Move `GeometrySet` and `GeometryComponent` and subclasses to the `blender::bke` namespace. This wasn't done earlier since these were one of the first C++ classes used throughout Blender, but now it is common. Also remove the now-unnecessary C-header, since all users of the geometry set header are now in C++. Pull Request: https://projects.blender.org/blender/blender/pulls/109020
19 lines
443 B
C++
19 lines
443 B
C++
/* SPDX-FileCopyrightText: 2023 Blender Foundation
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include "BKE_geometry_set.hh"
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namespace blender::bke {
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/**
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* \note This doesn't extract instances from the "dupli" system for non-geometry-nodes instances.
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*/
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GeometrySet object_get_evaluated_geometry_set(const Object &object);
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bool object_has_geometry_set_instances(const Object &object);
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} // namespace blender::bke
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