Files
test2/intern/ghost/intern/GHOST_WindowCocoa.h
Jacques Lucke 1b1129f82a Code Style: use "#pragma once" in intern/ghost
More information can be found in D8466.
2020-08-07 10:18:01 +02:00

329 lines
10 KiB
Objective-C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
/** \file
* \ingroup GHOST
* Declaration of GHOST_WindowCocoa class.
*/
#pragma once
#ifndef __APPLE__
# error Apple OSX only!
#endif // __APPLE__
#include "GHOST_Window.h"
@class CAMetalLayer;
@class CocoaMetalView;
@class CocoaOpenGLView;
@class CocoaWindow;
@class NSCursor;
@class NSScreen;
class GHOST_SystemCocoa;
class GHOST_WindowCocoa : public GHOST_Window {
public:
/**
* Constructor.
* Creates a new window and opens it.
* To check if the window was created properly, use the getValid() method.
* \param systemCocoa The associated system class to forward events to
* \param title The text shown in the title bar of the window.
* \param left The coordinate of the left edge of the window.
* \param bottom The coordinate of the bottom edge of the window.
* \param width The width the window.
* \param height The height the window.
* \param state The state the window is initially opened with.
* \param type The type of drawing context installed in this window.
* \param stereoVisual Stereo visual for quad buffered stereo.
*/
GHOST_WindowCocoa(GHOST_SystemCocoa *systemCocoa,
const char *title,
GHOST_TInt32 left,
GHOST_TInt32 bottom,
GHOST_TUns32 width,
GHOST_TUns32 height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type = GHOST_kDrawingContextTypeNone,
const bool stereoVisual = false,
bool is_debug = false,
bool dialog = false,
GHOST_WindowCocoa *parentWindow = 0);
/**
* Destructor.
* Closes the window and disposes resources allocated.
*/
~GHOST_WindowCocoa();
/**
* Returns indication as to whether the window is valid.
* \return The validity of the window.
*/
bool getValid() const;
/**
* Returns the associated NSWindow object
* \return The associated NSWindow object
*/
void *getOSWindow() const;
/**
* Sets the title displayed in the title bar.
* \param title The title to display in the title bar.
*/
void setTitle(const char *title);
/**
* Returns the title displayed in the title bar.
* \param title The title displayed in the title bar.
*/
std::string getTitle() const;
/**
* Returns the window rectangle dimensions.
* The dimensions are given in screen coordinates that are
* relative to the upper-left corner of the screen.
* \param bounds The bounding rectangle of the window.
*/
void getWindowBounds(GHOST_Rect &bounds) const;
/**
* Returns the client rectangle dimensions.
* The left and top members of the rectangle are always zero.
* \param bounds The bounding rectangle of the client area of the window.
*/
void getClientBounds(GHOST_Rect &bounds) const;
/**
* Resizes client rectangle width.
* \param width The new width of the client area of the window.
*/
GHOST_TSuccess setClientWidth(GHOST_TUns32 width);
/**
* Resizes client rectangle height.
* \param height The new height of the client area of the window.
*/
GHOST_TSuccess setClientHeight(GHOST_TUns32 height);
/**
* Resizes client rectangle.
* \param width The new width of the client area of the window.
* \param height The new height of the client area of the window.
*/
GHOST_TSuccess setClientSize(GHOST_TUns32 width, GHOST_TUns32 height);
/**
* Returns the state of the window (normal, minimized, maximized).
* \return The state of the window.
*/
GHOST_TWindowState getState() const;
/**
* Sets the window "modified" status, indicating unsaved changes
* \param isUnsavedChanges Unsaved changes or not
* \return Indication of success.
*/
GHOST_TSuccess setModifiedState(bool isUnsavedChanges);
/**
* Converts a point in screen coordinates to client rectangle coordinates
* \param inX The x-coordinate on the screen.
* \param inY The y-coordinate on the screen.
* \param outX The x-coordinate in the client rectangle.
* \param outY The y-coordinate in the client rectangle.
*/
void screenToClient(GHOST_TInt32 inX,
GHOST_TInt32 inY,
GHOST_TInt32 &outX,
GHOST_TInt32 &outY) const;
/**
* Converts a point in screen coordinates to client rectangle coordinates
* \param inX The x-coordinate in the client rectangle.
* \param inY The y-coordinate in the client rectangle.
* \param outX The x-coordinate on the screen.
* \param outY The y-coordinate on the screen.
*/
void clientToScreen(GHOST_TInt32 inX,
GHOST_TInt32 inY,
GHOST_TInt32 &outX,
GHOST_TInt32 &outY) const;
/**
* Converts a point in screen coordinates to client rectangle coordinates
* but without the y coordinate conversion needed for ghost compatibility.
* \param inX The x-coordinate in the client rectangle.
* \param inY The y-coordinate in the client rectangle.
* \param outX The x-coordinate on the screen.
* \param outY The y-coordinate on the screen.
*/
void clientToScreenIntern(GHOST_TInt32 inX,
GHOST_TInt32 inY,
GHOST_TInt32 &outX,
GHOST_TInt32 &outY) const;
/**
* Converts a point in screen coordinates to client rectangle coordinates,
* but without the y coordinate conversion needed for ghost compatibility.
* \param inX The x-coordinate in the client rectangle.
* \param inY The y-coordinate in the client rectangle.
* \param outX The x-coordinate on the screen.
* \param outY The y-coordinate on the screen.
*/
void screenToClientIntern(GHOST_TInt32 inX,
GHOST_TInt32 inY,
GHOST_TInt32 &outX,
GHOST_TInt32 &outY) const;
/**
* Gets the screen the window is displayed in
* \return The NSScreen object
*/
NSScreen *getScreen();
/**
* Sets the state of the window (normal, minimized, maximized).
* \param state The state of the window.
* \return Indication of success.
*/
GHOST_TSuccess setState(GHOST_TWindowState state);
/**
* Sets the order of the window (bottom, top).
* \param order The order of the window.
* \return Indication of success.
*/
GHOST_TSuccess setOrder(GHOST_TWindowOrder order);
NSCursor *getStandardCursor(GHOST_TStandardCursor cursor) const;
void loadCursor(bool visible, GHOST_TStandardCursor cursor) const;
bool isDialog() const;
GHOST_TabletData &GetCocoaTabletData()
{
return m_tablet;
}
/**
* Sets the progress bar value displayed in the window/application icon
* \param progress The progress % (0.0 to 1.0)
*/
GHOST_TSuccess setProgressBar(float progress);
/**
* Hides the progress bar icon
*/
GHOST_TSuccess endProgressBar();
void setNativePixelSize(void);
GHOST_TSuccess beginFullScreen() const
{
return GHOST_kFailure;
}
GHOST_TSuccess endFullScreen() const
{
return GHOST_kFailure;
}
/** public function to get the window containing the OpenGL view */
CocoaWindow *getCocoaWindow() const
{
return m_window;
};
/* Internal value to ensure proper redraws during animations */
void setImmediateDraw(bool value)
{
m_immediateDraw = value;
}
bool getImmediateDraw(void) const
{
return m_immediateDraw;
}
protected:
/**
* \param type The type of rendering context create.
* \return Indication of success.
*/
GHOST_Context *newDrawingContext(GHOST_TDrawingContextType type);
/**
* Invalidates the contents of this window.
* \return Indication of success.
*/
GHOST_TSuccess invalidate();
/**
* Sets the cursor visibility on the window using
* native window system calls.
*/
GHOST_TSuccess setWindowCursorVisibility(bool visible);
/**
* Sets the cursor grab on the window using
* native window system calls.
*/
GHOST_TSuccess setWindowCursorGrab(GHOST_TGrabCursorMode mode);
/**
* Sets the cursor shape on the window using
* native window system calls.
*/
GHOST_TSuccess setWindowCursorShape(GHOST_TStandardCursor shape);
GHOST_TSuccess hasCursorShape(GHOST_TStandardCursor shape);
/**
* Sets the cursor shape on the window using
* native window system calls.
*/
GHOST_TSuccess setWindowCustomCursorShape(GHOST_TUns8 *bitmap,
GHOST_TUns8 *mask,
int sizex,
int sizey,
int hotX,
int hotY,
bool canInvertColor);
/** The window containing the view */
CocoaWindow *m_window;
/** The view, either Metal or OpenGL */
CocoaOpenGLView *m_openGLView;
CocoaMetalView *m_metalView;
CAMetalLayer *m_metalLayer;
/** The mother SystemCocoa class to send events */
GHOST_SystemCocoa *m_systemCocoa;
NSCursor *m_customCursor;
GHOST_TabletData m_tablet;
bool m_immediateDraw;
bool m_debug_context; // for debug messages during context setup
bool m_is_dialog;
};