Most likely will not compile for others, I'd appreciate any build errors and missing files reports (I can never seem to get everything committed and all the build systems working without help). Porting over the sculpt/multires tools was a breeze, thanks goes to brecht for a design that didn't exclude ngons and was easy to port. Note that I've not tested externally-backed multires file support yet. Also, I still need to write version patch code for some cases. Some notes: * Like trunk, topological changes don't update multires right, so e.g. subdivide will duplicate multires data on the new faces, instead of subdividing it. * If you set the debug value (ctrl-alt-d) to 1 it'll turn on my experiments in speeding up sculpting on higher-res multires meshes (but note it makes partial redraw not completely accurate). * There's a bug where you have to go through editmode to get out of sculpt mode, not sure if I inherited or created this myself.
2410 lines
67 KiB
C
2410 lines
67 KiB
C
/*
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2006 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Ben Batt <benbatt@gmail.com>
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*
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* ***** END GPL LICENSE BLOCK *****
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*
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* Implementation of CDDerivedMesh.
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*
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* BKE_cdderivedmesh.h contains the function prototypes for this file.
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*
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*/
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/* TODO maybe BIF_gl.h should include string.h? */
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#include <string.h>
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#include "BIF_gl.h"
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#include "BKE_cdderivedmesh.h"
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#include "BKE_customdata.h"
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#include "BKE_DerivedMesh.h"
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#include "BKE_displist.h"
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#include "BKE_global.h"
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#include "BKE_mesh.h"
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#include "BKE_multires.h"
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#include "BKE_utildefines.h"
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#include "BKE_tessmesh.h"
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#include "BLI_editVert.h"
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#include "BLI_scanfill.h"
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#include "BLI_math.h"
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#include "BLI_blenlib.h"
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#include "BLI_edgehash.h"
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#include "BLI_editVert.h"
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#include "BLI_pbvh.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_object_fluidsim.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "MEM_guardedalloc.h"
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#include "gpu_buffers.h"
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#include "GPU_draw.h"
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#include "GPU_extensions.h"
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#include "GPU_material.h"
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#include <string.h>
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#include <limits.h>
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#include <math.h>
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typedef struct {
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DerivedMesh dm;
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/* these point to data in the DerivedMesh custom data layers,
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they are only here for efficiency and convenience **/
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MVert *mvert;
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MEdge *medge;
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MFace *mface;
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MLoop *mloop;
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MPoly *mpoly;
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/* Cached */
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struct PBVH *pbvh;
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/* Mesh connectivity */
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struct ListBase *fmap;
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struct IndexNode *fmap_mem;
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} CDDerivedMesh;
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DMFaceIter *cdDM_newFaceIter(DerivedMesh *source);
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/**************** DerivedMesh interface functions ****************/
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static int cdDM_getNumVerts(DerivedMesh *dm)
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{
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return dm->numVertData;
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}
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static int cdDM_getNumEdges(DerivedMesh *dm)
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{
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return dm->numEdgeData;
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}
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static int cdDM_getNumTessFaces(DerivedMesh *dm)
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{
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return dm->numFaceData;
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}
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static int cdDM_getNumFaces(DerivedMesh *dm)
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{
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return dm->numPolyData;
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}
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static void cdDM_getVert(DerivedMesh *dm, int index, MVert *vert_r)
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{
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CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
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*vert_r = cddm->mvert[index];
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}
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static void cdDM_getEdge(DerivedMesh *dm, int index, MEdge *edge_r)
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{
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CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
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*edge_r = cddm->medge[index];
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}
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static void cdDM_getFace(DerivedMesh *dm, int index, MFace *face_r)
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{
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CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
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*face_r = cddm->mface[index];
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}
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static void cdDM_copyVertArray(DerivedMesh *dm, MVert *vert_r)
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{
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CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
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memcpy(vert_r, cddm->mvert, sizeof(*vert_r) * dm->numVertData);
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}
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static void cdDM_copyEdgeArray(DerivedMesh *dm, MEdge *edge_r)
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{
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CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
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memcpy(edge_r, cddm->medge, sizeof(*edge_r) * dm->numEdgeData);
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}
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static void cdDM_copyFaceArray(DerivedMesh *dm, MFace *face_r)
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{
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CDDerivedMesh *cddm = (CDDerivedMesh *)dm;
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memcpy(face_r, cddm->mface, sizeof(*face_r) * dm->numFaceData);
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}
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static void cdDM_getMinMax(DerivedMesh *dm, float min_r[3], float max_r[3])
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{
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CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
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int i;
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if (dm->numVertData) {
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for (i=0; i<dm->numVertData; i++) {
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DO_MINMAX(cddm->mvert[i].co, min_r, max_r);
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}
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} else {
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min_r[0] = min_r[1] = min_r[2] = max_r[0] = max_r[1] = max_r[2] = 0.0;
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}
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}
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static void cdDM_getVertCo(DerivedMesh *dm, int index, float co_r[3])
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{
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CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
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VECCOPY(co_r, cddm->mvert[index].co);
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}
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static void cdDM_getVertCos(DerivedMesh *dm, float (*cos_r)[3])
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{
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MVert *mv = CDDM_get_verts(dm);
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int i;
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for(i = 0; i < dm->numVertData; i++, mv++)
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VECCOPY(cos_r[i], mv->co);
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}
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static void cdDM_getVertNo(DerivedMesh *dm, int index, float no_r[3])
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{
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CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
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short *no = cddm->mvert[index].no;
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no_r[0] = no[0]/32767.f;
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no_r[1] = no[1]/32767.f;
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no_r[2] = no[2]/32767.f;
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}
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static ListBase *cdDM_getFaceMap(DerivedMesh *dm)
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{
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CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
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if(!cddm->fmap) {
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create_vert_face_map(&cddm->fmap, &cddm->fmap_mem, cddm->mface,
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dm->getNumVerts(dm), dm->getNumFaces(dm));
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}
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return cddm->fmap;
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}
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static struct PBVH *cdDM_getPBVH(Object *ob, DerivedMesh *dm)
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{
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CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
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if(!cddm->pbvh && ob->type == OB_MESH) {
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Mesh *me= ob->data;
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cddm->pbvh = BLI_pbvh_new();
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BLI_pbvh_build_mesh(cddm->pbvh, me->mface, me->mvert,
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me->totface, me->totvert);
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}
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return cddm->pbvh;
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}
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static void cdDM_drawVerts(DerivedMesh *dm)
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{
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CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
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MVert *mv = cddm->mvert;
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int i;
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if( GPU_buffer_legacy(dm) ) {
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glBegin(GL_POINTS);
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for(i = 0; i < dm->numVertData; i++, mv++)
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glVertex3fv(mv->co);
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glEnd();
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}
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else { /* use OpenGL VBOs or Vertex Arrays instead for better, faster rendering */
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GPU_vertex_setup(dm);
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if( !GPU_buffer_legacy(dm) ) {
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glDrawArrays(GL_POINTS,0,dm->drawObject->nelements);
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}
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GPU_buffer_unbind();
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}
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}
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static void cdDM_drawUVEdges(DerivedMesh *dm)
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{
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CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
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MFace *mf = cddm->mface;
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MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
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int i;
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if(mf) {
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if( GPU_buffer_legacy(dm) ) {
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glBegin(GL_LINES);
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for(i = 0; i < dm->numFaceData; i++, mf++, tf++) {
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if(!(mf->flag&ME_HIDE)) {
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glVertex2fv(tf->uv[0]);
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glVertex2fv(tf->uv[1]);
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glVertex2fv(tf->uv[1]);
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glVertex2fv(tf->uv[2]);
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if(!mf->v4) {
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glVertex2fv(tf->uv[2]);
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glVertex2fv(tf->uv[0]);
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} else {
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glVertex2fv(tf->uv[2]);
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glVertex2fv(tf->uv[3]);
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glVertex2fv(tf->uv[3]);
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glVertex2fv(tf->uv[0]);
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}
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}
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}
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glEnd();
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}
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else {
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int prevstart = 0;
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int prevdraw = 1;
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int draw = 1;
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int curpos = 0;
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GPU_uvedge_setup(dm);
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if( !GPU_buffer_legacy(dm) ) {
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for(i = 0; i < dm->numFaceData; i++, mf++) {
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if(mf->flag&ME_LOOSEEDGE) {
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draw = 1;
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}
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else {
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draw = 0;
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}
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if( prevdraw != draw ) {
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if( prevdraw > 0 && (curpos-prevstart) > 0) {
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glDrawArrays(GL_LINES,prevstart,curpos-prevstart);
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}
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prevstart = curpos;
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}
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if( mf->v4 ) {
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curpos += 8;
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}
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else {
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curpos += 6;
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}
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prevdraw = draw;
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}
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if( prevdraw > 0 && (curpos-prevstart) > 0 ) {
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glDrawArrays(GL_LINES,prevstart,curpos-prevstart);
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}
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}
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GPU_buffer_unbind();
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}
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}
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}
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static void cdDM_drawEdges(DerivedMesh *dm, int drawLooseEdges)
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{
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CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
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MVert *mvert = cddm->mvert;
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MEdge *medge = cddm->medge;
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int i;
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if( GPU_buffer_legacy(dm) ) {
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DEBUG_VBO( "Using legacy code. cdDM_drawEdges\n" );
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glBegin(GL_LINES);
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for(i = 0; i < dm->numEdgeData; i++, medge++) {
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if((medge->flag&ME_EDGEDRAW)
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&& (drawLooseEdges || !(medge->flag&ME_LOOSEEDGE))) {
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glVertex3fv(mvert[medge->v1].co);
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glVertex3fv(mvert[medge->v2].co);
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}
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}
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glEnd();
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}
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else { /* use OpenGL VBOs or Vertex Arrays instead for better, faster rendering */
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int prevstart = 0;
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int prevdraw = 1;
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int draw = 1;
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GPU_edge_setup(dm);
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if( !GPU_buffer_legacy(dm) ) {
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for(i = 0; i < dm->numEdgeData; i++, medge++) {
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if((medge->flag&ME_EDGEDRAW)
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&& (drawLooseEdges || !(medge->flag&ME_LOOSEEDGE))) {
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draw = 1;
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}
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else {
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draw = 0;
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}
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if( prevdraw != draw ) {
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if( prevdraw > 0 && (i-prevstart) > 0 ) {
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GPU_buffer_draw_elements( dm->drawObject->edges, GL_LINES, prevstart*2, (i-prevstart)*2 );
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}
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prevstart = i;
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}
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prevdraw = draw;
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}
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if( prevdraw > 0 && (i-prevstart) > 0 ) {
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GPU_buffer_draw_elements( dm->drawObject->edges, GL_LINES, prevstart*2, (i-prevstart)*2 );
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}
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}
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GPU_buffer_unbind();
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}
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}
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static void cdDM_drawLooseEdges(DerivedMesh *dm)
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{
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CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
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MVert *mvert = cddm->mvert;
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MEdge *medge = cddm->medge;
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int i;
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if( GPU_buffer_legacy(dm) ) {
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DEBUG_VBO( "Using legacy code. cdDM_drawLooseEdges\n" );
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glBegin(GL_LINES);
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for(i = 0; i < dm->numEdgeData; i++, medge++) {
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if(medge->flag&ME_LOOSEEDGE) {
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glVertex3fv(mvert[medge->v1].co);
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glVertex3fv(mvert[medge->v2].co);
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}
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}
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glEnd();
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}
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else { /* use OpenGL VBOs or Vertex Arrays instead for better, faster rendering */
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int prevstart = 0;
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int prevdraw = 1;
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int draw = 1;
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GPU_edge_setup(dm);
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if( !GPU_buffer_legacy(dm) ) {
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for(i = 0; i < dm->numEdgeData; i++, medge++) {
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if(medge->flag&ME_LOOSEEDGE) {
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draw = 1;
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}
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else {
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draw = 0;
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}
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if( prevdraw != draw ) {
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if( prevdraw > 0 && (i-prevstart) > 0) {
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GPU_buffer_draw_elements( dm->drawObject->edges, GL_LINES, prevstart*2, (i-prevstart)*2 );
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}
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prevstart = i;
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}
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prevdraw = draw;
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}
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if( prevdraw > 0 && (i-prevstart) > 0 ) {
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GPU_buffer_draw_elements( dm->drawObject->edges, GL_LINES, prevstart*2, (i-prevstart)*2 );
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}
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}
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GPU_buffer_unbind();
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}
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}
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static void cdDM_drawFacesSolid(DerivedMesh *dm,
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float (*partial_redraw_planes)[4],
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int fast, int (*setMaterial)(int, void *attribs))
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{
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CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
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MVert *mvert = cddm->mvert;
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MFace *mface = cddm->mface;
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float *nors= dm->getTessFaceDataArray(dm, CD_NORMAL);
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int a, glmode = -1, shademodel = -1, matnr = -1, drawCurrentMat = 1;
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#define PASSVERT(index) { \
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if(shademodel == GL_SMOOTH) { \
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short *no = mvert[index].no; \
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glNormal3sv(no); \
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} \
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glVertex3fv(mvert[index].co); \
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}
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if(cddm->pbvh) {
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float (*face_nors)[3] = CustomData_get_layer(&dm->faceData, CD_NORMAL);
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/* should be per face */
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if(dm->numFaceData && mface->flag & ME_SMOOTH)
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glShadeModel(GL_SMOOTH);
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BLI_pbvh_draw(cddm->pbvh, partial_redraw_planes, face_nors);
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glShadeModel(GL_FLAT);
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return;
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}
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if( GPU_buffer_legacy(dm) ) {
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DEBUG_VBO( "Using legacy code. cdDM_drawFacesSolid\n" );
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glBegin(glmode = GL_QUADS);
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for(a = 0; a < dm->numFaceData; a++, mface++) {
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int new_glmode, new_matnr, new_shademodel;
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new_glmode = mface->v4?GL_QUADS:GL_TRIANGLES;
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new_matnr = mface->mat_nr + 1;
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new_shademodel = (mface->flag & ME_SMOOTH)?GL_SMOOTH:GL_FLAT;
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if(new_glmode != glmode || new_matnr != matnr
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|| new_shademodel != shademodel) {
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glEnd();
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drawCurrentMat = setMaterial(matnr = new_matnr, NULL);
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glShadeModel(shademodel = new_shademodel);
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glBegin(glmode = new_glmode);
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}
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if(drawCurrentMat) {
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if(shademodel == GL_FLAT) {
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if (nors) {
|
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glNormal3fv(nors);
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}
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else {
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/* TODO make this better (cache facenormals as layer?) */
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float nor[3];
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if(mface->v4) {
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normal_quad_v3( nor,mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co, mvert[mface->v4].co);
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} else {
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normal_tri_v3( nor,mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co);
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}
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glNormal3fv(nor);
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}
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}
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PASSVERT(mface->v1);
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PASSVERT(mface->v2);
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PASSVERT(mface->v3);
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if(mface->v4) {
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PASSVERT(mface->v4);
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}
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}
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if(nors) nors += 3;
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}
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glEnd();
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}
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else { /* use OpenGL VBOs or Vertex Arrays instead for better, faster rendering */
|
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GPU_vertex_setup( dm );
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|
GPU_normal_setup( dm );
|
|
if( !GPU_buffer_legacy(dm) ) {
|
|
glShadeModel(GL_SMOOTH);
|
|
for( a = 0; a < dm->drawObject->nmaterials; a++ ) {
|
|
if( setMaterial(dm->drawObject->materials[a].mat_nr+1, NULL) )
|
|
glDrawArrays(GL_TRIANGLES, dm->drawObject->materials[a].start, dm->drawObject->materials[a].end-dm->drawObject->materials[a].start);
|
|
}
|
|
}
|
|
GPU_buffer_unbind( );
|
|
}
|
|
|
|
#undef PASSVERT
|
|
glShadeModel(GL_FLAT);
|
|
}
|
|
|
|
static void cdDM_drawFacesColored(DerivedMesh *dm, int useTwoSided, unsigned char *col1, unsigned char *col2)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
|
|
int a, glmode;
|
|
unsigned char *cp1, *cp2;
|
|
MVert *mvert = cddm->mvert;
|
|
MFace *mface = cddm->mface;
|
|
|
|
cp1 = col1;
|
|
if(col2) {
|
|
cp2 = col2;
|
|
} else {
|
|
cp2 = NULL;
|
|
useTwoSided = 0;
|
|
}
|
|
|
|
/* there's a conflict here... twosided colors versus culling...? */
|
|
/* defined by history, only texture faces have culling option */
|
|
/* we need that as mesh option builtin, next to double sided lighting */
|
|
if(col1 && col2)
|
|
glEnable(GL_CULL_FACE);
|
|
|
|
if( GPU_buffer_legacy(dm) ) {
|
|
DEBUG_VBO( "Using legacy code. cdDM_drawFacesColored\n" );
|
|
glShadeModel(GL_SMOOTH);
|
|
glBegin(glmode = GL_QUADS);
|
|
for(a = 0; a < dm->numFaceData; a++, mface++, cp1 += 16) {
|
|
int new_glmode = mface->v4?GL_QUADS:GL_TRIANGLES;
|
|
|
|
if(new_glmode != glmode) {
|
|
glEnd();
|
|
glBegin(glmode = new_glmode);
|
|
}
|
|
|
|
glColor3ub(cp1[0], cp1[1], cp1[2]);
|
|
glVertex3fv(mvert[mface->v1].co);
|
|
glColor3ub(cp1[4], cp1[5], cp1[6]);
|
|
glVertex3fv(mvert[mface->v2].co);
|
|
glColor3ub(cp1[8], cp1[9], cp1[10]);
|
|
glVertex3fv(mvert[mface->v3].co);
|
|
if(mface->v4) {
|
|
glColor3ub(cp1[12], cp1[13], cp1[14]);
|
|
glVertex3fv(mvert[mface->v4].co);
|
|
}
|
|
|
|
if(useTwoSided) {
|
|
glColor3ub(cp2[8], cp2[9], cp2[10]);
|
|
glVertex3fv(mvert[mface->v3].co );
|
|
glColor3ub(cp2[4], cp2[5], cp2[6]);
|
|
glVertex3fv(mvert[mface->v2].co );
|
|
glColor3ub(cp2[0], cp2[1], cp2[2]);
|
|
glVertex3fv(mvert[mface->v1].co );
|
|
if(mface->v4) {
|
|
glColor3ub(cp2[12], cp2[13], cp2[14]);
|
|
glVertex3fv(mvert[mface->v4].co );
|
|
}
|
|
}
|
|
if(col2) cp2 += 16;
|
|
}
|
|
glEnd();
|
|
}
|
|
else { /* use OpenGL VBOs or Vertex Arrays instead for better, faster rendering */
|
|
GPU_color4_upload(dm,cp1);
|
|
GPU_vertex_setup(dm);
|
|
GPU_color_setup(dm);
|
|
if( !GPU_buffer_legacy(dm) ) {
|
|
glShadeModel(GL_SMOOTH);
|
|
glDrawArrays(GL_TRIANGLES, 0, dm->drawObject->nelements);
|
|
|
|
if( useTwoSided ) {
|
|
GPU_color4_upload(dm,cp2);
|
|
GPU_color_setup(dm);
|
|
glCullFace(GL_FRONT);
|
|
glDrawArrays(GL_TRIANGLES, 0, dm->drawObject->nelements);
|
|
glCullFace(GL_BACK);
|
|
}
|
|
}
|
|
GPU_buffer_unbind();
|
|
}
|
|
|
|
glShadeModel(GL_FLAT);
|
|
glDisable(GL_CULL_FACE);
|
|
}
|
|
|
|
static void cdDM_drawFacesTex_common(DerivedMesh *dm,
|
|
int (*drawParams)(MTFace *tface, int has_vcol, int matnr),
|
|
int (*drawParamsMapped)(void *userData, int index),
|
|
void *userData)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
|
|
MVert *mv = cddm->mvert;
|
|
MFace *mf = DM_get_tessface_data_layer(dm, CD_MFACE);
|
|
MCol *realcol = dm->getTessFaceDataArray(dm, CD_TEXTURE_MCOL);
|
|
float *nors= dm->getTessFaceDataArray(dm, CD_NORMAL);
|
|
MTFace *tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
|
|
int i, j, orig, *index = DM_get_tessface_data_layer(dm, CD_ORIGINDEX);
|
|
int startFace = 0, lastFlag = 0xdeadbeef;
|
|
MCol *mcol = dm->getTessFaceDataArray(dm, CD_WEIGHT_MCOL);
|
|
if(!mcol)
|
|
mcol = dm->getTessFaceDataArray(dm, CD_MCOL);
|
|
|
|
if( GPU_buffer_legacy(dm) ) {
|
|
DEBUG_VBO( "Using legacy code. cdDM_drawFacesTex_common\n" );
|
|
for(i = 0; i < dm->numFaceData; i++, mf++) {
|
|
MVert *mvert;
|
|
int flag;
|
|
unsigned char *cp = NULL;
|
|
|
|
if(drawParams) {
|
|
flag = drawParams(tf? &tf[i]: NULL, mcol!=NULL, mf->mat_nr);
|
|
}
|
|
else {
|
|
if(index) {
|
|
orig = *index++;
|
|
if(orig == ORIGINDEX_NONE) { if(nors) nors += 3; continue; }
|
|
if(drawParamsMapped) flag = drawParamsMapped(userData, orig);
|
|
else { if(nors) nors += 3; continue; }
|
|
}
|
|
else
|
|
if(drawParamsMapped) flag = drawParamsMapped(userData, i);
|
|
else { if(nors) nors += 3; continue; }
|
|
}
|
|
|
|
if(flag != 0) {
|
|
if (flag==1 && mcol)
|
|
cp= (unsigned char*) &mcol[i*4];
|
|
|
|
if(!(mf->flag&ME_SMOOTH)) {
|
|
if (nors) {
|
|
glNormal3fv(nors);
|
|
}
|
|
else {
|
|
float nor[3];
|
|
if(mf->v4) {
|
|
normal_quad_v3( nor,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co, mv[mf->v4].co);
|
|
} else {
|
|
normal_tri_v3( nor,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co);
|
|
}
|
|
glNormal3fv(nor);
|
|
}
|
|
}
|
|
|
|
glBegin(mf->v4?GL_QUADS:GL_TRIANGLES);
|
|
if(tf) glTexCoord2fv(tf[i].uv[0]);
|
|
if(cp) glColor3ub(cp[3], cp[2], cp[1]);
|
|
mvert = &mv[mf->v1];
|
|
if(mf->flag&ME_SMOOTH) glNormal3sv(mvert->no);
|
|
glVertex3fv(mvert->co);
|
|
|
|
if(tf) glTexCoord2fv(tf[i].uv[1]);
|
|
if(cp) glColor3ub(cp[7], cp[6], cp[5]);
|
|
mvert = &mv[mf->v2];
|
|
if(mf->flag&ME_SMOOTH) glNormal3sv(mvert->no);
|
|
glVertex3fv(mvert->co);
|
|
|
|
if(tf) glTexCoord2fv(tf[i].uv[2]);
|
|
if(cp) glColor3ub(cp[11], cp[10], cp[9]);
|
|
mvert = &mv[mf->v3];
|
|
if(mf->flag&ME_SMOOTH) glNormal3sv(mvert->no);
|
|
glVertex3fv(mvert->co);
|
|
|
|
if(mf->v4) {
|
|
if(tf) glTexCoord2fv(tf[i].uv[3]);
|
|
if(cp) glColor3ub(cp[15], cp[14], cp[13]);
|
|
mvert = &mv[mf->v4];
|
|
if(mf->flag&ME_SMOOTH) glNormal3sv(mvert->no);
|
|
glVertex3fv(mvert->co);
|
|
}
|
|
glEnd();
|
|
}
|
|
|
|
if(nors) nors += 3;
|
|
}
|
|
} else { /* use OpenGL VBOs or Vertex Arrays instead for better, faster rendering */
|
|
MCol *col = realcol;
|
|
if(!col)
|
|
col = mcol;
|
|
|
|
GPU_vertex_setup( dm );
|
|
GPU_normal_setup( dm );
|
|
GPU_uv_setup( dm );
|
|
if( col != 0 ) {
|
|
/*if( realcol && dm->drawObject->colType == CD_TEXTURE_MCOL ) {
|
|
col = 0;
|
|
} else if( mcol && dm->drawObject->colType == CD_MCOL ) {
|
|
col = 0;
|
|
}
|
|
|
|
if( col != 0 ) {*/
|
|
unsigned char *colors = MEM_mallocN(dm->getNumTessFaces(dm)*4*3*sizeof(unsigned char), "cdDM_drawFacesTex_common");
|
|
for( i=0; i < dm->getNumTessFaces(dm); i++ ) {
|
|
for( j=0; j < 4; j++ ) {
|
|
colors[i*12+j*3] = col[i*4+j].r;
|
|
colors[i*12+j*3+1] = col[i*4+j].g;
|
|
colors[i*12+j*3+2] = col[i*4+j].b;
|
|
}
|
|
}
|
|
GPU_color3_upload(dm,colors);
|
|
MEM_freeN(colors);
|
|
if(realcol)
|
|
dm->drawObject->colType = CD_TEXTURE_MCOL;
|
|
else if(mcol)
|
|
dm->drawObject->colType = CD_MCOL;
|
|
//}
|
|
GPU_color_setup( dm );
|
|
}
|
|
|
|
if( !GPU_buffer_legacy(dm) ) {
|
|
glShadeModel( GL_SMOOTH );
|
|
for(i = 0; i < dm->drawObject->nelements/3; i++) {
|
|
int actualFace = dm->drawObject->faceRemap[i];
|
|
int flag = 1;
|
|
|
|
if(drawParams) {
|
|
flag = drawParams(tf? &tf[actualFace]: NULL, mcol!=NULL, mf[actualFace].mat_nr);
|
|
}
|
|
else {
|
|
if(index) {
|
|
orig = index[actualFace];
|
|
if(drawParamsMapped)
|
|
flag = drawParamsMapped(userData, orig);
|
|
}
|
|
else
|
|
if(drawParamsMapped)
|
|
flag = drawParamsMapped(userData, actualFace);
|
|
}
|
|
if( flag != lastFlag ) {
|
|
if( startFace < i ) {
|
|
if( lastFlag != 0 ) { /* if the flag is 0 it means the face is hidden or invisible */
|
|
if (lastFlag==1 && mcol)
|
|
GPU_color_switch(1);
|
|
else
|
|
GPU_color_switch(0);
|
|
glDrawArrays(GL_TRIANGLES,startFace*3,(i-startFace)*3);
|
|
}
|
|
}
|
|
lastFlag = flag;
|
|
startFace = i;
|
|
}
|
|
}
|
|
if( startFace < dm->drawObject->nelements/3 ) {
|
|
if( lastFlag != 0 ) { /* if the flag is 0 it means the face is hidden or invisible */
|
|
if (lastFlag==1 && mcol)
|
|
GPU_color_switch(1);
|
|
else
|
|
GPU_color_switch(0);
|
|
glDrawArrays(GL_TRIANGLES,startFace*3,dm->drawObject->nelements-startFace*3);
|
|
}
|
|
}
|
|
}
|
|
|
|
GPU_buffer_unbind();
|
|
glShadeModel( GL_FLAT );
|
|
}
|
|
}
|
|
|
|
static void cdDM_drawFacesTex(DerivedMesh *dm, int (*setDrawOptions)(MTFace *tface, int has_vcol, int matnr))
|
|
{
|
|
cdDM_drawFacesTex_common(dm, setDrawOptions, NULL, NULL);
|
|
}
|
|
|
|
static void cdDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index, int *drawSmooth_r), void *userData, int useColors)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
|
|
MVert *mv = cddm->mvert;
|
|
MFace *mf = cddm->mface;
|
|
MCol *mc;
|
|
float *nors= dm->getTessFaceDataArray(dm, CD_NORMAL);
|
|
int i, orig, *index = DM_get_tessface_data_layer(dm, CD_ORIGINDEX);
|
|
|
|
mc = DM_get_tessface_data_layer(dm, CD_ID_MCOL);
|
|
if(!mc)
|
|
mc = DM_get_tessface_data_layer(dm, CD_WEIGHT_MCOL);
|
|
if(!mc)
|
|
mc = DM_get_tessface_data_layer(dm, CD_MCOL);
|
|
|
|
if( GPU_buffer_legacy(dm) ) {
|
|
DEBUG_VBO( "Using legacy code. cdDM_drawMappedFaces\n" );
|
|
for(i = 0; i < dm->numFaceData; i++, mf++) {
|
|
int drawSmooth = (mf->flag & ME_SMOOTH);
|
|
|
|
if(index) {
|
|
orig = *index++;
|
|
if(setDrawOptions && orig == ORIGINDEX_NONE)
|
|
{ if(nors) nors += 3; continue; }
|
|
}
|
|
else
|
|
orig = i;
|
|
|
|
if(!setDrawOptions || setDrawOptions(userData, orig, &drawSmooth)) {
|
|
unsigned char *cp = NULL;
|
|
|
|
if(useColors && mc)
|
|
cp = (unsigned char *)&mc[i * 4];
|
|
|
|
glShadeModel(drawSmooth?GL_SMOOTH:GL_FLAT);
|
|
glBegin(mf->v4?GL_QUADS:GL_TRIANGLES);
|
|
|
|
if (!drawSmooth) {
|
|
if (nors) {
|
|
glNormal3fv(nors);
|
|
}
|
|
else {
|
|
float nor[3];
|
|
if(mf->v4) {
|
|
normal_quad_v3( nor,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co, mv[mf->v4].co);
|
|
} else {
|
|
normal_tri_v3( nor,mv[mf->v1].co, mv[mf->v2].co, mv[mf->v3].co);
|
|
}
|
|
glNormal3fv(nor);
|
|
}
|
|
|
|
if(cp) glColor3ub(cp[3], cp[2], cp[1]);
|
|
glVertex3fv(mv[mf->v1].co);
|
|
if(cp) glColor3ub(cp[7], cp[6], cp[5]);
|
|
glVertex3fv(mv[mf->v2].co);
|
|
if(cp) glColor3ub(cp[11], cp[10], cp[9]);
|
|
glVertex3fv(mv[mf->v3].co);
|
|
if(mf->v4) {
|
|
if(cp) glColor3ub(cp[15], cp[14], cp[13]);
|
|
glVertex3fv(mv[mf->v4].co);
|
|
}
|
|
} else {
|
|
if(cp) glColor3ub(cp[3], cp[2], cp[1]);
|
|
glNormal3sv(mv[mf->v1].no);
|
|
glVertex3fv(mv[mf->v1].co);
|
|
if(cp) glColor3ub(cp[7], cp[6], cp[5]);
|
|
glNormal3sv(mv[mf->v2].no);
|
|
glVertex3fv(mv[mf->v2].co);
|
|
if(cp) glColor3ub(cp[11], cp[10], cp[9]);
|
|
glNormal3sv(mv[mf->v3].no);
|
|
glVertex3fv(mv[mf->v3].co);
|
|
if(mf->v4) {
|
|
if(cp) glColor3ub(cp[15], cp[14], cp[13]);
|
|
glNormal3sv(mv[mf->v4].no);
|
|
glVertex3fv(mv[mf->v4].co);
|
|
}
|
|
}
|
|
|
|
glEnd();
|
|
}
|
|
|
|
if (nors) nors += 3;
|
|
}
|
|
}
|
|
else { /* use OpenGL VBOs or Vertex Arrays instead for better, faster rendering */
|
|
int state = 1;
|
|
int prevstate = 1;
|
|
int prevstart = 0;
|
|
GPU_vertex_setup(dm);
|
|
GPU_normal_setup(dm);
|
|
if( useColors && mc )
|
|
GPU_color_setup(dm);
|
|
if( !GPU_buffer_legacy(dm) ) {
|
|
glShadeModel(GL_SMOOTH);
|
|
for( i = 0; i < dm->drawObject->nelements/3; i++ ) {
|
|
int actualFace = dm->drawObject->faceRemap[i];
|
|
int drawSmooth = (mf[actualFace].flag & ME_SMOOTH);
|
|
int dontdraw = 0;
|
|
if(index) {
|
|
orig = index[actualFace];
|
|
if(setDrawOptions && orig == ORIGINDEX_NONE)
|
|
dontdraw = 1;
|
|
}
|
|
else
|
|
orig = i;
|
|
if( dontdraw ) {
|
|
state = 0;
|
|
}
|
|
else {
|
|
if(!setDrawOptions || setDrawOptions(userData, orig, &drawSmooth)) {
|
|
state = 1;
|
|
}
|
|
else {
|
|
state = 0;
|
|
}
|
|
}
|
|
if( prevstate != state && prevstate == 1 ) {
|
|
if( i-prevstart > 0 ) {
|
|
glDrawArrays(GL_TRIANGLES,prevstart*3,(i-prevstart)*3);
|
|
}
|
|
prevstart = i;
|
|
}
|
|
prevstate = state;
|
|
}
|
|
if(state==1) {
|
|
glDrawArrays(GL_TRIANGLES,prevstart*3,dm->drawObject->nelements-prevstart*3);
|
|
}
|
|
glShadeModel(GL_FLAT);
|
|
}
|
|
GPU_buffer_unbind();
|
|
}
|
|
}
|
|
|
|
static void cdDM_drawMappedFacesTex(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void *userData)
|
|
{
|
|
cdDM_drawFacesTex_common(dm, NULL, setDrawOptions, userData);
|
|
}
|
|
|
|
static void cdDM_drawMappedFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, void *attribs), int (*setDrawOptions)(void *userData, int index), void *userData)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
|
|
GPUVertexAttribs gattribs;
|
|
DMVertexAttribs attribs;
|
|
MVert *mvert = cddm->mvert;
|
|
MFace *mface = cddm->mface;
|
|
MTFace *tf = dm->getTessFaceDataArray(dm, CD_MTFACE);
|
|
float (*nors)[3] = dm->getTessFaceDataArray(dm, CD_NORMAL);
|
|
int a, b, dodraw, smoothnormal, matnr, new_matnr;
|
|
int transp, new_transp, orig_transp;
|
|
int orig, *index = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
|
|
|
|
matnr = -1;
|
|
smoothnormal = 0;
|
|
dodraw = 0;
|
|
transp = GPU_get_material_blend_mode();
|
|
orig_transp = transp;
|
|
|
|
glShadeModel(GL_SMOOTH);
|
|
|
|
if( GPU_buffer_legacy(dm) || setDrawOptions != 0 ) {
|
|
DEBUG_VBO( "Using legacy code. cdDM_drawMappedFacesGLSL\n" );
|
|
memset(&attribs, 0, sizeof(attribs));
|
|
|
|
glBegin(GL_QUADS);
|
|
|
|
for(a = 0; a < dm->numFaceData; a++, mface++) {
|
|
new_matnr = mface->mat_nr + 1;
|
|
|
|
if(new_matnr != matnr) {
|
|
glEnd();
|
|
|
|
dodraw = setMaterial(matnr = new_matnr, &gattribs);
|
|
if(dodraw)
|
|
DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
|
|
|
|
glBegin(GL_QUADS);
|
|
}
|
|
|
|
if(!dodraw) {
|
|
continue;
|
|
}
|
|
else if(setDrawOptions) {
|
|
orig = (index)? index[a]: a;
|
|
|
|
if(orig == ORIGINDEX_NONE)
|
|
continue;
|
|
else if(!setDrawOptions(userData, orig))
|
|
continue;
|
|
}
|
|
|
|
if(tf) {
|
|
new_transp = tf[a].transp;
|
|
|
|
if(new_transp != transp) {
|
|
glEnd();
|
|
|
|
if(new_transp == GPU_BLEND_SOLID && orig_transp != GPU_BLEND_SOLID)
|
|
GPU_set_material_blend_mode(orig_transp);
|
|
else
|
|
GPU_set_material_blend_mode(new_transp);
|
|
transp = new_transp;
|
|
|
|
glBegin(GL_QUADS);
|
|
}
|
|
}
|
|
|
|
smoothnormal = (mface->flag & ME_SMOOTH);
|
|
|
|
if(!smoothnormal) {
|
|
if(nors) {
|
|
glNormal3fv(nors[a]);
|
|
}
|
|
else {
|
|
/* TODO ideally a normal layer should always be available */
|
|
float nor[3];
|
|
if(mface->v4) {
|
|
normal_quad_v3( nor,mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co, mvert[mface->v4].co);
|
|
} else {
|
|
normal_tri_v3( nor,mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co);
|
|
}
|
|
glNormal3fv(nor);
|
|
}
|
|
}
|
|
|
|
#define PASSVERT(index, vert) { \
|
|
if(attribs.totorco) \
|
|
glVertexAttrib3fvARB(attribs.orco.glIndex, attribs.orco.array[index]); \
|
|
for(b = 0; b < attribs.tottface; b++) { \
|
|
MTFace *tf = &attribs.tface[b].array[a]; \
|
|
glVertexAttrib2fvARB(attribs.tface[b].glIndex, tf->uv[vert]); \
|
|
} \
|
|
for(b = 0; b < attribs.totmcol; b++) { \
|
|
MCol *cp = &attribs.mcol[b].array[a*4 + vert]; \
|
|
GLubyte col[4]; \
|
|
col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a; \
|
|
glVertexAttrib4ubvARB(attribs.mcol[b].glIndex, col); \
|
|
} \
|
|
if(attribs.tottang) { \
|
|
float *tang = attribs.tang.array[a*4 + vert]; \
|
|
glVertexAttrib3fvARB(attribs.tang.glIndex, tang); \
|
|
} \
|
|
if(smoothnormal) \
|
|
glNormal3sv(mvert[index].no); \
|
|
glVertex3fv(mvert[index].co); \
|
|
}
|
|
|
|
PASSVERT(mface->v1, 0);
|
|
PASSVERT(mface->v2, 1);
|
|
PASSVERT(mface->v3, 2);
|
|
if(mface->v4)
|
|
PASSVERT(mface->v4, 3)
|
|
else
|
|
PASSVERT(mface->v3, 2)
|
|
|
|
#undef PASSVERT
|
|
}
|
|
glEnd();
|
|
}
|
|
else {
|
|
GPUBuffer *buffer = 0;
|
|
char *varray = 0;
|
|
int numdata = 0, elementsize = 0, offset;
|
|
int start = 0, numfaces = 0, prevdraw = 0, curface = 0;
|
|
GPUAttrib datatypes[32];
|
|
memset(&attribs, 0, sizeof(attribs));
|
|
|
|
GPU_vertex_setup(dm);
|
|
GPU_normal_setup(dm);
|
|
|
|
if( !GPU_buffer_legacy(dm) ) {
|
|
for(a = 0; a < dm->numFaceData; a++, mface++) {
|
|
new_matnr = mface->mat_nr + 1;
|
|
|
|
if(new_matnr != matnr ) {
|
|
numfaces = curface - start;
|
|
if( numfaces > 0 ) {
|
|
if( prevdraw ) {
|
|
GPU_buffer_unlock(buffer);
|
|
GPU_interleaved_attrib_setup(buffer,datatypes,numdata);
|
|
glDrawArrays(GL_TRIANGLES,start*3,numfaces*3);
|
|
GPU_buffer_free(buffer,0);
|
|
}
|
|
}
|
|
start = curface;
|
|
prevdraw = dodraw;
|
|
dodraw = setMaterial(matnr = new_matnr, &gattribs);
|
|
if(dodraw) {
|
|
DM_vertex_attributes_from_gpu(dm, &gattribs, &attribs);
|
|
|
|
if(attribs.totorco) {
|
|
datatypes[numdata].index = attribs.orco.glIndex;
|
|
datatypes[numdata].size = 3;
|
|
datatypes[numdata].type = GL_FLOAT;
|
|
numdata++;
|
|
}
|
|
for(b = 0; b < attribs.tottface; b++) {
|
|
datatypes[numdata].index = attribs.tface[b].glIndex;
|
|
datatypes[numdata].size = 2;
|
|
datatypes[numdata].type = GL_FLOAT;
|
|
numdata++;
|
|
}
|
|
for(b = 0; b < attribs.totmcol; b++) {
|
|
datatypes[numdata].index = attribs.mcol[b].glIndex;
|
|
datatypes[numdata].size = 4;
|
|
datatypes[numdata].type = GL_UNSIGNED_BYTE;
|
|
numdata++;
|
|
}
|
|
if(attribs.tottang) {
|
|
datatypes[numdata].index = attribs.tang.glIndex;
|
|
datatypes[numdata].size = 3;
|
|
datatypes[numdata].type = GL_FLOAT;
|
|
numdata++;
|
|
}
|
|
if( numdata != 0 ) {
|
|
elementsize = GPU_attrib_element_size( datatypes, numdata );
|
|
buffer = GPU_buffer_alloc( elementsize*dm->drawObject->nelements, 0 );
|
|
if( buffer == 0 ) {
|
|
GPU_buffer_unbind();
|
|
dm->drawObject->legacy = 1;
|
|
return;
|
|
}
|
|
varray = GPU_buffer_lock_stream(buffer);
|
|
if( varray == 0 ) {
|
|
GPU_buffer_unbind();
|
|
GPU_buffer_free(buffer, 0);
|
|
dm->drawObject->legacy = 1;
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if(!dodraw) {
|
|
continue;
|
|
}
|
|
|
|
if(tf) {
|
|
new_transp = tf[a].transp;
|
|
|
|
if(new_transp != transp) {
|
|
numfaces = curface - start;
|
|
if( numfaces > 0 ) {
|
|
if( dodraw ) {
|
|
if( numdata != 0 ) {
|
|
GPU_buffer_unlock(buffer);
|
|
GPU_interleaved_attrib_setup(buffer,datatypes,numdata);
|
|
}
|
|
glDrawArrays(GL_TRIANGLES,start*3,(curface-start)*3);
|
|
if( numdata != 0 ) {
|
|
varray = GPU_buffer_lock_stream(buffer);
|
|
}
|
|
}
|
|
}
|
|
start = curface;
|
|
|
|
if(new_transp == GPU_BLEND_SOLID && orig_transp != GPU_BLEND_SOLID)
|
|
GPU_set_material_blend_mode(orig_transp);
|
|
else
|
|
GPU_set_material_blend_mode(new_transp);
|
|
transp = new_transp;
|
|
}
|
|
}
|
|
|
|
if( numdata != 0 ) {
|
|
offset = 0;
|
|
if(attribs.totorco) {
|
|
VECCOPY((float *)&varray[elementsize*curface*3],(float *)attribs.orco.array[mface->v1]);
|
|
VECCOPY((float *)&varray[elementsize*curface*3+elementsize],(float *)attribs.orco.array[mface->v2]);
|
|
VECCOPY((float *)&varray[elementsize*curface*3+elementsize*2],(float *)attribs.orco.array[mface->v3]);
|
|
offset += sizeof(float)*3;
|
|
}
|
|
for(b = 0; b < attribs.tottface; b++) {
|
|
MTFace *tf = &attribs.tface[b].array[a];
|
|
VECCOPY((float *)&varray[elementsize*curface*3+offset],tf->uv[0]);
|
|
VECCOPY((float *)&varray[elementsize*curface*3+offset+elementsize],tf->uv[1]);
|
|
VECCOPY((float *)&varray[elementsize*curface*3+offset+elementsize*2],tf->uv[2]);
|
|
offset += sizeof(float)*2;
|
|
}
|
|
for(b = 0; b < attribs.totmcol; b++) {
|
|
MCol *cp = &attribs.mcol[b].array[a*4 + 0];
|
|
GLubyte col[4];
|
|
col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a;
|
|
QUATCOPY((unsigned char *)&varray[elementsize*curface*3+offset], col);
|
|
cp = &attribs.mcol[b].array[a*4 + 1];
|
|
col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a;
|
|
QUATCOPY((unsigned char *)&varray[elementsize*curface*3+offset+elementsize], col);
|
|
cp = &attribs.mcol[b].array[a*4 + 2];
|
|
col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a;
|
|
QUATCOPY((unsigned char *)&varray[elementsize*curface*3+offset+elementsize*2], col);
|
|
offset += sizeof(unsigned char)*4;
|
|
}
|
|
if(attribs.tottang) {
|
|
float *tang = attribs.tang.array[a*4 + 0];
|
|
VECCOPY((float *)&varray[elementsize*curface*3+offset], tang);
|
|
tang = attribs.tang.array[a*4 + 1];
|
|
VECCOPY((float *)&varray[elementsize*curface*3+offset+elementsize], tang);
|
|
tang = attribs.tang.array[a*4 + 2];
|
|
VECCOPY((float *)&varray[elementsize*curface*3+offset+elementsize], tang);
|
|
offset += sizeof(float)*3;
|
|
}
|
|
}
|
|
curface++;
|
|
if(mface->v4) {
|
|
if( numdata != 0 ) {
|
|
offset = 0;
|
|
if(attribs.totorco) {
|
|
VECCOPY((float *)&varray[elementsize*curface*3],(float *)attribs.orco.array[mface->v3]);
|
|
VECCOPY((float *)&varray[elementsize*curface*3+elementsize],(float *)attribs.orco.array[mface->v4]);
|
|
VECCOPY((float *)&varray[elementsize*curface*3+elementsize*2],(float *)attribs.orco.array[mface->v1]);
|
|
offset += sizeof(float)*3;
|
|
}
|
|
for(b = 0; b < attribs.tottface; b++) {
|
|
MTFace *tf = &attribs.tface[b].array[a];
|
|
VECCOPY((float *)&varray[elementsize*curface*3+offset],tf->uv[2]);
|
|
VECCOPY((float *)&varray[elementsize*curface*3+offset+elementsize],tf->uv[3]);
|
|
VECCOPY((float *)&varray[elementsize*curface*3+offset+elementsize*2],tf->uv[0]);
|
|
offset += sizeof(float)*2;
|
|
}
|
|
for(b = 0; b < attribs.totmcol; b++) {
|
|
MCol *cp = &attribs.mcol[b].array[a*4 + 2];
|
|
GLubyte col[4];
|
|
col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a;
|
|
QUATCOPY((unsigned char *)&varray[elementsize*curface*3+offset], col);
|
|
cp = &attribs.mcol[b].array[a*4 + 3];
|
|
col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a;
|
|
QUATCOPY((unsigned char *)&varray[elementsize*curface*3+offset+elementsize], col);
|
|
cp = &attribs.mcol[b].array[a*4 + 0];
|
|
col[0]= cp->b; col[1]= cp->g; col[2]= cp->r; col[3]= cp->a;
|
|
QUATCOPY((unsigned char *)&varray[elementsize*curface*3+offset+elementsize*2], col);
|
|
offset += sizeof(unsigned char)*4;
|
|
}
|
|
if(attribs.tottang) {
|
|
float *tang = attribs.tang.array[a*4 + 2];
|
|
VECCOPY((float *)&varray[elementsize*curface*3+offset], tang);
|
|
tang = attribs.tang.array[a*4 + 3];
|
|
VECCOPY((float *)&varray[elementsize*curface*3+offset+elementsize], tang);
|
|
tang = attribs.tang.array[a*4 + 0];
|
|
VECCOPY((float *)&varray[elementsize*curface*3+offset+elementsize], tang);
|
|
offset += sizeof(float)*3;
|
|
}
|
|
}
|
|
curface++;
|
|
}
|
|
}
|
|
numfaces = curface - start;
|
|
if( numfaces > 0 ) {
|
|
if( dodraw ) {
|
|
if( numdata != 0 ) {
|
|
GPU_buffer_unlock(buffer);
|
|
GPU_interleaved_attrib_setup(buffer,datatypes,numdata);
|
|
}
|
|
glDrawArrays(GL_TRIANGLES,start*3,(curface-start)*3);
|
|
}
|
|
}
|
|
GPU_buffer_unbind();
|
|
}
|
|
GPU_buffer_free( buffer, 0 );
|
|
}
|
|
|
|
glShadeModel(GL_FLAT);
|
|
}
|
|
|
|
static void cdDM_drawFacesGLSL(DerivedMesh *dm, int (*setMaterial)(int, void *attribs))
|
|
{
|
|
dm->drawMappedFacesGLSL(dm, setMaterial, NULL, NULL);
|
|
}
|
|
|
|
static void cdDM_drawMappedEdges(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index), void *userData)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
|
|
MVert *vert = cddm->mvert;
|
|
MEdge *edge = cddm->medge;
|
|
int i, orig, *index = DM_get_edge_data_layer(dm, CD_ORIGINDEX);
|
|
|
|
glBegin(GL_LINES);
|
|
for(i = 0; i < dm->numEdgeData; i++, edge++) {
|
|
if(index) {
|
|
orig = *index++;
|
|
if(setDrawOptions && orig == ORIGINDEX_NONE) continue;
|
|
}
|
|
else
|
|
orig = i;
|
|
|
|
if(!setDrawOptions || setDrawOptions(userData, orig)) {
|
|
glVertex3fv(vert[edge->v1].co);
|
|
glVertex3fv(vert[edge->v2].co);
|
|
}
|
|
}
|
|
glEnd();
|
|
}
|
|
|
|
static void cdDM_foreachMappedVert(
|
|
DerivedMesh *dm,
|
|
void (*func)(void *userData, int index, float *co,
|
|
float *no_f, short *no_s),
|
|
void *userData)
|
|
{
|
|
MVert *mv = CDDM_get_verts(dm);
|
|
int i, orig, *index = DM_get_vert_data_layer(dm, CD_ORIGINDEX);
|
|
|
|
for(i = 0; i < dm->numVertData; i++, mv++) {
|
|
if(index) {
|
|
orig = *index++;
|
|
if(orig == ORIGINDEX_NONE) continue;
|
|
func(userData, orig, mv->co, NULL, mv->no);
|
|
}
|
|
else
|
|
func(userData, i, mv->co, NULL, mv->no);
|
|
}
|
|
}
|
|
|
|
static void cdDM_foreachMappedEdge(
|
|
DerivedMesh *dm,
|
|
void (*func)(void *userData, int index,
|
|
float *v0co, float *v1co),
|
|
void *userData)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh*) dm;
|
|
MVert *mv = cddm->mvert;
|
|
MEdge *med = cddm->medge;
|
|
int i, orig, *index = DM_get_edge_data_layer(dm, CD_ORIGINDEX);
|
|
|
|
for(i = 0; i < dm->numEdgeData; i++, med++) {
|
|
if (index) {
|
|
orig = *index++;
|
|
if(orig == ORIGINDEX_NONE) continue;
|
|
func(userData, orig, mv[med->v1].co, mv[med->v2].co);
|
|
}
|
|
else
|
|
func(userData, i, mv[med->v1].co, mv[med->v2].co);
|
|
}
|
|
}
|
|
|
|
static void cdDM_foreachMappedFaceCenter(
|
|
DerivedMesh *dm,
|
|
void (*func)(void *userData, int index,
|
|
float *cent, float *no),
|
|
void *userData)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
|
|
MVert *mv = cddm->mvert;
|
|
MPoly *mf = cddm->mpoly;
|
|
MLoop *ml = cddm->mloop;
|
|
int i, j, orig, *index;
|
|
int maxf=0;
|
|
|
|
index = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX);
|
|
mf = cddm->mpoly;
|
|
for(i = 0; i < dm->numPolyData; i++, mf++) {
|
|
float cent[3];
|
|
float no[3];
|
|
|
|
if (index) {
|
|
orig = *index++;
|
|
if(orig == ORIGINDEX_NONE) continue;
|
|
} else
|
|
orig = i;
|
|
|
|
ml = &cddm->mloop[mf->loopstart];
|
|
cent[0] = cent[1] = cent[2] = 0.0f;
|
|
for (j=0; j<mf->totloop; j++, ml++) {
|
|
add_v3_v3v3(cent, cent, mv[ml->v].co);
|
|
}
|
|
mul_v3_fl(cent, 1.0f / (float)j);
|
|
|
|
ml = &cddm->mloop[mf->loopstart];
|
|
if (j > 3) {
|
|
normal_quad_v3(no, mv[ml->v].co, mv[(ml+1)->v].co,
|
|
mv[(ml+2)->v].co, mv[(ml+3)->v].co);
|
|
} else {
|
|
normal_tri_v3(no, mv[ml->v].co, mv[(ml+1)->v].co,
|
|
mv[(ml+2)->v].co);
|
|
}
|
|
|
|
func(userData, orig, cent, no);
|
|
}
|
|
|
|
}
|
|
|
|
static void cdDM_recalcTesselation(DerivedMesh *dm)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
|
|
|
|
dm->numFaceData = mesh_recalcTesselation(&dm->faceData, &dm->loopData,
|
|
&dm->polyData, cddm->mvert, dm->numFaceData, dm->numLoopData,
|
|
dm->numPolyData, 1, 0);
|
|
|
|
cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
|
|
}
|
|
|
|
/*ignores original poly origindex layer*/
|
|
static void cdDM_recalcTesselation2(DerivedMesh *dm)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
|
|
|
|
dm->numFaceData = mesh_recalcTesselation(&dm->faceData, &dm->loopData,
|
|
&dm->polyData, cddm->mvert, dm->numFaceData, dm->numLoopData,
|
|
dm->numPolyData, 0, 0);
|
|
|
|
cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
|
|
}
|
|
|
|
static void cdDM_free_internal(CDDerivedMesh *cddm)
|
|
{
|
|
if(cddm->pbvh) BLI_pbvh_free(cddm->pbvh);
|
|
if(cddm->fmap) MEM_freeN(cddm->fmap);
|
|
if(cddm->fmap_mem) MEM_freeN(cddm->fmap_mem);
|
|
}
|
|
|
|
static void cdDM_release(DerivedMesh *dm)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
|
|
|
|
if (DM_release(dm)) {
|
|
cdDM_free_internal(cddm);
|
|
MEM_freeN(cddm);
|
|
}
|
|
}
|
|
|
|
int CDDM_Check(DerivedMesh *dm)
|
|
{
|
|
return dm && dm->getMinMax == cdDM_getMinMax;
|
|
}
|
|
|
|
/**************** CDDM interface functions ****************/
|
|
static CDDerivedMesh *cdDM_create(const char *desc)
|
|
{
|
|
CDDerivedMesh *cddm;
|
|
DerivedMesh *dm;
|
|
|
|
cddm = MEM_callocN(sizeof(*cddm), desc);
|
|
dm = &cddm->dm;
|
|
|
|
dm->getMinMax = cdDM_getMinMax;
|
|
|
|
dm->getNumVerts = cdDM_getNumVerts;
|
|
dm->getNumEdges = cdDM_getNumEdges;
|
|
dm->getNumTessFaces = cdDM_getNumTessFaces;
|
|
dm->getNumFaces = cdDM_getNumFaces;
|
|
|
|
dm->newFaceIter = cdDM_newFaceIter;
|
|
|
|
dm->getVert = cdDM_getVert;
|
|
dm->getEdge = cdDM_getEdge;
|
|
dm->getTessFace = cdDM_getFace;
|
|
dm->copyVertArray = cdDM_copyVertArray;
|
|
dm->copyEdgeArray = cdDM_copyEdgeArray;
|
|
dm->copyTessFaceArray = cdDM_copyFaceArray;
|
|
dm->getVertData = DM_get_vert_data;
|
|
dm->getEdgeData = DM_get_edge_data;
|
|
dm->getTessFaceData = DM_get_face_data;
|
|
dm->getVertDataArray = DM_get_vert_data_layer;
|
|
dm->getEdgeDataArray = DM_get_edge_data_layer;
|
|
dm->getTessFaceDataArray = DM_get_tessface_data_layer;
|
|
|
|
//doesn't work yet for all cases
|
|
//dm->recalcTesselation = cdDM_recalcTesselation;
|
|
|
|
dm->getVertCos = cdDM_getVertCos;
|
|
dm->getVertCo = cdDM_getVertCo;
|
|
dm->getVertNo = cdDM_getVertNo;
|
|
|
|
dm->getPBVH = cdDM_getPBVH;
|
|
dm->getFaceMap = cdDM_getFaceMap;
|
|
|
|
dm->drawVerts = cdDM_drawVerts;
|
|
|
|
dm->drawUVEdges = cdDM_drawUVEdges;
|
|
dm->drawEdges = cdDM_drawEdges;
|
|
dm->drawLooseEdges = cdDM_drawLooseEdges;
|
|
dm->drawMappedEdges = cdDM_drawMappedEdges;
|
|
|
|
dm->drawFacesSolid = cdDM_drawFacesSolid;
|
|
dm->drawFacesColored = cdDM_drawFacesColored;
|
|
dm->drawFacesTex = cdDM_drawFacesTex;
|
|
dm->drawFacesGLSL = cdDM_drawFacesGLSL;
|
|
dm->drawMappedFaces = cdDM_drawMappedFaces;
|
|
dm->drawMappedFacesTex = cdDM_drawMappedFacesTex;
|
|
dm->drawMappedFacesGLSL = cdDM_drawMappedFacesGLSL;
|
|
|
|
dm->foreachMappedVert = cdDM_foreachMappedVert;
|
|
dm->foreachMappedEdge = cdDM_foreachMappedEdge;
|
|
dm->foreachMappedFaceCenter = cdDM_foreachMappedFaceCenter;
|
|
|
|
dm->release = cdDM_release;
|
|
|
|
return cddm;
|
|
}
|
|
|
|
DerivedMesh *CDDM_new(int numVerts, int numEdges, int numFaces, int numLoops, int numPolys)
|
|
{
|
|
CDDerivedMesh *cddm = cdDM_create("CDDM_new dm");
|
|
DerivedMesh *dm = &cddm->dm;
|
|
|
|
DM_init(dm, numVerts, numEdges, numFaces, numLoops, numPolys);
|
|
|
|
CustomData_add_layer(&dm->vertData, CD_ORIGINDEX, CD_CALLOC, NULL, numVerts);
|
|
CustomData_add_layer(&dm->edgeData, CD_ORIGINDEX, CD_CALLOC, NULL, numEdges);
|
|
CustomData_add_layer(&dm->faceData, CD_ORIGINDEX, CD_CALLOC, NULL, numFaces);
|
|
CustomData_add_layer(&dm->polyData, CD_ORIGINDEX, CD_CALLOC, NULL, numPolys);
|
|
|
|
CustomData_add_layer(&dm->vertData, CD_MVERT, CD_CALLOC, NULL, numVerts);
|
|
CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_CALLOC, NULL, numEdges);
|
|
CustomData_add_layer(&dm->faceData, CD_MFACE, CD_CALLOC, NULL, numFaces);
|
|
CustomData_add_layer(&dm->loopData, CD_MLOOP, CD_CALLOC, NULL, numLoops);
|
|
CustomData_add_layer(&dm->polyData, CD_MPOLY, CD_CALLOC, NULL, numPolys);
|
|
|
|
cddm->mvert = CustomData_get_layer(&dm->vertData, CD_MVERT);
|
|
cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
|
|
cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
|
|
cddm->mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP);
|
|
cddm->mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
|
|
|
|
return dm;
|
|
}
|
|
|
|
DerivedMesh *CDDM_from_mesh(Mesh *mesh, Object *ob)
|
|
{
|
|
CDDerivedMesh *cddm = cdDM_create("CDDM_from_mesh dm");
|
|
DerivedMesh *dm = &cddm->dm;
|
|
CustomDataMask mask = CD_MASK_MESH & (~CD_MASK_MDISPS);
|
|
int alloctype;
|
|
|
|
/* this does a referenced copy, with an exception for fluidsim */
|
|
|
|
DM_init(dm, mesh->totvert, mesh->totedge, mesh->totface,
|
|
mesh->totloop, mesh->totpoly);
|
|
|
|
dm->deformedOnly = 1;
|
|
|
|
alloctype= CD_REFERENCE;
|
|
|
|
CustomData_merge(&mesh->vdata, &dm->vertData, mask, alloctype,
|
|
mesh->totvert);
|
|
CustomData_merge(&mesh->edata, &dm->edgeData, mask, alloctype,
|
|
mesh->totedge);
|
|
CustomData_merge(&mesh->fdata, &dm->faceData, mask|CD_MASK_ORIGINDEX, alloctype,
|
|
mesh->totface);
|
|
CustomData_merge(&mesh->ldata, &dm->loopData, mask, alloctype,
|
|
mesh->totloop);
|
|
CustomData_merge(&mesh->pdata, &dm->polyData, mask, alloctype,
|
|
mesh->totpoly);
|
|
|
|
cddm->mvert = CustomData_get_layer(&dm->vertData, CD_MVERT);
|
|
cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
|
|
cddm->mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP);
|
|
cddm->mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
|
|
cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
|
|
|
|
if (!CustomData_has_layer(&cddm->dm.faceData, CD_ORIGINDEX))
|
|
CustomData_add_layer(&dm->faceData, CD_ORIGINDEX, CD_CALLOC, NULL, mesh->totface);
|
|
|
|
return dm;
|
|
}
|
|
|
|
DerivedMesh *CDDM_from_editmesh(EditMesh *em, Mesh *me)
|
|
{
|
|
DerivedMesh *dm = CDDM_new(BLI_countlist(&em->verts),
|
|
BLI_countlist(&em->edges),
|
|
BLI_countlist(&em->faces), 0, 0);
|
|
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
|
|
EditVert *eve;
|
|
EditEdge *eed;
|
|
EditFace *efa;
|
|
MVert *mvert = cddm->mvert;
|
|
MEdge *medge = cddm->medge;
|
|
MFace *mface = cddm->mface;
|
|
int i, *index;
|
|
|
|
dm->deformedOnly = 1;
|
|
|
|
CustomData_merge(&em->vdata, &dm->vertData, CD_MASK_DERIVEDMESH,
|
|
CD_CALLOC, dm->numVertData);
|
|
/* CustomData_merge(&em->edata, &dm->edgeData, CD_MASK_DERIVEDMESH,
|
|
CD_CALLOC, dm->numEdgeData); */
|
|
CustomData_merge(&em->fdata, &dm->faceData, CD_MASK_DERIVEDMESH,
|
|
CD_CALLOC, dm->numFaceData);
|
|
CustomData_merge(&em->fdata, &dm->faceData, CD_MASK_DERIVEDMESH,
|
|
CD_CALLOC, dm->numFaceData);
|
|
|
|
/* set eve->hash to vert index */
|
|
for(i = 0, eve = em->verts.first; eve; eve = eve->next, ++i)
|
|
eve->tmp.l = i;
|
|
|
|
/* Need to be able to mark loose edges */
|
|
for(eed = em->edges.first; eed; eed = eed->next) {
|
|
eed->f2 = 0;
|
|
}
|
|
for(efa = em->faces.first; efa; efa = efa->next) {
|
|
efa->e1->f2 = 1;
|
|
efa->e2->f2 = 1;
|
|
efa->e3->f2 = 1;
|
|
if(efa->e4) efa->e4->f2 = 1;
|
|
}
|
|
|
|
index = dm->getVertDataArray(dm, CD_ORIGINDEX);
|
|
for(i = 0, eve = em->verts.first; i < dm->numVertData;
|
|
i++, eve = eve->next, index++) {
|
|
MVert *mv = &mvert[i];
|
|
|
|
VECCOPY(mv->co, eve->co);
|
|
|
|
mv->no[0] = eve->no[0] * 32767.0;
|
|
mv->no[1] = eve->no[1] * 32767.0;
|
|
mv->no[2] = eve->no[2] * 32767.0;
|
|
mv->bweight = (unsigned char) (eve->bweight * 255.0f);
|
|
|
|
mv->mat_nr = 0;
|
|
mv->flag = 0;
|
|
|
|
*index = i;
|
|
|
|
CustomData_from_em_block(&em->vdata, &dm->vertData, eve->data, i);
|
|
}
|
|
|
|
index = dm->getEdgeDataArray(dm, CD_ORIGINDEX);
|
|
for(i = 0, eed = em->edges.first; i < dm->numEdgeData;
|
|
i++, eed = eed->next, index++) {
|
|
MEdge *med = &medge[i];
|
|
|
|
med->v1 = eed->v1->tmp.l;
|
|
med->v2 = eed->v2->tmp.l;
|
|
med->crease = (unsigned char) (eed->crease * 255.0f);
|
|
med->bweight = (unsigned char) (eed->bweight * 255.0f);
|
|
med->flag = ME_EDGEDRAW|ME_EDGERENDER;
|
|
|
|
if(eed->seam) med->flag |= ME_SEAM;
|
|
if(eed->sharp) med->flag |= ME_SHARP;
|
|
if(!eed->f2) med->flag |= ME_LOOSEEDGE;
|
|
|
|
*index = i;
|
|
|
|
/* CustomData_from_em_block(&em->edata, &dm->edgeData, eed->data, i); */
|
|
}
|
|
|
|
index = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
|
|
for(i = 0, efa = em->faces.first; i < dm->numFaceData;
|
|
i++, efa = efa->next, index++) {
|
|
MFace *mf = &mface[i];
|
|
|
|
mf->v1 = efa->v1->tmp.l;
|
|
mf->v2 = efa->v2->tmp.l;
|
|
mf->v3 = efa->v3->tmp.l;
|
|
mf->v4 = efa->v4 ? efa->v4->tmp.l : 0;
|
|
mf->mat_nr = efa->mat_nr;
|
|
mf->flag = efa->flag;
|
|
|
|
*index = i;
|
|
|
|
CustomData_from_em_block(&em->fdata, &dm->faceData, efa->data, i);
|
|
test_index_face(mf, &dm->faceData, i, efa->v4?4:3);
|
|
}
|
|
|
|
return dm;
|
|
}
|
|
|
|
|
|
static void loops_to_customdata_corners(BMesh *bm, CustomData *facedata,
|
|
int cdindex, BMLoop *l3[3],
|
|
int numCol, int numTex)
|
|
{
|
|
BMLoop *l;
|
|
BMFace *f = l3[0]->f;
|
|
MTFace *texface;
|
|
MTexPoly *texpoly;
|
|
MCol *mcol;
|
|
MLoopCol *mloopcol;
|
|
MLoopUV *mloopuv;
|
|
int i, j, hasWCol = CustomData_has_layer(&bm->ldata, CD_WEIGHT_MLOOPCOL);
|
|
|
|
for(i=0; i < numTex; i++){
|
|
texface = CustomData_get_n(facedata, CD_MTFACE, cdindex, i);
|
|
texpoly = CustomData_bmesh_get_n(&bm->pdata, f->head.data, CD_MTEXPOLY, i);
|
|
|
|
texface->tpage = texpoly->tpage;
|
|
texface->flag = texpoly->flag;
|
|
texface->transp = texpoly->transp;
|
|
texface->mode = texpoly->mode;
|
|
texface->tile = texpoly->tile;
|
|
texface->unwrap = texpoly->unwrap;
|
|
|
|
for (j=0; j<3; j++) {
|
|
l = l3[j];
|
|
mloopuv = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPUV, i);
|
|
texface->uv[j][0] = mloopuv->uv[0];
|
|
texface->uv[j][1] = mloopuv->uv[1];
|
|
}
|
|
}
|
|
|
|
for(i=0; i < numCol; i++){
|
|
mcol = CustomData_get_n(facedata, CD_MCOL, cdindex, i);
|
|
|
|
for (j=0; j<3; j++) {
|
|
l = l3[j];
|
|
mloopcol = CustomData_bmesh_get_n(&bm->ldata, l->head.data, CD_MLOOPCOL, i);
|
|
mcol[j].r = mloopcol->r;
|
|
mcol[j].g = mloopcol->g;
|
|
mcol[j].b = mloopcol->b;
|
|
mcol[j].a = mloopcol->a;
|
|
}
|
|
}
|
|
|
|
if (hasWCol) {
|
|
mcol = CustomData_get(facedata, cdindex, CD_WEIGHT_MCOL);
|
|
|
|
for (j=0; j<3; j++) {
|
|
l = l3[j];
|
|
mloopcol = CustomData_bmesh_get(&bm->ldata, l->head.data, CD_WEIGHT_MLOOPCOL);
|
|
mcol[j].r = mloopcol->r;
|
|
mcol[j].g = mloopcol->g;
|
|
mcol[j].b = mloopcol->b;
|
|
mcol[j].a = mloopcol->a;
|
|
}
|
|
}
|
|
}
|
|
|
|
DerivedMesh *CDDM_from_BMEditMesh(BMEditMesh *em, Mesh *me)
|
|
{
|
|
DerivedMesh *dm = CDDM_new(em->bm->totvert, em->bm->totedge,
|
|
em->tottri, em->bm->totloop, em->bm->totface);
|
|
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
|
|
BMesh *bm = em->bm;
|
|
BMIter iter, liter;
|
|
BMVert *eve;
|
|
BMEdge *eed;
|
|
BMFace *efa;
|
|
MVert *mvert = cddm->mvert;
|
|
MEdge *medge = cddm->medge;
|
|
MFace *mface = cddm->mface;
|
|
MLoop *mloop = cddm->mloop;
|
|
MPoly *mpoly = cddm->mpoly;
|
|
int numCol = CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPCOL);
|
|
int numTex = CustomData_number_of_layers(&em->bm->pdata, CD_MTEXPOLY);
|
|
int i, j, *index, add_orig;
|
|
|
|
dm->deformedOnly = 1;
|
|
|
|
/*don't add origindex layer if one already exists*/
|
|
add_orig = !CustomData_has_layer(&em->bm->pdata, CD_ORIGINDEX);
|
|
|
|
CustomData_merge(&em->bm->vdata, &dm->vertData, CD_MASK_DERIVEDMESH,
|
|
CD_CALLOC, dm->numVertData);
|
|
CustomData_merge(&em->bm->edata, &dm->edgeData, CD_MASK_DERIVEDMESH,
|
|
CD_CALLOC, dm->numEdgeData);
|
|
CustomData_merge(&em->bm->pdata, &dm->faceData, CD_MASK_DERIVEDMESH,
|
|
CD_CALLOC, dm->numFaceData);
|
|
CustomData_merge(&em->bm->ldata, &dm->loopData, CD_MASK_DERIVEDMESH,
|
|
CD_CALLOC, dm->numLoopData);
|
|
CustomData_merge(&em->bm->pdata, &dm->polyData, CD_MASK_DERIVEDMESH,
|
|
CD_CALLOC, dm->numPolyData);
|
|
|
|
/*add tesselation mface layers*/
|
|
CustomData_from_bmeshpoly(&dm->faceData, &dm->polyData, &dm->loopData, em->tottri);
|
|
|
|
/* set vert index */
|
|
eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
|
|
for (i=0; eve; eve=BMIter_Step(&iter), i++)
|
|
BMINDEX_SET(eve, i);
|
|
|
|
index = dm->getVertDataArray(dm, CD_ORIGINDEX);
|
|
|
|
eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
|
|
for (i=0; eve; eve=BMIter_Step(&iter), i++, index++) {
|
|
MVert *mv = &mvert[i];
|
|
|
|
VECCOPY(mv->co, eve->co);
|
|
|
|
BMINDEX_SET(eve, i);
|
|
|
|
mv->no[0] = eve->no[0] * 32767.0;
|
|
mv->no[1] = eve->no[1] * 32767.0;
|
|
mv->no[2] = eve->no[2] * 32767.0;
|
|
mv->bweight = (unsigned char) (eve->bweight * 255.0f);
|
|
|
|
mv->mat_nr = 0;
|
|
mv->flag = BMFlags_To_MEFlags(eve);
|
|
|
|
if (add_orig) *index = i;
|
|
|
|
CustomData_from_bmesh_block(&bm->vdata, &dm->vertData, eve->head.data, i);
|
|
}
|
|
|
|
index = dm->getEdgeDataArray(dm, CD_ORIGINDEX);
|
|
eed = BMIter_New(&iter, bm, BM_EDGES_OF_MESH, NULL);
|
|
for (i=0; eed; eed=BMIter_Step(&iter), i++, index++) {
|
|
MEdge *med = &medge[i];
|
|
|
|
BMINDEX_SET(eed, i);
|
|
|
|
med->v1 = BMINDEX_GET(eed->v1);
|
|
med->v2 = BMINDEX_GET(eed->v2);
|
|
med->crease = (unsigned char) (eed->crease * 255.0f);
|
|
med->bweight = (unsigned char) (eed->bweight * 255.0f);
|
|
med->flag = ME_EDGEDRAW|ME_EDGERENDER;
|
|
|
|
med->flag = BMFlags_To_MEFlags(eed);
|
|
|
|
CustomData_from_bmesh_block(&bm->edata, &dm->edgeData, eed->head.data, i);
|
|
if (add_orig) *index = i;
|
|
}
|
|
|
|
efa = BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL);
|
|
for (i=0; efa; i++, efa=BMIter_Step(&iter)) {
|
|
BMINDEX_SET(efa, i);
|
|
}
|
|
|
|
index = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
|
|
for(i = 0; i < dm->numFaceData; i++, index++) {
|
|
MFace *mf = &mface[i];
|
|
BMLoop **l = em->looptris[i];
|
|
efa = l[0]->f;
|
|
|
|
mf->v1 = BMINDEX_GET(l[0]->v);
|
|
mf->v2 = BMINDEX_GET(l[1]->v);
|
|
mf->v3 = BMINDEX_GET(l[2]->v);
|
|
mf->v4 = 0;
|
|
mf->mat_nr = efa->mat_nr;
|
|
mf->flag = BMFlags_To_MEFlags(efa);
|
|
|
|
*index = add_orig ? BMINDEX_GET(efa) : *(int*)CustomData_bmesh_get(&bm->pdata, efa->head.data, CD_ORIGINDEX);
|
|
|
|
loops_to_customdata_corners(bm, &dm->faceData, i, l, numCol, numTex);
|
|
test_index_face(mf, &dm->faceData, i, 3);
|
|
}
|
|
|
|
index = CustomData_get_layer(&dm->polyData, CD_ORIGINDEX);
|
|
j = 0;
|
|
efa = BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL);
|
|
for (i=0; efa; i++, efa=BMIter_Step(&iter), index++) {
|
|
BMLoop *l;
|
|
MPoly *mp = &mpoly[i];
|
|
|
|
mp->totloop = efa->len;
|
|
mp->flag = BMFlags_To_MEFlags(efa);
|
|
mp->loopstart = j;
|
|
mp->mat_nr = efa->mat_nr;
|
|
|
|
BM_ITER(l, &liter, bm, BM_LOOPS_OF_FACE, efa) {
|
|
mloop->v = BMINDEX_GET(l->v);
|
|
mloop->e = BMINDEX_GET(l->e);
|
|
CustomData_from_bmesh_block(&bm->ldata, &dm->loopData, l->head.data, j);
|
|
|
|
j++;
|
|
mloop++;
|
|
}
|
|
|
|
CustomData_from_bmesh_block(&bm->pdata, &dm->polyData, efa->head.data, i);
|
|
|
|
if (add_orig) *index = i;
|
|
}
|
|
|
|
return dm;
|
|
}
|
|
|
|
typedef struct CDDM_LoopIter {
|
|
DMLoopIter head;
|
|
CDDerivedMesh *cddm;
|
|
int len, i;
|
|
} CDDM_LoopIter;
|
|
|
|
typedef struct CDDM_FaceIter {
|
|
DMFaceIter head;
|
|
CDDerivedMesh *cddm;
|
|
CDDM_LoopIter liter;
|
|
} CDDM_FaceIter;
|
|
|
|
void cddm_freeiter(void *self)
|
|
{
|
|
MEM_freeN(self);
|
|
}
|
|
|
|
void cddm_stepiter(void *self)
|
|
{
|
|
CDDM_FaceIter *iter = self;
|
|
MPoly *mp;
|
|
|
|
iter->head.index++;
|
|
if (iter->head.index >= iter->cddm->dm.numPolyData) {
|
|
iter->head.done = 1;
|
|
return;
|
|
}
|
|
|
|
mp = iter->cddm->mpoly + iter->head.index;
|
|
|
|
iter->head.flags = mp->flag;
|
|
iter->head.mat_nr = mp->mat_nr;
|
|
iter->head.len = mp->totloop;
|
|
}
|
|
|
|
void *cddm_faceiter_getcddata(void *self, int type, int layer)
|
|
{
|
|
CDDM_FaceIter *iter = self;
|
|
|
|
if (layer == -1) return CustomData_get(&iter->cddm->dm.polyData,
|
|
iter->head.index, type);
|
|
else return CustomData_get_n(&iter->cddm->dm.polyData, type,
|
|
iter->head.index, layer);
|
|
}
|
|
|
|
void *cddm_loopiter_getcddata(void *self, int type, int layer)
|
|
{
|
|
CDDM_LoopIter *iter = self;
|
|
|
|
if (layer == -1) return CustomData_get(&iter->cddm->dm.loopData,
|
|
iter->head.index, type);
|
|
else return CustomData_get_n(&iter->cddm->dm.loopData, type,
|
|
iter->head.index, layer);
|
|
}
|
|
|
|
void *cddm_loopiter_getvertcddata(void *self, int type, int layer)
|
|
{
|
|
CDDM_LoopIter *iter = self;
|
|
|
|
if (layer == -1) return CustomData_get(&iter->cddm->dm.vertData,
|
|
iter->cddm->mloop[iter->head.vindex].v,
|
|
type);
|
|
else return CustomData_get_n(&iter->cddm->dm.vertData, type,
|
|
iter->cddm->mloop[iter->head.vindex].v, layer);
|
|
}
|
|
|
|
DMLoopIter *cddmiter_get_loopiter(void *self)
|
|
{
|
|
CDDM_FaceIter *iter = self;
|
|
CDDM_LoopIter *liter = &iter->liter;
|
|
MPoly *mp = iter->cddm->mpoly + iter->head.index;
|
|
|
|
liter->i = -1;
|
|
liter->len = iter->head.len;
|
|
liter->head.index = mp->loopstart-1;
|
|
liter->head.done = 0;
|
|
|
|
liter->head.step(liter);
|
|
|
|
return (DMLoopIter*) liter;
|
|
}
|
|
|
|
void cddm_loopiter_step(void *self)
|
|
{
|
|
CDDM_LoopIter *liter = self;
|
|
MLoop *ml;
|
|
|
|
liter->i++;
|
|
liter->head.index++;
|
|
|
|
if (liter->i == liter->len) {
|
|
liter->head.done = 1;
|
|
return;
|
|
}
|
|
|
|
ml = liter->cddm->mloop + liter->head.index;
|
|
|
|
liter->head.eindex = ml->e;
|
|
liter->head.v = liter->cddm->mvert[ml->v];
|
|
liter->head.vindex = ml->v;
|
|
}
|
|
|
|
DMFaceIter *cdDM_newFaceIter(DerivedMesh *source)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh*) source;
|
|
CDDM_FaceIter *iter = MEM_callocN(sizeof(CDDM_FaceIter), "DMFaceIter from cddm");
|
|
|
|
iter->head.free = cddm_freeiter;
|
|
iter->head.step = cddm_stepiter;
|
|
iter->head.getCDData = cddm_faceiter_getcddata;
|
|
iter->head.getLoopsIter = cddmiter_get_loopiter;
|
|
|
|
iter->liter.head.step = cddm_loopiter_step;
|
|
iter->liter.head.getLoopCDData = cddm_loopiter_getcddata;
|
|
iter->liter.head.getVertCDData = cddm_loopiter_getvertcddata;
|
|
iter->liter.cddm = cddm;
|
|
|
|
iter->cddm = cddm;
|
|
iter->head.index = -1;
|
|
iter->head.step(iter);
|
|
|
|
return (DMFaceIter*) iter;
|
|
}
|
|
|
|
DerivedMesh *CDDM_copy(DerivedMesh *source, int faces_from_tessfaces)
|
|
{
|
|
CDDerivedMesh *cddm = cdDM_create("CDDM_copy cddm");
|
|
DerivedMesh *dm = &cddm->dm;
|
|
int numVerts = source->numVertData;
|
|
int numEdges = source->numEdgeData;
|
|
int numFaces = source->numFaceData;
|
|
int numLoops = source->numLoopData;
|
|
int numPolys = source->numPolyData;
|
|
|
|
/* ensure these are created if they are made on demand */
|
|
source->getVertDataArray(source, CD_ORIGINDEX);
|
|
source->getEdgeDataArray(source, CD_ORIGINDEX);
|
|
source->getTessFaceDataArray(source, CD_ORIGINDEX);
|
|
|
|
/* this initializes dm, and copies all non mvert/medge/mface layers */
|
|
DM_from_template(dm, source, numVerts, numEdges, numFaces,
|
|
numLoops, numPolys);
|
|
dm->deformedOnly = source->deformedOnly;
|
|
|
|
CustomData_copy_data(&source->vertData, &dm->vertData, 0, 0, numVerts);
|
|
CustomData_copy_data(&source->edgeData, &dm->edgeData, 0, 0, numEdges);
|
|
CustomData_copy_data(&source->faceData, &dm->faceData, 0, 0, numFaces);
|
|
|
|
/* now add mvert/medge/mface layers */
|
|
cddm->mvert = source->dupVertArray(source);
|
|
cddm->medge = source->dupEdgeArray(source);
|
|
cddm->mface = source->dupTessFaceArray(source);
|
|
|
|
CustomData_add_layer(&dm->vertData, CD_MVERT, CD_ASSIGN, cddm->mvert, numVerts);
|
|
CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_ASSIGN, cddm->medge, numEdges);
|
|
CustomData_add_layer(&dm->faceData, CD_MFACE, CD_ASSIGN, cddm->mface, numFaces);
|
|
|
|
if (!faces_from_tessfaces)
|
|
DM_DupPolys(source, dm);
|
|
else
|
|
CDDM_tessfaces_to_faces(dm);
|
|
|
|
cddm->mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP);
|
|
cddm->mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
|
|
|
|
return dm;
|
|
}
|
|
|
|
DerivedMesh *CDDM_from_template(DerivedMesh *source,
|
|
int numVerts, int numEdges, int numFaces,
|
|
int numLoops, int numPolys)
|
|
{
|
|
CDDerivedMesh *cddm = cdDM_create("CDDM_from_template dest");
|
|
DerivedMesh *dm = &cddm->dm;
|
|
|
|
/* this does a copy of all non mvert/medge/mface layers */
|
|
DM_from_template(dm, source, numVerts, numEdges, numFaces, numLoops, numPolys);
|
|
|
|
/* now add mvert/medge/mface layers */
|
|
CustomData_add_layer(&dm->vertData, CD_MVERT, CD_CALLOC, NULL, numVerts);
|
|
CustomData_add_layer(&dm->edgeData, CD_MEDGE, CD_CALLOC, NULL, numEdges);
|
|
CustomData_add_layer(&dm->faceData, CD_MFACE, CD_CALLOC, NULL, numFaces);
|
|
CustomData_add_layer(&dm->loopData, CD_MLOOP, CD_CALLOC, NULL, numLoops);
|
|
CustomData_add_layer(&dm->polyData, CD_MPOLY, CD_CALLOC, NULL, numPolys);
|
|
|
|
if(!CustomData_get_layer(&dm->vertData, CD_ORIGINDEX))
|
|
CustomData_add_layer(&dm->vertData, CD_ORIGINDEX, CD_CALLOC, NULL, numVerts);
|
|
if(!CustomData_get_layer(&dm->edgeData, CD_ORIGINDEX))
|
|
CustomData_add_layer(&dm->edgeData, CD_ORIGINDEX, CD_CALLOC, NULL, numEdges);
|
|
if(!CustomData_get_layer(&dm->faceData, CD_ORIGINDEX))
|
|
CustomData_add_layer(&dm->faceData, CD_ORIGINDEX, CD_CALLOC, NULL, numFaces);
|
|
|
|
cddm->mvert = CustomData_get_layer(&dm->vertData, CD_MVERT);
|
|
cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
|
|
cddm->mface = CustomData_get_layer(&dm->faceData, CD_MFACE);
|
|
cddm->mloop = CustomData_get_layer(&dm->loopData, CD_MLOOP);
|
|
cddm->mpoly = CustomData_get_layer(&dm->polyData, CD_MPOLY);
|
|
|
|
return dm;
|
|
}
|
|
|
|
void CDDM_apply_vert_coords(DerivedMesh *dm, float (*vertCoords)[3])
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
|
|
MVert *vert;
|
|
int i;
|
|
|
|
/* this will just return the pointer if it wasn't a referenced layer */
|
|
vert = CustomData_duplicate_referenced_layer(&dm->vertData, CD_MVERT);
|
|
cddm->mvert = vert;
|
|
|
|
for(i = 0; i < dm->numVertData; ++i, ++vert)
|
|
VECCOPY(vert->co, vertCoords[i]);
|
|
}
|
|
|
|
void CDDM_apply_vert_normals(DerivedMesh *dm, short (*vertNormals)[3])
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
|
|
MVert *vert;
|
|
int i;
|
|
|
|
/* this will just return the pointer if it wasn't a referenced layer */
|
|
vert = CustomData_duplicate_referenced_layer(&dm->vertData, CD_MVERT);
|
|
cddm->mvert = vert;
|
|
|
|
for(i = 0; i < dm->numVertData; ++i, ++vert)
|
|
VECCOPY(vert->no, vertNormals[i]);
|
|
}
|
|
|
|
void CDDM_calc_normals(DerivedMesh *dm)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
|
|
float (*temp_nors)[3];
|
|
float (*face_nors)[3];
|
|
float (*vert_nors)[3];
|
|
int i, j, *origIndex;
|
|
int numVerts = dm->numVertData;
|
|
int numFaces = dm->numFaceData;
|
|
MFace *mf;
|
|
MPoly *mp;
|
|
MVert *mv;
|
|
MLoop *ml;
|
|
|
|
if(numVerts == 0) return;
|
|
|
|
if (CustomData_has_layer(&dm->faceData, CD_NORMAL))
|
|
CustomData_free_layer(&dm->faceData, CD_NORMAL, dm->numFaceData, 0);
|
|
|
|
/*recalc tesselation to ensure we have valid origindex values
|
|
for mface->mpoly lookups.*/
|
|
cdDM_recalcTesselation2(dm);
|
|
|
|
numFaces = dm->numFaceData;
|
|
|
|
/*first go through and calculate normals for all the polys*/
|
|
temp_nors = MEM_callocN(sizeof(float)*3*dm->numPolyData, "temp_nors cdderivedmesh.c");
|
|
vert_nors = MEM_callocN(sizeof(float)*3*dm->numVertData, "vert_nors cdderivedmesh.c");
|
|
|
|
mp = cddm->mpoly;
|
|
for (i=0; i<dm->numPolyData; i++, mp++) {
|
|
mesh_calc_poly_normal(mp, cddm->mloop+mp->loopstart, cddm->mvert, temp_nors[i]);
|
|
|
|
ml = cddm->mloop + mp->loopstart;
|
|
for (j=0; j<mp->totloop; j++, ml++) {
|
|
VECADD(vert_nors[ml->v], vert_nors[ml->v], temp_nors[i]);
|
|
}
|
|
}
|
|
|
|
face_nors = MEM_callocN(sizeof(float)*3*dm->numFaceData, "face_nors cdderivedmesh.c");
|
|
origIndex = CustomData_get_layer(&dm->faceData, CD_ORIGINDEX);
|
|
|
|
mf = cddm->mface;
|
|
for (i=0; i<dm->numFaceData; i++, mf++, origIndex++) {
|
|
VECCOPY(face_nors[i], temp_nors[*origIndex]);
|
|
}
|
|
|
|
mv = cddm->mvert;
|
|
for (i=0; i<dm->numVertData; i++, mv++) {
|
|
float *no = vert_nors[i];
|
|
|
|
if (normalize_v3(no) == 0.0) {
|
|
VECCOPY(no, mv->co);
|
|
if (normalize_v3(no) == 0.0) {
|
|
no[0] = 0.0f;
|
|
no[1] = 0.0f;
|
|
no[2] = 1.0f;
|
|
}
|
|
}
|
|
|
|
mv->no[0] = (short)(no[0] * 32767.0f);
|
|
mv->no[1] = (short)(no[1] * 32767.0f);
|
|
mv->no[2] = (short)(no[2] * 32767.0f);
|
|
}
|
|
|
|
MEM_freeN(temp_nors);
|
|
MEM_freeN(vert_nors);
|
|
|
|
/*this restores original poly origindex -> tessface origindex mapping,
|
|
instead of the poly index -> tessface origindex one we generated
|
|
with cdDM_recalcTesselation2*/
|
|
cdDM_recalcTesselation(dm);
|
|
CustomData_add_layer(&dm->faceData, CD_NORMAL, CD_ASSIGN,
|
|
face_nors, dm->numFaceData);
|
|
}
|
|
|
|
void CDDM_calc_edges(DerivedMesh *dm)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
|
|
CustomData edgeData;
|
|
EdgeHashIterator *ehi;
|
|
MFace *mf = cddm->mface;
|
|
MEdge *med;
|
|
EdgeHash *eh = BLI_edgehash_new();
|
|
int i, *index, numEdges, maxFaces = dm->numFaceData;
|
|
|
|
for (i = 0; i < maxFaces; i++, mf++) {
|
|
if (!BLI_edgehash_haskey(eh, mf->v1, mf->v2))
|
|
BLI_edgehash_insert(eh, mf->v1, mf->v2, NULL);
|
|
if (!BLI_edgehash_haskey(eh, mf->v2, mf->v3))
|
|
BLI_edgehash_insert(eh, mf->v2, mf->v3, NULL);
|
|
|
|
if (mf->v4) {
|
|
if (!BLI_edgehash_haskey(eh, mf->v3, mf->v4))
|
|
BLI_edgehash_insert(eh, mf->v3, mf->v4, NULL);
|
|
if (!BLI_edgehash_haskey(eh, mf->v4, mf->v1))
|
|
BLI_edgehash_insert(eh, mf->v4, mf->v1, NULL);
|
|
} else {
|
|
if (!BLI_edgehash_haskey(eh, mf->v3, mf->v1))
|
|
BLI_edgehash_insert(eh, mf->v3, mf->v1, NULL);
|
|
}
|
|
}
|
|
|
|
numEdges = BLI_edgehash_size(eh);
|
|
|
|
/* write new edges into a temporary CustomData */
|
|
memset(&edgeData, 0, sizeof(edgeData));
|
|
CustomData_add_layer(&edgeData, CD_MEDGE, CD_CALLOC, NULL, numEdges);
|
|
CustomData_add_layer(&edgeData, CD_ORIGINDEX, CD_CALLOC, NULL, numEdges);
|
|
|
|
ehi = BLI_edgehashIterator_new(eh);
|
|
med = CustomData_get_layer(&edgeData, CD_MEDGE);
|
|
index = CustomData_get_layer(&edgeData, CD_ORIGINDEX);
|
|
for(i = 0; !BLI_edgehashIterator_isDone(ehi);
|
|
BLI_edgehashIterator_step(ehi), ++i, ++med, ++index) {
|
|
BLI_edgehashIterator_getKey(ehi, (int*)&med->v1, (int*)&med->v2);
|
|
|
|
med->flag = ME_EDGEDRAW|ME_EDGERENDER;
|
|
*index = ORIGINDEX_NONE;
|
|
}
|
|
BLI_edgehashIterator_free(ehi);
|
|
|
|
/* free old CustomData and assign new one */
|
|
CustomData_free(&dm->edgeData, dm->numEdgeData);
|
|
dm->edgeData = edgeData;
|
|
dm->numEdgeData = numEdges;
|
|
|
|
cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
|
|
|
|
BLI_edgehash_free(eh, NULL);
|
|
}
|
|
|
|
|
|
void CDDM_calc_edges_poly(DerivedMesh *dm)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
|
|
CustomData edgeData;
|
|
EdgeHashIterator *ehi;
|
|
MPoly *mp = cddm->mpoly;
|
|
MLoop *ml;
|
|
MEdge *med;
|
|
EdgeHash *eh = BLI_edgehash_new();
|
|
int v1, v2;
|
|
int *eindex;
|
|
int i, j, k, *index, numEdges = cddm->dm.numEdgeData, maxFaces = dm->numPolyData;
|
|
|
|
eindex = DM_get_edge_data_layer(dm, CD_ORIGINDEX);
|
|
|
|
med = cddm->medge;
|
|
if (med) {
|
|
for (i=0; i < numEdges; i++, med++) {
|
|
BLI_edgehash_insert(eh, med->v1, med->v2, SET_INT_IN_POINTER(i+1));
|
|
}
|
|
}
|
|
|
|
for (i=0; i < maxFaces; i++, mp++) {
|
|
ml = cddm->mloop + mp->loopstart;
|
|
for (j=0; j<mp->totloop; j++, ml++) {
|
|
v1 = ml->v;
|
|
v2 = (cddm->mloop + mp->loopstart + ((j+1)%mp->totloop))->v;
|
|
if (!BLI_edgehash_haskey(eh, v1, v2)) {
|
|
BLI_edgehash_insert(eh, v1, v2, NULL);
|
|
}
|
|
}
|
|
}
|
|
|
|
k = numEdges;
|
|
numEdges = BLI_edgehash_size(eh);
|
|
|
|
/* write new edges into a temporary CustomData */
|
|
memset(&edgeData, 0, sizeof(edgeData));
|
|
CustomData_add_layer(&edgeData, CD_MEDGE, CD_CALLOC, NULL, numEdges);
|
|
CustomData_add_layer(&edgeData, CD_ORIGINDEX, CD_CALLOC, NULL, numEdges);
|
|
|
|
ehi = BLI_edgehashIterator_new(eh);
|
|
med = CustomData_get_layer(&edgeData, CD_MEDGE);
|
|
index = CustomData_get_layer(&edgeData, CD_ORIGINDEX);
|
|
for(i = 0; !BLI_edgehashIterator_isDone(ehi);
|
|
BLI_edgehashIterator_step(ehi), ++i, ++med, ++index) {
|
|
BLI_edgehashIterator_getKey(ehi, (int*)&med->v1, (int*)&med->v2);
|
|
j = GET_INT_FROM_POINTER(BLI_edgehashIterator_getValue(ehi));
|
|
|
|
med->flag = ME_EDGEDRAW|ME_EDGERENDER;
|
|
*index = j==0 ? ORIGINDEX_NONE : eindex[j-1];
|
|
|
|
BLI_edgehashIterator_setValue(ehi, SET_INT_IN_POINTER(i));
|
|
}
|
|
BLI_edgehashIterator_free(ehi);
|
|
|
|
/* free old CustomData and assign new one */
|
|
CustomData_free(&dm->edgeData, dm->numEdgeData);
|
|
dm->edgeData = edgeData;
|
|
dm->numEdgeData = numEdges;
|
|
|
|
cddm->medge = CustomData_get_layer(&dm->edgeData, CD_MEDGE);
|
|
|
|
mp = cddm->mpoly;
|
|
for (i=0; i < maxFaces; i++, mp++) {
|
|
ml = cddm->mloop + mp->loopstart;
|
|
for (j=0; j<mp->totloop; j++, ml++) {
|
|
v1 = ml->v;
|
|
v2 = (cddm->mloop + mp->loopstart + ((j+1)%mp->totloop))->v;
|
|
ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, v1, v2));
|
|
}
|
|
}
|
|
|
|
BLI_edgehash_free(eh, NULL);
|
|
}
|
|
|
|
void CDDM_lower_num_verts(DerivedMesh *dm, int numVerts)
|
|
{
|
|
if (numVerts < dm->numVertData)
|
|
CustomData_free_elem(&dm->vertData, numVerts, dm->numVertData-numVerts);
|
|
|
|
dm->numVertData = numVerts;
|
|
}
|
|
|
|
void CDDM_lower_num_edges(DerivedMesh *dm, int numEdges)
|
|
{
|
|
if (numEdges < dm->numEdgeData)
|
|
CustomData_free_elem(&dm->edgeData, numEdges, dm->numEdgeData-numEdges);
|
|
|
|
dm->numEdgeData = numEdges;
|
|
}
|
|
|
|
void CDDM_lower_num_faces(DerivedMesh *dm, int numFaces)
|
|
{
|
|
if (numFaces < dm->numFaceData)
|
|
CustomData_free_elem(&dm->faceData, numFaces, dm->numFaceData-numFaces);
|
|
|
|
dm->numFaceData = numFaces;
|
|
}
|
|
|
|
MVert *CDDM_get_vert(DerivedMesh *dm, int index)
|
|
{
|
|
return &((CDDerivedMesh*)dm)->mvert[index];
|
|
}
|
|
|
|
MEdge *CDDM_get_edge(DerivedMesh *dm, int index)
|
|
{
|
|
return &((CDDerivedMesh*)dm)->medge[index];
|
|
}
|
|
|
|
MFace *CDDM_get_tessface(DerivedMesh *dm, int index)
|
|
{
|
|
return &((CDDerivedMesh*)dm)->mface[index];
|
|
}
|
|
|
|
MVert *CDDM_get_verts(DerivedMesh *dm)
|
|
{
|
|
return ((CDDerivedMesh*)dm)->mvert;
|
|
}
|
|
|
|
MEdge *CDDM_get_edges(DerivedMesh *dm)
|
|
{
|
|
return ((CDDerivedMesh*)dm)->medge;
|
|
}
|
|
|
|
MFace *CDDM_get_tessfaces(DerivedMesh *dm)
|
|
{
|
|
return ((CDDerivedMesh*)dm)->mface;
|
|
}
|
|
|
|
void CDDM_tessfaces_to_faces(DerivedMesh *dm)
|
|
{
|
|
/*converts mfaces to mpolys/mloops*/
|
|
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
|
|
MFace *mf;
|
|
MEdge *me;
|
|
MLoop *ml;
|
|
MPoly *mp;
|
|
EdgeHash *eh = BLI_edgehash_new();
|
|
int i, l, totloop, *index1, *index2;
|
|
|
|
/*ensure we have all the edges we need*/
|
|
CDDM_calc_edges(dm);
|
|
|
|
/*build edge hash*/
|
|
me = cddm->medge;
|
|
for (i=0; i<cddm->dm.numEdgeData; i++, me++) {
|
|
BLI_edgehash_insert(eh, me->v1, me->v2, SET_INT_IN_POINTER(i));
|
|
}
|
|
|
|
mf = cddm->mface;
|
|
totloop = 0;
|
|
for (i=0; i<cddm->dm.numFaceData; i++, mf++) {
|
|
totloop += mf->v4 ? 4 : 3;
|
|
}
|
|
|
|
CustomData_free(&cddm->dm.polyData, cddm->dm.numPolyData);
|
|
CustomData_free(&cddm->dm.loopData, cddm->dm.numLoopData);
|
|
|
|
cddm->dm.numLoopData = totloop;
|
|
cddm->dm.numPolyData = cddm->dm.numFaceData;
|
|
|
|
if (!totloop) return;
|
|
|
|
cddm->mloop = MEM_callocN(sizeof(MLoop)*totloop, "cddm->mloop in CDDM_tessfaces_to_faces");
|
|
cddm->mpoly = MEM_callocN(sizeof(MPoly)*cddm->dm.numFaceData, "cddm->mpoly in CDDM_tessfaces_to_faces");
|
|
|
|
CustomData_add_layer(&cddm->dm.loopData, CD_MLOOP, CD_ASSIGN, cddm->mloop, totloop);
|
|
CustomData_add_layer(&cddm->dm.polyData, CD_MPOLY, CD_ASSIGN, cddm->mpoly, cddm->dm.numPolyData);
|
|
CustomData_merge(&cddm->dm.faceData, &cddm->dm.polyData,
|
|
CD_MASK_ORIGINDEX, CD_DUPLICATE, cddm->dm.numFaceData);
|
|
|
|
index1 = CustomData_get_layer(&cddm->dm.faceData, CD_ORIGINDEX);
|
|
index2 = CustomData_get_layer(&cddm->dm.polyData, CD_ORIGINDEX);
|
|
|
|
mf = cddm->mface;
|
|
mp = cddm->mpoly;
|
|
ml = cddm->mloop;
|
|
l = 0;
|
|
for (i=0; i<cddm->dm.numFaceData; i++, mf++, mp++) {
|
|
mp->flag = mf->flag;
|
|
mp->loopstart = l;
|
|
mp->mat_nr = mf->mat_nr;
|
|
mp->totloop = mf->v4 ? 4 : 3;
|
|
|
|
ml->v = mf->v1;
|
|
ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v1, mf->v2));
|
|
ml++, l++;
|
|
|
|
ml->v = mf->v2;
|
|
ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v2, mf->v3));
|
|
ml++, l++;
|
|
|
|
ml->v = mf->v3;
|
|
ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v3, mf->v4?mf->v4:mf->v1));
|
|
ml++, l++;
|
|
|
|
if (mf->v4) {
|
|
ml->v = mf->v4;
|
|
ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v4, mf->v1));
|
|
ml++, l++;
|
|
}
|
|
|
|
}
|
|
|
|
BLI_edgehash_free(eh, NULL);
|
|
}
|
|
|
|
void CDDM_set_mvert(DerivedMesh *dm, MVert *mvert)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
|
|
|
|
cddm->mvert = mvert;
|
|
}
|
|
|
|
void CDDM_set_medge(DerivedMesh *dm, MEdge *medge)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
|
|
|
|
cddm->medge = medge;
|
|
}
|
|
|
|
void CDDM_set_mface(DerivedMesh *dm, MFace *mface)
|
|
{
|
|
CDDerivedMesh *cddm = (CDDerivedMesh*)dm;
|
|
|
|
cddm->mface = mface;
|
|
}
|