The general idea of this change is to have a runtime data pointer in the ModifierData, so it can be preserved through copy-on-write updates by the dependency graph. This is where subdivision surface modifier can store its topology cache, so it is not getting trashed on every copy-on-write which is happening when moving a vertex. Similar mechanism should be used by multiresolution, dynamic paint and some other modifiers which cache evaluated data. This fixes T61746. Thing to keep in mind, that there are more reports about slow subdivision surface in the tracker, but that boils down to the fact that those have a lot of extraordinary vertices, and hence a lot slower to evaluated topology. Other thing is, this speeds up oeprations which doesn't change topology (i.e. moving vertices). Reviewers: brecht Reviewed By: brecht Maniphest Tasks: T61746 Differential Revision: https://developer.blender.org/D4541
278 lines
7.6 KiB
C
278 lines
7.6 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2005 by the Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup modifiers
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*/
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#include "BLI_utildefines.h"
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#include "BLI_math.h"
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#include "DNA_object_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "MEM_guardedalloc.h"
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#include "BKE_collision.h"
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#include "BKE_global.h"
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#include "BKE_library.h"
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#include "BKE_mesh.h"
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#include "BKE_mesh_runtime.h"
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#include "BKE_modifier.h"
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#include "BKE_pointcache.h"
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#include "BKE_scene.h"
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#include "MOD_modifiertypes.h"
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#include "MOD_util.h"
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#include "DEG_depsgraph_query.h"
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static void initData(ModifierData *md)
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{
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CollisionModifierData *collmd = (CollisionModifierData *) md;
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collmd->x = NULL;
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collmd->xnew = NULL;
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collmd->current_x = NULL;
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collmd->current_xnew = NULL;
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collmd->current_v = NULL;
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collmd->time_x = collmd->time_xnew = -1000;
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collmd->mvert_num = 0;
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collmd->tri_num = 0;
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collmd->is_static = false;
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collmd->bvhtree = NULL;
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}
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static void freeData(ModifierData *md)
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{
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CollisionModifierData *collmd = (CollisionModifierData *) md;
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if (collmd) { /* Seriously? */
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if (collmd->bvhtree) {
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BLI_bvhtree_free(collmd->bvhtree);
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collmd->bvhtree = NULL;
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}
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MEM_SAFE_FREE(collmd->x);
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MEM_SAFE_FREE(collmd->xnew);
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MEM_SAFE_FREE(collmd->current_x);
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MEM_SAFE_FREE(collmd->current_xnew);
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MEM_SAFE_FREE(collmd->current_v);
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MEM_SAFE_FREE(collmd->tri);
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collmd->time_x = collmd->time_xnew = -1000;
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collmd->mvert_num = 0;
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collmd->tri_num = 0;
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collmd->is_static = false;
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}
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}
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static bool dependsOnTime(ModifierData *UNUSED(md))
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{
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return true;
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}
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static void deformVerts(
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ModifierData *md, const ModifierEvalContext *ctx,
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Mesh *mesh,
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float (*vertexCos)[3],
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int numVerts)
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{
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CollisionModifierData *collmd = (CollisionModifierData *) md;
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Mesh *mesh_src;
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MVert *tempVert = NULL;
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Object *ob = ctx->object;
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if (mesh == NULL) {
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mesh_src = MOD_deform_mesh_eval_get(ob, NULL, NULL, NULL, numVerts, false, false);
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}
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else {
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/* Not possible to use get_mesh() in this case as we'll modify its vertices
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* and get_mesh() would return 'mesh' directly. */
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BKE_id_copy_ex(NULL, (ID *)mesh, (ID **)&mesh_src, LIB_ID_COPY_LOCALIZE);
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}
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if (!ob->pd) {
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printf("CollisionModifier deformVerts: Should not happen!\n");
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return;
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}
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if (mesh_src) {
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float current_time = 0;
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unsigned int mvert_num = 0;
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BKE_mesh_apply_vert_coords(mesh_src, vertexCos);
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BKE_mesh_calc_normals(mesh_src);
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current_time = DEG_get_ctime(ctx->depsgraph);
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if (G.debug & G_DEBUG_SIMDATA) {
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printf("current_time %f, collmd->time_xnew %f\n", current_time, collmd->time_xnew);
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}
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mvert_num = mesh_src->totvert;
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if (current_time < collmd->time_xnew) {
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freeData((ModifierData *)collmd);
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}
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else if (current_time == collmd->time_xnew) {
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if (mvert_num != collmd->mvert_num) {
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freeData((ModifierData *)collmd);
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}
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}
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/* check if mesh has changed */
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if (collmd->x && (mvert_num != collmd->mvert_num))
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freeData((ModifierData *)collmd);
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if (collmd->time_xnew == -1000) { /* first time */
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collmd->x = MEM_dupallocN(mesh_src->mvert); /* frame start position */
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for (uint i = 0; i < mvert_num; i++) {
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/* we save global positions */
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mul_m4_v3(ob->obmat, collmd->x[i].co);
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}
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collmd->xnew = MEM_dupallocN(collmd->x); // frame end position
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collmd->current_x = MEM_dupallocN(collmd->x); // inter-frame
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collmd->current_xnew = MEM_dupallocN(collmd->x); // inter-frame
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collmd->current_v = MEM_dupallocN(collmd->x); // inter-frame
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collmd->mvert_num = mvert_num;
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{
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const MLoop *mloop = mesh_src->mloop;
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const MLoopTri *looptri = BKE_mesh_runtime_looptri_ensure(mesh_src);
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collmd->tri_num = BKE_mesh_runtime_looptri_len(mesh_src);
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MVertTri *tri = MEM_mallocN(sizeof(*tri) * collmd->tri_num, __func__);
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BKE_mesh_runtime_verttri_from_looptri(tri, mloop, looptri, collmd->tri_num);
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collmd->tri = tri;
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}
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/* create bounding box hierarchy */
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collmd->bvhtree = bvhtree_build_from_mvert(
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collmd->x,
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collmd->tri, collmd->tri_num,
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ob->pd->pdef_sboft);
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collmd->time_x = collmd->time_xnew = current_time;
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collmd->is_static = true;
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}
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else if (mvert_num == collmd->mvert_num) {
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/* put positions to old positions */
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tempVert = collmd->x;
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collmd->x = collmd->xnew;
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collmd->xnew = tempVert;
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collmd->time_x = collmd->time_xnew;
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memcpy(collmd->xnew, mesh_src->mvert, mvert_num * sizeof(MVert));
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bool is_static = true;
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for (uint i = 0; i < mvert_num; i++) {
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/* we save global positions */
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mul_m4_v3(ob->obmat, collmd->xnew[i].co);
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/* detect motion */
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is_static = is_static && equals_v3v3(collmd->x[i].co, collmd->xnew[i].co);
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}
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memcpy(collmd->current_xnew, collmd->x, mvert_num * sizeof(MVert));
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memcpy(collmd->current_x, collmd->x, mvert_num * sizeof(MVert));
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/* check if GUI setting has changed for bvh */
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if (collmd->bvhtree) {
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if (ob->pd->pdef_sboft != BLI_bvhtree_get_epsilon(collmd->bvhtree)) {
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BLI_bvhtree_free(collmd->bvhtree);
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collmd->bvhtree = bvhtree_build_from_mvert(
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collmd->current_x,
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collmd->tri, collmd->tri_num,
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ob->pd->pdef_sboft);
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}
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}
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/* happens on file load (ONLY when i decomment changes in readfile.c) */
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if (!collmd->bvhtree) {
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collmd->bvhtree = bvhtree_build_from_mvert(
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collmd->current_x,
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collmd->tri, collmd->tri_num,
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ob->pd->pdef_sboft);
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}
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else if (!collmd->is_static || !is_static) {
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/* recalc static bounding boxes */
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bvhtree_update_from_mvert(
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collmd->bvhtree,
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collmd->current_x, collmd->current_xnew,
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collmd->tri, collmd->tri_num,
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true);
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}
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collmd->is_static = is_static;
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collmd->time_xnew = current_time;
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}
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else if (mvert_num != collmd->mvert_num) {
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freeData((ModifierData *)collmd);
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}
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}
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if (mesh_src != mesh) {
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BKE_id_free(NULL, mesh_src);
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}
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}
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ModifierTypeInfo modifierType_Collision = {
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/* name */ "Collision",
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/* structName */ "CollisionModifierData",
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/* structSize */ sizeof(CollisionModifierData),
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/* type */ eModifierTypeType_OnlyDeform,
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/* flags */ eModifierTypeFlag_AcceptsMesh |
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eModifierTypeFlag_Single,
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/* copyData */ NULL,
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/* deformVerts_DM */ NULL,
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/* deformMatrices_DM */ NULL,
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/* deformVertsEM_DM */ NULL,
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/* deformMatricesEM_DM*/NULL,
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/* applyModifier_DM */ NULL,
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/* deformVerts */ deformVerts,
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/* deformMatrices */ NULL,
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/* deformVertsEM */ NULL,
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/* deformMatricesEM */ NULL,
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/* applyModifier */ NULL,
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/* initData */ initData,
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/* requiredDataMask */ NULL,
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/* freeData */ freeData,
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/* isDisabled */ NULL,
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/* updateDepsgraph */ NULL,
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/* dependsOnTime */ dependsOnTime,
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/* dependsOnNormals */ NULL,
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/* foreachObjectLink */ NULL,
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/* foreachIDLink */ NULL,
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/* foreachTexLink */ NULL,
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/* freeRuntimeData */ NULL,
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};
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