Files
test2/release
Brecht Van Lommel dbdafe1209 Shaders: add target setting to material output node.
This makes it possible to have a single shading nodetree that contains
separate Cycles and Eevee shaders. By default the target is set to All
so shaders are shared.
2018-07-05 18:43:48 +02:00
..
2017-04-27 21:41:03 +10:00
2017-03-16 15:02:55 -04:00