**** NEW: Group Nodes
Node trees usually become messy and confusing quickly, so we need
not only a way to collapse Nodes into single 'groups', but also a
way to re-use that data to create libraries of effects.
This has been done by making a new Library data type, the NodeTree.
Everything that has been grouped is stored here, and available for
re-use, appending or linking. These NodeTrees are fully generic,
i.e. can store shader trees, composit trees, and so on. The 'type'
value as stored in the NodeTree will keep track of internal type
definitions and execute/drawing callbacks. Needless to say, re-using
shader trees in a composit tree is a bit useless, and will be
prevented in the browsing code. :)
So; any NodeTree can become a "Goup Node" inside in a NodeTree. This
Group Node then works just like any Node.
To prevent the current code to become too complex, I've disabled
the possibility to insert Groups inside of Groups. That might be
enabled later, but is a real nasty piece of code to get OK.
Since Group Nodes are a dynamic Node type, a lot of work has been
done to ensure Node definitions can be dynamic too, but still allow
to be stored in files, and allow to be verified for type-definition
changes on reloading. This system needs a little bit maturing still,
so the Python gurus should better wait a little bit! (Also for me to
write the definite API docs for it).
What works now:
- Press CTRL+G to create a new Group. The grouping code checks for
impossible selections (like an unselected node between selected nodes).
Everthing that's selected then gets removed from the current tree, and
inserted in a new NodeTree library data block. A Group Node then is
added which links to this new NodeTree.
- Press ALT+G to ungroup. This will not delete the NodeTree library
data, but just duplicate the Group into the current tree.
- Press TAB, or click on the NodeTree icon to edit Groups. Note that
NodeTrees are instances, so editing one Group will also change the
other users.
This also means that when removing nodes in a Group (or hiding sockets
or changing internal links) this is immediately corrected for all users
of this Group, also in other Materials.
- While editing Groups, only the internal Nodes can be edited. A single
click outside of the Group boundary will close this 'edit mode'.
What needs to be done:
- SHIFT+A menu in toolbox style, also including a list of Groups
- Enable the single-user button in the Group Node
- Displaying all (visible) internal group UI elements in the Node Panel
- Enable Library linking and prevent editing of Groups then.
**** NEW: Socket Visibility control
Node types will be generated with a lot of possible inputs or outputs,
and drawing all sockets all the time isn't very useful then.
A new option in the Node header ('plus' icon) allows to either hide all
unused sockets (first keypress) or to reveil them (when there are hidden
sockets, the icon displays black, otherwise it's blended).
Hidden sockets in Nodes also are not exported to a Group, so this way
you can control what options (in/outputs) exactly are available.
To be done:
- a way to hide individual sockets, like with a RMB click on it.
**** NEW: Nodes now render!
This is still quite primitive, more on a level to replace the (now
obsolete and disabled) Material Layers.
What needs to be done:
- make the "Geometry" node work properly, also for AA textures
- make the Texture Node work (does very little at the moment)
- give Material Nodes all inputs as needed (like Map-to Panel)
- find a way to export more data from a Material Node, like the
shadow value, or light intensity only, etc
Very important also to separate from the Material Buttons the
"global" options, like "Ztransp" or "Wire" or "Halo". These can not
be set for each Material-Node individually.
Also note that the Preview Render (Buttons window) now renders a bit
differently. This was a horrid piece of antique code, using a totally
incompatible way of rendering. Target is to fully re-use internal
render code for previews.
OK... that's it mostly. Now test!
1319 lines
32 KiB
C
1319 lines
32 KiB
C
/**
|
|
* $Id$
|
|
*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2005 Blender Foundation.
|
|
* All rights reserved.
|
|
*
|
|
* The Original Code is: all of this file.
|
|
*
|
|
* Contributor(s): none yet.
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
#include "DNA_ID.h"
|
|
#include "DNA_node_types.h"
|
|
#include "DNA_material_types.h"
|
|
|
|
#include "BKE_blender.h"
|
|
#include "BKE_global.h"
|
|
#include "BKE_library.h"
|
|
#include "BKE_main.h"
|
|
#include "BKE_node.h"
|
|
#include "BKE_texture.h"
|
|
#include "BKE_utildefines.h"
|
|
|
|
#include "BLI_arithb.h"
|
|
#include "BLI_blenlib.h"
|
|
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
/* not very important, but the stack solver likes to know a maximum */
|
|
#define MAX_SOCKET 64
|
|
|
|
#pragma mark /* ************** Type stuff ********** */
|
|
|
|
static bNodeType *node_get_type(bNodeTree *ntree, int type, bNodeTree *ngroup)
|
|
{
|
|
if(type==NODE_GROUP) {
|
|
if(ngroup && GS(ngroup->id.name)==ID_NT) {
|
|
return ngroup->owntype;
|
|
}
|
|
return NULL;
|
|
}
|
|
else {
|
|
bNodeType **typedefs= ntree->alltypes;
|
|
|
|
while( *typedefs && (*typedefs)->type!=type)
|
|
typedefs++;
|
|
|
|
return *typedefs;
|
|
}
|
|
}
|
|
|
|
void ntreeInitTypes(bNodeTree *ntree)
|
|
{
|
|
bNode *node, *next;
|
|
|
|
if(ntree->type==NTREE_SHADER)
|
|
ntree->alltypes= node_all_shaders;
|
|
else {
|
|
ntree->alltypes= NULL;
|
|
printf("Error: no type definitions for nodes\n");
|
|
}
|
|
|
|
for(node= ntree->nodes.first; node; node= next) {
|
|
next= node->next;
|
|
node->typeinfo= node_get_type(ntree, node->type, (bNodeTree *)node->id);
|
|
if(node->typeinfo==NULL) {
|
|
printf("Error: Node type %s doesn't exist anymore, removed\n", node->name);
|
|
nodeFreeNode(ntree, node);
|
|
}
|
|
}
|
|
|
|
ntree->init |= NTREE_TYPE_INIT;
|
|
}
|
|
|
|
/* only used internal... we depend on type definitions! */
|
|
static bNodeSocket *node_add_socket_type(ListBase *lb, bNodeSocketType *stype)
|
|
{
|
|
bNodeSocket *sock= MEM_callocN(sizeof(bNodeSocket), "sock");
|
|
|
|
BLI_strncpy(sock->name, stype->name, NODE_MAXSTR);
|
|
if(stype->limit==0) sock->limit= 0xFFF;
|
|
else sock->limit= stype->limit;
|
|
sock->type= stype->type;
|
|
|
|
sock->to_index= stype->own_index;
|
|
sock->tosock= stype->internsock;
|
|
|
|
sock->ns.vec[0]= stype->val1;
|
|
sock->ns.vec[1]= stype->val2;
|
|
sock->ns.vec[2]= stype->val3;
|
|
sock->ns.vec[3]= stype->val4;
|
|
|
|
if(lb)
|
|
BLI_addtail(lb, sock);
|
|
|
|
return sock;
|
|
}
|
|
|
|
static void node_rem_socket(bNodeTree *ntree, ListBase *lb, bNodeSocket *sock)
|
|
{
|
|
bNodeLink *link, *next;
|
|
|
|
for(link= ntree->links.first; link; link= next) {
|
|
next= link->next;
|
|
if(link->fromsock==sock || link->tosock==sock) {
|
|
nodeRemLink(ntree, link);
|
|
}
|
|
}
|
|
|
|
BLI_remlink(lb, sock);
|
|
MEM_freeN(sock);
|
|
}
|
|
|
|
static bNodeSocket *verify_socket(ListBase *lb, bNodeSocketType *stype)
|
|
{
|
|
bNodeSocket *sock;
|
|
|
|
for(sock= lb->first; sock; sock= sock->next) {
|
|
/* both indices are zero for non-groups, otherwise it's a unique index */
|
|
if(sock->to_index==stype->own_index)
|
|
if(strncmp(sock->name, stype->name, NODE_MAXSTR)==0)
|
|
break;
|
|
}
|
|
if(sock) {
|
|
sock->type= stype->type; /* in future, read this from tydefs! */
|
|
if(stype->limit==0) sock->limit= 0xFFF;
|
|
else sock->limit= stype->limit;
|
|
sock->tosock= stype->internsock;
|
|
|
|
BLI_remlink(lb, sock);
|
|
|
|
return sock;
|
|
}
|
|
else {
|
|
return node_add_socket_type(NULL, stype);
|
|
}
|
|
}
|
|
|
|
static void verify_socket_list(bNodeTree *ntree, ListBase *lb, bNodeSocketType *stype_first)
|
|
{
|
|
bNodeSocketType *stype;
|
|
|
|
/* no inputs anymore? */
|
|
if(stype_first==NULL) {
|
|
while(lb->first)
|
|
node_rem_socket(ntree, lb, lb->first);
|
|
}
|
|
else {
|
|
/* step by step compare */
|
|
stype= stype_first;
|
|
while(stype->type != -1) {
|
|
stype->sock= verify_socket(lb, stype);
|
|
stype++;
|
|
}
|
|
/* leftovers are removed */
|
|
while(lb->first)
|
|
node_rem_socket(ntree, lb, lb->first);
|
|
/* and we put back the verified sockets */
|
|
stype= stype_first;
|
|
while(stype->type != -1) {
|
|
BLI_addtail(lb, stype->sock);
|
|
stype++;
|
|
}
|
|
}
|
|
}
|
|
|
|
void nodeVerifyType(bNodeTree *ntree, bNode *node)
|
|
{
|
|
bNodeType *ntype= node->typeinfo;
|
|
|
|
if(ntype) {
|
|
/* might add some other verify stuff here */
|
|
|
|
verify_socket_list(ntree, &node->inputs, ntype->inputs);
|
|
verify_socket_list(ntree, &node->outputs, ntype->outputs);
|
|
}
|
|
}
|
|
|
|
void ntreeVerifyTypes(bNodeTree *ntree)
|
|
{
|
|
bNode *node;
|
|
|
|
if((ntree->init & NTREE_TYPE_INIT)==0)
|
|
ntreeInitTypes(ntree);
|
|
|
|
/* check inputs and outputs, and remove or insert them */
|
|
for(node= ntree->nodes.first; node; node= node->next)
|
|
nodeVerifyType(ntree, node);
|
|
|
|
}
|
|
|
|
#pragma mark /* ************** Group stuff ********** */
|
|
|
|
/* prototype */
|
|
static void node_group_exec_func(void *data, bNode *node, bNodeStack **in, bNodeStack **out);
|
|
|
|
bNodeType node_group_typeinfo= {
|
|
/* type code */ NODE_GROUP,
|
|
/* name */ "Group",
|
|
/* width+range */ 120, 60, 200,
|
|
/* class+opts */ NODE_CLASS_GROUP, NODE_OPTIONS,
|
|
/* input sock */ NULL,
|
|
/* output sock */ NULL,
|
|
/* storage */ "",
|
|
/* execfunc */ node_group_exec_func,
|
|
|
|
};
|
|
|
|
/* tag internal sockets */
|
|
static void group_tag_internal_sockets(bNodeTree *ngroup)
|
|
{
|
|
bNode *node;
|
|
bNodeSocket *sock;
|
|
bNodeLink *link;
|
|
|
|
/* clear intern tag, but check already for hidden sockets */
|
|
for(node= ngroup->nodes.first; node; node= node->next) {
|
|
for(sock= node->inputs.first; sock; sock= sock->next)
|
|
sock->intern= sock->flag & SOCK_HIDDEN;
|
|
for(sock= node->outputs.first; sock; sock= sock->next)
|
|
sock->intern= sock->flag & SOCK_HIDDEN;
|
|
}
|
|
/* set tag */
|
|
for(link= ngroup->links.first; link; link= link->next) {
|
|
link->fromsock->intern= 1;
|
|
link->tosock->intern= 1;
|
|
}
|
|
|
|
/* remove link pointer to external links (only happens on create group) */
|
|
for(node= ngroup->nodes.first; node; node= node->next) {
|
|
for(sock= node->inputs.first; sock; sock= sock->next)
|
|
if(sock->intern==0)
|
|
sock->link= NULL;
|
|
}
|
|
|
|
/* set all intern sockets to own_index zero, makes sure that later use won't mixup */
|
|
for(node= ngroup->nodes.first; node; node= node->next) {
|
|
for(sock= node->inputs.first; sock; sock= sock->next)
|
|
if(sock->intern)
|
|
sock->own_index= 0;
|
|
for(sock= node->outputs.first; sock; sock= sock->next)
|
|
if(sock->intern)
|
|
sock->own_index= 0;
|
|
}
|
|
}
|
|
|
|
/* after editing group, new sockets are zero */
|
|
/* this routine ensures unique identifiers for zero sockets that are exposed */
|
|
static void group_verify_own_indices(bNodeTree *ngroup)
|
|
{
|
|
bNode *node;
|
|
bNodeSocket *sock;
|
|
|
|
for(node= ngroup->nodes.first; node; node= node->next) {
|
|
for(sock= node->inputs.first; sock; sock= sock->next)
|
|
if(sock->own_index==0 && sock->intern==0)
|
|
sock->own_index= ++(ngroup->cur_index);
|
|
for(sock= node->outputs.first; sock; sock= sock->next)
|
|
if(sock->own_index==0 && sock->intern==0)
|
|
sock->own_index= ++(ngroup->cur_index);
|
|
}
|
|
printf("internal index %d\n", ngroup->cur_index);
|
|
}
|
|
|
|
|
|
/* nodetrees can be used as groups, so we need typeinfo structs generated */
|
|
void ntreeMakeOwnType(bNodeTree *ngroup)
|
|
{
|
|
bNode *node;
|
|
bNodeSocket *sock;
|
|
int totin= 0, totout=0, a;
|
|
|
|
/* tags socket when internal linked */
|
|
group_tag_internal_sockets(ngroup);
|
|
|
|
/* ensure all sockets have own unique id */
|
|
group_verify_own_indices(ngroup);
|
|
|
|
/* counting stats */
|
|
for(node= ngroup->nodes.first; node; node= node->next) {
|
|
if(node->type==NODE_GROUP)
|
|
break;
|
|
for(sock= node->inputs.first; sock; sock= sock->next)
|
|
if(sock->intern==0)
|
|
totin++;
|
|
for(sock= node->outputs.first; sock; sock= sock->next)
|
|
if(sock->intern==0)
|
|
totout++;
|
|
}
|
|
/* debug: nodetrees in nodetrees not handled yet */
|
|
if(node) {
|
|
printf("group in group, not supported yet\n");
|
|
return;
|
|
}
|
|
|
|
/* free own type struct */
|
|
if(ngroup->owntype) {
|
|
if(ngroup->owntype->inputs)
|
|
MEM_freeN(ngroup->owntype->inputs);
|
|
if(ngroup->owntype->outputs)
|
|
MEM_freeN(ngroup->owntype->outputs);
|
|
MEM_freeN(ngroup->owntype);
|
|
}
|
|
|
|
/* make own type struct */
|
|
ngroup->owntype= MEM_mallocN(sizeof(bNodeType), "group type");
|
|
*ngroup->owntype= node_group_typeinfo;
|
|
|
|
/* input type arrays */
|
|
if(totin) {
|
|
bNodeSocketType *stype;
|
|
bNodeSocketType *inputs= MEM_mallocN(sizeof(bNodeSocketType)*(totin+1), "bNodeSocketType");
|
|
a= 0;
|
|
|
|
for(node= ngroup->nodes.first; node; node= node->next) {
|
|
/* nodes are presumed fully verified, stype and socket list are in sync */
|
|
stype= node->typeinfo->inputs;
|
|
for(sock= node->inputs.first; sock; sock= sock->next, stype++) {
|
|
if(sock->intern==0) {
|
|
/* debug only print */
|
|
if(stype==NULL || stype->type==-1) printf("group verification error %s\n", ngroup->id.name);
|
|
|
|
inputs[a]= *stype;
|
|
inputs[a].own_index= sock->own_index;
|
|
inputs[a].internsock= sock;
|
|
a++;
|
|
}
|
|
}
|
|
}
|
|
inputs[a].type= -1; /* terminator code */
|
|
ngroup->owntype->inputs= inputs;
|
|
}
|
|
|
|
/* output type arrays */
|
|
if(totout) {
|
|
bNodeSocketType *stype;
|
|
bNodeSocketType *outputs= MEM_mallocN(sizeof(bNodeSocketType)*(totout+1), "bNodeSocketType");
|
|
a= 0;
|
|
|
|
for(node= ngroup->nodes.first; node; node= node->next) {
|
|
/* nodes are presumed fully verified, stype and socket list are in sync */
|
|
stype= node->typeinfo->outputs;
|
|
for(sock= node->outputs.first; sock; sock= sock->next, stype++) {
|
|
if(sock->intern==0) {
|
|
/* debug only print */
|
|
if(stype==NULL || stype->type==-1) printf("group verification error %s\n", ngroup->id.name);
|
|
|
|
outputs[a]= *stype;
|
|
outputs[a].own_index= sock->own_index;
|
|
outputs[a].internsock= sock;
|
|
a++;
|
|
}
|
|
}
|
|
}
|
|
outputs[a].type= -1; /* terminator code */
|
|
ngroup->owntype->outputs= outputs;
|
|
}
|
|
|
|
/* voila, the nodetree has the full definition for generating group-node instances! */
|
|
}
|
|
|
|
|
|
static bNodeSocket *groupnode_find_tosock(bNode *gnode, int index)
|
|
{
|
|
bNodeSocket *sock;
|
|
|
|
for(sock= gnode->inputs.first; sock; sock= sock->next)
|
|
if(sock->to_index==index)
|
|
return sock;
|
|
return NULL;
|
|
}
|
|
|
|
static bNodeSocket *groupnode_find_fromsock(bNode *gnode, int index)
|
|
{
|
|
bNodeSocket *sock;
|
|
|
|
for(sock= gnode->outputs.first; sock; sock= sock->next)
|
|
if(sock->to_index==index)
|
|
return sock;
|
|
return NULL;
|
|
}
|
|
|
|
bNode *nodeMakeGroupFromSelected(bNodeTree *ntree)
|
|
{
|
|
bNodeLink *link, *linkn;
|
|
bNode *node, *gnode, *nextn;
|
|
bNodeTree *ngroup;
|
|
float min[2], max[2];
|
|
int totnode=0;
|
|
|
|
INIT_MINMAX2(min, max);
|
|
|
|
/* is there something to group? also do some clearing */
|
|
for(node= ntree->nodes.first; node; node= node->next) {
|
|
if(node->flag & NODE_SELECT) {
|
|
/* no groups in groups */
|
|
if(node->type==NODE_GROUP)
|
|
return NULL;
|
|
DO_MINMAX2( (&node->locx), min, max);
|
|
totnode++;
|
|
}
|
|
node->done= 0;
|
|
}
|
|
if(totnode==0) return NULL;
|
|
|
|
/* check if all connections are OK, no unselected node has both
|
|
inputs and outputs to a selection */
|
|
for(link= ntree->links.first; link; link= link->next) {
|
|
if(link->fromnode->flag & NODE_SELECT)
|
|
link->tonode->done |= 1;
|
|
if(link->tonode->flag & NODE_SELECT)
|
|
link->fromnode->done |= 2;
|
|
}
|
|
|
|
for(node= ntree->nodes.first; node; node= node->next) {
|
|
if((node->flag & NODE_SELECT)==0)
|
|
if(node->done==3)
|
|
break;
|
|
}
|
|
if(node)
|
|
return NULL;
|
|
|
|
/* OK! new nodetree */
|
|
ngroup= alloc_libblock(&G.main->nodetree, ID_NT, "NodeGroup");
|
|
ngroup->type= ntree->type;
|
|
ngroup->alltypes= ntree->alltypes;
|
|
|
|
/* move nodes over */
|
|
for(node= ntree->nodes.first; node; node= nextn) {
|
|
nextn= node->next;
|
|
if(node->flag & NODE_SELECT) {
|
|
BLI_remlink(&ntree->nodes, node);
|
|
BLI_addtail(&ngroup->nodes, node);
|
|
node->locx-= 0.5f*(min[0]+max[0]);
|
|
node->locy-= 0.5f*(min[1]+max[1]);
|
|
}
|
|
}
|
|
|
|
/* move links over */
|
|
for(link= ntree->links.first; link; link= linkn) {
|
|
linkn= link->next;
|
|
if(link->fromnode->flag & link->tonode->flag & NODE_SELECT) {
|
|
BLI_remlink(&ntree->links, link);
|
|
BLI_addtail(&ngroup->links, link);
|
|
}
|
|
}
|
|
|
|
/* now we can make own group typeinfo */
|
|
ntreeMakeOwnType(ngroup);
|
|
|
|
/* make group node */
|
|
gnode= nodeAddNodeType(ntree, NODE_GROUP, ngroup);
|
|
gnode->locx= 0.5f*(min[0]+max[0]);
|
|
gnode->locy= 0.5f*(min[1]+max[1]);
|
|
|
|
/* relink external sockets */
|
|
for(link= ntree->links.first; link; link= link->next) {
|
|
if(link->tonode->flag & NODE_SELECT) {
|
|
link->tonode= gnode;
|
|
link->tosock= groupnode_find_tosock(gnode, link->tosock->own_index);
|
|
if(link->tosock==NULL) printf("Bad!\n");
|
|
}
|
|
else if(link->fromnode->flag & NODE_SELECT) {
|
|
link->fromnode= gnode;
|
|
link->fromsock= groupnode_find_fromsock(gnode, link->fromsock->own_index);
|
|
if(link->fromsock==NULL) printf("Bad!\n");
|
|
}
|
|
}
|
|
|
|
return gnode;
|
|
}
|
|
|
|
/* note: ungroup: group_indices zero! */
|
|
|
|
/* here's a nasty little one, need to check users... */
|
|
/* should become callbackable... */
|
|
void nodeVerifyGroup(bNodeTree *ngroup)
|
|
{
|
|
Material *ma;
|
|
|
|
/* group changed, so we rebuild the type definition */
|
|
ntreeMakeOwnType(ngroup);
|
|
|
|
if(ngroup->type==NTREE_SHADER) {
|
|
for(ma= G.main->mat.first; ma; ma= ma->id.next) {
|
|
if(ma->nodetree) {
|
|
bNode *node;
|
|
|
|
/* find if group is in tree */
|
|
for(node= ma->nodetree->nodes.first; node; node= node->next)
|
|
if(node->id == (ID *)ngroup)
|
|
break;
|
|
|
|
if(node) {
|
|
/* set all type pointers OK */
|
|
ntreeInitTypes(ma->nodetree);
|
|
|
|
for(node= ma->nodetree->nodes.first; node; node= node->next)
|
|
if(node->id == (ID *)ngroup)
|
|
nodeVerifyType(ma->nodetree, node);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* also to check all users... */
|
|
/* should become callbackable... */
|
|
void nodeGroupSocketUseFlags(bNodeTree *ngroup)
|
|
{
|
|
bNode *node;
|
|
bNodeSocket *sock;
|
|
Material *ma;
|
|
|
|
/* clear flags */
|
|
for(node= ngroup->nodes.first; node; node= node->next) {
|
|
for(sock= node->inputs.first; sock; sock= sock->next)
|
|
sock->flag &= ~SOCK_IN_USE;
|
|
for(sock= node->outputs.first; sock; sock= sock->next)
|
|
sock->flag &= ~SOCK_IN_USE;
|
|
}
|
|
|
|
/* tag all thats in use */
|
|
if(ngroup->type==NTREE_SHADER) {
|
|
for(ma= G.main->mat.first; ma; ma= ma->id.next) {
|
|
if(ma->nodetree) {
|
|
for(node= ma->nodetree->nodes.first; node; node= node->next) {
|
|
if(node->id==(ID *)ngroup) {
|
|
for(sock= node->inputs.first; sock; sock= sock->next)
|
|
if(sock->link)
|
|
if(sock->tosock)
|
|
sock->tosock->flag |= SOCK_IN_USE;
|
|
for(sock= node->outputs.first; sock; sock= sock->next)
|
|
if(nodeCountSocketLinks(ma->nodetree, sock))
|
|
if(sock->tosock)
|
|
sock->tosock->flag |= SOCK_IN_USE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void find_node_with_socket(bNodeTree *ntree, bNodeSocket *sock, bNode **nodep, int *sockindex)
|
|
{
|
|
bNode *node;
|
|
bNodeSocket *tsock;
|
|
int index;
|
|
|
|
for(node= ntree->nodes.first; node; node= node->next) {
|
|
for(index=0, tsock= node->inputs.first; tsock; tsock= tsock->next, index++)
|
|
if(tsock==sock)
|
|
break;
|
|
if(tsock)
|
|
break;
|
|
for(index=0, tsock= node->outputs.first; tsock; tsock= tsock->next, index++)
|
|
if(tsock==sock)
|
|
break;
|
|
if(tsock)
|
|
break;
|
|
}
|
|
if(node) {
|
|
*nodep= node;
|
|
*sockindex= index;
|
|
}
|
|
else {
|
|
*nodep= NULL;
|
|
}
|
|
}
|
|
|
|
/* returns 1 if its OK */
|
|
int nodeGroupUnGroup(bNodeTree *ntree, bNode *gnode)
|
|
{
|
|
bNodeLink *link, *linkn;
|
|
bNode *node, *nextn;
|
|
bNodeTree *ngroup, *wgroup;
|
|
int index;
|
|
|
|
ngroup= (bNodeTree *)gnode->id;
|
|
if(ngroup==NULL) return 0;
|
|
|
|
/* clear new pointers, set in copytree */
|
|
for(node= ntree->nodes.first; node; node= node->next)
|
|
node->new= NULL;
|
|
|
|
wgroup= ntreeCopyTree(ngroup, 0);
|
|
|
|
/* add the nodes into the ntree */
|
|
for(node= wgroup->nodes.first; node; node= nextn) {
|
|
nextn= node->next;
|
|
BLI_remlink(&wgroup->nodes, node);
|
|
BLI_addtail(&ntree->nodes, node);
|
|
node->locx+= gnode->locx;
|
|
node->locy+= gnode->locy;
|
|
node->flag |= NODE_SELECT;
|
|
}
|
|
/* and the internal links */
|
|
for(link= wgroup->links.first; link; link= linkn) {
|
|
linkn= link->next;
|
|
BLI_remlink(&wgroup->links, link);
|
|
BLI_addtail(&ntree->links, link);
|
|
}
|
|
|
|
/* restore links to and from the gnode */
|
|
for(link= ntree->links.first; link; link= link->next) {
|
|
if(link->tonode==gnode) {
|
|
/* link->tosock->tosock is on the node we look for */
|
|
find_node_with_socket(ngroup, link->tosock->tosock, &nextn, &index);
|
|
if(nextn==NULL) printf("wrong stuff!\n");
|
|
else if(nextn->new==NULL) printf("wrong stuff too!\n");
|
|
else {
|
|
link->tonode= nextn->new;
|
|
link->tosock= BLI_findlink(&link->tonode->inputs, index);
|
|
}
|
|
}
|
|
else if(link->fromnode==gnode) {
|
|
/* link->fromsock->tosock is on the node we look for */
|
|
find_node_with_socket(ngroup, link->fromsock->tosock, &nextn, &index);
|
|
if(nextn==NULL) printf("1 wrong stuff!\n");
|
|
else if(nextn->new==NULL) printf("1 wrong stuff too!\n");
|
|
else {
|
|
link->fromnode= nextn->new;
|
|
link->fromsock= BLI_findlink(&link->fromnode->outputs, index);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* remove the gnode & work tree */
|
|
ntreeFreeTree(wgroup);
|
|
MEM_freeN(wgroup);
|
|
|
|
nodeFreeNode(ntree, gnode);
|
|
|
|
return 1;
|
|
}
|
|
|
|
#pragma mark /* ************** Add stuff ********** */
|
|
|
|
bNode *nodeAddNodeType(bNodeTree *ntree, int type, bNodeTree *ngroup)
|
|
{
|
|
bNode *node;
|
|
bNodeType *ntype= node_get_type(ntree, type, ngroup);
|
|
bNodeSocketType *stype;
|
|
|
|
node= MEM_callocN(sizeof(bNode), "new node");
|
|
BLI_addtail(&ntree->nodes, node);
|
|
node->typeinfo= ntype;
|
|
|
|
BLI_strncpy(node->name, ntype->name, NODE_MAXSTR);
|
|
node->type= ntype->type;
|
|
node->flag= NODE_SELECT|ntype->flag;
|
|
node->width= ntype->width;
|
|
node->miniwidth= 15.0f; /* small value only, allows print of first chars */
|
|
|
|
if(type==NODE_GROUP)
|
|
node->id= (ID *)ngroup;
|
|
|
|
if(ntype->inputs) {
|
|
stype= ntype->inputs;
|
|
while(stype->type != -1) {
|
|
node_add_socket_type(&node->inputs, stype);
|
|
stype++;
|
|
}
|
|
}
|
|
if(ntype->outputs) {
|
|
stype= ntype->outputs;
|
|
while(stype->type != -1) {
|
|
node_add_socket_type(&node->outputs, stype);
|
|
stype++;
|
|
}
|
|
}
|
|
|
|
/* need init handler later? */
|
|
if(ntree->type==NTREE_SHADER) {
|
|
if(type==SH_NODE_MATERIAL)
|
|
node->custom1= SH_NODE_MAT_DIFF|SH_NODE_MAT_SPEC;
|
|
else if(node->type==SH_NODE_VALTORGB)
|
|
node->storage= add_colorband(1);
|
|
}
|
|
|
|
return node;
|
|
}
|
|
|
|
/* keep socket listorder identical, for copying links */
|
|
/* ntree is the target tree */
|
|
bNode *nodeCopyNode(struct bNodeTree *ntree, struct bNode *node)
|
|
{
|
|
bNode *nnode= MEM_callocN(sizeof(bNode), "dupli node");
|
|
bNodeSocket *sock;
|
|
|
|
*nnode= *node;
|
|
BLI_addtail(&ntree->nodes, nnode);
|
|
|
|
duplicatelist(&nnode->inputs, &node->inputs);
|
|
for(sock= nnode->inputs.first; sock; sock= sock->next)
|
|
sock->own_index= 0;
|
|
|
|
duplicatelist(&nnode->outputs, &node->outputs);
|
|
for(sock= nnode->outputs.first; sock; sock= sock->next)
|
|
sock->own_index= 0;
|
|
|
|
if(nnode->id)
|
|
nnode->id->us++;
|
|
|
|
if(nnode->storage)
|
|
nnode->storage= MEM_dupallocN(nnode->storage);
|
|
|
|
node->new= nnode;
|
|
nnode->new= NULL;
|
|
nnode->preview= NULL;
|
|
|
|
return nnode;
|
|
}
|
|
|
|
bNodeLink *nodeAddLink(bNodeTree *ntree, bNode *fromnode, bNodeSocket *fromsock, bNode *tonode, bNodeSocket *tosock)
|
|
{
|
|
bNodeLink *link= MEM_callocN(sizeof(bNodeLink), "link");
|
|
|
|
BLI_addtail(&ntree->links, link);
|
|
link->fromnode= fromnode;
|
|
link->fromsock= fromsock;
|
|
link->tonode= tonode;
|
|
link->tosock= tosock;
|
|
|
|
return link;
|
|
}
|
|
|
|
void nodeRemLink(bNodeTree *ntree, bNodeLink *link)
|
|
{
|
|
BLI_remlink(&ntree->links, link);
|
|
if(link->tosock)
|
|
link->tosock->link= NULL;
|
|
MEM_freeN(link);
|
|
}
|
|
|
|
|
|
bNodeTree *ntreeAddTree(int type)
|
|
{
|
|
bNodeTree *ntree= MEM_callocN(sizeof(bNodeTree), "new node tree");
|
|
ntree->type= type;
|
|
|
|
ntreeInitTypes(ntree);
|
|
return ntree;
|
|
}
|
|
|
|
#pragma mark /* ************** Free stuff ********** */
|
|
|
|
/* goes over entire tree */
|
|
static void node_unlink_node(bNodeTree *ntree, bNode *node)
|
|
{
|
|
bNodeLink *link, *next;
|
|
bNodeSocket *sock;
|
|
ListBase *lb;
|
|
|
|
for(link= ntree->links.first; link; link= next) {
|
|
next= link->next;
|
|
|
|
if(link->fromnode==node)
|
|
lb= &node->outputs;
|
|
else if(link->tonode==node)
|
|
lb= &node->inputs;
|
|
else
|
|
lb= NULL;
|
|
|
|
if(lb) {
|
|
for(sock= lb->first; sock; sock= sock->next) {
|
|
if(link->fromsock==sock || link->tosock==sock)
|
|
break;
|
|
}
|
|
if(sock) {
|
|
nodeRemLink(ntree, link);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void nodeFreeNode(bNodeTree *ntree, bNode *node)
|
|
{
|
|
if(ntree) {
|
|
node_unlink_node(ntree, node);
|
|
BLI_remlink(&ntree->nodes, node);
|
|
}
|
|
if(node->id)
|
|
node->id->us--;
|
|
|
|
BLI_freelistN(&node->inputs);
|
|
BLI_freelistN(&node->outputs);
|
|
|
|
if(node->preview) {
|
|
if(node->preview->rect)
|
|
MEM_freeN(node->preview->rect);
|
|
MEM_freeN(node->preview);
|
|
}
|
|
if(node->storage)
|
|
MEM_freeN(node->storage);
|
|
|
|
MEM_freeN(node);
|
|
}
|
|
|
|
/* do not free ntree itself here, free_libblock calls this function too */
|
|
void ntreeFreeTree(bNodeTree *ntree)
|
|
{
|
|
bNode *node, *next;
|
|
|
|
for(node= ntree->nodes.first; node; node= next) {
|
|
next= node->next;
|
|
nodeFreeNode(NULL, node); /* NULL -> no unlinking needed */
|
|
}
|
|
BLI_freelistN(&ntree->links);
|
|
|
|
if(ntree->owntype) {
|
|
if(ntree->owntype->inputs)
|
|
MEM_freeN(ntree->owntype->inputs);
|
|
if(ntree->owntype->outputs)
|
|
MEM_freeN(ntree->owntype->outputs);
|
|
MEM_freeN(ntree->owntype);
|
|
}
|
|
}
|
|
|
|
bNodeTree *ntreeCopyTree(bNodeTree *ntree, int internal_select)
|
|
{
|
|
bNodeTree *newtree;
|
|
bNode *node, *nnode, *last;
|
|
bNodeLink *link, *nlink;
|
|
bNodeSocket *sock;
|
|
int a;
|
|
|
|
if(ntree==NULL) return NULL;
|
|
|
|
if(internal_select==0) {
|
|
newtree= MEM_dupallocN(ntree);
|
|
newtree->nodes.first= newtree->nodes.last= NULL;
|
|
newtree->links.first= newtree->links.last= NULL;
|
|
}
|
|
else
|
|
newtree= ntree;
|
|
|
|
last= ntree->nodes.last;
|
|
for(node= ntree->nodes.first; node; node= node->next) {
|
|
|
|
node->new= NULL;
|
|
if(internal_select==0 || (node->flag & NODE_SELECT)) {
|
|
nnode= nodeCopyNode(newtree, node); /* sets node->new */
|
|
if(internal_select) {
|
|
node->flag &= ~NODE_SELECT;
|
|
nnode->flag |= NODE_SELECT;
|
|
}
|
|
node->flag &= ~NODE_ACTIVE;
|
|
}
|
|
if(node==last) break;
|
|
}
|
|
|
|
/* check for copying links */
|
|
for(link= ntree->links.first; link; link= link->next) {
|
|
if(link->fromnode->new && link->tonode->new) {
|
|
nlink= nodeAddLink(newtree, link->fromnode->new, NULL, link->tonode->new, NULL);
|
|
/* sockets were copied in order */
|
|
for(a=0, sock= link->fromnode->outputs.first; sock; sock= sock->next, a++) {
|
|
if(sock==link->fromsock)
|
|
break;
|
|
}
|
|
nlink->fromsock= BLI_findlink(&link->fromnode->new->outputs, a);
|
|
|
|
for(a=0, sock= link->tonode->inputs.first; sock; sock= sock->next, a++) {
|
|
if(sock==link->tosock)
|
|
break;
|
|
}
|
|
nlink->tosock= BLI_findlink(&link->tonode->new->inputs, a);
|
|
}
|
|
}
|
|
|
|
/* own type definition for group usage */
|
|
if(internal_select==0) {
|
|
if(ntree->owntype) {
|
|
newtree->owntype= MEM_dupallocN(ntree->owntype);
|
|
if(ntree->owntype->inputs)
|
|
newtree->owntype->inputs= MEM_dupallocN(ntree->owntype->inputs);
|
|
if(ntree->owntype->outputs)
|
|
newtree->owntype->outputs= MEM_dupallocN(ntree->owntype->outputs);
|
|
}
|
|
}
|
|
return newtree;
|
|
}
|
|
|
|
#pragma mark /* ************ find stuff *************** */
|
|
|
|
bNodeLink *nodeFindLink(bNodeTree *ntree, bNodeSocket *from, bNodeSocket *to)
|
|
{
|
|
bNodeLink *link;
|
|
|
|
for(link= ntree->links.first; link; link= link->next) {
|
|
if(link->fromsock==from && link->tosock==to)
|
|
return link;
|
|
if(link->fromsock==to && link->tosock==from) /* hrms? */
|
|
return link;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
int nodeCountSocketLinks(bNodeTree *ntree, bNodeSocket *sock)
|
|
{
|
|
bNodeLink *link;
|
|
int tot= 0;
|
|
|
|
for(link= ntree->links.first; link; link= link->next) {
|
|
if(link->fromsock==sock || link->tosock==sock)
|
|
tot++;
|
|
}
|
|
return tot;
|
|
}
|
|
|
|
bNode *nodeGetActive(bNodeTree *ntree)
|
|
{
|
|
bNode *node;
|
|
|
|
if(ntree==NULL) return NULL;
|
|
|
|
for(node= ntree->nodes.first; node; node= node->next)
|
|
if(node->flag & NODE_ACTIVE)
|
|
break;
|
|
return node;
|
|
}
|
|
|
|
/* two active flags, ID nodes have special flag for buttons display */
|
|
bNode *nodeGetActiveID(bNodeTree *ntree, short idtype)
|
|
{
|
|
bNode *node;
|
|
|
|
if(ntree==NULL) return NULL;
|
|
|
|
for(node= ntree->nodes.first; node; node= node->next)
|
|
if(node->id && GS(node->id->name)==idtype)
|
|
if(node->flag & NODE_ACTIVE_ID)
|
|
break;
|
|
return node;
|
|
}
|
|
|
|
/* two active flags, ID nodes have special flag for buttons display */
|
|
void nodeClearActiveID(bNodeTree *ntree, short idtype)
|
|
{
|
|
bNode *node;
|
|
|
|
if(ntree==NULL) return;
|
|
|
|
for(node= ntree->nodes.first; node; node= node->next)
|
|
if(node->id && GS(node->id->name)==idtype)
|
|
node->flag &= ~NODE_ACTIVE_ID;
|
|
}
|
|
|
|
/* two active flags, ID nodes have special flag for buttons display */
|
|
void nodeSetActive(bNodeTree *ntree, bNode *node)
|
|
{
|
|
bNode *tnode;
|
|
|
|
/* make sure only one node is active, and only one per ID type */
|
|
for(tnode= ntree->nodes.first; tnode; tnode= tnode->next) {
|
|
tnode->flag &= ~NODE_ACTIVE;
|
|
|
|
if(node->id && tnode->id) {
|
|
if(GS(node->id->name) == GS(tnode->id->name))
|
|
tnode->flag &= ~NODE_ACTIVE_ID;
|
|
}
|
|
}
|
|
|
|
node->flag |= NODE_ACTIVE;
|
|
if(node->id)
|
|
node->flag |= NODE_ACTIVE_ID;
|
|
}
|
|
|
|
#pragma mark /* ************** dependency stuff *********** */
|
|
|
|
/* node is guaranteed to be not checked before */
|
|
static int node_recurs_check(bNode *node, bNode ***nsort, int level)
|
|
{
|
|
bNode *fromnode;
|
|
bNodeSocket *sock;
|
|
int has_inputlinks= 0;
|
|
|
|
node->done= 1;
|
|
level++;
|
|
|
|
for(sock= node->inputs.first; sock; sock= sock->next) {
|
|
if(sock->link) {
|
|
has_inputlinks= 1;
|
|
fromnode= sock->link->fromnode;
|
|
if(fromnode->done==0) {
|
|
fromnode->level= node_recurs_check(fromnode, nsort, level);
|
|
}
|
|
}
|
|
}
|
|
// printf("node sort %s level %d\n", node->name, level);
|
|
**nsort= node;
|
|
(*nsort)++;
|
|
|
|
if(has_inputlinks)
|
|
return level;
|
|
else
|
|
return 0xFFF;
|
|
}
|
|
|
|
void ntreeSolveOrder(bNodeTree *ntree)
|
|
{
|
|
bNode *node, **nodesort, **nsort;
|
|
bNodeSocket *sock;
|
|
bNodeLink *link;
|
|
int a, totnode=0;
|
|
|
|
/* set links pointers the input sockets, to find dependencies */
|
|
/* first clear data */
|
|
for(node= ntree->nodes.first; node; node= node->next) {
|
|
node->done= 0;
|
|
totnode++;
|
|
for(sock= node->inputs.first; sock; sock= sock->next)
|
|
sock->link= NULL;
|
|
}
|
|
if(totnode==0)
|
|
return;
|
|
|
|
for(link= ntree->links.first; link; link= link->next) {
|
|
link->tosock->link= link;
|
|
}
|
|
|
|
nsort= nodesort= MEM_callocN(totnode*sizeof(void *), "sorted node array");
|
|
|
|
/* recursive check */
|
|
for(node= ntree->nodes.first; node; node= node->next) {
|
|
if(node->done==0) {
|
|
node->level= node_recurs_check(node, &nsort, 0);
|
|
}
|
|
}
|
|
|
|
/* re-insert nodes in order, first a paranoia check */
|
|
for(a=0; a<totnode; a++) {
|
|
if(nodesort[a]==NULL)
|
|
break;
|
|
}
|
|
if(a<totnode)
|
|
printf("sort error in node tree");
|
|
else {
|
|
ntree->nodes.first= ntree->nodes.last= NULL;
|
|
for(a=0; a<totnode; a++)
|
|
BLI_addtail(&ntree->nodes, nodesort[a]);
|
|
}
|
|
|
|
MEM_freeN(nodesort);
|
|
|
|
/* find the active outputs, tree type dependant, might become handler */
|
|
if(ntree->type==NTREE_SHADER) {
|
|
/* shader nodes only accepts one output */
|
|
int output= 0;
|
|
|
|
for(node= ntree->nodes.first; node; node= node->next) {
|
|
if(node->typeinfo->nclass==NODE_CLASS_OUTPUT) {
|
|
if(output==0)
|
|
node->flag |= NODE_DO_OUTPUT;
|
|
else
|
|
node->flag &= ~NODE_DO_OUTPUT;
|
|
output= 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* here we could recursively set which nodes have to be done,
|
|
might be different for editor or for "real" use... */
|
|
|
|
|
|
|
|
}
|
|
|
|
#pragma mark /* *************** preview *********** */
|
|
|
|
/* if node->preview, then we assume the rect to exist */
|
|
|
|
static void nodeInitPreview(bNode *node, int xsize, int ysize)
|
|
{
|
|
/* signal we don't do anything, preview writing is protected */
|
|
if(xsize==0 || ysize==0)
|
|
return;
|
|
|
|
/* sanity checks & initialize */
|
|
if(node->preview) {
|
|
if(node->preview->xsize!=xsize && node->preview->ysize!=ysize) {
|
|
MEM_freeN(node->preview->rect);
|
|
node->preview->rect= NULL;
|
|
}
|
|
}
|
|
|
|
if(node->preview==NULL) {
|
|
node->preview= MEM_callocN(sizeof(bNodePreview), "node preview");
|
|
printf("added preview %s\n", node->name);
|
|
}
|
|
if(node->preview->rect==NULL) {
|
|
node->preview->rect= MEM_callocN(4*xsize + xsize*ysize*sizeof(float)*4, "node preview rect");
|
|
node->preview->xsize= xsize;
|
|
node->preview->ysize= ysize;
|
|
}
|
|
}
|
|
|
|
void ntreeInitPreview(bNodeTree *ntree, int xsize, int ysize)
|
|
{
|
|
bNode *node;
|
|
|
|
for(node= ntree->nodes.first; node; node= node->next) {
|
|
if(node->typeinfo->flag & NODE_PREVIEW) /* hrms, check for closed nodes? */
|
|
nodeInitPreview(node, xsize, ysize);
|
|
}
|
|
}
|
|
|
|
void nodeAddToPreview(bNode *node, float *col, int x, int y)
|
|
{
|
|
bNodePreview *preview= node->preview;
|
|
if(preview) {
|
|
if(x>=0 && y>=0) {
|
|
if(x<preview->xsize && y<preview->ysize) {
|
|
float *tar= preview->rect+ 4*((preview->xsize*y) + x);
|
|
QUATCOPY(tar, col);
|
|
}
|
|
else printf("prv out bound x y %d %d\n", x, y);
|
|
}
|
|
else printf("prv out bound x y %d %d\n", x, y);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
#pragma mark /* ******************* executing ************* */
|
|
|
|
/* see notes at ntreeBeginExecTree */
|
|
static void group_node_get_stack(bNode *node, bNodeStack *stack, bNodeStack **in, bNodeStack **out, bNodeStack **gin, bNodeStack **gout)
|
|
{
|
|
bNodeSocket *sock;
|
|
|
|
/* build pointer stack */
|
|
for(sock= node->inputs.first; sock; sock= sock->next) {
|
|
if(sock->intern) {
|
|
/* yep, intern can have link or is hidden socket */
|
|
if(sock->link)
|
|
*(in++)= stack + sock->link->fromsock->stack_index;
|
|
else
|
|
*(in++)= &sock->ns;
|
|
}
|
|
else
|
|
*(in++)= gin[sock->stack_index_ext];
|
|
}
|
|
|
|
for(sock= node->outputs.first; sock; sock= sock->next) {
|
|
if(sock->intern)
|
|
*(out++)= stack + sock->stack_index;
|
|
else
|
|
*(out++)= gout[sock->stack_index_ext];
|
|
}
|
|
}
|
|
|
|
static void node_group_exec_func(void *data, bNode *gnode, bNodeStack **in, bNodeStack **out)
|
|
{
|
|
bNode *node;
|
|
bNodeTree *ntree= (bNodeTree *)gnode->id;
|
|
bNodeStack *nsin[MAX_SOCKET]; /* arbitrary... watch this */
|
|
bNodeStack *nsout[MAX_SOCKET]; /* arbitrary... watch this */
|
|
|
|
if(ntree==NULL) return;
|
|
|
|
if(ntree->init & NTREE_EXEC_INIT) {
|
|
for(node= ntree->nodes.first; node; node= node->next) {
|
|
if(node->typeinfo->execfunc) {
|
|
group_node_get_stack(node, ntree->stack, nsin, nsout, in, out);
|
|
node->typeinfo->execfunc(data, node, nsin, nsout);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* stack indices make sure all nodes only write in allocated data, for making it thread safe */
|
|
/* per tree (and per group) unique indices are created */
|
|
/* the index_ext we need to be able to map from groups to the group-node own stack */
|
|
|
|
void ntreeBeginExecTree(bNodeTree *ntree)
|
|
{
|
|
bNode *node;
|
|
bNodeSocket *sock;
|
|
int index= 0, index_in= 0, index_out= 0;
|
|
|
|
if((ntree->init & NTREE_TYPE_INIT)==0)
|
|
ntreeInitTypes(ntree);
|
|
if(ntree->init & NTREE_EXEC_INIT)
|
|
return;
|
|
|
|
/* create indices for stack, check preview */
|
|
for(node= ntree->nodes.first; node; node= node->next) {
|
|
|
|
for(sock= node->inputs.first; sock; sock= sock->next) {
|
|
if(sock->intern==0)
|
|
sock->stack_index_ext= index_in++;
|
|
}
|
|
|
|
for(sock= node->outputs.first; sock; sock= sock->next) {
|
|
sock->stack_index= index++;
|
|
if(sock->intern==0)
|
|
sock->stack_index_ext= index_out++;
|
|
}
|
|
|
|
if(node->type==NODE_GROUP) {
|
|
if(node->id) {
|
|
|
|
ntreeBeginExecTree((bNodeTree *)node->id);
|
|
|
|
/* copy internal data from internal nodes to own input sockets */
|
|
for(sock= node->inputs.first; sock; sock= sock->next) {
|
|
if(sock->tosock) {
|
|
sock->ns= sock->tosock->ns;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(index) {
|
|
bNodeStack *ns;
|
|
int a;
|
|
|
|
ns=ntree->stack= MEM_callocN(index*sizeof(bNodeStack), "node stack");
|
|
for(a=0; a<index; a++, ns++) ns->hasinput= 1;
|
|
}
|
|
|
|
ntree->init |= NTREE_EXEC_INIT;
|
|
}
|
|
|
|
void ntreeEndExecTree(bNodeTree *ntree)
|
|
{
|
|
bNode *node;
|
|
|
|
if(ntree->init & NTREE_EXEC_INIT) {
|
|
if(ntree->stack) {
|
|
MEM_freeN(ntree->stack);
|
|
ntree->stack= NULL;
|
|
}
|
|
|
|
ntree->init &= ~NTREE_EXEC_INIT;
|
|
|
|
for(node= ntree->nodes.first; node; node= node->next) {
|
|
if(node->type==NODE_GROUP) {
|
|
if(node->id) {
|
|
ntreeEndExecTree((bNodeTree *)node->id);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
static void node_get_stack(bNode *node, bNodeStack *stack, bNodeStack **in, bNodeStack **out)
|
|
{
|
|
bNodeSocket *sock;
|
|
|
|
/* build pointer stack */
|
|
for(sock= node->inputs.first; sock; sock= sock->next) {
|
|
if(sock->link)
|
|
*(in++)= stack + sock->link->fromsock->stack_index;
|
|
else
|
|
*(in++)= &sock->ns;
|
|
}
|
|
|
|
for(sock= node->outputs.first; sock; sock= sock->next) {
|
|
*(out++)= stack + sock->stack_index;
|
|
}
|
|
}
|
|
|
|
/* nodes are presorted, so exec is in order of list */
|
|
void ntreeExecTree(bNodeTree *ntree)
|
|
{
|
|
bNode *node;
|
|
bNodeStack *nsin[MAX_SOCKET]; /* arbitrary... watch this */
|
|
bNodeStack *nsout[MAX_SOCKET]; /* arbitrary... watch this */
|
|
|
|
/* only when initialized */
|
|
if(ntree->init & NTREE_EXEC_INIT) {
|
|
for(node= ntree->nodes.first; node; node= node->next) {
|
|
if(node->typeinfo->execfunc) {
|
|
node_get_stack(node, ntree->stack, nsin, nsout);
|
|
node->typeinfo->execfunc(ntree->data, node, nsin, nsout);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/* clear one pixel in all the preview images */
|
|
void ntreeClearPixelTree(bNodeTree *ntree, int x, int y)
|
|
{
|
|
bNode *node;
|
|
float vec[4]= {0.0f, 0.0f, 0.0f, 0.0f};
|
|
|
|
/* only when initialized */
|
|
if(ntree->init & NTREE_EXEC_INIT) {
|
|
for(node= ntree->nodes.first; node; node= node->next) {
|
|
if(node->preview)
|
|
nodeAddToPreview(node, vec, x, y);
|
|
}
|
|
}
|
|
}
|