New ("fullframe") CPU compositor backend is being used now, and all the code
related to "tiled" CPU compositor is just never used anymore. The new backend
is faster, uses less memory, better matches GPU compositor, etc.
TL;DR: 20 thousand lines of code gone.
This commit:
- Removes various bits and pieces related to "tiled" compositor (execution
groups, one-pixel-at-a-time node processing, read/write buffer operations
related to node execution groups).
- "GPU" (OpenCL) execution device, that was only used by several nodes of
the tiled compositor.
- With that, remove CLEW external library too, since nothing within Blender
uses OpenCL directly anymore.
Pull Request: https://projects.blender.org/blender/blender/pulls/118819
124 lines
3.8 KiB
C++
124 lines
3.8 KiB
C++
/* SPDX-FileCopyrightText: 2011 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#include "COM_MovieDistortionOperation.h"
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#include "DNA_defaults.h"
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#include "BKE_movieclip.h"
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namespace blender::compositor {
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MovieDistortionOperation::MovieDistortionOperation(bool distortion)
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{
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this->add_input_socket(DataType::Color);
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this->add_output_socket(DataType::Color);
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this->set_canvas_input_index(0);
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movie_clip_ = nullptr;
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apply_ = distortion;
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flags_.can_be_constant = true;
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}
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void MovieDistortionOperation::init_data()
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{
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if (movie_clip_) {
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MovieTracking *tracking = &movie_clip_->tracking;
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MovieClipUser clip_user = *DNA_struct_default_get(MovieClipUser);
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int calibration_width, calibration_height;
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BKE_movieclip_user_set_frame(&clip_user, framenumber_);
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BKE_movieclip_get_size(movie_clip_, &clip_user, &calibration_width, &calibration_height);
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float delta[2];
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rcti full_frame;
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full_frame.xmin = full_frame.ymin = 0;
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full_frame.xmax = this->get_width();
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full_frame.ymax = this->get_height();
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BKE_tracking_max_distortion_delta_across_bound(
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tracking, this->get_width(), this->get_height(), &full_frame, !apply_, delta);
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/* 5 is just in case we didn't hit real max of distortion in
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* BKE_tracking_max_undistortion_delta_across_bound
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*/
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margin_[0] = delta[0] + 5;
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margin_[1] = delta[1] + 5;
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calibration_width_ = calibration_width;
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calibration_height_ = calibration_height;
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pixel_aspect_ = tracking->camera.pixel_aspect;
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}
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else {
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margin_[0] = margin_[1] = 0;
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}
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}
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void MovieDistortionOperation::init_execution()
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{
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if (movie_clip_) {
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MovieTracking *tracking = &movie_clip_->tracking;
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distortion_ = BKE_tracking_distortion_new(tracking, calibration_width_, calibration_height_);
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}
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else {
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distortion_ = nullptr;
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}
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}
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void MovieDistortionOperation::deinit_execution()
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{
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movie_clip_ = nullptr;
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if (distortion_ != nullptr) {
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BKE_tracking_distortion_free(distortion_);
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}
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}
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void MovieDistortionOperation::get_area_of_interest(const int input_idx,
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const rcti &output_area,
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rcti &r_input_area)
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{
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BLI_assert(input_idx == 0);
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UNUSED_VARS_NDEBUG(input_idx);
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r_input_area.xmin = output_area.xmin - margin_[0];
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r_input_area.ymin = output_area.ymin - margin_[1];
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r_input_area.xmax = output_area.xmax + margin_[0];
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r_input_area.ymax = output_area.ymax + margin_[1];
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}
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void MovieDistortionOperation::update_memory_buffer_partial(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs)
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{
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const MemoryBuffer *input_img = inputs[0];
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if (distortion_ == nullptr) {
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output->copy_from(input_img, area);
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return;
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}
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/* `float overscan = 0.0f;` */
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const float pixel_aspect = pixel_aspect_;
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const float w = float(this->get_width()) /* `/ (1 + overscan)` */;
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const float h = float(this->get_height()) /* `/ (1 + overscan)` */;
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const float aspx = w / float(calibration_width_);
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const float aspy = h / float(calibration_height_);
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float xy[2];
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float distorted_xy[2];
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for (BuffersIterator<float> it = output->iterate_with({}, area); !it.is_end(); ++it) {
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xy[0] = (it.x /* `- 0.5 * overscan * w` */) / aspx;
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xy[1] = (it.y /* `- 0.5 * overscan * h` */) / aspy / pixel_aspect;
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if (apply_) {
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BKE_tracking_distortion_undistort_v2(distortion_, xy, distorted_xy);
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}
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else {
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BKE_tracking_distortion_distort_v2(distortion_, xy, distorted_xy);
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}
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const float u = distorted_xy[0] * aspx /* `+ 0.5 * overscan * w` */;
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const float v = (distorted_xy[1] * aspy /* `+ 0.5 * overscan * h` */) * pixel_aspect;
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input_img->read_elem_bilinear(u, v, it.out);
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}
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}
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} // namespace blender::compositor
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