Files
test2/source/blender/nodes/intern/node_common.cc
Jacques Lucke 1ecc315d34 Nodes: pass node declaration builder to dynamic declaration function
Generally, one should use the declaration builder instead of trying to
do it manually which is more error prone and verbose.
2023-10-08 14:38:28 +02:00

746 lines
25 KiB
C++

/* SPDX-FileCopyrightText: 2007 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup nodes
*/
#include <cstddef>
#include <cstring>
#include "DNA_node_types.h"
#include "BLI_listbase.h"
#include "BLI_map.hh"
#include "BLI_math_euler.hh"
#include "BLI_multi_value_map.hh"
#include "BLI_set.hh"
#include "BLI_stack.hh"
#include "BLI_string.h"
#include "BLI_string_ref.hh"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "BKE_node.hh"
#include "BKE_node_runtime.hh"
#include "BKE_node_tree_interface.hh"
#include "BKE_node_tree_update.h"
#include "RNA_types.hh"
#include "MEM_guardedalloc.h"
#include "NOD_common.h"
#include "NOD_node_declaration.hh"
#include "NOD_register.hh"
#include "NOD_socket.hh"
#include "NOD_socket_declarations.hh"
#include "NOD_socket_declarations_geometry.hh"
#include "node_common.h"
#include "node_util.hh"
using blender::Map;
using blender::MultiValueMap;
using blender::Set;
using blender::Stack;
using blender::StringRef;
using blender::Vector;
namespace node_interface = blender::bke::node_interface;
/* -------------------------------------------------------------------- */
/** \name Node Group
* \{ */
static bNodeSocket *find_matching_socket(ListBase &sockets, StringRef identifier)
{
LISTBASE_FOREACH (bNodeSocket *, socket, &sockets) {
if (socket->identifier == identifier) {
return socket;
}
}
return nullptr;
}
bNodeSocket *node_group_find_input_socket(bNode *groupnode, const char *identifier)
{
return find_matching_socket(groupnode->inputs, identifier);
}
bNodeSocket *node_group_find_output_socket(bNode *groupnode, const char *identifier)
{
return find_matching_socket(groupnode->outputs, identifier);
}
void node_group_label(const bNodeTree * /*ntree*/,
const bNode *node,
char *label,
int label_maxncpy)
{
BLI_strncpy(
label, (node->id) ? node->id->name + 2 : IFACE_("Missing Data-Block"), label_maxncpy);
}
bool node_group_poll_instance(const bNode *node,
const bNodeTree *nodetree,
const char **disabled_hint)
{
if (!node->typeinfo->poll(node->typeinfo, nodetree, disabled_hint)) {
return false;
}
const bNodeTree *grouptree = reinterpret_cast<const bNodeTree *>(node->id);
if (!grouptree) {
return true;
}
return nodeGroupPoll(nodetree, grouptree, disabled_hint);
}
bool nodeGroupPoll(const bNodeTree *nodetree,
const bNodeTree *grouptree,
const char **r_disabled_hint)
{
/* unspecified node group, generally allowed
* (if anything, should be avoided on operator level)
*/
if (grouptree == nullptr) {
return true;
}
if (nodetree == grouptree) {
if (r_disabled_hint) {
*r_disabled_hint = TIP_("Nesting a node group inside of itself is not allowed");
}
return false;
}
if (nodetree->type != grouptree->type) {
if (r_disabled_hint) {
*r_disabled_hint = TIP_("Node group has different type");
}
return false;
}
for (const bNode *node : grouptree->all_nodes()) {
if (node->typeinfo->poll_instance &&
!node->typeinfo->poll_instance(node, nodetree, r_disabled_hint))
{
return false;
}
}
return true;
}
namespace blender::nodes {
static std::function<ID *(const bNode &node)> get_default_id_getter(
const bNodeTreeInterface &tree_interface, const bNodeTreeInterfaceSocket &io_socket)
{
const int item_index = tree_interface.find_item_index(io_socket.item);
BLI_assert(item_index >= 0);
/* Avoid capturing pointers that can become dangling. */
return [item_index](const bNode &node) -> ID * {
if (node.id == nullptr) {
return nullptr;
}
if (GS(node.id->name) != ID_NT) {
return nullptr;
}
const bNodeTree &ntree = *reinterpret_cast<const bNodeTree *>(node.id);
const bNodeTreeInterfaceItem *io_item = ntree.tree_interface.get_item_at_index(item_index);
if (io_item == nullptr || io_item->item_type != NODE_INTERFACE_SOCKET) {
return nullptr;
}
const bNodeTreeInterfaceSocket &io_socket =
node_interface::get_item_as<bNodeTreeInterfaceSocket>(*io_item);
return *static_cast<ID **>(io_socket.socket_data);
};
}
static std::function<void(bNode &node, bNodeSocket &socket, const char *data_path)>
get_init_socket_fn(const bNodeTreeInterface &interface, const bNodeTreeInterfaceSocket &io_socket)
{
const int item_index = interface.find_item_index(io_socket.item);
BLI_assert(item_index >= 0);
/* Avoid capturing pointers that can become dangling. */
return [item_index](bNode &node, bNodeSocket &socket, const char *data_path) {
if (node.id == nullptr) {
return;
}
if (GS(node.id->name) != ID_NT) {
return;
}
bNodeTree &ntree = *reinterpret_cast<bNodeTree *>(node.id);
const bNodeTreeInterfaceItem *io_item = ntree.tree_interface.get_item_at_index(item_index);
if (io_item == nullptr || io_item->item_type != NODE_INTERFACE_SOCKET) {
return;
}
const bNodeTreeInterfaceSocket &io_socket =
node_interface::get_item_as<bNodeTreeInterfaceSocket>(*io_item);
bNodeSocketType *typeinfo = io_socket.socket_typeinfo();
if (typeinfo && typeinfo->interface_init_socket) {
typeinfo->interface_init_socket(&ntree.id, &io_socket, &node, &socket, data_path);
}
};
}
/* in_out overrides the socket declaration in/out type (bNodeTreeInterfaceSocket::flag)
* because a node group input is turned into an output socket for group input nodes. */
static SocketDeclarationPtr declaration_for_interface_socket(
const bNodeTree &ntree,
const bNodeTreeInterfaceSocket &io_socket,
const eNodeSocketInOut in_out)
{
SocketDeclarationPtr dst;
bNodeSocketType *base_typeinfo = nodeSocketTypeFind(io_socket.socket_type);
if (base_typeinfo == nullptr) {
return dst;
}
eNodeSocketDatatype datatype = eNodeSocketDatatype(base_typeinfo->type);
switch (datatype) {
case SOCK_FLOAT: {
const auto &value = node_interface::get_socket_data_as<bNodeSocketValueFloat>(io_socket);
std::unique_ptr<decl::Float> decl = std::make_unique<decl::Float>();
decl->subtype = PropertySubType(value.subtype);
decl->default_value = value.value;
decl->soft_min_value = value.min;
decl->soft_max_value = value.max;
dst = std::move(decl);
break;
}
case SOCK_VECTOR: {
const auto &value = node_interface::get_socket_data_as<bNodeSocketValueVector>(io_socket);
std::unique_ptr<decl::Vector> decl = std::make_unique<decl::Vector>();
decl->subtype = PropertySubType(value.subtype);
decl->default_value = value.value;
decl->soft_min_value = value.min;
decl->soft_max_value = value.max;
dst = std::move(decl);
break;
}
case SOCK_RGBA: {
const auto &value = node_interface::get_socket_data_as<bNodeSocketValueRGBA>(io_socket);
std::unique_ptr<decl::Color> decl = std::make_unique<decl::Color>();
decl->default_value = value.value;
dst = std::move(decl);
break;
}
case SOCK_SHADER: {
std::unique_ptr<decl::Shader> decl = std::make_unique<decl::Shader>();
dst = std::move(decl);
break;
}
case SOCK_BOOLEAN: {
const auto &value = node_interface::get_socket_data_as<bNodeSocketValueBoolean>(io_socket);
std::unique_ptr<decl::Bool> decl = std::make_unique<decl::Bool>();
decl->default_value = value.value;
dst = std::move(decl);
break;
}
case SOCK_ROTATION: {
const auto &value = node_interface::get_socket_data_as<bNodeSocketValueRotation>(io_socket);
std::unique_ptr<decl::Rotation> decl = std::make_unique<decl::Rotation>();
decl->default_value = math::EulerXYZ(float3(value.value_euler));
dst = std::move(decl);
break;
}
case SOCK_INT: {
const auto &value = node_interface::get_socket_data_as<bNodeSocketValueInt>(io_socket);
std::unique_ptr<decl::Int> decl = std::make_unique<decl::Int>();
decl->subtype = PropertySubType(value.subtype);
decl->default_value = value.value;
decl->soft_min_value = value.min;
decl->soft_max_value = value.max;
dst = std::move(decl);
break;
}
case SOCK_STRING: {
const auto &value = node_interface::get_socket_data_as<bNodeSocketValueString>(io_socket);
std::unique_ptr<decl::String> decl = std::make_unique<decl::String>();
decl->default_value = value.value;
dst = std::move(decl);
break;
}
case SOCK_OBJECT: {
auto value = std::make_unique<decl::Object>();
value->default_value_fn = get_default_id_getter(ntree.tree_interface, io_socket);
dst = std::move(value);
break;
}
case SOCK_IMAGE: {
auto value = std::make_unique<decl::Image>();
value->default_value_fn = get_default_id_getter(ntree.tree_interface, io_socket);
dst = std::move(value);
break;
}
case SOCK_GEOMETRY:
dst = std::make_unique<decl::Geometry>();
break;
case SOCK_COLLECTION: {
auto value = std::make_unique<decl::Collection>();
value->default_value_fn = get_default_id_getter(ntree.tree_interface, io_socket);
dst = std::move(value);
break;
}
case SOCK_TEXTURE: {
auto value = std::make_unique<decl::Texture>();
value->default_value_fn = get_default_id_getter(ntree.tree_interface, io_socket);
dst = std::move(value);
break;
}
case SOCK_MATERIAL: {
auto value = std::make_unique<decl::Material>();
value->default_value_fn = get_default_id_getter(ntree.tree_interface, io_socket);
dst = std::move(value);
break;
}
case SOCK_CUSTOM:
auto value = std::make_unique<decl::Custom>();
value->init_socket_fn = get_init_socket_fn(ntree.tree_interface, io_socket);
value->idname_ = io_socket.socket_type;
dst = std::move(value);
break;
}
dst->name = io_socket.name;
dst->identifier = io_socket.identifier;
dst->in_out = in_out;
dst->description = io_socket.description ? io_socket.description : "";
dst->hide_value = io_socket.flag & NODE_INTERFACE_SOCKET_HIDE_VALUE;
dst->compact = io_socket.flag & NODE_INTERFACE_SOCKET_COMPACT;
return dst;
}
/* Socket items can be both input and output, generating 2 declarations for 1 item. Count the
* actual declarations generated by panel content to get the true size for UI drawing. */
static int count_panel_declaration_children(const bNodeTreeInterfacePanel &io_panel)
{
int num_child_decls = 0;
io_panel.foreach_item([&](const bNodeTreeInterfaceItem &item) {
switch (item.item_type) {
case NODE_INTERFACE_PANEL:
num_child_decls++;
break;
case NODE_INTERFACE_SOCKET:
const bNodeTreeInterfaceSocket &socket =
reinterpret_cast<const bNodeTreeInterfaceSocket &>(item);
if (socket.flag & NODE_INTERFACE_SOCKET_INPUT) {
num_child_decls++;
}
if (socket.flag & NODE_INTERFACE_SOCKET_OUTPUT) {
num_child_decls++;
}
break;
}
return true;
});
return num_child_decls;
}
static PanelDeclarationPtr declaration_for_interface_panel(const bNodeTree & /*ntree*/,
const bNodeTreeInterfacePanel &io_panel)
{
if (io_panel.items_num == 0) {
return nullptr;
}
PanelDeclarationPtr dst = std::make_unique<PanelDeclaration>();
dst->identifier = io_panel.identifier;
dst->name = io_panel.name ? io_panel.name : "";
dst->description = io_panel.description ? io_panel.description : "";
dst->default_collapsed = (io_panel.flag & NODE_INTERFACE_PANEL_DEFAULT_CLOSED);
dst->num_child_decls = count_panel_declaration_children(io_panel);
return dst;
}
void node_group_declare_dynamic(const bNodeTree & /*node_tree*/,
const bNode &node,
NodeDeclarationBuilder &b)
{
NodeDeclaration &r_declaration = b.declaration();
const bNodeTree *group = reinterpret_cast<const bNodeTree *>(node.id);
if (!group) {
return;
}
if (ID_IS_LINKED(&group->id) && (group->id.tag & LIB_TAG_MISSING)) {
r_declaration.skip_updating_sockets = true;
return;
}
r_declaration.skip_updating_sockets = false;
/* Allow the node group interface to define the socket order. */
r_declaration.use_custom_socket_order = true;
group->tree_interface.foreach_item([&](const bNodeTreeInterfaceItem &item) {
switch (item.item_type) {
case NODE_INTERFACE_SOCKET: {
const bNodeTreeInterfaceSocket &socket =
node_interface::get_item_as<bNodeTreeInterfaceSocket>(item);
SocketDeclarationPtr input_decl = (socket.flag & NODE_INTERFACE_SOCKET_INPUT) ?
declaration_for_interface_socket(
*group, socket, SOCK_IN) :
nullptr;
SocketDeclarationPtr output_decl = (socket.flag & NODE_INTERFACE_SOCKET_OUTPUT) ?
declaration_for_interface_socket(
*group, socket, SOCK_OUT) :
nullptr;
if (output_decl) {
r_declaration.outputs.append(output_decl.get());
r_declaration.items.append(std::move(output_decl));
}
if (input_decl) {
r_declaration.inputs.append(input_decl.get());
r_declaration.items.append(std::move(input_decl));
}
break;
}
case NODE_INTERFACE_PANEL: {
const bNodeTreeInterfacePanel &panel =
node_interface::get_item_as<bNodeTreeInterfacePanel>(item);
if (PanelDeclarationPtr panel_decl = declaration_for_interface_panel(*group, panel)) {
r_declaration.items.append(std::move(panel_decl));
}
break;
}
}
return true;
});
}
} // namespace blender::nodes
/** \} */
/* -------------------------------------------------------------------- */
/** \name Node Frame
* \{ */
static void node_frame_init(bNodeTree * /*ntree*/, bNode *node)
{
NodeFrame *data = MEM_cnew<NodeFrame>("frame node storage");
node->storage = data;
data->flag |= NODE_FRAME_SHRINK;
data->label_size = 20;
}
void register_node_type_frame()
{
/* frame type is used for all tree types, needs dynamic allocation */
bNodeType *ntype = MEM_cnew<bNodeType>("frame node type");
ntype->free_self = (void (*)(bNodeType *))MEM_freeN;
blender::bke::node_type_base(ntype, NODE_FRAME, "Frame", NODE_CLASS_LAYOUT);
ntype->initfunc = node_frame_init;
node_type_storage(ntype, "NodeFrame", node_free_standard_storage, node_copy_standard_storage);
blender::bke::node_type_size(ntype, 150, 100, 0);
ntype->flag |= NODE_BACKGROUND;
nodeRegisterType(ntype);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Node Re-Route
* \{ */
static void node_reroute_init(bNodeTree *ntree, bNode *node)
{
/* NOTE: Cannot use socket templates for this, since it would reset the socket type
* on each file read via the template verification procedure.
*/
nodeAddStaticSocket(ntree, node, SOCK_IN, SOCK_RGBA, PROP_NONE, "Input", "Input");
nodeAddStaticSocket(ntree, node, SOCK_OUT, SOCK_RGBA, PROP_NONE, "Output", "Output");
}
void register_node_type_reroute()
{
/* frame type is used for all tree types, needs dynamic allocation */
bNodeType *ntype = MEM_cnew<bNodeType>("frame node type");
ntype->free_self = (void (*)(bNodeType *))MEM_freeN;
blender::bke::node_type_base(ntype, NODE_REROUTE, "Reroute", NODE_CLASS_LAYOUT);
ntype->initfunc = node_reroute_init;
nodeRegisterType(ntype);
}
static void propagate_reroute_type_from_start_socket(
bNodeSocket *start_socket,
const MultiValueMap<bNodeSocket *, bNodeLink *> &links_map,
Map<bNode *, const bNodeSocketType *> &r_reroute_types)
{
Stack<bNode *> nodes_to_check;
for (bNodeLink *link : links_map.lookup(start_socket)) {
if (link->tonode->type == NODE_REROUTE) {
nodes_to_check.push(link->tonode);
}
if (link->fromnode->type == NODE_REROUTE) {
nodes_to_check.push(link->fromnode);
}
}
const bNodeSocketType *current_type = start_socket->typeinfo;
while (!nodes_to_check.is_empty()) {
bNode *reroute_node = nodes_to_check.pop();
BLI_assert(reroute_node->type == NODE_REROUTE);
if (r_reroute_types.add(reroute_node, current_type)) {
for (bNodeLink *link : links_map.lookup((bNodeSocket *)reroute_node->inputs.first)) {
if (link->fromnode->type == NODE_REROUTE) {
nodes_to_check.push(link->fromnode);
}
}
for (bNodeLink *link : links_map.lookup((bNodeSocket *)reroute_node->outputs.first)) {
if (link->tonode->type == NODE_REROUTE) {
nodes_to_check.push(link->tonode);
}
}
}
}
}
void ntree_update_reroute_nodes(bNodeTree *ntree)
{
/* Contains nodes that are linked to at least one reroute node. */
Set<bNode *> nodes_linked_with_reroutes;
/* Contains all links that are linked to at least one reroute node. */
MultiValueMap<bNodeSocket *, bNodeLink *> links_map;
/* Build acceleration data structures for the algorithm below. */
LISTBASE_FOREACH (bNodeLink *, link, &ntree->links) {
if (link->fromsock == nullptr || link->tosock == nullptr) {
continue;
}
if (link->fromnode->type != NODE_REROUTE && link->tonode->type != NODE_REROUTE) {
continue;
}
if (link->fromnode->type != NODE_REROUTE) {
nodes_linked_with_reroutes.add(link->fromnode);
}
if (link->tonode->type != NODE_REROUTE) {
nodes_linked_with_reroutes.add(link->tonode);
}
links_map.add(link->fromsock, link);
links_map.add(link->tosock, link);
}
/* Will contain the socket type for every linked reroute node. */
Map<bNode *, const bNodeSocketType *> reroute_types;
/* Propagate socket types from left to right. */
for (bNode *start_node : nodes_linked_with_reroutes) {
LISTBASE_FOREACH (bNodeSocket *, output_socket, &start_node->outputs) {
propagate_reroute_type_from_start_socket(output_socket, links_map, reroute_types);
}
}
/* Propagate socket types from right to left. This affects reroute nodes that haven't been
* changed in the loop above. */
for (bNode *start_node : nodes_linked_with_reroutes) {
LISTBASE_FOREACH (bNodeSocket *, input_socket, &start_node->inputs) {
propagate_reroute_type_from_start_socket(input_socket, links_map, reroute_types);
}
}
/* Actually update reroute nodes with changed types. */
for (const auto item : reroute_types.items()) {
bNode *reroute_node = item.key;
const bNodeSocketType *socket_type = item.value;
bNodeSocket *input_socket = (bNodeSocket *)reroute_node->inputs.first;
bNodeSocket *output_socket = (bNodeSocket *)reroute_node->outputs.first;
if (input_socket->typeinfo != socket_type) {
blender::bke::nodeModifySocketType(ntree, reroute_node, input_socket, socket_type->idname);
}
if (output_socket->typeinfo != socket_type) {
blender::bke::nodeModifySocketType(ntree, reroute_node, output_socket, socket_type->idname);
}
}
}
bool blender::bke::node_is_connected_to_output(const bNodeTree *ntree, const bNode *node)
{
ntree->ensure_topology_cache();
Stack<const bNode *> nodes_to_check;
for (const bNodeSocket *socket : node->output_sockets()) {
for (const bNodeLink *link : socket->directly_linked_links()) {
nodes_to_check.push(link->tonode);
}
}
while (!nodes_to_check.is_empty()) {
const bNode *next_node = nodes_to_check.pop();
for (const bNodeSocket *socket : next_node->output_sockets()) {
for (const bNodeLink *link : socket->directly_linked_links()) {
if (link->tonode->typeinfo->nclass == NODE_CLASS_OUTPUT &&
link->tonode->flag & NODE_DO_OUTPUT) {
return true;
}
nodes_to_check.push(link->tonode);
}
}
}
return false;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Node #GROUP_INPUT / #GROUP_OUTPUT
* \{ */
bNodeSocket *node_group_input_find_socket(bNode *node, const char *identifier)
{
LISTBASE_FOREACH (bNodeSocket *, sock, &node->outputs) {
if (STREQ(sock->identifier, identifier)) {
return sock;
}
}
return nullptr;
}
namespace blender::nodes {
static void group_input_declare_dynamic(const bNodeTree &node_tree,
const bNode & /*node*/,
NodeDeclarationBuilder &b)
{
NodeDeclaration &r_declaration = b.declaration();
node_tree.tree_interface.foreach_item([&](const bNodeTreeInterfaceItem &item) {
switch (item.item_type) {
case NODE_INTERFACE_SOCKET: {
const bNodeTreeInterfaceSocket &socket =
node_interface::get_item_as<bNodeTreeInterfaceSocket>(item);
if (socket.flag & NODE_INTERFACE_SOCKET_INPUT) {
SocketDeclarationPtr socket_decl = declaration_for_interface_socket(
node_tree, socket, SOCK_OUT);
r_declaration.outputs.append(socket_decl.get());
r_declaration.items.append(std::move(socket_decl));
}
break;
}
}
return true;
});
SocketDeclarationPtr extend_decl = decl::create_extend_declaration(SOCK_OUT);
r_declaration.outputs.append(extend_decl.get());
r_declaration.items.append(std::move(extend_decl));
}
static void group_output_declare_dynamic(const bNodeTree &node_tree,
const bNode & /*node*/,
NodeDeclarationBuilder &b)
{
NodeDeclaration &r_declaration = b.declaration();
node_tree.tree_interface.foreach_item([&](const bNodeTreeInterfaceItem &item) {
switch (item.item_type) {
case NODE_INTERFACE_SOCKET: {
const bNodeTreeInterfaceSocket &socket =
node_interface::get_item_as<bNodeTreeInterfaceSocket>(item);
if (socket.flag & NODE_INTERFACE_SOCKET_OUTPUT) {
SocketDeclarationPtr socket_decl = declaration_for_interface_socket(
node_tree, socket, SOCK_IN);
r_declaration.inputs.append(socket_decl.get());
r_declaration.items.append(std::move(socket_decl));
}
break;
}
}
return true;
});
SocketDeclarationPtr extend_decl = decl::create_extend_declaration(SOCK_IN);
r_declaration.inputs.append(extend_decl.get());
r_declaration.items.append(std::move(extend_decl));
}
static bool group_input_insert_link(bNodeTree *ntree, bNode *node, bNodeLink *link)
{
BLI_assert(link->tonode != node);
BLI_assert(link->tosock->in_out == SOCK_IN);
if (link->fromsock->identifier != StringRef("__extend__")) {
return true;
}
if (link->tosock->identifier == StringRef("__extend__")) {
/* Don't connect to other "extend" sockets. */
return false;
}
const bNodeTreeInterfaceSocket *io_socket = node_interface::add_interface_socket_from_node(
*ntree, *link->tonode, *link->tosock);
if (!io_socket) {
return false;
}
update_node_declaration_and_sockets(*ntree, *node);
link->fromsock = node_group_input_find_socket(node, io_socket->identifier);
return true;
}
static bool group_output_insert_link(bNodeTree *ntree, bNode *node, bNodeLink *link)
{
BLI_assert(link->fromnode != node);
BLI_assert(link->fromsock->in_out == SOCK_OUT);
if (link->tosock->identifier != StringRef("__extend__")) {
return true;
}
if (link->fromsock->identifier == StringRef("__extend__")) {
/* Don't connect to other "extend" sockets. */
return false;
}
const bNodeTreeInterfaceSocket *io_socket = node_interface::add_interface_socket_from_node(
*ntree, *link->fromnode, *link->fromsock);
if (!io_socket) {
return false;
}
update_node_declaration_and_sockets(*ntree, *node);
link->tosock = node_group_output_find_socket(node, io_socket->identifier);
return true;
}
} // namespace blender::nodes
void register_node_type_group_input()
{
/* used for all tree types, needs dynamic allocation */
bNodeType *ntype = MEM_cnew<bNodeType>("node type");
ntype->free_self = (void (*)(bNodeType *))MEM_freeN;
blender::bke::node_type_base(ntype, NODE_GROUP_INPUT, "Group Input", NODE_CLASS_INTERFACE);
blender::bke::node_type_size(ntype, 140, 80, 400);
ntype->declare_dynamic = blender::nodes::group_input_declare_dynamic;
ntype->insert_link = blender::nodes::group_input_insert_link;
nodeRegisterType(ntype);
}
bNodeSocket *node_group_output_find_socket(bNode *node, const char *identifier)
{
LISTBASE_FOREACH (bNodeSocket *, sock, &node->inputs) {
if (STREQ(sock->identifier, identifier)) {
return sock;
}
}
return nullptr;
}
void register_node_type_group_output()
{
/* used for all tree types, needs dynamic allocation */
bNodeType *ntype = MEM_cnew<bNodeType>("node type");
ntype->free_self = (void (*)(bNodeType *))MEM_freeN;
blender::bke::node_type_base(ntype, NODE_GROUP_OUTPUT, "Group Output", NODE_CLASS_INTERFACE);
blender::bke::node_type_size(ntype, 140, 80, 400);
ntype->declare_dynamic = blender::nodes::group_output_declare_dynamic;
ntype->insert_link = blender::nodes::group_output_insert_link;
ntype->no_muting = true;
nodeRegisterType(ntype);
}
/** \} */