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f2ba13964d01d8208d2dcf4e45d23661797fbfc0
test2/source/blender/gpu
History
Campbell Barton 800de8bffd Cleanup: indentation
2016-05-24 20:34:53 +10:00
..
intern
Fix for all OpenGL lights affecting Cycles viewport, regardless of their Enabled state
2016-05-23 12:10:53 +02:00
shaders
Cleanup: indentation
2016-05-24 20:34:53 +10:00
CMakeLists.txt
Wide lines + line stipple deprecated API replacement
2016-04-08 10:58:40 +03:00
GPU_basic_shader.h
Wide lines + line stipple deprecated API replacement
2016-04-08 10:58:40 +03:00
GPU_buffers.h
cleanup: C99 and vertex array comments
2015-11-25 19:49:54 -05:00
GPU_compositing.h
GPU compositing:
2016-03-21 22:43:03 +01:00
GPU_debug.h
Make OpenGL debug contexts a flag --debug-gpu instead of a compile time
2015-07-02 19:30:17 +02:00
GPU_draw.h
World textures displaying for viewport in BI.
2016-01-27 12:06:57 +03:00
GPU_extensions.h
World textures displaying for viewport in BI.
2016-01-27 12:06:57 +03:00
GPU_framebuffer.h
Cleanup: style, gpu module
2016-01-10 07:12:10 +11:00
GPU_glew.h
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPU_init_exit.h
Ghost Context Refactor
2014-10-07 15:47:32 -05:00
GPU_material.h
Python API: add material to uniforms from gpu.export_shader.
2016-05-21 16:46:42 +02:00
GPU_select.h
Cleanup: style, gpu module
2016-01-10 07:12:10 +11:00
GPU_shader.h
GPU compositing:
2016-03-21 22:43:03 +01:00
GPU_texture.h
Cleanup: warnings & style
2016-01-28 17:23:12 +11:00
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