This includes much improved GPU rendering performance, viewport interactivity, new shadow catcher, revamped sampling settings, subsurface scattering anisotropy, new GPU volume sampling, improved PMJ sampling pattern, and more. Some features have also been removed or changed, breaking backwards compatibility. Including the removal of the OpenCL backend, for which alternatives are under development. Release notes and code docs: https://wiki.blender.org/wiki/Reference/Release_Notes/3.0/Cycles https://wiki.blender.org/wiki/Source/Render/Cycles Credits: * Sergey Sharybin * Brecht Van Lommel * Patrick Mours (OptiX backend) * Christophe Hery (subsurface scattering anisotropy) * William Leeson (PMJ sampling pattern) * Alaska (various fixes and tweaks) * Thomas Dinges (various fixes) For the full commit history, see the cycles-x branch. This squashes together all the changes since intermediate changes would often fail building or tests. Ref T87839, T87837, T87836 Fixes T90734, T89353, T80267, T80267, T77185, T69800
160 lines
3.6 KiB
C++
160 lines
3.6 KiB
C++
/*
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* Copyright 2011-2013 Blender Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef __UTIL_HALF_H__
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#define __UTIL_HALF_H__
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#include "util/util_math.h"
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#include "util/util_types.h"
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#if !defined(__KERNEL_GPU__) && defined(__KERNEL_SSE2__)
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# include "util/util_simd.h"
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#endif
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CCL_NAMESPACE_BEGIN
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/* Half Floats */
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/* CUDA has its own half data type, no need to define then */
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#ifndef __KERNEL_CUDA__
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/* Implementing this as a class rather than a typedef so that the compiler can tell it apart from
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* unsigned shorts. */
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class half {
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public:
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half() : v(0)
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{
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}
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half(const unsigned short &i) : v(i)
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{
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}
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operator unsigned short()
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{
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return v;
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}
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half &operator=(const unsigned short &i)
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{
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v = i;
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return *this;
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}
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private:
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unsigned short v;
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};
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#endif
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struct half4 {
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half x, y, z, w;
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};
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#ifdef __KERNEL_CUDA__
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ccl_device_inline void float4_store_half(half *h, float4 f)
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{
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h[0] = __float2half(f.x);
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h[1] = __float2half(f.y);
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h[2] = __float2half(f.z);
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h[3] = __float2half(f.w);
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}
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#else
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ccl_device_inline void float4_store_half(half *h, float4 f)
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{
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# ifndef __KERNEL_SSE2__
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for (int i = 0; i < 4; i++) {
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/* optimized float to half for pixels:
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* assumes no negative, no nan, no inf, and sets denormal to 0 */
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union {
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uint i;
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float f;
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} in;
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in.f = (f[i] > 0.0f) ? ((f[i] < 65504.0f) ? f[i] : 65504.0f) : 0.0f;
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int x = in.i;
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int absolute = x & 0x7FFFFFFF;
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int Z = absolute + 0xC8000000;
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int result = (absolute < 0x38800000) ? 0 : Z;
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int rshift = (result >> 13);
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h[i] = (rshift & 0x7FFF);
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}
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# else
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/* same as above with SSE */
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ssef x = min(max(load4f(f), 0.0f), 65504.0f);
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# ifdef __KERNEL_AVX2__
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ssei rpack = _mm_cvtps_ph(x, 0);
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# else
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ssei absolute = cast(x) & 0x7FFFFFFF;
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ssei Z = absolute + 0xC8000000;
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ssei result = andnot(absolute < 0x38800000, Z);
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ssei rshift = (result >> 13) & 0x7FFF;
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ssei rpack = _mm_packs_epi32(rshift, rshift);
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# endif
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_mm_storel_pi((__m64 *)h, _mm_castsi128_ps(rpack));
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# endif
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}
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ccl_device_inline float half_to_float(half h)
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{
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float f;
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*((int *)&f) = ((h & 0x8000) << 16) | (((h & 0x7c00) + 0x1C000) << 13) | ((h & 0x03FF) << 13);
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return f;
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}
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ccl_device_inline float4 half4_to_float4(half4 h)
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{
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float4 f;
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f.x = half_to_float(h.x);
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f.y = half_to_float(h.y);
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f.z = half_to_float(h.z);
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f.w = half_to_float(h.w);
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return f;
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}
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ccl_device_inline half float_to_half(float f)
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{
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const uint u = __float_as_uint(f);
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/* Sign bit, shifted to its position. */
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uint sign_bit = u & 0x80000000;
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sign_bit >>= 16;
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/* Exponent. */
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uint exponent_bits = u & 0x7f800000;
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/* Non-sign bits. */
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uint value_bits = u & 0x7fffffff;
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value_bits >>= 13; /* Align mantissa on MSB. */
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value_bits -= 0x1c000; /* Adjust bias. */
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/* Flush-to-zero. */
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value_bits = (exponent_bits < 0x38800000) ? 0 : value_bits;
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/* Clamp-to-max. */
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value_bits = (exponent_bits > 0x47000000) ? 0x7bff : value_bits;
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/* Denormals-as-zero. */
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value_bits = (exponent_bits == 0 ? 0 : value_bits);
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/* Re-insert sign bit and return. */
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return (value_bits | sign_bit);
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}
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#endif
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CCL_NAMESPACE_END
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#endif /* __UTIL_HALF_H__ */
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