Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
45 lines
1.2 KiB
C
45 lines
1.2 KiB
C
/* SPDX-FileCopyrightText: 2016 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup gpu
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*
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* Batched geometry rendering is powered by the GPU library.
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* This file contains any additions or modifications specific to Blender.
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*/
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#pragma once
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#include "BLI_compiler_attrs.h"
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#include "BLI_sys_types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* `gpu_batch_presets.cc` */
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/* Replacement for #gluSphere */
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struct GPUBatch *GPU_batch_preset_sphere(int lod) ATTR_WARN_UNUSED_RESULT;
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struct GPUBatch *GPU_batch_preset_sphere_wire(int lod) ATTR_WARN_UNUSED_RESULT;
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struct GPUBatch *GPU_batch_preset_panel_drag_widget(float pixelsize,
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const float col_high[4],
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const float col_dark[4],
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float width) ATTR_WARN_UNUSED_RESULT;
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/**
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* To be used with procedural placement inside shader.
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*/
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struct GPUBatch *GPU_batch_preset_quad(void);
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void gpu_batch_presets_init(void);
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void gpu_batch_presets_register(struct GPUBatch *preset_batch);
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bool gpu_batch_presets_unregister(struct GPUBatch *preset_batch);
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void gpu_batch_presets_exit(void);
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#ifdef __cplusplus
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}
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#endif
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