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test2/source
Jason Fielder ed8f3dc9c7 Fix T103399: correctly apply SRGB framebuffer and shader conversion mode in Metal.
First binding of a framebuffer lead to an incorrect SRGB conversion state being applied, as attachments, where presence of SRGB is determined, were processed after the SRGB check rather than before.
This DIFF also cleans up SRGB naming conventions and caching of fallback non-srgb texture view, for use when SRGB mode is disabled.

Authored by Apple: Michael Parkin-White

Ref T103399
Ref T96261

Reviewed By: fclem

Maniphest Tasks: T103399, T96261

Differential Revision: https://developer.blender.org/D16907
2023-01-08 16:00:48 +01:00
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