Files
test2/source/blender/io/collada/ExtraHandler.h
Campbell Barton e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00

66 lines
2.0 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup collada
*/
#pragma once
#include <algorithm> /* sort() */
#include <map>
#include <string>
#include <vector>
#include "COLLADASWInstanceController.h"
#include "COLLADASaxFWLFilePartLoader.h"
#include "COLLADASaxFWLIExtraDataCallbackHandler.h"
#include "AnimationImporter.h"
#include "DocumentImporter.h"
/** \brief Handler class for \<extra\> data, through which different
* profiles can be handled
*/
class ExtraHandler : public COLLADASaxFWL::IExtraDataCallbackHandler {
public:
/** Constructor. */
ExtraHandler(DocumentImporter *dimp, AnimationImporter *aimp);
/** Handle the beginning of an element. */
bool elementBegin(const char *elementName, const char **attributes);
/** Handle the end of an element. */
bool elementEnd(const char *elementName);
/** Receive the data in text format. */
bool textData(const char *text, size_t textLength);
/** Method to ask, if the current callback handler want to read the data of the given extra
* element. */
bool parseElement(const char *profileName,
const unsigned long &elementHash,
const COLLADAFW::UniqueId &uniqueId,
COLLADAFW::Object *object);
/** For backwards compatibility with older OpenCollada, new version added object parameter */
bool parseElement(const char *profileName,
const unsigned long &elementHash,
const COLLADAFW::UniqueId &uniqueId);
private:
/** Disable default copy constructor. */
ExtraHandler(const ExtraHandler &pre);
/** Disable default assignment operator. */
const ExtraHandler &operator=(const ExtraHandler &pre);
/** Handle to DocumentImporter for interface to extra element data saving. */
DocumentImporter *dimp;
AnimationImporter *aimp;
/** Holds Id of element for which <extra> XML elements are handled. */
COLLADAFW::UniqueId currentUid;
ExtraTags *currentExtraTags;
std::string currentElement;
};