If an OpenVDB grid has an 8x8x8 block with the same value, it is stored as a tile with a single value. Now iterate over the bounding box and copy the value to all voxels for this case. Fix #91174: Hollow emission artifacts Fix #124064: Hollow density artifacts Pull Request: https://projects.blender.org/blender/blender/pulls/139231
When updating a library remember to: * Update the README.blender with the corresponding version.