04:00
2020-04-07 11:57:36 +10:00
2020-04-07 11:57:36 +10:00