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e9596e5deff93364a0fe588f8e8e408fcbcc2b96
test2/source/gameengine/GameLogic/Joystick
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Sergey Sharybin 784517dfb9 Joystick: Suppress add/remove device events
Previously they'll be printed to the console as a totally unknown events
together claim this shouldn't have happened which is just misleading.
2014-12-31 14:56:42 +05:00
..
SCA_Joystick.cpp
Cleanup: warnings
2014-11-23 15:13:58 +01:00
SCA_Joystick.h
BGE: Adding a Python interface for handling joysticks without needing logic bricks. These new SCA_PythonJoystick objects can be accessed using bge.logic.joysticks, which is a list of joysticks. The length of the list is the number of maximum supported joysticks, and indexes that do not have a joystick available are set to None. This means joysticks can be checked for using something like:
2012-12-21 02:28:59 +00:00
SCA_JoystickDefines.h
Cleanup: remove _DEBUG define usage
2014-08-27 18:59:32 +10:00
SCA_JoystickEvents.cpp
Joystick: Suppress add/remove device events
2014-12-31 14:56:42 +05:00
SCA_JoystickPrivate.h
misc edits
2011-10-20 00:19:21 +00:00
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