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f141aed9dc578aa12a04413b2def2cc1ab95ccb8
test2/source/gameengine/Physics/Sumo
History
Kester Maddock bd50d2f9cd Delete all SOLID shapes at the end of the game engine. They were all being leaked!
2004-05-08 00:25:20 +00:00
..
Fuzzics
Delete all SOLID shapes at the end of the game engine. They were all being leaked!
2004-05-08 00:25:20 +00:00
include
1. Check material names passed to the physics engine (for collision sensors.)
2004-04-11 02:50:02 +00:00
convert.txt
Initial revision
2002-10-12 11:37:38 +00:00
Makefile
[GameEngine] Commit all Kester's changes made to the gameengine to restore 2.25 like physics.
2004-03-22 22:02:18 +00:00
SConscript
[SCONS] Optimisation flags for msvc
2004-04-22 04:50:41 +00:00
SumoPhysicsController.cpp
Fix Bug #1243: http://projects.blender.org/tracker/?func=detail&aid=1243&group_id=9&atid=125
2004-05-06 02:13:07 +00:00
SumoPhysicsController.h
Synchronise game engine with Tuhopuu2 tree.
2004-04-24 06:40:15 +00:00
SumoPhysicsEnvironment.cpp
Rigid body physics for non spherical bounding objects.
2004-04-14 05:57:24 +00:00
SumoPhysicsEnvironment.h
Rigid body physics for non spherical bounding objects.
2004-04-14 05:57:24 +00:00
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