Files
test2/source/blender/compositor/operations/COM_ConvertOperation.h
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

258 lines
7.2 KiB
C++

/* SPDX-FileCopyrightText: 2011 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
#include "COM_MultiThreadedOperation.h"
namespace blender::compositor {
class ConvertBaseOperation : public MultiThreadedOperation {
protected:
SocketReader *input_operation_;
public:
ConvertBaseOperation();
void init_execution() override;
void deinit_execution() override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) final;
protected:
virtual void hash_output_params() override;
virtual void update_memory_buffer_partial(BuffersIterator<float> &it) = 0;
};
class ConvertValueToColorOperation : public ConvertBaseOperation {
public:
ConvertValueToColorOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertColorToValueOperation : public ConvertBaseOperation {
public:
ConvertColorToValueOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertColorToBWOperation : public ConvertBaseOperation {
public:
ConvertColorToBWOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertColorToVectorOperation : public ConvertBaseOperation {
public:
ConvertColorToVectorOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertValueToVectorOperation : public ConvertBaseOperation {
public:
ConvertValueToVectorOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertVectorToColorOperation : public ConvertBaseOperation {
public:
ConvertVectorToColorOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertVectorToValueOperation : public ConvertBaseOperation {
public:
ConvertVectorToValueOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertRGBToYCCOperation : public ConvertBaseOperation {
private:
/** YCbCr mode (JPEG, ITU601, ITU709) */
int mode_;
public:
ConvertRGBToYCCOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
/** Set the YCC mode */
void set_mode(int mode);
protected:
void hash_output_params() override;
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertYCCToRGBOperation : public ConvertBaseOperation {
private:
/** YCbCr mode (JPEG, ITU601, ITU709) */
int mode_;
public:
ConvertYCCToRGBOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
/** Set the YCC mode */
void set_mode(int mode);
protected:
void hash_output_params() override;
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertRGBToYUVOperation : public ConvertBaseOperation {
public:
ConvertRGBToYUVOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertYUVToRGBOperation : public ConvertBaseOperation {
public:
ConvertYUVToRGBOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertRGBToHSVOperation : public ConvertBaseOperation {
public:
ConvertRGBToHSVOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertHSVToRGBOperation : public ConvertBaseOperation {
public:
ConvertHSVToRGBOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertRGBToHSLOperation : public ConvertBaseOperation {
public:
ConvertRGBToHSLOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertHSLToRGBOperation : public ConvertBaseOperation {
public:
ConvertHSLToRGBOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertPremulToStraightOperation : public ConvertBaseOperation {
public:
ConvertPremulToStraightOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class ConvertStraightToPremulOperation : public ConvertBaseOperation {
public:
ConvertStraightToPremulOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
protected:
void update_memory_buffer_partial(BuffersIterator<float> &it) override;
};
class SeparateChannelOperation : public MultiThreadedOperation {
private:
SocketReader *input_operation_;
int channel_;
public:
SeparateChannelOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
void init_execution() override;
void deinit_execution() override;
void set_channel(int channel)
{
channel_ = channel;
}
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
};
class CombineChannelsOperation : public MultiThreadedOperation {
private:
SocketReader *input_channel1_operation_;
SocketReader *input_channel2_operation_;
SocketReader *input_channel3_operation_;
SocketReader *input_channel4_operation_;
public:
CombineChannelsOperation();
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
void init_execution() override;
void deinit_execution() override;
void update_memory_buffer_partial(MemoryBuffer *output,
const rcti &area,
Span<MemoryBuffer *> inputs) override;
};
} // namespace blender::compositor