Files
test2/intern/cycles/util/util_ssef.h
OmarSquircleArt 23564583a4 Shading: Extend Noise node to other dimenstions.
This patch extends perlin noise to operate in 1D, 2D, 3D, and 4D
space. The noise code has also been refactored to be more readable.

The Color output and distortion patterns changed, so this patch
breaks backward compatibility. This is due to the fact that we
now use random offsets as noise seeds, as opposed to swizzling
and constants offsets.

Reviewers: brecht, JacquesLucke

Differential Revision: https://developer.blender.org/D5560
2019-09-04 17:54:32 +02:00

1027 lines
26 KiB
C++

/*
* Copyright 2011-2013 Intel Corporation
* Modifications Copyright 2014, Blender Foundation.
*
* Licensed under the Apache License, Version 2.0(the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __UTIL_SSEF_H__
#define __UTIL_SSEF_H__
CCL_NAMESPACE_BEGIN
#ifdef __KERNEL_SSE2__
struct sseb;
struct ssef;
/*! 4-wide SSE float type. */
struct ssef {
typedef sseb Mask; // mask type
typedef ssei Int; // int type
typedef ssef Float; // float type
enum { size = 4 }; // number of SIMD elements
union {
__m128 m128;
float f[4];
int i[4];
}; // data
////////////////////////////////////////////////////////////////////////////////
/// Constructors, Assignment & Cast Operators
////////////////////////////////////////////////////////////////////////////////
__forceinline ssef()
{
}
__forceinline ssef(const ssef &other)
{
m128 = other.m128;
}
__forceinline ssef &operator=(const ssef &other)
{
m128 = other.m128;
return *this;
}
__forceinline ssef(const __m128 a) : m128(a)
{
}
__forceinline operator const __m128 &() const
{
return m128;
}
__forceinline operator __m128 &()
{
return m128;
}
__forceinline ssef(float a) : m128(_mm_set1_ps(a))
{
}
__forceinline ssef(float a, float b, float c, float d) : m128(_mm_setr_ps(a, b, c, d))
{
}
__forceinline explicit ssef(const __m128i a) : m128(_mm_cvtepi32_ps(a))
{
}
////////////////////////////////////////////////////////////////////////////////
/// Loads and Stores
////////////////////////////////////////////////////////////////////////////////
# if defined(__KERNEL_AVX__)
static __forceinline ssef broadcast(const void *const a)
{
return _mm_broadcast_ss((float *)a);
}
# else
static __forceinline ssef broadcast(const void *const a)
{
return _mm_set1_ps(*(float *)a);
}
# endif
////////////////////////////////////////////////////////////////////////////////
/// Array Access
////////////////////////////////////////////////////////////////////////////////
__forceinline const float &operator[](const size_t i) const
{
assert(i < 4);
return f[i];
}
__forceinline float &operator[](const size_t i)
{
assert(i < 4);
return f[i];
}
};
////////////////////////////////////////////////////////////////////////////////
/// Unary Operators
////////////////////////////////////////////////////////////////////////////////
__forceinline const ssef cast(const __m128i &a)
{
return _mm_castsi128_ps(a);
}
__forceinline const ssef operator+(const ssef &a)
{
return a;
}
__forceinline const ssef operator-(const ssef &a)
{
return _mm_xor_ps(a.m128, _mm_castsi128_ps(_mm_set1_epi32(0x80000000)));
}
__forceinline const ssef abs(const ssef &a)
{
return _mm_and_ps(a.m128, _mm_castsi128_ps(_mm_set1_epi32(0x7fffffff)));
}
# if defined(__KERNEL_SSE41__)
__forceinline const ssef sign(const ssef &a)
{
return _mm_blendv_ps(ssef(1.0f), -ssef(1.0f), _mm_cmplt_ps(a, ssef(0.0f)));
}
# endif
__forceinline const ssef signmsk(const ssef &a)
{
return _mm_and_ps(a.m128, _mm_castsi128_ps(_mm_set1_epi32(0x80000000)));
}
__forceinline const ssef rcp(const ssef &a)
{
const ssef r = _mm_rcp_ps(a.m128);
return _mm_sub_ps(_mm_add_ps(r, r), _mm_mul_ps(_mm_mul_ps(r, r), a));
}
__forceinline const ssef sqr(const ssef &a)
{
return _mm_mul_ps(a, a);
}
__forceinline const ssef mm_sqrt(const ssef &a)
{
return _mm_sqrt_ps(a.m128);
}
__forceinline const ssef rsqrt(const ssef &a)
{
const ssef r = _mm_rsqrt_ps(a.m128);
return _mm_add_ps(
_mm_mul_ps(_mm_set_ps(1.5f, 1.5f, 1.5f, 1.5f), r),
_mm_mul_ps(_mm_mul_ps(_mm_mul_ps(a, _mm_set_ps(-0.5f, -0.5f, -0.5f, -0.5f)), r),
_mm_mul_ps(r, r)));
}
////////////////////////////////////////////////////////////////////////////////
/// Binary Operators
////////////////////////////////////////////////////////////////////////////////
__forceinline const ssef operator+(const ssef &a, const ssef &b)
{
return _mm_add_ps(a.m128, b.m128);
}
__forceinline const ssef operator+(const ssef &a, const float &b)
{
return a + ssef(b);
}
__forceinline const ssef operator+(const float &a, const ssef &b)
{
return ssef(a) + b;
}
__forceinline const ssef operator-(const ssef &a, const ssef &b)
{
return _mm_sub_ps(a.m128, b.m128);
}
__forceinline const ssef operator-(const ssef &a, const float &b)
{
return a - ssef(b);
}
__forceinline const ssef operator-(const float &a, const ssef &b)
{
return ssef(a) - b;
}
__forceinline const ssef operator*(const ssef &a, const ssef &b)
{
return _mm_mul_ps(a.m128, b.m128);
}
__forceinline const ssef operator*(const ssef &a, const float &b)
{
return a * ssef(b);
}
__forceinline const ssef operator*(const float &a, const ssef &b)
{
return ssef(a) * b;
}
__forceinline const ssef operator/(const ssef &a, const ssef &b)
{
return _mm_div_ps(a.m128, b.m128);
}
__forceinline const ssef operator/(const ssef &a, const float &b)
{
return a / ssef(b);
}
__forceinline const ssef operator/(const float &a, const ssef &b)
{
return ssef(a) / b;
}
__forceinline const ssef operator^(const ssef &a, const ssef &b)
{
return _mm_xor_ps(a.m128, b.m128);
}
__forceinline const ssef operator^(const ssef &a, const ssei &b)
{
return _mm_xor_ps(a.m128, _mm_castsi128_ps(b.m128));
}
__forceinline const ssef operator&(const ssef &a, const ssef &b)
{
return _mm_and_ps(a.m128, b.m128);
}
__forceinline const ssef operator&(const ssef &a, const ssei &b)
{
return _mm_and_ps(a.m128, _mm_castsi128_ps(b.m128));
}
__forceinline const ssef operator|(const ssef &a, const ssef &b)
{
return _mm_or_ps(a.m128, b.m128);
}
__forceinline const ssef operator|(const ssef &a, const ssei &b)
{
return _mm_or_ps(a.m128, _mm_castsi128_ps(b.m128));
}
__forceinline const ssef andnot(const ssef &a, const ssef &b)
{
return _mm_andnot_ps(a.m128, b.m128);
}
__forceinline const ssef min(const ssef &a, const ssef &b)
{
return _mm_min_ps(a.m128, b.m128);
}
__forceinline const ssef min(const ssef &a, const float &b)
{
return _mm_min_ps(a.m128, ssef(b));
}
__forceinline const ssef min(const float &a, const ssef &b)
{
return _mm_min_ps(ssef(a), b.m128);
}
__forceinline const ssef max(const ssef &a, const ssef &b)
{
return _mm_max_ps(a.m128, b.m128);
}
__forceinline const ssef max(const ssef &a, const float &b)
{
return _mm_max_ps(a.m128, ssef(b));
}
__forceinline const ssef max(const float &a, const ssef &b)
{
return _mm_max_ps(ssef(a), b.m128);
}
# if defined(__KERNEL_SSE41__)
__forceinline ssef mini(const ssef &a, const ssef &b)
{
const ssei ai = _mm_castps_si128(a);
const ssei bi = _mm_castps_si128(b);
const ssei ci = _mm_min_epi32(ai, bi);
return _mm_castsi128_ps(ci);
}
# endif
# if defined(__KERNEL_SSE41__)
__forceinline ssef maxi(const ssef &a, const ssef &b)
{
const ssei ai = _mm_castps_si128(a);
const ssei bi = _mm_castps_si128(b);
const ssei ci = _mm_max_epi32(ai, bi);
return _mm_castsi128_ps(ci);
}
# endif
////////////////////////////////////////////////////////////////////////////////
/// Ternary Operators
////////////////////////////////////////////////////////////////////////////////
# if defined(__KERNEL_AVX2__)
__forceinline const ssef madd(const ssef &a, const ssef &b, const ssef &c)
{
return _mm_fmadd_ps(a, b, c);
}
__forceinline const ssef msub(const ssef &a, const ssef &b, const ssef &c)
{
return _mm_fmsub_ps(a, b, c);
}
__forceinline const ssef nmadd(const ssef &a, const ssef &b, const ssef &c)
{
return _mm_fnmadd_ps(a, b, c);
}
__forceinline const ssef nmsub(const ssef &a, const ssef &b, const ssef &c)
{
return _mm_fnmsub_ps(a, b, c);
}
# else
__forceinline const ssef madd(const ssef &a, const ssef &b, const ssef &c)
{
return a * b + c;
}
__forceinline const ssef msub(const ssef &a, const ssef &b, const ssef &c)
{
return a * b - c;
}
__forceinline const ssef nmadd(const ssef &a, const ssef &b, const ssef &c)
{
return c - a * b;
}
__forceinline const ssef nmsub(const ssef &a, const ssef &b, const ssef &c)
{
return -a * b - c;
}
# endif
////////////////////////////////////////////////////////////////////////////////
/// Assignment Operators
////////////////////////////////////////////////////////////////////////////////
__forceinline ssef &operator+=(ssef &a, const ssef &b)
{
return a = a + b;
}
__forceinline ssef &operator+=(ssef &a, const float &b)
{
return a = a + b;
}
__forceinline ssef &operator-=(ssef &a, const ssef &b)
{
return a = a - b;
}
__forceinline ssef &operator-=(ssef &a, const float &b)
{
return a = a - b;
}
__forceinline ssef &operator*=(ssef &a, const ssef &b)
{
return a = a * b;
}
__forceinline ssef &operator*=(ssef &a, const float &b)
{
return a = a * b;
}
__forceinline ssef &operator/=(ssef &a, const ssef &b)
{
return a = a / b;
}
__forceinline ssef &operator/=(ssef &a, const float &b)
{
return a = a / b;
}
////////////////////////////////////////////////////////////////////////////////
/// Comparison Operators + Select
////////////////////////////////////////////////////////////////////////////////
__forceinline const sseb operator==(const ssef &a, const ssef &b)
{
return _mm_cmpeq_ps(a.m128, b.m128);
}
__forceinline const sseb operator==(const ssef &a, const float &b)
{
return a == ssef(b);
}
__forceinline const sseb operator==(const float &a, const ssef &b)
{
return ssef(a) == b;
}
__forceinline const sseb operator!=(const ssef &a, const ssef &b)
{
return _mm_cmpneq_ps(a.m128, b.m128);
}
__forceinline const sseb operator!=(const ssef &a, const float &b)
{
return a != ssef(b);
}
__forceinline const sseb operator!=(const float &a, const ssef &b)
{
return ssef(a) != b;
}
__forceinline const sseb operator<(const ssef &a, const ssef &b)
{
return _mm_cmplt_ps(a.m128, b.m128);
}
__forceinline const sseb operator<(const ssef &a, const float &b)
{
return a < ssef(b);
}
__forceinline const sseb operator<(const float &a, const ssef &b)
{
return ssef(a) < b;
}
__forceinline const sseb operator>=(const ssef &a, const ssef &b)
{
return _mm_cmpnlt_ps(a.m128, b.m128);
}
__forceinline const sseb operator>=(const ssef &a, const float &b)
{
return a >= ssef(b);
}
__forceinline const sseb operator>=(const float &a, const ssef &b)
{
return ssef(a) >= b;
}
__forceinline const sseb operator>(const ssef &a, const ssef &b)
{
return _mm_cmpnle_ps(a.m128, b.m128);
}
__forceinline const sseb operator>(const ssef &a, const float &b)
{
return a > ssef(b);
}
__forceinline const sseb operator>(const float &a, const ssef &b)
{
return ssef(a) > b;
}
__forceinline const sseb operator<=(const ssef &a, const ssef &b)
{
return _mm_cmple_ps(a.m128, b.m128);
}
__forceinline const sseb operator<=(const ssef &a, const float &b)
{
return a <= ssef(b);
}
__forceinline const sseb operator<=(const float &a, const ssef &b)
{
return ssef(a) <= b;
}
__forceinline const ssef select(const sseb &m, const ssef &t, const ssef &f)
{
# ifdef __KERNEL_SSE41__
return _mm_blendv_ps(f, t, m);
# else
return _mm_or_ps(_mm_and_ps(m, t), _mm_andnot_ps(m, f));
# endif
}
__forceinline const ssef select(const ssef &m, const ssef &t, const ssef &f)
{
# ifdef __KERNEL_SSE41__
return _mm_blendv_ps(f, t, m);
# else
return _mm_or_ps(_mm_and_ps(m, t), _mm_andnot_ps(m, f));
# endif
}
__forceinline const ssef select(const int mask, const ssef &t, const ssef &f)
{
# if defined(__KERNEL_SSE41__) && \
((!defined(__clang__) && !defined(_MSC_VER)) || defined(__INTEL_COMPILER))
return _mm_blend_ps(f, t, mask);
# else
return select(sseb(mask), t, f);
# endif
}
////////////////////////////////////////////////////////////////////////////////
/// Rounding Functions
////////////////////////////////////////////////////////////////////////////////
# if defined(__KERNEL_SSE41__)
__forceinline const ssef round_even(const ssef &a)
{
return _mm_round_ps(a, _MM_FROUND_TO_NEAREST_INT);
}
__forceinline const ssef round_down(const ssef &a)
{
return _mm_round_ps(a, _MM_FROUND_TO_NEG_INF);
}
__forceinline const ssef round_up(const ssef &a)
{
return _mm_round_ps(a, _MM_FROUND_TO_POS_INF);
}
__forceinline const ssef round_zero(const ssef &a)
{
return _mm_round_ps(a, _MM_FROUND_TO_ZERO);
}
__forceinline const ssef floor(const ssef &a)
{
return _mm_round_ps(a, _MM_FROUND_TO_NEG_INF);
}
__forceinline const ssef ceil(const ssef &a)
{
return _mm_round_ps(a, _MM_FROUND_TO_POS_INF);
}
# endif
__forceinline ssei truncatei(const ssef &a)
{
return _mm_cvttps_epi32(a.m128);
}
/* This is about 25% faster than straightforward floor to integer conversion
* due to better pipelining.
*
* Unsaturated add 0xffffffff (a < 0) is the same as subtract -1.
*/
__forceinline ssei floori(const ssef &a)
{
return truncatei(a) + cast((a < 0.0f).m128);
}
__forceinline ssef floorfrac(const ssef &x, ssei *i)
{
*i = floori(x);
return x - ssef(*i);
}
////////////////////////////////////////////////////////////////////////////////
/// Common Functions
////////////////////////////////////////////////////////////////////////////////
__forceinline ssef mix(const ssef &a, const ssef &b, const ssef &t)
{
return madd(t, b, (ssef(1.0f) - t) * a);
}
////////////////////////////////////////////////////////////////////////////////
/// Movement/Shifting/Shuffling Functions
////////////////////////////////////////////////////////////////////////////////
__forceinline ssef unpacklo(const ssef &a, const ssef &b)
{
return _mm_unpacklo_ps(a.m128, b.m128);
}
__forceinline ssef unpackhi(const ssef &a, const ssef &b)
{
return _mm_unpackhi_ps(a.m128, b.m128);
}
template<size_t i0, size_t i1, size_t i2, size_t i3>
__forceinline const ssef shuffle(const ssef &b)
{
return _mm_castsi128_ps(_mm_shuffle_epi32(_mm_castps_si128(b), _MM_SHUFFLE(i3, i2, i1, i0)));
}
template<> __forceinline const ssef shuffle<0, 1, 0, 1>(const ssef &a)
{
return _mm_movelh_ps(a, a);
}
template<> __forceinline const ssef shuffle<2, 3, 2, 3>(const ssef &a)
{
return _mm_movehl_ps(a, a);
}
template<size_t i0, size_t i1, size_t i2, size_t i3>
__forceinline const ssef shuffle(const ssef &a, const ssef &b)
{
return _mm_shuffle_ps(a, b, _MM_SHUFFLE(i3, i2, i1, i0));
}
template<size_t i0> __forceinline const ssef shuffle(const ssef &a, const ssef &b)
{
return _mm_shuffle_ps(a, b, _MM_SHUFFLE(i0, i0, i0, i0));
}
template<> __forceinline const ssef shuffle<0, 1, 0, 1>(const ssef &a, const ssef &b)
{
return _mm_movelh_ps(a, b);
}
template<> __forceinline const ssef shuffle<2, 3, 2, 3>(const ssef &a, const ssef &b)
{
return _mm_movehl_ps(b, a);
}
# if defined(__KERNEL_SSSE3__)
__forceinline const ssef shuffle8(const ssef &a, const ssei &shuf)
{
return _mm_castsi128_ps(_mm_shuffle_epi8(_mm_castps_si128(a), shuf));
}
# endif
# if defined(__KERNEL_SSE3__)
template<> __forceinline const ssef shuffle<0, 0, 2, 2>(const ssef &b)
{
return _mm_moveldup_ps(b);
}
template<> __forceinline const ssef shuffle<1, 1, 3, 3>(const ssef &b)
{
return _mm_movehdup_ps(b);
}
# endif
template<size_t i0> __forceinline const ssef shuffle(const ssef &b)
{
return shuffle<i0, i0, i0, i0>(b);
}
# if defined(__KERNEL_AVX__)
__forceinline const ssef shuffle(const ssef &a, const ssei &shuf)
{
return _mm_permutevar_ps(a, shuf);
}
# endif
template<size_t i> __forceinline float extract(const ssef &a)
{
return _mm_cvtss_f32(shuffle<i, i, i, i>(a));
}
template<> __forceinline float extract<0>(const ssef &a)
{
return _mm_cvtss_f32(a);
}
# if defined(__KERNEL_SSE41__)
template<size_t dst, size_t src, size_t clr>
__forceinline const ssef insert(const ssef &a, const ssef &b)
{
return _mm_insert_ps(a, b, (dst << 4) | (src << 6) | clr);
}
template<size_t dst, size_t src> __forceinline const ssef insert(const ssef &a, const ssef &b)
{
return insert<dst, src, 0>(a, b);
}
template<size_t dst> __forceinline const ssef insert(const ssef &a, const float b)
{
return insert<dst, 0>(a, _mm_set_ss(b));
}
# else
template<size_t dst> __forceinline const ssef insert(const ssef &a, const float b)
{
ssef c = a;
c[dst] = b;
return c;
}
# endif
////////////////////////////////////////////////////////////////////////////////
/// Transpose
////////////////////////////////////////////////////////////////////////////////
__forceinline void transpose(const ssef &r0,
const ssef &r1,
const ssef &r2,
const ssef &r3,
ssef &c0,
ssef &c1,
ssef &c2,
ssef &c3)
{
ssef l02 = unpacklo(r0, r2);
ssef h02 = unpackhi(r0, r2);
ssef l13 = unpacklo(r1, r3);
ssef h13 = unpackhi(r1, r3);
c0 = unpacklo(l02, l13);
c1 = unpackhi(l02, l13);
c2 = unpacklo(h02, h13);
c3 = unpackhi(h02, h13);
}
__forceinline void transpose(
const ssef &r0, const ssef &r1, const ssef &r2, const ssef &r3, ssef &c0, ssef &c1, ssef &c2)
{
ssef l02 = unpacklo(r0, r2);
ssef h02 = unpackhi(r0, r2);
ssef l13 = unpacklo(r1, r3);
ssef h13 = unpackhi(r1, r3);
c0 = unpacklo(l02, l13);
c1 = unpackhi(l02, l13);
c2 = unpacklo(h02, h13);
}
////////////////////////////////////////////////////////////////////////////////
/// Reductions
////////////////////////////////////////////////////////////////////////////////
__forceinline const ssef vreduce_min(const ssef &v)
{
ssef h = min(shuffle<1, 0, 3, 2>(v), v);
return min(shuffle<2, 3, 0, 1>(h), h);
}
__forceinline const ssef vreduce_max(const ssef &v)
{
ssef h = max(shuffle<1, 0, 3, 2>(v), v);
return max(shuffle<2, 3, 0, 1>(h), h);
}
__forceinline const ssef vreduce_add(const ssef &v)
{
ssef h = shuffle<1, 0, 3, 2>(v) + v;
return shuffle<2, 3, 0, 1>(h) + h;
}
__forceinline float reduce_min(const ssef &v)
{
return _mm_cvtss_f32(vreduce_min(v));
}
__forceinline float reduce_max(const ssef &v)
{
return _mm_cvtss_f32(vreduce_max(v));
}
__forceinline float reduce_add(const ssef &v)
{
return _mm_cvtss_f32(vreduce_add(v));
}
__forceinline size_t select_min(const ssef &v)
{
return __bsf(movemask(v == vreduce_min(v)));
}
__forceinline size_t select_max(const ssef &v)
{
return __bsf(movemask(v == vreduce_max(v)));
}
__forceinline size_t select_min(const sseb &valid, const ssef &v)
{
const ssef a = select(valid, v, ssef(pos_inf));
return __bsf(movemask(valid & (a == vreduce_min(a))));
}
__forceinline size_t select_max(const sseb &valid, const ssef &v)
{
const ssef a = select(valid, v, ssef(neg_inf));
return __bsf(movemask(valid & (a == vreduce_max(a))));
}
__forceinline size_t movemask(const ssef &a)
{
return _mm_movemask_ps(a);
}
////////////////////////////////////////////////////////////////////////////////
/// Memory load and store operations
////////////////////////////////////////////////////////////////////////////////
__forceinline ssef load4f(const float4 &a)
{
# ifdef __KERNEL_WITH_SSE_ALIGN__
return _mm_load_ps(&a.x);
# else
return _mm_loadu_ps(&a.x);
# endif
}
__forceinline ssef load4f(const float3 &a)
{
# ifdef __KERNEL_WITH_SSE_ALIGN__
return _mm_load_ps(&a.x);
# else
return _mm_loadu_ps(&a.x);
# endif
}
__forceinline ssef load4f(const void *const a)
{
return _mm_load_ps((float *)a);
}
__forceinline ssef load1f_first(const float a)
{
return _mm_set_ss(a);
}
__forceinline void store4f(void *ptr, const ssef &v)
{
_mm_store_ps((float *)ptr, v);
}
__forceinline ssef loadu4f(const void *const a)
{
return _mm_loadu_ps((float *)a);
}
__forceinline void storeu4f(void *ptr, const ssef &v)
{
_mm_storeu_ps((float *)ptr, v);
}
__forceinline void store4f(const sseb &mask, void *ptr, const ssef &f)
{
# if defined(__KERNEL_AVX__)
_mm_maskstore_ps((float *)ptr, (__m128i)mask, f);
# else
*(ssef *)ptr = select(mask, f, *(ssef *)ptr);
# endif
}
__forceinline ssef load4f_nt(void *ptr)
{
# if defined(__KERNEL_SSE41__)
return _mm_castsi128_ps(_mm_stream_load_si128((__m128i *)ptr));
# else
return _mm_load_ps((float *)ptr);
# endif
}
__forceinline void store4f_nt(void *ptr, const ssef &v)
{
# if defined(__KERNEL_SSE41__)
_mm_stream_ps((float *)ptr, v);
# else
_mm_store_ps((float *)ptr, v);
# endif
}
////////////////////////////////////////////////////////////////////////////////
/// Euclidian Space Operators
////////////////////////////////////////////////////////////////////////////////
__forceinline float dot(const ssef &a, const ssef &b)
{
return reduce_add(a * b);
}
/* calculate shuffled cross product, useful when order of components does not matter */
__forceinline ssef cross_zxy(const ssef &a, const ssef &b)
{
const ssef a0 = a;
const ssef b0 = shuffle<1, 2, 0, 3>(b);
const ssef a1 = shuffle<1, 2, 0, 3>(a);
const ssef b1 = b;
return msub(a0, b0, a1 * b1);
}
__forceinline ssef cross(const ssef &a, const ssef &b)
{
return shuffle<1, 2, 0, 3>(cross_zxy(a, b));
}
ccl_device_inline const ssef dot3_splat(const ssef &a, const ssef &b)
{
# ifdef __KERNEL_SSE41__
return _mm_dp_ps(a.m128, b.m128, 0x7f);
# else
ssef t = a * b;
return ssef(((float *)&t)[0] + ((float *)&t)[1] + ((float *)&t)[2]);
# endif
}
/* squared length taking only specified axes into account */
template<size_t X, size_t Y, size_t Z, size_t W> ccl_device_inline float len_squared(const ssef &a)
{
# ifndef __KERNEL_SSE41__
float4 &t = (float4 &)a;
return (X ? t.x * t.x : 0.0f) + (Y ? t.y * t.y : 0.0f) + (Z ? t.z * t.z : 0.0f) +
(W ? t.w * t.w : 0.0f);
# else
return extract<0>(
ssef(_mm_dp_ps(a.m128, a.m128, (X << 4) | (Y << 5) | (Z << 6) | (W << 7) | 0xf)));
# endif
}
ccl_device_inline float dot3(const ssef &a, const ssef &b)
{
# ifdef __KERNEL_SSE41__
return extract<0>(ssef(_mm_dp_ps(a.m128, b.m128, 0x7f)));
# else
ssef t = a * b;
return ((float *)&t)[0] + ((float *)&t)[1] + ((float *)&t)[2];
# endif
}
ccl_device_inline const ssef len3_squared_splat(const ssef &a)
{
return dot3_splat(a, a);
}
ccl_device_inline float len3_squared(const ssef &a)
{
return dot3(a, a);
}
ccl_device_inline float len3(const ssef &a)
{
return extract<0>(mm_sqrt(dot3_splat(a, a)));
}
/* SSE shuffle utility functions */
# ifdef __KERNEL_SSSE3__
/* faster version for SSSE3 */
typedef ssei shuffle_swap_t;
ccl_device_inline shuffle_swap_t shuffle_swap_identity()
{
return _mm_set_epi8(15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0);
}
ccl_device_inline shuffle_swap_t shuffle_swap_swap()
{
return _mm_set_epi8(7, 6, 5, 4, 3, 2, 1, 0, 15, 14, 13, 12, 11, 10, 9, 8);
}
ccl_device_inline const ssef shuffle_swap(const ssef &a, const shuffle_swap_t &shuf)
{
return cast(_mm_shuffle_epi8(cast(a), shuf));
}
# else
/* somewhat slower version for SSE2 */
typedef int shuffle_swap_t;
ccl_device_inline shuffle_swap_t shuffle_swap_identity()
{
return 0;
}
ccl_device_inline shuffle_swap_t shuffle_swap_swap()
{
return 1;
}
ccl_device_inline const ssef shuffle_swap(const ssef &a, shuffle_swap_t shuf)
{
/* shuffle value must be a constant, so we need to branch */
if (shuf)
return ssef(_mm_shuffle_ps(a.m128, a.m128, _MM_SHUFFLE(1, 0, 3, 2)));
else
return ssef(_mm_shuffle_ps(a.m128, a.m128, _MM_SHUFFLE(3, 2, 1, 0)));
}
# endif
# ifdef __KERNEL_SSE41__
ccl_device_inline void gen_idirsplat_swap(const ssef &pn,
const shuffle_swap_t &shuf_identity,
const shuffle_swap_t &shuf_swap,
const float3 &idir,
ssef idirsplat[3],
shuffle_swap_t shufflexyz[3])
{
const __m128 idirsplat_raw[] = {_mm_set_ps1(idir.x), _mm_set_ps1(idir.y), _mm_set_ps1(idir.z)};
idirsplat[0] = _mm_xor_ps(idirsplat_raw[0], pn);
idirsplat[1] = _mm_xor_ps(idirsplat_raw[1], pn);
idirsplat[2] = _mm_xor_ps(idirsplat_raw[2], pn);
const ssef signmask = cast(ssei(0x80000000));
const ssef shuf_identity_f = cast(shuf_identity);
const ssef shuf_swap_f = cast(shuf_swap);
shufflexyz[0] = _mm_castps_si128(
_mm_blendv_ps(shuf_identity_f, shuf_swap_f, _mm_and_ps(idirsplat_raw[0], signmask)));
shufflexyz[1] = _mm_castps_si128(
_mm_blendv_ps(shuf_identity_f, shuf_swap_f, _mm_and_ps(idirsplat_raw[1], signmask)));
shufflexyz[2] = _mm_castps_si128(
_mm_blendv_ps(shuf_identity_f, shuf_swap_f, _mm_and_ps(idirsplat_raw[2], signmask)));
}
# else
ccl_device_inline void gen_idirsplat_swap(const ssef &pn,
const shuffle_swap_t &shuf_identity,
const shuffle_swap_t &shuf_swap,
const float3 &idir,
ssef idirsplat[3],
shuffle_swap_t shufflexyz[3])
{
idirsplat[0] = ssef(idir.x) ^ pn;
idirsplat[1] = ssef(idir.y) ^ pn;
idirsplat[2] = ssef(idir.z) ^ pn;
shufflexyz[0] = (idir.x >= 0) ? shuf_identity : shuf_swap;
shufflexyz[1] = (idir.y >= 0) ? shuf_identity : shuf_swap;
shufflexyz[2] = (idir.z >= 0) ? shuf_identity : shuf_swap;
}
# endif
ccl_device_inline const ssef uint32_to_float(const ssei &in)
{
ssei a = _mm_srli_epi32(in, 16);
ssei b = _mm_and_si128(in, _mm_set1_epi32(0x0000ffff));
ssei c = _mm_or_si128(a, _mm_set1_epi32(0x53000000));
ssef d = _mm_cvtepi32_ps(b);
ssef e = _mm_sub_ps(_mm_castsi128_ps(c), _mm_castsi128_ps(_mm_set1_epi32(0x53000000)));
return _mm_add_ps(e, d);
}
template<size_t S1, size_t S2, size_t S3, size_t S4>
ccl_device_inline const ssef set_sign_bit(const ssef &a)
{
return cast(cast(a) ^ ssei(S1 << 31, S2 << 31, S3 << 31, S4 << 31));
}
////////////////////////////////////////////////////////////////////////////////
/// Debug Functions
////////////////////////////////////////////////////////////////////////////////
ccl_device_inline void print_ssef(const char *label, const ssef &a)
{
printf(
"%s: %.8f %.8f %.8f %.8f\n", label, (double)a[0], (double)a[1], (double)a[2], (double)a[3]);
}
#endif
CCL_NAMESPACE_END
#endif