Files
test2/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cc
Brecht Van Lommel 7a395e2e7f Revert changes from main commits that were merged into blender-v4.1-release
The last good commit was f57e4c5b98.

After this one more fix was committed, this one is preserved as well:
67bd678887.
2024-03-18 15:04:12 +01:00

77 lines
2.6 KiB
C++

/* SPDX-FileCopyrightText: 2011 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#include "COM_ProjectorLensDistortionOperation.h"
#include "COM_ConstantOperation.h"
namespace blender::compositor {
ProjectorLensDistortionOperation::ProjectorLensDistortionOperation()
{
this->add_input_socket(DataType::Color);
this->add_input_socket(DataType::Value);
this->add_output_socket(DataType::Color);
flags_.can_be_constant = true;
dispersion_ = 0.0f;
}
void ProjectorLensDistortionOperation::init_data()
{
NodeOperation *dispersion_input = get_input_operation(1);
if (dispersion_input->get_flags().is_constant_operation) {
dispersion_ = static_cast<ConstantOperation *>(dispersion_input)->get_constant_elem()[0];
}
kr_ = 0.25f * max_ff(min_ff(dispersion_, 1.0f), 0.0f);
kr2_ = kr_ * 20;
}
void ProjectorLensDistortionOperation::determine_canvas(const rcti &preferred_area, rcti &r_area)
{
set_determined_canvas_modifier([=](rcti &canvas) {
/* Ensure screen space. */
BLI_rcti_translate(&canvas, -canvas.xmin, -canvas.ymin);
});
NodeOperation::determine_canvas(preferred_area, r_area);
}
void ProjectorLensDistortionOperation::get_area_of_interest(const int input_idx,
const rcti &output_area,
rcti &r_input_area)
{
if (input_idx == 1) {
/* Dispersion input is used as constant only. */
r_input_area = COM_CONSTANT_INPUT_AREA_OF_INTEREST;
return;
}
r_input_area.ymax = output_area.ymax;
r_input_area.ymin = output_area.ymin;
r_input_area.xmin = output_area.xmin - kr2_ - 2;
r_input_area.xmax = output_area.xmax + kr2_ + 2;
}
void ProjectorLensDistortionOperation::update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs)
{
const MemoryBuffer *input_image = inputs[0];
const float height = this->get_height();
const float width = this->get_width();
float color[4];
for (BuffersIterator<float> it = output->iterate_with({}, area); !it.is_end(); ++it) {
const float v = (it.y + 0.5f) / height;
const float u = (it.x + 0.5f) / width;
input_image->read_elem_bilinear((u * width + kr2_) - 0.5f, v * height - 0.5f, color);
it.out[0] = color[0];
input_image->read_elem(it.x, it.y, color);
it.out[1] = color[1];
input_image->read_elem_bilinear((u * width - kr2_) - 0.5f, v * height - 0.5f, color);
it.out[2] = color[2];
it.out[3] = 1.0f;
}
}
} // namespace blender::compositor