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f13d63ca48391e8ef2b57f4d336883a13f594f28
test2/extern
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Erwin Coumans bf38cf6f80 Bullet: added per-contact point user-cache, + callback. This allows Collision Detection to be used more generically, and still have persistent info stored, like contact constraints.
Bullet: added support for restitution
2006-05-19 20:20:46 +00:00
..
bFTGL
Update to the VC7 projectfiles.
2006-04-17 20:05:39 +00:00
bullet
Bullet: added per-contact point user-cache, + callback. This allows Collision Detection to be used more generically, and still have persistent info stored, like contact constraints.
2006-05-19 20:20:46 +00:00
make/msvc_7_0
Update to the VC7 projectfiles.
2006-04-17 20:05:39 +00:00
ode
Work done to build blender on Linux [sparc64].
2004-01-01 23:19:08 +00:00
qhull
Update to the VC7 projectfiles.
2006-04-17 20:05:39 +00:00
solid
Update to the VC7 projectfiles.
2006-04-17 20:05:39 +00:00
Makefile
updated SConstruct and Makefile so that if you compile the gameengine, is always enables bullet, independent of sumo/ode.
2005-10-23 17:55:19 +00:00
SConscript
==SCons==
2006-03-01 09:15:50 +00:00
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