Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
22 lines
447 B
C++
22 lines
447 B
C++
/* SPDX-FileCopyrightText: 2011-2022 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include <string>
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struct Main;
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struct Scene;
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struct Image;
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struct ImageUser;
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namespace blender::io::hydra {
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std::string image_cache_file_path();
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std::string cache_or_get_image_file(Main *bmain, Scene *Scene, Image *image, ImageUser *iuser);
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std::string cache_image_color(float color[4]);
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} // namespace blender::io::hydra
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