Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
177 lines
4.8 KiB
C++
177 lines
4.8 KiB
C++
/* SPDX-FileCopyrightText: 2011 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#include "COM_ImageOperation.h"
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#include "BKE_scene.h"
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#include "IMB_colormanagement.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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namespace blender::compositor {
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BaseImageOperation::BaseImageOperation()
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{
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image_ = nullptr;
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buffer_ = nullptr;
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image_float_buffer_ = nullptr;
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image_byte_buffer_ = nullptr;
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image_user_ = nullptr;
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imagewidth_ = 0;
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imageheight_ = 0;
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framenumber_ = 0;
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number_of_channels_ = 0;
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rd_ = nullptr;
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view_name_ = nullptr;
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}
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ImageOperation::ImageOperation() : BaseImageOperation()
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{
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this->add_output_socket(DataType::Color);
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}
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ImageAlphaOperation::ImageAlphaOperation() : BaseImageOperation()
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{
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this->add_output_socket(DataType::Value);
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}
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ImBuf *BaseImageOperation::get_im_buf()
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{
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ImBuf *ibuf;
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ImageUser iuser = *image_user_;
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if (image_ == nullptr) {
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return nullptr;
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}
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/* local changes to the original ImageUser */
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if (BKE_image_is_multilayer(image_) == false) {
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iuser.multi_index = BKE_scene_multiview_view_id_get(rd_, view_name_);
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}
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ibuf = BKE_image_acquire_ibuf(image_, &iuser, nullptr);
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if (ibuf == nullptr || (ibuf->byte_buffer.data == nullptr && ibuf->float_buffer.data == nullptr))
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{
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BKE_image_release_ibuf(image_, ibuf, nullptr);
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return nullptr;
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}
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return ibuf;
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}
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void BaseImageOperation::init_execution()
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{
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ImBuf *stackbuf = get_im_buf();
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buffer_ = stackbuf;
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if (stackbuf) {
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image_float_buffer_ = stackbuf->float_buffer.data;
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image_byte_buffer_ = stackbuf->byte_buffer.data;
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imagewidth_ = stackbuf->x;
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imageheight_ = stackbuf->y;
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number_of_channels_ = stackbuf->channels;
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}
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}
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void BaseImageOperation::deinit_execution()
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{
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image_float_buffer_ = nullptr;
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image_byte_buffer_ = nullptr;
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BKE_image_release_ibuf(image_, buffer_, nullptr);
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}
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void BaseImageOperation::determine_canvas(const rcti & /*preferred_area*/, rcti &r_area)
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{
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ImBuf *stackbuf = get_im_buf();
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r_area = COM_AREA_NONE;
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if (stackbuf) {
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BLI_rcti_init(&r_area, 0, stackbuf->x, 0, stackbuf->y);
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}
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BKE_image_release_ibuf(image_, stackbuf, nullptr);
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}
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static void sample_image_at_location(
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ImBuf *ibuf, float x, float y, PixelSampler sampler, bool make_linear_rgb, float color[4])
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{
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if (ibuf->float_buffer.data) {
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switch (sampler) {
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case PixelSampler::Nearest:
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nearest_interpolation_color(ibuf, nullptr, color, x, y);
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break;
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case PixelSampler::Bilinear:
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bilinear_interpolation_color(ibuf, nullptr, color, x, y);
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break;
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case PixelSampler::Bicubic:
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bicubic_interpolation_color(ibuf, nullptr, color, x, y);
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break;
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}
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}
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else {
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uchar byte_color[4];
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switch (sampler) {
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case PixelSampler::Nearest:
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nearest_interpolation_color(ibuf, byte_color, nullptr, x, y);
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break;
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case PixelSampler::Bilinear:
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bilinear_interpolation_color(ibuf, byte_color, nullptr, x, y);
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break;
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case PixelSampler::Bicubic:
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bicubic_interpolation_color(ibuf, byte_color, nullptr, x, y);
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break;
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}
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rgba_uchar_to_float(color, byte_color);
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if (make_linear_rgb) {
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IMB_colormanagement_colorspace_to_scene_linear_v4(
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color, false, ibuf->byte_buffer.colorspace);
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}
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}
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}
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void ImageOperation::execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler)
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{
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int ix = x, iy = y;
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if (image_float_buffer_ == nullptr && image_byte_buffer_ == nullptr) {
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zero_v4(output);
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}
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else if (ix < 0 || iy < 0 || ix >= buffer_->x || iy >= buffer_->y) {
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zero_v4(output);
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}
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else {
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sample_image_at_location(buffer_, x, y, sampler, true, output);
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}
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}
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void ImageOperation::update_memory_buffer_partial(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> /*inputs*/)
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{
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output->copy_from(buffer_, area, true);
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}
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void ImageAlphaOperation::execute_pixel_sampled(float output[4],
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float x,
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float y,
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PixelSampler sampler)
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{
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float tempcolor[4];
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if (image_float_buffer_ == nullptr && image_byte_buffer_ == nullptr) {
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output[0] = 0.0f;
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}
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else {
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tempcolor[3] = 1.0f;
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sample_image_at_location(buffer_, x, y, sampler, false, tempcolor);
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output[0] = tempcolor[3];
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}
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}
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void ImageAlphaOperation::update_memory_buffer_partial(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> /*inputs*/)
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{
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output->copy_from(buffer_, area, 3, COM_DATA_TYPE_VALUE_CHANNELS, 0);
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}
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} // namespace blender::compositor
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