Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
104 lines
2.6 KiB
C++
104 lines
2.6 KiB
C++
/* SPDX-FileCopyrightText: 2011 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup blf
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*
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* API for loading default font files.
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*/
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#include <cstdio>
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#include "BLF_api.h"
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#include "BLI_fileops.h"
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#include "BLI_path_util.h"
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#include "BKE_appdir.h"
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#ifdef WIN32
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# include "BLI_winstuff.h"
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#endif
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static int blf_load_font_default(const char *filename, const bool unique)
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{
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const char *dir = BKE_appdir_folder_id(BLENDER_DATAFILES, BLF_DATAFILES_FONTS_DIR);
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if (dir == nullptr) {
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fprintf(stderr,
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"%s: 'fonts' data path not found for '%s', will not be able to display text\n",
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__func__,
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filename);
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return -1;
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}
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char filepath[FILE_MAX];
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BLI_path_join(filepath, sizeof(filepath), dir, filename);
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return (unique) ? BLF_load_unique(filepath) : BLF_load(filepath);
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}
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int BLF_load_default(const bool unique)
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{
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int font_id = blf_load_font_default(BLF_DEFAULT_PROPORTIONAL_FONT, unique);
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BLF_enable(font_id, BLF_DEFAULT);
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return font_id;
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}
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int BLF_load_mono_default(const bool unique)
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{
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int font_id = blf_load_font_default(BLF_DEFAULT_MONOSPACED_FONT, unique);
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BLF_enable(font_id, BLF_MONOSPACED | BLF_DEFAULT);
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return font_id;
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}
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static void blf_load_datafiles_dir()
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{
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const char *datafiles_fonts_dir = BLF_DATAFILES_FONTS_DIR SEP_STR;
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const char *path = BKE_appdir_folder_id(BLENDER_DATAFILES, datafiles_fonts_dir);
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if (UNLIKELY(!path)) {
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fprintf(stderr, "Font data directory \"%s\" could not be detected!\n", datafiles_fonts_dir);
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return;
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}
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if (UNLIKELY(!BLI_exists(path))) {
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fprintf(stderr, "Font data directory \"%s\" does not exist!\n", path);
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return;
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}
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direntry *file_list;
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uint file_list_num = BLI_filelist_dir_contents(path, &file_list);
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for (int i = 0; i < file_list_num; i++) {
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if (S_ISDIR(file_list[i].s.st_mode)) {
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continue;
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}
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const char *filepath = file_list[i].path;
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if (!BLI_path_extension_check_n(
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filepath, ".ttf", ".ttc", ".otf", ".otc", ".woff", ".woff2", nullptr))
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{
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continue;
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}
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if (BLF_is_loaded(filepath)) {
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continue;
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}
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/* Attempt to load the font. */
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int font_id = BLF_load(filepath);
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if (font_id == -1) {
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fprintf(stderr, "Unable to load font: %s\n", filepath);
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continue;
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}
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BLF_enable(font_id, BLF_DEFAULT);
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}
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BLI_filelist_free(file_list, file_list_num);
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}
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void BLF_load_font_stack()
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{
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/* Load these if not already, might have been replaced by user custom. */
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BLF_load_default(false);
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BLF_load_mono_default(false);
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blf_load_datafiles_dir();
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}
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