Files
test2/source/blender/draw/engines
Clément Foucault 5bab443c63 Fix: EEVEE-Next: Fix broken Translucent Shadow bias
This was caused by #122255 which used the normal
to tag the translucent with thickness case. But
this normal is then overwritten during the first
call to `light_eval_single`.

This patch moves the tag to a special type of
`LightingType` which then gets flushed to
`LIGHT_DIFFUSE` when used.

Pull Request: https://projects.blender.org/blender/blender/pulls/122400
2024-05-28 21:23:46 +02:00
..
2024-05-13 16:07:12 +02:00