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e9596e5deff93364a0fe588f8e8e408fcbcc2b96
test2/source/blender/gpu
History
Antony Riakiotakis 7f356c20dc Modify shader for texture coordinates of objects to also match the
rendered result more closely (all three parameters should match now)
2014-12-31 15:48:16 +01:00
..
intern
Fix for GPU_materials_free accessing NULL pointer
2014-12-18 02:14:51 +01:00
shaders
Modify shader for texture coordinates of objects to also match the
2014-12-31 15:48:16 +01:00
CMakeLists.txt
World background working on cycle nodes.
2014-11-26 15:07:26 +01:00
GPU_buffers.h
Cleanup GPU: get rid of some extremely legacy draw code.
2014-11-28 14:38:18 +01:00
GPU_draw.h
GSOC 2013 paint
2014-07-21 12:02:05 +02:00
GPU_extensions.h
Fix framebuffer completeness being broken after last framebuffer cleanup
2014-11-25 16:16:50 +01:00
GPU_glew.h
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPU_init_exit.h
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPU_material.h
World background working on cycle nodes.
2014-11-26 15:07:26 +01:00
GPU_select.h
Occlusion Query based selection.
2014-07-23 15:26:08 +02:00
GPU_simple_shader.h
OpenGL: more work on fixed function lighting implementation as GLSL.
2013-03-10 15:38:23 +00:00
SConscript
World background working on cycle nodes.
2014-11-26 15:07:26 +01:00
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