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f1eb66aa68105ac27f371f4f708d8abf3b7da38b
test2/source
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Campbell Barton f1eb66aa68 share code for fluidsim, ocean & dynamic paint file paths.
- use BLI_join_dirfile for joining all paths (no need to ensure slash is appended).
- paths from linked library files now supported.
2011-11-20 14:38:11 +00:00
..
blender
share code for fluidsim, ocean & dynamic paint file paths.
2011-11-20 14:38:11 +00:00
blenderplayer
Updated stubs so blenderplayer is compiling again.
2011-11-18 16:49:03 +00:00
creator
Replace "&" with "and" since on windows it separates the string and causes errors in the console.
2011-11-20 00:37:24 +00:00
darwin
replace former applescript with an editable one
2011-10-19 19:15:35 +00:00
gameengine
- rename MovieTrackingMarker.enabled --> mute, to match constraints/nla/fcurves/sequencer
2011-11-19 02:48:09 +00:00
icons
set svn end of lines to native
2011-05-09 08:15:38 +00:00
tests
hide overly picky warnings from 'pylint' for pep8 script, indentation edits.
2011-11-19 16:17:35 +00:00
CMakeLists.txt
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
SConscript
Code cleanup: remove source/kernel module, this wasn't really the kernel of
2011-05-06 20:18:42 +00:00
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