Logo
Explore Help
Register Sign In
griefith/test2
1
0
Fork 0
You've already forked test2
Code Issues Pull Requests Actions 1 Packages Projects Releases Wiki Activity
Files
fa2a1c84c77486ad0813796019dd6455e856ee2c
test2/source/gameengine/Rasterizer/RAS_OpenGLRasterizer
History
Kester Maddock 3b91ea4309 Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial.
Make game engine materials use Zoffs in Materials.
Added Python material hooks.
2005-01-16 06:02:06 +00:00
..
EXT_separate_specular_color.h
Add the separate spec colour definitions!
2004-06-07 11:57:10 +00:00
Makefile
Initial revision
2002-10-12 11:37:38 +00:00
mkglext.py
Lighting updates:
2004-06-07 11:01:31 +00:00
RAS_GLExtensionManager.cpp
OK, the game engine has been un-buildable on irix for long enough
2004-07-16 01:31:25 +00:00
RAS_GLExtensionManager.h
OK, the game engine has been un-buildable on irix for long enough
2004-07-16 01:31:25 +00:00
RAS_OpenGLRasterizer.cpp
Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial.
2005-01-16 06:02:06 +00:00
RAS_OpenGLRasterizer.h
Unified KX_BlenderPolyMaterial & GPC_PolygonMaterial into KX_PolygonMaterial.
2005-01-16 06:02:06 +00:00
RAS_VAOpenGLRasterizer.cpp
More warning cleanups...
2005-01-03 18:05:24 +00:00
RAS_VAOpenGLRasterizer.h
Fix blenderplayer command line option parsing.
2004-08-10 11:34:12 +00:00
SConscript
Added #!/usr/bin/python standard script identifier to the start of SConscript files.
2004-05-16 13:07:20 +00:00
Powered by Gitea Version: 1.24.6 Page: 115ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API