Don't call `MEM_dupallocN` on unknown data. We don't know that this pointer references a heap allocation, especially not an allocation made by Blender's allocator. Even if that's the case currently, we don't want to rely on that in the future as attribute data management gets more flexible with implicit sharing. Using `Array` is a simpler way to copy memory, though it does require a bunch of boilerplate changes in the rest of the modifier.
865 lines
28 KiB
C++
865 lines
28 KiB
C++
/* SPDX-FileCopyrightText: 2005 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup modifiers
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*
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* Method of smoothing deformation, also known as 'delta-mush'.
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*/
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#include "BLI_math_matrix.h"
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#include "BLI_math_vector.h"
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#include "BLI_utildefines.h"
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#include "BLT_translation.h"
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#include "DNA_defaults.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "MEM_guardedalloc.h"
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#include "BKE_context.h"
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#include "BKE_deform.h"
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#include "BKE_editmesh.h"
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#include "BKE_lib_id.h"
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#include "BKE_mesh.hh"
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#include "BKE_mesh_wrapper.hh"
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#include "BKE_screen.h"
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#include "UI_interface.hh"
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#include "UI_resources.hh"
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#include "RNA_access.hh"
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#include "RNA_prototypes.h"
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#include "MOD_modifiertypes.hh"
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#include "MOD_ui_common.hh"
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#include "MOD_util.hh"
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#include "BLO_read_write.hh"
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#include "DEG_depsgraph_query.h"
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// #define DEBUG_TIME
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#include "PIL_time.h"
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#ifdef DEBUG_TIME
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# include "PIL_time_utildefines.h"
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#endif
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#include "BLI_strict_flags.h"
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static void init_data(ModifierData *md)
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{
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CorrectiveSmoothModifierData *csmd = (CorrectiveSmoothModifierData *)md;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(csmd, modifier));
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MEMCPY_STRUCT_AFTER(csmd, DNA_struct_default_get(CorrectiveSmoothModifierData), modifier);
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csmd->delta_cache.deltas = nullptr;
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}
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static void copy_data(const ModifierData *md, ModifierData *target, const int flag)
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{
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const CorrectiveSmoothModifierData *csmd = (const CorrectiveSmoothModifierData *)md;
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CorrectiveSmoothModifierData *tcsmd = (CorrectiveSmoothModifierData *)target;
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BKE_modifier_copydata_generic(md, target, flag);
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if (csmd->bind_coords) {
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tcsmd->bind_coords = static_cast<float(*)[3]>(MEM_dupallocN(csmd->bind_coords));
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}
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tcsmd->delta_cache.deltas = nullptr;
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tcsmd->delta_cache.deltas_num = 0;
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}
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static void freeBind(CorrectiveSmoothModifierData *csmd)
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{
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MEM_SAFE_FREE(csmd->bind_coords);
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MEM_SAFE_FREE(csmd->delta_cache.deltas);
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csmd->bind_coords_num = 0;
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}
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static void free_data(ModifierData *md)
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{
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CorrectiveSmoothModifierData *csmd = (CorrectiveSmoothModifierData *)md;
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freeBind(csmd);
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}
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static void required_data_mask(ModifierData *md, CustomData_MeshMasks *r_cddata_masks)
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{
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CorrectiveSmoothModifierData *csmd = (CorrectiveSmoothModifierData *)md;
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/* ask for vertex groups if we need them */
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if (csmd->defgrp_name[0] != '\0') {
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r_cddata_masks->vmask |= CD_MASK_MDEFORMVERT;
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}
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}
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/* check individual weights for changes and cache values */
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static void mesh_get_weights(const MDeformVert *dvert,
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const int defgrp_index,
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const uint verts_num,
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const bool use_invert_vgroup,
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float *smooth_weights)
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{
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uint i;
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for (i = 0; i < verts_num; i++, dvert++) {
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const float w = BKE_defvert_find_weight(dvert, defgrp_index);
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if (use_invert_vgroup == false) {
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smooth_weights[i] = w;
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}
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else {
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smooth_weights[i] = 1.0f - w;
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}
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}
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}
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static void mesh_get_boundaries(Mesh *mesh, float *smooth_weights)
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{
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const blender::Span<blender::int2> edges = mesh->edges();
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const blender::OffsetIndices faces = mesh->faces();
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const blender::Span<int> corner_edges = mesh->corner_edges();
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/* Flag boundary edges so only boundaries are set to 1. */
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uint8_t *boundaries = static_cast<uint8_t *>(
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MEM_calloc_arrayN(size_t(edges.size()), sizeof(*boundaries), __func__));
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for (const int64_t i : faces.index_range()) {
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for (const int edge : corner_edges.slice(faces[i])) {
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uint8_t *e_value = &boundaries[edge];
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*e_value |= uint8_t((*e_value) + 1);
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}
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}
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for (const int64_t i : edges.index_range()) {
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if (boundaries[i] == 1) {
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smooth_weights[edges[i][0]] = 0.0f;
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smooth_weights[edges[i][1]] = 0.0f;
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}
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}
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MEM_freeN(boundaries);
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}
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/* -------------------------------------------------------------------- */
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/* Simple Weighted Smoothing
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*
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* (average of surrounding verts)
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*/
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static void smooth_iter__simple(CorrectiveSmoothModifierData *csmd,
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Mesh *mesh,
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blender::MutableSpan<blender::float3> vertexCos,
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const float *smooth_weights,
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uint iterations)
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{
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const float lambda = csmd->lambda;
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int i;
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const int edges_num = mesh->totedge;
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const blender::Span<blender::int2> edges = mesh->edges();
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struct SmoothingData_Simple {
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float delta[3];
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};
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SmoothingData_Simple *smooth_data = MEM_cnew_array<SmoothingData_Simple>(
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size_t(vertexCos.size()), __func__);
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float *vertex_edge_count_div = static_cast<float *>(
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MEM_calloc_arrayN(size_t(vertexCos.size()), sizeof(float), __func__));
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/* calculate as floats to avoid int->float conversion in #smooth_iter */
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for (i = 0; i < edges_num; i++) {
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vertex_edge_count_div[edges[i][0]] += 1.0f;
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vertex_edge_count_div[edges[i][1]] += 1.0f;
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}
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/* a little confusing, but we can include 'lambda' and smoothing weight
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* here to avoid multiplying for every iteration */
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if (smooth_weights == nullptr) {
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for (i = 0; i < vertexCos.size(); i++) {
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vertex_edge_count_div[i] = lambda * (vertex_edge_count_div[i] ?
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(1.0f / vertex_edge_count_div[i]) :
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1.0f);
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}
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}
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else {
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for (i = 0; i < vertexCos.size(); i++) {
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vertex_edge_count_div[i] = smooth_weights[i] * lambda *
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(vertex_edge_count_div[i] ? (1.0f / vertex_edge_count_div[i]) :
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1.0f);
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}
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}
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/* -------------------------------------------------------------------- */
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/* Main Smoothing Loop */
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while (iterations--) {
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for (i = 0; i < edges_num; i++) {
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SmoothingData_Simple *sd_v1;
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SmoothingData_Simple *sd_v2;
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float edge_dir[3];
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sub_v3_v3v3(edge_dir, vertexCos[edges[i][1]], vertexCos[edges[i][0]]);
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sd_v1 = &smooth_data[edges[i][0]];
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sd_v2 = &smooth_data[edges[i][1]];
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add_v3_v3(sd_v1->delta, edge_dir);
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sub_v3_v3(sd_v2->delta, edge_dir);
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}
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for (i = 0; i < vertexCos.size(); i++) {
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SmoothingData_Simple *sd = &smooth_data[i];
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madd_v3_v3fl(vertexCos[i], sd->delta, vertex_edge_count_div[i]);
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/* zero for the next iteration (saves memset on entire array) */
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memset(sd, 0, sizeof(*sd));
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}
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}
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MEM_freeN(vertex_edge_count_div);
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MEM_freeN(smooth_data);
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}
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/* -------------------------------------------------------------------- */
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/* Edge-Length Weighted Smoothing
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*/
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static void smooth_iter__length_weight(CorrectiveSmoothModifierData *csmd,
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Mesh *mesh,
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blender::MutableSpan<blender::float3> vertexCos,
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const float *smooth_weights,
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uint iterations)
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{
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const float eps = FLT_EPSILON * 10.0f;
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const uint edges_num = uint(mesh->totedge);
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/* NOTE: the way this smoothing method works, its approx half as strong as the simple-smooth,
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* and 2.0 rarely spikes, double the value for consistent behavior. */
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const float lambda = csmd->lambda * 2.0f;
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const blender::Span<blender::int2> edges = mesh->edges();
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uint i;
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struct SmoothingData_Weighted {
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float delta[3];
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float edge_length_sum;
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};
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SmoothingData_Weighted *smooth_data = MEM_cnew_array<SmoothingData_Weighted>(
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size_t(vertexCos.size()), __func__);
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/* calculate as floats to avoid int->float conversion in #smooth_iter */
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float *vertex_edge_count = static_cast<float *>(
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MEM_calloc_arrayN(size_t(vertexCos.size()), sizeof(float), __func__));
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for (i = 0; i < edges_num; i++) {
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vertex_edge_count[edges[i][0]] += 1.0f;
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vertex_edge_count[edges[i][1]] += 1.0f;
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}
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/* -------------------------------------------------------------------- */
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/* Main Smoothing Loop */
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while (iterations--) {
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for (i = 0; i < edges_num; i++) {
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SmoothingData_Weighted *sd_v1;
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SmoothingData_Weighted *sd_v2;
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float edge_dir[3];
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float edge_dist;
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sub_v3_v3v3(edge_dir, vertexCos[edges[i][1]], vertexCos[edges[i][0]]);
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edge_dist = len_v3(edge_dir);
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/* weight by distance */
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mul_v3_fl(edge_dir, edge_dist);
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sd_v1 = &smooth_data[edges[i][0]];
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sd_v2 = &smooth_data[edges[i][1]];
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add_v3_v3(sd_v1->delta, edge_dir);
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sub_v3_v3(sd_v2->delta, edge_dir);
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sd_v1->edge_length_sum += edge_dist;
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sd_v2->edge_length_sum += edge_dist;
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}
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if (smooth_weights == nullptr) {
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/* fast-path */
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for (i = 0; i < vertexCos.size(); i++) {
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SmoothingData_Weighted *sd = &smooth_data[i];
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/* Divide by sum of all neighbor distances (weighted) and amount of neighbors,
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* (mean average). */
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const float div = sd->edge_length_sum * vertex_edge_count[i];
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if (div > eps) {
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#if 0
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/* first calculate the new location */
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mul_v3_fl(sd->delta, 1.0f / div);
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/* then interpolate */
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madd_v3_v3fl(vertexCos[i], sd->delta, lambda);
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#else
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/* do this in one step */
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madd_v3_v3fl(vertexCos[i], sd->delta, lambda / div);
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#endif
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}
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/* zero for the next iteration (saves memset on entire array) */
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memset(sd, 0, sizeof(*sd));
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}
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}
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else {
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for (i = 0; i < vertexCos.size(); i++) {
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SmoothingData_Weighted *sd = &smooth_data[i];
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const float div = sd->edge_length_sum * vertex_edge_count[i];
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if (div > eps) {
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const float lambda_w = lambda * smooth_weights[i];
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madd_v3_v3fl(vertexCos[i], sd->delta, lambda_w / div);
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}
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memset(sd, 0, sizeof(*sd));
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}
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}
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}
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MEM_freeN(vertex_edge_count);
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MEM_freeN(smooth_data);
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}
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static void smooth_iter(CorrectiveSmoothModifierData *csmd,
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Mesh *mesh,
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blender::MutableSpan<blender::float3> vertexCos,
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const float *smooth_weights,
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uint iterations)
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{
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switch (csmd->smooth_type) {
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case MOD_CORRECTIVESMOOTH_SMOOTH_LENGTH_WEIGHT:
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smooth_iter__length_weight(csmd, mesh, vertexCos, smooth_weights, iterations);
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break;
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/* case MOD_CORRECTIVESMOOTH_SMOOTH_SIMPLE: */
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default:
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smooth_iter__simple(csmd, mesh, vertexCos, smooth_weights, iterations);
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break;
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}
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}
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static void smooth_verts(CorrectiveSmoothModifierData *csmd,
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Mesh *mesh,
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const MDeformVert *dvert,
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const int defgrp_index,
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blender::MutableSpan<blender::float3> vertexCos)
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{
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float *smooth_weights = nullptr;
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if (dvert || (csmd->flag & MOD_CORRECTIVESMOOTH_PIN_BOUNDARY)) {
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smooth_weights = static_cast<float *>(
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MEM_malloc_arrayN(size_t(vertexCos.size()), sizeof(float), __func__));
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if (dvert) {
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mesh_get_weights(dvert,
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defgrp_index,
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uint(vertexCos.size()),
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(csmd->flag & MOD_CORRECTIVESMOOTH_INVERT_VGROUP) != 0,
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smooth_weights);
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}
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else {
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copy_vn_fl(smooth_weights, int(vertexCos.size()), 1.0f);
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}
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if (csmd->flag & MOD_CORRECTIVESMOOTH_PIN_BOUNDARY) {
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mesh_get_boundaries(mesh, smooth_weights);
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}
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}
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smooth_iter(csmd, mesh, vertexCos, smooth_weights, uint(csmd->repeat));
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if (smooth_weights) {
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MEM_freeN(smooth_weights);
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}
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}
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/**
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* Calculate an orthogonal 3x3 matrix from 2 edge vectors.
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* \return false if this loop should be ignored (have zero influence).
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*/
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static bool calc_tangent_loop(const float v_dir_prev[3],
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const float v_dir_next[3],
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float r_tspace[3][3])
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{
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if (UNLIKELY(compare_v3v3(v_dir_prev, v_dir_next, FLT_EPSILON * 10.0f))) {
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/* As there are no weights, the value doesn't matter just initialize it. */
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unit_m3(r_tspace);
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return false;
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}
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copy_v3_v3(r_tspace[0], v_dir_prev);
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copy_v3_v3(r_tspace[1], v_dir_next);
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cross_v3_v3v3(r_tspace[2], v_dir_prev, v_dir_next);
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normalize_v3(r_tspace[2]);
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/* Make orthogonal using `r_tspace[2]` as a basis.
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*
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* NOTE: while it seems more logical to use `v_dir_prev` & `v_dir_next` as separate X/Y axis
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* (instead of combining them as is done here). It's not necessary as the directions of the
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* axis aren't important as long as the difference between tangent matrices is equivalent.
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* Some computations can be skipped by combining the two directions,
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* using the cross product for the 3rd axes. */
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add_v3_v3(r_tspace[0], r_tspace[1]);
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normalize_v3(r_tspace[0]);
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cross_v3_v3v3(r_tspace[1], r_tspace[2], r_tspace[0]);
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return true;
|
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}
|
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|
|
/**
|
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* \param r_tangent_spaces: Loop aligned array of tangents.
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* \param r_tangent_weights: Loop aligned array of weights (may be nullptr).
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* \param r_tangent_weights_per_vertex: Vertex aligned array, accumulating weights for each loop
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* (may be nullptr).
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*/
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static void calc_tangent_spaces(const Mesh *mesh,
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blender::Span<blender::float3> vertexCos,
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float (*r_tangent_spaces)[3][3],
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float *r_tangent_weights,
|
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float *r_tangent_weights_per_vertex)
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{
|
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const uint mvert_num = uint(mesh->totvert);
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const blender::OffsetIndices faces = mesh->faces();
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blender::Span<int> corner_verts = mesh->corner_verts();
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if (r_tangent_weights_per_vertex != nullptr) {
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copy_vn_fl(r_tangent_weights_per_vertex, int(mvert_num), 0.0f);
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}
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|
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for (const int64_t i : faces.index_range()) {
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const blender::IndexRange face = faces[i];
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int next_corner = int(face.start());
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int term_corner = next_corner + int(face.size());
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int prev_corner = term_corner - 2;
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int curr_corner = term_corner - 1;
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|
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/* loop directions */
|
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float v_dir_prev[3], v_dir_next[3];
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|
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/* needed entering the loop */
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sub_v3_v3v3(
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v_dir_prev, vertexCos[corner_verts[prev_corner]], vertexCos[corner_verts[curr_corner]]);
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normalize_v3(v_dir_prev);
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for (; next_corner != term_corner;
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prev_corner = curr_corner, curr_corner = next_corner, next_corner++)
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{
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float(*ts)[3] = r_tangent_spaces[curr_corner];
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|
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/* re-use the previous value */
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#if 0
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sub_v3_v3v3(
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v_dir_prev, vertexCos[corner_verts[prev_corner]], vertexCos[corner_verts[curr_corner]]);
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normalize_v3(v_dir_prev);
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#endif
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sub_v3_v3v3(
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v_dir_next, vertexCos[corner_verts[curr_corner]], vertexCos[corner_verts[next_corner]]);
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normalize_v3(v_dir_next);
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if (calc_tangent_loop(v_dir_prev, v_dir_next, ts)) {
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if (r_tangent_weights != nullptr) {
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const float weight = fabsf(acosf(dot_v3v3(v_dir_next, v_dir_prev)));
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|
r_tangent_weights[curr_corner] = weight;
|
|
r_tangent_weights_per_vertex[corner_verts[curr_corner]] += weight;
|
|
}
|
|
}
|
|
else {
|
|
if (r_tangent_weights != nullptr) {
|
|
r_tangent_weights[curr_corner] = 0;
|
|
}
|
|
}
|
|
|
|
copy_v3_v3(v_dir_prev, v_dir_next);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void store_cache_settings(CorrectiveSmoothModifierData *csmd)
|
|
{
|
|
csmd->delta_cache.lambda = csmd->lambda;
|
|
csmd->delta_cache.repeat = csmd->repeat;
|
|
csmd->delta_cache.flag = csmd->flag;
|
|
csmd->delta_cache.smooth_type = csmd->smooth_type;
|
|
csmd->delta_cache.rest_source = csmd->rest_source;
|
|
}
|
|
|
|
static bool cache_settings_equal(CorrectiveSmoothModifierData *csmd)
|
|
{
|
|
return (csmd->delta_cache.lambda == csmd->lambda && csmd->delta_cache.repeat == csmd->repeat &&
|
|
csmd->delta_cache.flag == csmd->flag &&
|
|
csmd->delta_cache.smooth_type == csmd->smooth_type &&
|
|
csmd->delta_cache.rest_source == csmd->rest_source);
|
|
}
|
|
|
|
/**
|
|
* This calculates #CorrectiveSmoothModifierData.delta_cache
|
|
* It's not run on every update (during animation for example).
|
|
*/
|
|
static void calc_deltas(CorrectiveSmoothModifierData *csmd,
|
|
Mesh *mesh,
|
|
const MDeformVert *dvert,
|
|
const int defgrp_index,
|
|
const float (*rest_coords)[3],
|
|
uint verts_num)
|
|
{
|
|
const blender::Span<int> corner_verts = mesh->corner_verts();
|
|
|
|
blender::Array<blender::float3> smooth_vertex_coords(
|
|
blender::Span(reinterpret_cast<const blender::float3 *>(rest_coords), verts_num));
|
|
|
|
uint l_index;
|
|
|
|
float(*tangent_spaces)[3][3] = static_cast<float(*)[3][3]>(
|
|
MEM_malloc_arrayN(size_t(corner_verts.size()), sizeof(float[3][3]), __func__));
|
|
|
|
if (csmd->delta_cache.deltas_num != uint(corner_verts.size())) {
|
|
MEM_SAFE_FREE(csmd->delta_cache.deltas);
|
|
}
|
|
|
|
/* allocate deltas if they have not yet been allocated, otherwise we will just write over them */
|
|
if (!csmd->delta_cache.deltas) {
|
|
csmd->delta_cache.deltas_num = uint(corner_verts.size());
|
|
csmd->delta_cache.deltas = static_cast<float(*)[3]>(
|
|
MEM_malloc_arrayN(size_t(corner_verts.size()), sizeof(float[3]), __func__));
|
|
}
|
|
|
|
smooth_verts(csmd, mesh, dvert, defgrp_index, smooth_vertex_coords);
|
|
|
|
calc_tangent_spaces(mesh, smooth_vertex_coords, tangent_spaces, nullptr, nullptr);
|
|
|
|
copy_vn_fl(&csmd->delta_cache.deltas[0][0], int(corner_verts.size()) * 3, 0.0f);
|
|
|
|
for (l_index = 0; l_index < corner_verts.size(); l_index++) {
|
|
const int v_index = corner_verts[l_index];
|
|
float delta[3];
|
|
sub_v3_v3v3(delta, rest_coords[v_index], smooth_vertex_coords[v_index]);
|
|
|
|
float imat[3][3];
|
|
if (UNLIKELY(!invert_m3_m3(imat, tangent_spaces[l_index]))) {
|
|
transpose_m3_m3(imat, tangent_spaces[l_index]);
|
|
}
|
|
mul_v3_m3v3(csmd->delta_cache.deltas[l_index], imat, delta);
|
|
}
|
|
|
|
MEM_SAFE_FREE(tangent_spaces);
|
|
}
|
|
|
|
static void correctivesmooth_modifier_do(ModifierData *md,
|
|
Depsgraph *depsgraph,
|
|
Object *ob,
|
|
Mesh *mesh,
|
|
blender::MutableSpan<blender::float3> vertexCos,
|
|
BMEditMesh *em)
|
|
{
|
|
CorrectiveSmoothModifierData *csmd = (CorrectiveSmoothModifierData *)md;
|
|
|
|
const bool force_delta_cache_update =
|
|
/* XXX, take care! if mesh data itself changes we need to forcefully recalculate deltas */
|
|
!cache_settings_equal(csmd) ||
|
|
((csmd->rest_source == MOD_CORRECTIVESMOOTH_RESTSOURCE_ORCO) &&
|
|
(((ID *)ob->data)->recalc & ID_RECALC_ALL));
|
|
|
|
blender::Span<int> corner_verts = mesh->corner_verts();
|
|
|
|
bool use_only_smooth = (csmd->flag & MOD_CORRECTIVESMOOTH_ONLY_SMOOTH) != 0;
|
|
const MDeformVert *dvert = nullptr;
|
|
int defgrp_index;
|
|
|
|
MOD_get_vgroup(ob, mesh, csmd->defgrp_name, &dvert, &defgrp_index);
|
|
|
|
/* if rest bind_coords not are defined, set them (only run during bind) */
|
|
if ((csmd->rest_source == MOD_CORRECTIVESMOOTH_RESTSOURCE_BIND) &&
|
|
/* signal to recalculate, whoever sets MUST also free bind coords */
|
|
(csmd->bind_coords_num == uint(-1)))
|
|
{
|
|
if (DEG_is_active(depsgraph)) {
|
|
BLI_assert(csmd->bind_coords == nullptr);
|
|
csmd->bind_coords = static_cast<float(*)[3]>(
|
|
MEM_malloc_arrayN(size_t(vertexCos.size()), sizeof(float[3]), __func__));
|
|
memcpy(csmd->bind_coords, vertexCos.data(), size_t(vertexCos.size_in_bytes()));
|
|
csmd->bind_coords_num = uint(vertexCos.size());
|
|
BLI_assert(csmd->bind_coords != nullptr);
|
|
/* Copy bound data to the original modifier. */
|
|
CorrectiveSmoothModifierData *csmd_orig = (CorrectiveSmoothModifierData *)
|
|
BKE_modifier_get_original(ob, &csmd->modifier);
|
|
csmd_orig->bind_coords = static_cast<float(*)[3]>(MEM_dupallocN(csmd->bind_coords));
|
|
csmd_orig->bind_coords_num = csmd->bind_coords_num;
|
|
}
|
|
else {
|
|
BKE_modifier_set_error(ob, md, "Attempt to bind from inactive dependency graph");
|
|
}
|
|
}
|
|
|
|
if (UNLIKELY(use_only_smooth)) {
|
|
smooth_verts(csmd, mesh, dvert, defgrp_index, vertexCos);
|
|
return;
|
|
}
|
|
|
|
if ((csmd->rest_source == MOD_CORRECTIVESMOOTH_RESTSOURCE_BIND) &&
|
|
(csmd->bind_coords == nullptr)) {
|
|
BKE_modifier_set_error(ob, md, "Bind data required");
|
|
goto error;
|
|
}
|
|
|
|
/* If the number of verts has changed, the bind is invalid, so we do nothing */
|
|
if (csmd->rest_source == MOD_CORRECTIVESMOOTH_RESTSOURCE_BIND) {
|
|
if (csmd->bind_coords_num != vertexCos.size()) {
|
|
BKE_modifier_set_error(ob,
|
|
md,
|
|
"Bind vertex count mismatch: %u to %u",
|
|
csmd->bind_coords_num,
|
|
uint(vertexCos.size()));
|
|
goto error;
|
|
}
|
|
}
|
|
else {
|
|
/* MOD_CORRECTIVESMOOTH_RESTSOURCE_ORCO */
|
|
if (ob->type != OB_MESH) {
|
|
BKE_modifier_set_error(ob, md, "Object is not a mesh");
|
|
goto error;
|
|
}
|
|
else {
|
|
const int me_numVerts = (em) ? em->bm->totvert : ((Mesh *)ob->data)->totvert;
|
|
|
|
if (me_numVerts != vertexCos.size()) {
|
|
BKE_modifier_set_error(ob,
|
|
md,
|
|
"Original vertex count mismatch: %u to %u",
|
|
uint(me_numVerts),
|
|
uint(vertexCos.size()));
|
|
goto error;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* check to see if our deltas are still valid */
|
|
if (!csmd->delta_cache.deltas || (csmd->delta_cache.deltas_num != corner_verts.size()) ||
|
|
force_delta_cache_update)
|
|
{
|
|
const float(*rest_coords)[3];
|
|
bool is_rest_coords_alloc = false;
|
|
|
|
store_cache_settings(csmd);
|
|
|
|
if (csmd->rest_source == MOD_CORRECTIVESMOOTH_RESTSOURCE_BIND) {
|
|
/* caller needs to do sanity check here */
|
|
csmd->bind_coords_num = uint(vertexCos.size());
|
|
rest_coords = csmd->bind_coords;
|
|
}
|
|
else {
|
|
int me_numVerts;
|
|
if (em) {
|
|
rest_coords = BKE_editmesh_vert_coords_alloc_orco(em, &me_numVerts);
|
|
is_rest_coords_alloc = true;
|
|
}
|
|
else {
|
|
const Mesh *me = static_cast<const Mesh *>(ob->data);
|
|
rest_coords = reinterpret_cast<const float(*)[3]>(me->vert_positions().data());
|
|
me_numVerts = me->totvert;
|
|
}
|
|
|
|
BLI_assert(me_numVerts == int(vertexCos.size()));
|
|
}
|
|
|
|
#ifdef DEBUG_TIME
|
|
TIMEIT_START(corrective_smooth_deltas);
|
|
#endif
|
|
|
|
calc_deltas(csmd, mesh, dvert, defgrp_index, rest_coords, uint(vertexCos.size()));
|
|
|
|
#ifdef DEBUG_TIME
|
|
TIMEIT_END(corrective_smooth_deltas);
|
|
#endif
|
|
if (is_rest_coords_alloc) {
|
|
MEM_freeN((void *)rest_coords);
|
|
}
|
|
}
|
|
|
|
if (csmd->rest_source == MOD_CORRECTIVESMOOTH_RESTSOURCE_BIND) {
|
|
/* this could be a check, but at this point it _must_ be valid */
|
|
BLI_assert(csmd->bind_coords_num == vertexCos.size() && csmd->delta_cache.deltas);
|
|
}
|
|
|
|
#ifdef DEBUG_TIME
|
|
TIMEIT_START(corrective_smooth);
|
|
#endif
|
|
|
|
/* do the actual delta mush */
|
|
smooth_verts(csmd, mesh, dvert, defgrp_index, vertexCos);
|
|
|
|
{
|
|
|
|
const float scale = csmd->scale;
|
|
|
|
float(*tangent_spaces)[3][3] = static_cast<float(*)[3][3]>(
|
|
MEM_malloc_arrayN(size_t(corner_verts.size()), sizeof(float[3][3]), __func__));
|
|
float *tangent_weights = static_cast<float *>(
|
|
MEM_malloc_arrayN(size_t(corner_verts.size()), sizeof(float), __func__));
|
|
float *tangent_weights_per_vertex = static_cast<float *>(
|
|
MEM_malloc_arrayN(size_t(vertexCos.size()), sizeof(float), __func__));
|
|
|
|
calc_tangent_spaces(
|
|
mesh, vertexCos, tangent_spaces, tangent_weights, tangent_weights_per_vertex);
|
|
|
|
for (const int64_t l_index : corner_verts.index_range()) {
|
|
const int v_index = corner_verts[l_index];
|
|
const float weight = tangent_weights[l_index] / tangent_weights_per_vertex[v_index];
|
|
if (UNLIKELY(!(weight > 0.0f))) {
|
|
/* Catches zero & divide by zero. */
|
|
continue;
|
|
}
|
|
|
|
float delta[3];
|
|
mul_v3_m3v3(delta, tangent_spaces[l_index], csmd->delta_cache.deltas[l_index]);
|
|
mul_v3_fl(delta, weight);
|
|
madd_v3_v3fl(vertexCos[v_index], delta, scale);
|
|
}
|
|
|
|
MEM_freeN(tangent_spaces);
|
|
MEM_freeN(tangent_weights);
|
|
MEM_freeN(tangent_weights_per_vertex);
|
|
}
|
|
|
|
#ifdef DEBUG_TIME
|
|
TIMEIT_END(corrective_smooth);
|
|
#endif
|
|
|
|
return;
|
|
|
|
/* when the modifier fails to execute */
|
|
error:
|
|
MEM_SAFE_FREE(csmd->delta_cache.deltas);
|
|
csmd->delta_cache.deltas_num = 0;
|
|
}
|
|
|
|
static void deform_verts(ModifierData *md,
|
|
const ModifierEvalContext *ctx,
|
|
Mesh *mesh,
|
|
float (*vertexCos)[3],
|
|
int verts_num)
|
|
{
|
|
correctivesmooth_modifier_do(md,
|
|
ctx->depsgraph,
|
|
ctx->object,
|
|
mesh,
|
|
{reinterpret_cast<blender::float3 *>(vertexCos), verts_num},
|
|
nullptr);
|
|
}
|
|
|
|
static void panel_draw(const bContext * /*C*/, Panel *panel)
|
|
{
|
|
uiLayout *layout = panel->layout;
|
|
|
|
PointerRNA ob_ptr;
|
|
PointerRNA *ptr = modifier_panel_get_property_pointers(panel, &ob_ptr);
|
|
|
|
uiLayoutSetPropSep(layout, true);
|
|
|
|
uiItemR(layout, ptr, "factor", UI_ITEM_NONE, IFACE_("Factor"), ICON_NONE);
|
|
uiItemR(layout, ptr, "iterations", UI_ITEM_NONE, nullptr, ICON_NONE);
|
|
uiItemR(layout, ptr, "scale", UI_ITEM_NONE, nullptr, ICON_NONE);
|
|
uiItemR(layout, ptr, "smooth_type", UI_ITEM_NONE, nullptr, ICON_NONE);
|
|
|
|
modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", nullptr);
|
|
|
|
uiItemR(layout, ptr, "use_only_smooth", UI_ITEM_NONE, nullptr, ICON_NONE);
|
|
uiItemR(layout, ptr, "use_pin_boundary", UI_ITEM_NONE, nullptr, ICON_NONE);
|
|
|
|
uiItemR(layout, ptr, "rest_source", UI_ITEM_NONE, nullptr, ICON_NONE);
|
|
if (RNA_enum_get(ptr, "rest_source") == MOD_CORRECTIVESMOOTH_RESTSOURCE_BIND) {
|
|
uiItemO(layout,
|
|
(RNA_boolean_get(ptr, "is_bind") ? IFACE_("Unbind") : IFACE_("Bind")),
|
|
ICON_NONE,
|
|
"OBJECT_OT_correctivesmooth_bind");
|
|
}
|
|
|
|
modifier_panel_end(layout, ptr);
|
|
}
|
|
|
|
static void panel_register(ARegionType *region_type)
|
|
{
|
|
modifier_panel_register(region_type, eModifierType_CorrectiveSmooth, panel_draw);
|
|
}
|
|
|
|
static void blend_write(BlendWriter *writer, const ID *id_owner, const ModifierData *md)
|
|
{
|
|
CorrectiveSmoothModifierData csmd = *(const CorrectiveSmoothModifierData *)md;
|
|
const bool is_undo = BLO_write_is_undo(writer);
|
|
|
|
if (ID_IS_OVERRIDE_LIBRARY(id_owner) && !is_undo) {
|
|
BLI_assert(!ID_IS_LINKED(id_owner));
|
|
const bool is_local = (md->flag & eModifierFlag_OverrideLibrary_Local) != 0;
|
|
if (!is_local) {
|
|
/* Modifier coming from linked data cannot be bound from an override, so we can remove all
|
|
* binding data, can save a significant amount of memory. */
|
|
csmd.bind_coords_num = 0;
|
|
csmd.bind_coords = nullptr;
|
|
}
|
|
}
|
|
|
|
BLO_write_struct_at_address(writer, CorrectiveSmoothModifierData, md, &csmd);
|
|
|
|
if (csmd.bind_coords != nullptr) {
|
|
BLO_write_float3_array(writer, csmd.bind_coords_num, (float *)csmd.bind_coords);
|
|
}
|
|
}
|
|
|
|
static void blend_read(BlendDataReader *reader, ModifierData *md)
|
|
{
|
|
CorrectiveSmoothModifierData *csmd = (CorrectiveSmoothModifierData *)md;
|
|
|
|
if (csmd->bind_coords) {
|
|
BLO_read_float3_array(reader, int(csmd->bind_coords_num), (float **)&csmd->bind_coords);
|
|
}
|
|
|
|
/* runtime only */
|
|
csmd->delta_cache.deltas = nullptr;
|
|
csmd->delta_cache.deltas_num = 0;
|
|
}
|
|
|
|
ModifierTypeInfo modifierType_CorrectiveSmooth = {
|
|
/*idname*/ "CorrectiveSmooth",
|
|
/*name*/ N_("CorrectiveSmooth"),
|
|
/*struct_name*/ "CorrectiveSmoothModifierData",
|
|
/*struct_size*/ sizeof(CorrectiveSmoothModifierData),
|
|
/*srna*/ &RNA_CorrectiveSmoothModifier,
|
|
/*type*/ eModifierTypeType_OnlyDeform,
|
|
/*flags*/ eModifierTypeFlag_AcceptsMesh | eModifierTypeFlag_SupportsEditmode,
|
|
/*icon*/ ICON_MOD_SMOOTH,
|
|
|
|
/*copy_data*/ copy_data,
|
|
|
|
/*deform_verts*/ deform_verts,
|
|
/*deform_matrices*/ nullptr,
|
|
/*deform_verts_EM*/ nullptr,
|
|
/*deform_matrices_EM*/ nullptr,
|
|
/*modify_mesh*/ nullptr,
|
|
/*modify_geometry_set*/ nullptr,
|
|
|
|
/*init_data*/ init_data,
|
|
/*required_data_mask*/ required_data_mask,
|
|
/*free_data*/ free_data,
|
|
/*is_disabled*/ nullptr,
|
|
/*update_depsgraph*/ nullptr,
|
|
/*depends_on_time*/ nullptr,
|
|
/*depends_on_normals*/ nullptr,
|
|
/*foreach_ID_link*/ nullptr,
|
|
/*foreach_tex_link*/ nullptr,
|
|
/*free_runtime_data*/ nullptr,
|
|
/*panel_register*/ panel_register,
|
|
/*blend_write*/ blend_write,
|
|
/*blend_read*/ blend_read,
|
|
};
|