Files
test2/source
Philipp Oeser eaf9ae643b Fix T82624: Skin modifiers root bone cannot be moved
When creating an armature from the skin modifier, resulting bones would
always be flagged BONE_CONNECTED.
Those bones cannot be transformed (just rotated).

Now only flag bones that really have a parent BONE_CONNECTED.

Maniphest Tasks: T82624

Differential Revision: https://developer.blender.org/D9534
2020-11-12 11:20:24 +01:00
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