Files
test2/source
Ton Roosendaal f0f851d963 - restored default one 'solid' light
- subsurd level '0' is possible again.
  however; it was changed to '1' because convert-to-mesh crashes. the
  subsurf code doesnt give a result when level is '0', causing the convert
  routines to either crash, or deliver empty mesh...
  I added a warning in the convert routine now, and dont do anything then.
- changed all glFlush() in glFinish() in editobject.c, which seems to be
  the right magical call to show frontbuffer drawing.
2003-10-26 20:45:52 +00:00
..
2003-08-04 03:26:07 +00:00
2003-08-04 03:26:07 +00:00
2002-10-12 11:37:38 +00:00
2002-10-12 11:37:38 +00:00