Add a [Python code generator][1] that takes an OpenAPI definition and outputs the corresponding data model as [dataclasses][2] This is intended to be used in the Remote Asset Library project, to create, download, parse, and validate information of a remote asset library. [1]: https://koxudaxi.github.io/datamodel-code-generator/ [2]: https://docs.python.org/3/library/dataclasses.html ## Running the Generator The generator is a Python script, which creates its own Python virtualenv, installs the dependencies it needs, and then runs the generator within that virtualenv. The script is intended to run via the `generate_datamodels` CMake target. For example, `ninja generate_datamodels` in the build directory. ## Details The virtualenv is created in Blender's build directory, and is not cleaned up after running. This means that subsequent runs will just use it directly, instead of reinstalling dependencies on every run. ## Generated Code & Interaction with Build System It is my intention that the code generation _only_ happens when the OpenAPI specification changes. This means that the generated code will be committed to Git like any hand-written code. Building Blender will therefore _not_ require the code generator to run. Only people working on the area that uses the generated code will have to deal with this. Pull Request: https://projects.blender.org/blender/blender/pulls/139495
Blender Dev Tools ################# This repository is intended for miscellaneous tools, utilities, configurations and anything that helps with Blender development, but aren't directly related to building Blender. Some of the tools included may be used stand-alone, others expect Blenders source code to be available. Usage ===== While this is a stand-alone repository, some of the scripts which access Blenders source code assume this repository will be located at ``tools`` within Blenders source code repository. At some point this may be included as a submodule. Some tools also rely on the ``blender`` binary, this is assumed to be located at: ``../../blender.bin``. *The root directory of Blender's git repository* Categories ========== Check Source ------------ Any tools for scanning source files to report issues with code, style, conventions, deprecated features etc. Config ------ Configuration for 3rd party applications (IDE's, code-analysis, debugging tools... etc). Git --- Scripts and utilities for working with git. Utils ----- Programs (scripts) to help with development (currently for converting formats, creating mouse cursor, updating themes).