Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
71 lines
2.3 KiB
C++
71 lines
2.3 KiB
C++
/* SPDX-FileCopyrightText: 2011 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#include "COM_SplitOperation.h"
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namespace blender::compositor {
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SplitOperation::SplitOperation()
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{
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this->add_input_socket(DataType::Color);
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this->add_input_socket(DataType::Color);
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this->add_output_socket(DataType::Color);
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image1Input_ = nullptr;
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image2Input_ = nullptr;
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}
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void SplitOperation::init_execution()
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{
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/* When initializing the tree during initial load the width and height can be zero. */
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image1Input_ = get_input_socket_reader(0);
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image2Input_ = get_input_socket_reader(1);
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}
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void SplitOperation::deinit_execution()
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{
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image1Input_ = nullptr;
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image2Input_ = nullptr;
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}
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void SplitOperation::execute_pixel_sampled(float output[4],
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float x,
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float y,
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PixelSampler /*sampler*/)
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{
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int perc = x_split_ ? split_percentage_ * this->get_width() / 100.0f :
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split_percentage_ * this->get_height() / 100.0f;
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bool image1 = x_split_ ? x > perc : y > perc;
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if (image1) {
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image1Input_->read_sampled(output, x, y, PixelSampler::Nearest);
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}
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else {
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image2Input_->read_sampled(output, x, y, PixelSampler::Nearest);
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}
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}
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void SplitOperation::determine_canvas(const rcti &preferred_area, rcti &r_area)
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{
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rcti unused_area = COM_AREA_NONE;
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const bool determined = this->get_input_socket(0)->determine_canvas(COM_AREA_NONE, unused_area);
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this->set_canvas_input_index(determined ? 0 : 1);
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NodeOperation::determine_canvas(preferred_area, r_area);
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}
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void SplitOperation::update_memory_buffer_partial(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs)
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{
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const int percent = x_split_ ? split_percentage_ * this->get_width() / 100.0f :
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split_percentage_ * this->get_height() / 100.0f;
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const size_t elem_bytes = COM_data_type_bytes_len(get_output_socket()->get_data_type());
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for (BuffersIterator<float> it = output->iterate_with(inputs, area); !it.is_end(); ++it) {
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const bool is_image1 = x_split_ ? it.x > percent : it.y > percent;
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memcpy(it.out, it.in(is_image1 ? 0 : 1), elem_bytes);
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}
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}
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} // namespace blender::compositor
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