Files
test2/source/blender/gpu/GPU_batch_presets.h
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

45 lines
1.2 KiB
C

/* SPDX-FileCopyrightText: 2016 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup gpu
*
* Batched geometry rendering is powered by the GPU library.
* This file contains any additions or modifications specific to Blender.
*/
#pragma once
#include "BLI_compiler_attrs.h"
#include "BLI_sys_types.h"
#ifdef __cplusplus
extern "C" {
#endif
/* `gpu_batch_presets.cc` */
/* Replacement for #gluSphere */
struct GPUBatch *GPU_batch_preset_sphere(int lod) ATTR_WARN_UNUSED_RESULT;
struct GPUBatch *GPU_batch_preset_sphere_wire(int lod) ATTR_WARN_UNUSED_RESULT;
struct GPUBatch *GPU_batch_preset_panel_drag_widget(float pixelsize,
const float col_high[4],
const float col_dark[4],
float width) ATTR_WARN_UNUSED_RESULT;
/**
* To be used with procedural placement inside shader.
*/
struct GPUBatch *GPU_batch_preset_quad(void);
void gpu_batch_presets_init(void);
void gpu_batch_presets_register(struct GPUBatch *preset_batch);
bool gpu_batch_presets_unregister(struct GPUBatch *preset_batch);
void gpu_batch_presets_exit(void);
#ifdef __cplusplus
}
#endif