Files
test2/source/blender/render
Ton Roosendaal 30251dbc13 Report #1401
Division by zero in calculating render coords... only happens for
Wire material AND having face-less edges. Then the normal is zero, and
some calculations can't happen correctly.

(error in rendercore.c, other files committed was because of removed and
cleaned up enters)
2004-07-01 16:15:22 +00:00
..
2004-07-01 16:15:22 +00:00
2004-01-05 00:06:11 +00:00