Generally, one should use the declaration builder instead of trying to do it manually which is more error prone and verbose.
746 lines
25 KiB
C++
746 lines
25 KiB
C++
/* SPDX-FileCopyrightText: 2007 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup nodes
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*/
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#include <cstddef>
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#include <cstring>
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#include "DNA_node_types.h"
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#include "BLI_listbase.h"
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#include "BLI_map.hh"
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#include "BLI_math_euler.hh"
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#include "BLI_multi_value_map.hh"
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#include "BLI_set.hh"
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#include "BLI_stack.hh"
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#include "BLI_string.h"
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#include "BLI_string_ref.hh"
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#include "BLI_utildefines.h"
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#include "BLT_translation.h"
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#include "BKE_node.hh"
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#include "BKE_node_runtime.hh"
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#include "BKE_node_tree_interface.hh"
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#include "BKE_node_tree_update.h"
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#include "RNA_types.hh"
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#include "MEM_guardedalloc.h"
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#include "NOD_common.h"
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#include "NOD_node_declaration.hh"
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#include "NOD_register.hh"
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#include "NOD_socket.hh"
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#include "NOD_socket_declarations.hh"
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#include "NOD_socket_declarations_geometry.hh"
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#include "node_common.h"
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#include "node_util.hh"
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using blender::Map;
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using blender::MultiValueMap;
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using blender::Set;
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using blender::Stack;
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using blender::StringRef;
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using blender::Vector;
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namespace node_interface = blender::bke::node_interface;
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/* -------------------------------------------------------------------- */
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/** \name Node Group
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* \{ */
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static bNodeSocket *find_matching_socket(ListBase &sockets, StringRef identifier)
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{
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LISTBASE_FOREACH (bNodeSocket *, socket, &sockets) {
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if (socket->identifier == identifier) {
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return socket;
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}
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}
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return nullptr;
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}
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bNodeSocket *node_group_find_input_socket(bNode *groupnode, const char *identifier)
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{
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return find_matching_socket(groupnode->inputs, identifier);
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}
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bNodeSocket *node_group_find_output_socket(bNode *groupnode, const char *identifier)
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{
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return find_matching_socket(groupnode->outputs, identifier);
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}
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void node_group_label(const bNodeTree * /*ntree*/,
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const bNode *node,
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char *label,
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int label_maxncpy)
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{
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BLI_strncpy(
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label, (node->id) ? node->id->name + 2 : IFACE_("Missing Data-Block"), label_maxncpy);
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}
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bool node_group_poll_instance(const bNode *node,
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const bNodeTree *nodetree,
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const char **disabled_hint)
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{
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if (!node->typeinfo->poll(node->typeinfo, nodetree, disabled_hint)) {
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return false;
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}
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const bNodeTree *grouptree = reinterpret_cast<const bNodeTree *>(node->id);
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if (!grouptree) {
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return true;
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}
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return nodeGroupPoll(nodetree, grouptree, disabled_hint);
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}
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bool nodeGroupPoll(const bNodeTree *nodetree,
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const bNodeTree *grouptree,
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const char **r_disabled_hint)
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{
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/* unspecified node group, generally allowed
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* (if anything, should be avoided on operator level)
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*/
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if (grouptree == nullptr) {
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return true;
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}
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if (nodetree == grouptree) {
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if (r_disabled_hint) {
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*r_disabled_hint = TIP_("Nesting a node group inside of itself is not allowed");
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}
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return false;
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}
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if (nodetree->type != grouptree->type) {
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if (r_disabled_hint) {
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*r_disabled_hint = TIP_("Node group has different type");
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}
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return false;
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}
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for (const bNode *node : grouptree->all_nodes()) {
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if (node->typeinfo->poll_instance &&
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!node->typeinfo->poll_instance(node, nodetree, r_disabled_hint))
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{
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return false;
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}
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}
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return true;
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}
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namespace blender::nodes {
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static std::function<ID *(const bNode &node)> get_default_id_getter(
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const bNodeTreeInterface &tree_interface, const bNodeTreeInterfaceSocket &io_socket)
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{
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const int item_index = tree_interface.find_item_index(io_socket.item);
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BLI_assert(item_index >= 0);
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/* Avoid capturing pointers that can become dangling. */
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return [item_index](const bNode &node) -> ID * {
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if (node.id == nullptr) {
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return nullptr;
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}
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if (GS(node.id->name) != ID_NT) {
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return nullptr;
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}
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const bNodeTree &ntree = *reinterpret_cast<const bNodeTree *>(node.id);
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const bNodeTreeInterfaceItem *io_item = ntree.tree_interface.get_item_at_index(item_index);
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if (io_item == nullptr || io_item->item_type != NODE_INTERFACE_SOCKET) {
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return nullptr;
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}
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const bNodeTreeInterfaceSocket &io_socket =
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node_interface::get_item_as<bNodeTreeInterfaceSocket>(*io_item);
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return *static_cast<ID **>(io_socket.socket_data);
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};
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}
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static std::function<void(bNode &node, bNodeSocket &socket, const char *data_path)>
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get_init_socket_fn(const bNodeTreeInterface &interface, const bNodeTreeInterfaceSocket &io_socket)
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{
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const int item_index = interface.find_item_index(io_socket.item);
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BLI_assert(item_index >= 0);
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/* Avoid capturing pointers that can become dangling. */
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return [item_index](bNode &node, bNodeSocket &socket, const char *data_path) {
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if (node.id == nullptr) {
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return;
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}
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if (GS(node.id->name) != ID_NT) {
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return;
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}
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bNodeTree &ntree = *reinterpret_cast<bNodeTree *>(node.id);
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const bNodeTreeInterfaceItem *io_item = ntree.tree_interface.get_item_at_index(item_index);
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if (io_item == nullptr || io_item->item_type != NODE_INTERFACE_SOCKET) {
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return;
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}
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const bNodeTreeInterfaceSocket &io_socket =
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node_interface::get_item_as<bNodeTreeInterfaceSocket>(*io_item);
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bNodeSocketType *typeinfo = io_socket.socket_typeinfo();
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if (typeinfo && typeinfo->interface_init_socket) {
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typeinfo->interface_init_socket(&ntree.id, &io_socket, &node, &socket, data_path);
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}
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};
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}
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/* in_out overrides the socket declaration in/out type (bNodeTreeInterfaceSocket::flag)
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* because a node group input is turned into an output socket for group input nodes. */
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static SocketDeclarationPtr declaration_for_interface_socket(
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const bNodeTree &ntree,
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const bNodeTreeInterfaceSocket &io_socket,
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const eNodeSocketInOut in_out)
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{
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SocketDeclarationPtr dst;
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bNodeSocketType *base_typeinfo = nodeSocketTypeFind(io_socket.socket_type);
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if (base_typeinfo == nullptr) {
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return dst;
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}
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eNodeSocketDatatype datatype = eNodeSocketDatatype(base_typeinfo->type);
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switch (datatype) {
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case SOCK_FLOAT: {
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const auto &value = node_interface::get_socket_data_as<bNodeSocketValueFloat>(io_socket);
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std::unique_ptr<decl::Float> decl = std::make_unique<decl::Float>();
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decl->subtype = PropertySubType(value.subtype);
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decl->default_value = value.value;
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decl->soft_min_value = value.min;
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decl->soft_max_value = value.max;
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dst = std::move(decl);
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break;
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}
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case SOCK_VECTOR: {
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const auto &value = node_interface::get_socket_data_as<bNodeSocketValueVector>(io_socket);
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std::unique_ptr<decl::Vector> decl = std::make_unique<decl::Vector>();
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decl->subtype = PropertySubType(value.subtype);
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decl->default_value = value.value;
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decl->soft_min_value = value.min;
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decl->soft_max_value = value.max;
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dst = std::move(decl);
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break;
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}
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case SOCK_RGBA: {
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const auto &value = node_interface::get_socket_data_as<bNodeSocketValueRGBA>(io_socket);
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std::unique_ptr<decl::Color> decl = std::make_unique<decl::Color>();
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decl->default_value = value.value;
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dst = std::move(decl);
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break;
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}
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case SOCK_SHADER: {
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std::unique_ptr<decl::Shader> decl = std::make_unique<decl::Shader>();
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dst = std::move(decl);
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break;
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}
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case SOCK_BOOLEAN: {
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const auto &value = node_interface::get_socket_data_as<bNodeSocketValueBoolean>(io_socket);
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std::unique_ptr<decl::Bool> decl = std::make_unique<decl::Bool>();
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decl->default_value = value.value;
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dst = std::move(decl);
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break;
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}
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case SOCK_ROTATION: {
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const auto &value = node_interface::get_socket_data_as<bNodeSocketValueRotation>(io_socket);
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std::unique_ptr<decl::Rotation> decl = std::make_unique<decl::Rotation>();
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decl->default_value = math::EulerXYZ(float3(value.value_euler));
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dst = std::move(decl);
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break;
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}
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case SOCK_INT: {
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const auto &value = node_interface::get_socket_data_as<bNodeSocketValueInt>(io_socket);
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std::unique_ptr<decl::Int> decl = std::make_unique<decl::Int>();
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decl->subtype = PropertySubType(value.subtype);
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decl->default_value = value.value;
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decl->soft_min_value = value.min;
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decl->soft_max_value = value.max;
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dst = std::move(decl);
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break;
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}
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case SOCK_STRING: {
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const auto &value = node_interface::get_socket_data_as<bNodeSocketValueString>(io_socket);
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std::unique_ptr<decl::String> decl = std::make_unique<decl::String>();
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decl->default_value = value.value;
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dst = std::move(decl);
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break;
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}
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case SOCK_OBJECT: {
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auto value = std::make_unique<decl::Object>();
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value->default_value_fn = get_default_id_getter(ntree.tree_interface, io_socket);
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dst = std::move(value);
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break;
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}
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case SOCK_IMAGE: {
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auto value = std::make_unique<decl::Image>();
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value->default_value_fn = get_default_id_getter(ntree.tree_interface, io_socket);
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dst = std::move(value);
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break;
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}
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case SOCK_GEOMETRY:
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dst = std::make_unique<decl::Geometry>();
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break;
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case SOCK_COLLECTION: {
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auto value = std::make_unique<decl::Collection>();
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value->default_value_fn = get_default_id_getter(ntree.tree_interface, io_socket);
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dst = std::move(value);
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break;
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}
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case SOCK_TEXTURE: {
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auto value = std::make_unique<decl::Texture>();
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value->default_value_fn = get_default_id_getter(ntree.tree_interface, io_socket);
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dst = std::move(value);
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break;
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}
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case SOCK_MATERIAL: {
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auto value = std::make_unique<decl::Material>();
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value->default_value_fn = get_default_id_getter(ntree.tree_interface, io_socket);
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dst = std::move(value);
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break;
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}
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case SOCK_CUSTOM:
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auto value = std::make_unique<decl::Custom>();
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value->init_socket_fn = get_init_socket_fn(ntree.tree_interface, io_socket);
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value->idname_ = io_socket.socket_type;
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dst = std::move(value);
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break;
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}
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dst->name = io_socket.name;
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dst->identifier = io_socket.identifier;
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dst->in_out = in_out;
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dst->description = io_socket.description ? io_socket.description : "";
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dst->hide_value = io_socket.flag & NODE_INTERFACE_SOCKET_HIDE_VALUE;
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dst->compact = io_socket.flag & NODE_INTERFACE_SOCKET_COMPACT;
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return dst;
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}
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/* Socket items can be both input and output, generating 2 declarations for 1 item. Count the
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* actual declarations generated by panel content to get the true size for UI drawing. */
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static int count_panel_declaration_children(const bNodeTreeInterfacePanel &io_panel)
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{
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int num_child_decls = 0;
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io_panel.foreach_item([&](const bNodeTreeInterfaceItem &item) {
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switch (item.item_type) {
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case NODE_INTERFACE_PANEL:
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num_child_decls++;
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break;
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case NODE_INTERFACE_SOCKET:
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const bNodeTreeInterfaceSocket &socket =
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reinterpret_cast<const bNodeTreeInterfaceSocket &>(item);
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if (socket.flag & NODE_INTERFACE_SOCKET_INPUT) {
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num_child_decls++;
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}
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if (socket.flag & NODE_INTERFACE_SOCKET_OUTPUT) {
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num_child_decls++;
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}
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break;
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}
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return true;
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});
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return num_child_decls;
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}
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static PanelDeclarationPtr declaration_for_interface_panel(const bNodeTree & /*ntree*/,
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const bNodeTreeInterfacePanel &io_panel)
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{
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if (io_panel.items_num == 0) {
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return nullptr;
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}
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PanelDeclarationPtr dst = std::make_unique<PanelDeclaration>();
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dst->identifier = io_panel.identifier;
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dst->name = io_panel.name ? io_panel.name : "";
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dst->description = io_panel.description ? io_panel.description : "";
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dst->default_collapsed = (io_panel.flag & NODE_INTERFACE_PANEL_DEFAULT_CLOSED);
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dst->num_child_decls = count_panel_declaration_children(io_panel);
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return dst;
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}
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void node_group_declare_dynamic(const bNodeTree & /*node_tree*/,
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const bNode &node,
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NodeDeclarationBuilder &b)
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{
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NodeDeclaration &r_declaration = b.declaration();
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const bNodeTree *group = reinterpret_cast<const bNodeTree *>(node.id);
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if (!group) {
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return;
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}
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if (ID_IS_LINKED(&group->id) && (group->id.tag & LIB_TAG_MISSING)) {
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r_declaration.skip_updating_sockets = true;
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return;
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}
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r_declaration.skip_updating_sockets = false;
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/* Allow the node group interface to define the socket order. */
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r_declaration.use_custom_socket_order = true;
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group->tree_interface.foreach_item([&](const bNodeTreeInterfaceItem &item) {
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switch (item.item_type) {
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case NODE_INTERFACE_SOCKET: {
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const bNodeTreeInterfaceSocket &socket =
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node_interface::get_item_as<bNodeTreeInterfaceSocket>(item);
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SocketDeclarationPtr input_decl = (socket.flag & NODE_INTERFACE_SOCKET_INPUT) ?
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declaration_for_interface_socket(
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*group, socket, SOCK_IN) :
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nullptr;
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SocketDeclarationPtr output_decl = (socket.flag & NODE_INTERFACE_SOCKET_OUTPUT) ?
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declaration_for_interface_socket(
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*group, socket, SOCK_OUT) :
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nullptr;
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if (output_decl) {
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r_declaration.outputs.append(output_decl.get());
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r_declaration.items.append(std::move(output_decl));
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}
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if (input_decl) {
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r_declaration.inputs.append(input_decl.get());
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r_declaration.items.append(std::move(input_decl));
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}
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break;
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}
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case NODE_INTERFACE_PANEL: {
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const bNodeTreeInterfacePanel &panel =
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node_interface::get_item_as<bNodeTreeInterfacePanel>(item);
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if (PanelDeclarationPtr panel_decl = declaration_for_interface_panel(*group, panel)) {
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r_declaration.items.append(std::move(panel_decl));
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}
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break;
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}
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}
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return true;
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});
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}
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} // namespace blender::nodes
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Node Frame
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* \{ */
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static void node_frame_init(bNodeTree * /*ntree*/, bNode *node)
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{
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NodeFrame *data = MEM_cnew<NodeFrame>("frame node storage");
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node->storage = data;
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data->flag |= NODE_FRAME_SHRINK;
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data->label_size = 20;
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}
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void register_node_type_frame()
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{
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/* frame type is used for all tree types, needs dynamic allocation */
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bNodeType *ntype = MEM_cnew<bNodeType>("frame node type");
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ntype->free_self = (void (*)(bNodeType *))MEM_freeN;
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blender::bke::node_type_base(ntype, NODE_FRAME, "Frame", NODE_CLASS_LAYOUT);
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ntype->initfunc = node_frame_init;
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node_type_storage(ntype, "NodeFrame", node_free_standard_storage, node_copy_standard_storage);
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blender::bke::node_type_size(ntype, 150, 100, 0);
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ntype->flag |= NODE_BACKGROUND;
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nodeRegisterType(ntype);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Node Re-Route
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* \{ */
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static void node_reroute_init(bNodeTree *ntree, bNode *node)
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{
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/* NOTE: Cannot use socket templates for this, since it would reset the socket type
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* on each file read via the template verification procedure.
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*/
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nodeAddStaticSocket(ntree, node, SOCK_IN, SOCK_RGBA, PROP_NONE, "Input", "Input");
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nodeAddStaticSocket(ntree, node, SOCK_OUT, SOCK_RGBA, PROP_NONE, "Output", "Output");
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}
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void register_node_type_reroute()
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{
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/* frame type is used for all tree types, needs dynamic allocation */
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bNodeType *ntype = MEM_cnew<bNodeType>("frame node type");
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ntype->free_self = (void (*)(bNodeType *))MEM_freeN;
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blender::bke::node_type_base(ntype, NODE_REROUTE, "Reroute", NODE_CLASS_LAYOUT);
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ntype->initfunc = node_reroute_init;
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nodeRegisterType(ntype);
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}
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|
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static void propagate_reroute_type_from_start_socket(
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bNodeSocket *start_socket,
|
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const MultiValueMap<bNodeSocket *, bNodeLink *> &links_map,
|
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Map<bNode *, const bNodeSocketType *> &r_reroute_types)
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{
|
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Stack<bNode *> nodes_to_check;
|
|
for (bNodeLink *link : links_map.lookup(start_socket)) {
|
|
if (link->tonode->type == NODE_REROUTE) {
|
|
nodes_to_check.push(link->tonode);
|
|
}
|
|
if (link->fromnode->type == NODE_REROUTE) {
|
|
nodes_to_check.push(link->fromnode);
|
|
}
|
|
}
|
|
const bNodeSocketType *current_type = start_socket->typeinfo;
|
|
while (!nodes_to_check.is_empty()) {
|
|
bNode *reroute_node = nodes_to_check.pop();
|
|
BLI_assert(reroute_node->type == NODE_REROUTE);
|
|
if (r_reroute_types.add(reroute_node, current_type)) {
|
|
for (bNodeLink *link : links_map.lookup((bNodeSocket *)reroute_node->inputs.first)) {
|
|
if (link->fromnode->type == NODE_REROUTE) {
|
|
nodes_to_check.push(link->fromnode);
|
|
}
|
|
}
|
|
for (bNodeLink *link : links_map.lookup((bNodeSocket *)reroute_node->outputs.first)) {
|
|
if (link->tonode->type == NODE_REROUTE) {
|
|
nodes_to_check.push(link->tonode);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void ntree_update_reroute_nodes(bNodeTree *ntree)
|
|
{
|
|
/* Contains nodes that are linked to at least one reroute node. */
|
|
Set<bNode *> nodes_linked_with_reroutes;
|
|
/* Contains all links that are linked to at least one reroute node. */
|
|
MultiValueMap<bNodeSocket *, bNodeLink *> links_map;
|
|
/* Build acceleration data structures for the algorithm below. */
|
|
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
|
|
if (link->fromsock == nullptr || link->tosock == nullptr) {
|
|
continue;
|
|
}
|
|
if (link->fromnode->type != NODE_REROUTE && link->tonode->type != NODE_REROUTE) {
|
|
continue;
|
|
}
|
|
if (link->fromnode->type != NODE_REROUTE) {
|
|
nodes_linked_with_reroutes.add(link->fromnode);
|
|
}
|
|
if (link->tonode->type != NODE_REROUTE) {
|
|
nodes_linked_with_reroutes.add(link->tonode);
|
|
}
|
|
links_map.add(link->fromsock, link);
|
|
links_map.add(link->tosock, link);
|
|
}
|
|
|
|
/* Will contain the socket type for every linked reroute node. */
|
|
Map<bNode *, const bNodeSocketType *> reroute_types;
|
|
|
|
/* Propagate socket types from left to right. */
|
|
for (bNode *start_node : nodes_linked_with_reroutes) {
|
|
LISTBASE_FOREACH (bNodeSocket *, output_socket, &start_node->outputs) {
|
|
propagate_reroute_type_from_start_socket(output_socket, links_map, reroute_types);
|
|
}
|
|
}
|
|
|
|
/* Propagate socket types from right to left. This affects reroute nodes that haven't been
|
|
* changed in the loop above. */
|
|
for (bNode *start_node : nodes_linked_with_reroutes) {
|
|
LISTBASE_FOREACH (bNodeSocket *, input_socket, &start_node->inputs) {
|
|
propagate_reroute_type_from_start_socket(input_socket, links_map, reroute_types);
|
|
}
|
|
}
|
|
|
|
/* Actually update reroute nodes with changed types. */
|
|
for (const auto item : reroute_types.items()) {
|
|
bNode *reroute_node = item.key;
|
|
const bNodeSocketType *socket_type = item.value;
|
|
bNodeSocket *input_socket = (bNodeSocket *)reroute_node->inputs.first;
|
|
bNodeSocket *output_socket = (bNodeSocket *)reroute_node->outputs.first;
|
|
|
|
if (input_socket->typeinfo != socket_type) {
|
|
blender::bke::nodeModifySocketType(ntree, reroute_node, input_socket, socket_type->idname);
|
|
}
|
|
if (output_socket->typeinfo != socket_type) {
|
|
blender::bke::nodeModifySocketType(ntree, reroute_node, output_socket, socket_type->idname);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool blender::bke::node_is_connected_to_output(const bNodeTree *ntree, const bNode *node)
|
|
{
|
|
ntree->ensure_topology_cache();
|
|
Stack<const bNode *> nodes_to_check;
|
|
for (const bNodeSocket *socket : node->output_sockets()) {
|
|
for (const bNodeLink *link : socket->directly_linked_links()) {
|
|
nodes_to_check.push(link->tonode);
|
|
}
|
|
}
|
|
while (!nodes_to_check.is_empty()) {
|
|
const bNode *next_node = nodes_to_check.pop();
|
|
for (const bNodeSocket *socket : next_node->output_sockets()) {
|
|
for (const bNodeLink *link : socket->directly_linked_links()) {
|
|
if (link->tonode->typeinfo->nclass == NODE_CLASS_OUTPUT &&
|
|
link->tonode->flag & NODE_DO_OUTPUT) {
|
|
return true;
|
|
}
|
|
nodes_to_check.push(link->tonode);
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Node #GROUP_INPUT / #GROUP_OUTPUT
|
|
* \{ */
|
|
|
|
bNodeSocket *node_group_input_find_socket(bNode *node, const char *identifier)
|
|
{
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
|
|
if (STREQ(sock->identifier, identifier)) {
|
|
return sock;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
namespace blender::nodes {
|
|
|
|
static void group_input_declare_dynamic(const bNodeTree &node_tree,
|
|
const bNode & /*node*/,
|
|
NodeDeclarationBuilder &b)
|
|
{
|
|
NodeDeclaration &r_declaration = b.declaration();
|
|
node_tree.tree_interface.foreach_item([&](const bNodeTreeInterfaceItem &item) {
|
|
switch (item.item_type) {
|
|
case NODE_INTERFACE_SOCKET: {
|
|
const bNodeTreeInterfaceSocket &socket =
|
|
node_interface::get_item_as<bNodeTreeInterfaceSocket>(item);
|
|
if (socket.flag & NODE_INTERFACE_SOCKET_INPUT) {
|
|
SocketDeclarationPtr socket_decl = declaration_for_interface_socket(
|
|
node_tree, socket, SOCK_OUT);
|
|
r_declaration.outputs.append(socket_decl.get());
|
|
r_declaration.items.append(std::move(socket_decl));
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
return true;
|
|
});
|
|
SocketDeclarationPtr extend_decl = decl::create_extend_declaration(SOCK_OUT);
|
|
r_declaration.outputs.append(extend_decl.get());
|
|
r_declaration.items.append(std::move(extend_decl));
|
|
}
|
|
|
|
static void group_output_declare_dynamic(const bNodeTree &node_tree,
|
|
const bNode & /*node*/,
|
|
NodeDeclarationBuilder &b)
|
|
{
|
|
NodeDeclaration &r_declaration = b.declaration();
|
|
node_tree.tree_interface.foreach_item([&](const bNodeTreeInterfaceItem &item) {
|
|
switch (item.item_type) {
|
|
case NODE_INTERFACE_SOCKET: {
|
|
const bNodeTreeInterfaceSocket &socket =
|
|
node_interface::get_item_as<bNodeTreeInterfaceSocket>(item);
|
|
if (socket.flag & NODE_INTERFACE_SOCKET_OUTPUT) {
|
|
SocketDeclarationPtr socket_decl = declaration_for_interface_socket(
|
|
node_tree, socket, SOCK_IN);
|
|
r_declaration.inputs.append(socket_decl.get());
|
|
r_declaration.items.append(std::move(socket_decl));
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
return true;
|
|
});
|
|
SocketDeclarationPtr extend_decl = decl::create_extend_declaration(SOCK_IN);
|
|
r_declaration.inputs.append(extend_decl.get());
|
|
r_declaration.items.append(std::move(extend_decl));
|
|
}
|
|
|
|
static bool group_input_insert_link(bNodeTree *ntree, bNode *node, bNodeLink *link)
|
|
{
|
|
BLI_assert(link->tonode != node);
|
|
BLI_assert(link->tosock->in_out == SOCK_IN);
|
|
if (link->fromsock->identifier != StringRef("__extend__")) {
|
|
return true;
|
|
}
|
|
if (link->tosock->identifier == StringRef("__extend__")) {
|
|
/* Don't connect to other "extend" sockets. */
|
|
return false;
|
|
}
|
|
const bNodeTreeInterfaceSocket *io_socket = node_interface::add_interface_socket_from_node(
|
|
*ntree, *link->tonode, *link->tosock);
|
|
if (!io_socket) {
|
|
return false;
|
|
}
|
|
update_node_declaration_and_sockets(*ntree, *node);
|
|
link->fromsock = node_group_input_find_socket(node, io_socket->identifier);
|
|
return true;
|
|
}
|
|
|
|
static bool group_output_insert_link(bNodeTree *ntree, bNode *node, bNodeLink *link)
|
|
{
|
|
BLI_assert(link->fromnode != node);
|
|
BLI_assert(link->fromsock->in_out == SOCK_OUT);
|
|
if (link->tosock->identifier != StringRef("__extend__")) {
|
|
return true;
|
|
}
|
|
if (link->fromsock->identifier == StringRef("__extend__")) {
|
|
/* Don't connect to other "extend" sockets. */
|
|
return false;
|
|
}
|
|
const bNodeTreeInterfaceSocket *io_socket = node_interface::add_interface_socket_from_node(
|
|
*ntree, *link->fromnode, *link->fromsock);
|
|
if (!io_socket) {
|
|
return false;
|
|
}
|
|
update_node_declaration_and_sockets(*ntree, *node);
|
|
link->tosock = node_group_output_find_socket(node, io_socket->identifier);
|
|
return true;
|
|
}
|
|
|
|
} // namespace blender::nodes
|
|
|
|
void register_node_type_group_input()
|
|
{
|
|
/* used for all tree types, needs dynamic allocation */
|
|
bNodeType *ntype = MEM_cnew<bNodeType>("node type");
|
|
ntype->free_self = (void (*)(bNodeType *))MEM_freeN;
|
|
|
|
blender::bke::node_type_base(ntype, NODE_GROUP_INPUT, "Group Input", NODE_CLASS_INTERFACE);
|
|
blender::bke::node_type_size(ntype, 140, 80, 400);
|
|
ntype->declare_dynamic = blender::nodes::group_input_declare_dynamic;
|
|
ntype->insert_link = blender::nodes::group_input_insert_link;
|
|
|
|
nodeRegisterType(ntype);
|
|
}
|
|
|
|
bNodeSocket *node_group_output_find_socket(bNode *node, const char *identifier)
|
|
{
|
|
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
|
|
if (STREQ(sock->identifier, identifier)) {
|
|
return sock;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
void register_node_type_group_output()
|
|
{
|
|
/* used for all tree types, needs dynamic allocation */
|
|
bNodeType *ntype = MEM_cnew<bNodeType>("node type");
|
|
ntype->free_self = (void (*)(bNodeType *))MEM_freeN;
|
|
|
|
blender::bke::node_type_base(ntype, NODE_GROUP_OUTPUT, "Group Output", NODE_CLASS_INTERFACE);
|
|
blender::bke::node_type_size(ntype, 140, 80, 400);
|
|
ntype->declare_dynamic = blender::nodes::group_output_declare_dynamic;
|
|
ntype->insert_link = blender::nodes::group_output_insert_link;
|
|
|
|
ntype->no_muting = true;
|
|
|
|
nodeRegisterType(ntype);
|
|
}
|
|
|
|
/** \} */
|